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Total War: Warhammer - Page 32

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Velr
Profile Blog Joined July 2008
Switzerland10718 Posts
Last Edited: 2016-06-26 20:57:34
June 26 2016 19:47 GMT
#621
played some quick matches.

Would be really fun, BUT hero sniping completly and utterly ruins it (and deciding between a flying lord or not makes it on top of that pretty much random who has the advantages - depending on matchup/race).

As it is now, they should just remove Vamps from MP.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
June 26 2016 21:32 GMT
#622
IDK, if you have the resources or opportunity, but attacking the Norscan tribes and Chaos is the best way to get everyone on your good side.
I'm not stupid, a marauder just shot my brain.
ChunderBoy
Profile Joined August 2011
3242 Posts
Last Edited: 2016-06-26 21:54:10
June 26 2016 21:53 GMT
#623
ive already finished 2 legendary campaigns and 3 very hard
ask me if u need help
ive won 26 quick match games and lost 1
coz i draw every game i wudve lost
"mmr is a social construct" - tumblr
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
June 26 2016 22:02 GMT
#624
Godamn. I had to abandon my VH empire campaign at turn 155.

I was allied with every kingdom but vampire counts and greenskins. Then the second chaos invasion comes with 5 stacks. We barely, barely hold it off. Soon as were done dealing with it, the Skaeling show up with 4 more stacks, smashing my coastline, then literally out of nowhere greenskins come up, have the entire south consoldiated, and attack my southern provinces with 6 stacks. Meanwhile my economy cant support more than 3 stacks. So Im just losing territories everywhere, and trying to group the 3 stacks around, but I just cant be everywhere.

They need to nerf Skaeling/varg campaign move or something, i spend half the game trying to chase them away from raiding my territories. Fucking annoying.
"losers always whine about their best, Winners go home and fuck the prom queen"
trifecta
Profile Joined April 2010
United States6795 Posts
June 26 2016 22:14 GMT
#625
Is the chaos dlc worth buying?
Manit0u
Profile Blog Joined August 2004
Poland17268 Posts
June 26 2016 22:32 GMT
#626
On June 27 2016 07:14 trifecta wrote:
Is the chaos dlc worth buying?


Short answer?
No.
Long answer?
Their campaign is utterly boring. Unless you're a super huge fan of the series (or Warhammer) I'd skip it. In the beginning you're doing nothing but building up your tech (just like building up your regular city except each and every building costs population - to get basic cavalry you must spend 6 pop surplus for example), then you're in the phase of "I have a decent army but I have a gazillion enemies and their heroes are raping me without lube so I can't do shit with it" and then I guess you steamroll everything but I didn't get to that point. I've ended my campaign where I simply couldn't move on because I had 3+ enemy heroes on me non-stop. They would do nothing more than assault my units, my assassinations against them would fail all the time and I would simply sit in place unable to move (I could move, but moving into enemy territory with your units at 1/3rd of their strength isn't good). That's when I abandoned their campaign as I don't find repeatedly clicking "next turn" particularly interesting.
Time is precious. Waste it wisely.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
June 26 2016 23:03 GMT
#627
I heard they aren't very good in MP right now. Their units are too expensive.
I'm not stupid, a marauder just shot my brain.
Impervious
Profile Blog Joined March 2009
Canada4200 Posts
Last Edited: 2016-06-27 02:31:28
June 27 2016 02:25 GMT
#628
Man, I'm really loving this game. I enjoyed multiple Total War games in the past, and I have been a fan of the Warhammer universe for quite a long time now. Normally any Warhammer video game has been a complete letdown, but this one is absolutely amazing.

I have run into a couple of bugs. And there are definitely some things I don't enjoy about the game. It is incredibly annoying how much you need to rely on heroes to counter the computer heroes. Diplomacy in the early game is pretty much impossible. Armies just running around being uncatchable is quite frustrating at times. Siege battles get quite bland after 2 or 3 of them. Rebellions showing up and attacking and sacking or razing a town in the same turn is leads to putting walls everywhere, which is quite boring.....

But then you get into a battle, and watch Giants throw enemies around. You watch a unit of knights knock an entire unit of infantry flying. You watch trolls vomit on their enemies. You watch spells flying across the battlefield. You watch flying units duke it out in the air. And suddenly all those little annoyances are forgotten, as you're left in awe at how beautiful this game is, and how fun these battles can be.

I just had one fight as greenskins where a damaged 20 stack of mine (all units at about 2/3 health) got ambushed by 3 brettonian armies (total of 29 units between all 3 armies), all of which were in perfect health at the beginning of the fight. Initially, I figured I was boned from the start, and went in with the idea of maximizing casualties. I setup my infantry line to meet his square on, with my archers behind it to shoot at whatever they could. I won the left flank of 2 units of boar boyz vs one unit of knights, so I chased his knights off the map with one unit and my 2nd unit got into the back into his bowmen quite early. My warboss on a wyvren and 2 units of boar boyz beat back the right flank of 2 knights to allow me to get behind on the right side, before his reinforcements could arrive. I knew I couldn't catch his yeomen, and shooting at them wouldn't be effective enough, so I just let them pepper me until they ran out of arrows. It hurt, but it was better than wasting a precious unit to chase them around ineffectively. His lord in the middle of his infantry line ended up punching a hole through the middle of my line, and when I fell back with my archers, I ended up creating a nice V shape, allowing my archers to shoot into the backs of his units on the far side of the V. I pulled back my general, and used some leadership buffing, and brought the line back together at that point, while 3 units of my boar boyz were escorting his units of knights off the map, while my 4th unit was wreaking havoc into his bowmen. I knew I needed to do as much damage as I could early on, as he did have 2 reinforcing armies, coming from behind his line, and to the right flank. Eventually they showed up, and they were predominantly more infantry and bowmen. I knew I needed to do something at this point, as I did not break his infantry line, but his reinforcements were now in a position where they could do something, so I gambled and sent my warboss straight into them to buy me some time. He took a lot of damage, but delayed their reinforcements arriving into the thick of the battle for a couple of precious minutes by himself. It was a gambit, and I wouldn't know if it would pay off until much later.

I rearranged my archers to shoot at his incoming army, while both of our infantry lines started to break. I sent the smaller units of mine to escort his off the map, while keeping my larger ones to meet his incoming forces. I was also able to escort more of his units off the map with my boar boyz, which had finished with escorting the knights at this point. My warboss broke, and his units started heading towards the main battle. The computer had fresh troops there to meet my exhausted and heavily damaged orcs, which did not work out too well for me. My infantry broke relatively quickly, and it turned into a giant skirmishing fight at this point. My warboss returned, and I sent it straight after some isolated bowmen, and kept my boar boyz busy either escorting his units off the map, or getting rear charges and/or into bowmen as they became available. When my infantry recovered, I tried to keep them out of the fight until I absolutely needed to use them,and I tried to send always send at least 2 of them in on different angles to get either a flank or rear charge after a good barrage of archer fire, in order to break the enemy quickly, as we were both suffering from leadership issues due to exhaustion at this point. It was still heavily in the computer's favor, but I started feeling like I could actually win it. Unit by unit I took any opportunity I could to shatter his units, while minimizing casualties on my side, until eventually I pulled it off, and his final units broke. In-game it took almost 30 minutes, and it required some pretty crazy micro at times.

Fights like that make it seem like all those annoyances I mentioned earlier don't even exist.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
June 27 2016 05:44 GMT
#629
A lovely tale of battle.
I'm not stupid, a marauder just shot my brain.
dae
Profile Joined June 2010
Canada1600 Posts
June 27 2016 08:49 GMT
#630
On June 27 2016 07:02 Darpa wrote:
Godamn. I had to abandon my VH empire campaign at turn 155.

I was allied with every kingdom but vampire counts and greenskins. Then the second chaos invasion comes with 5 stacks. We barely, barely hold it off. Soon as were done dealing with it, the Skaeling show up with 4 more stacks, smashing my coastline, then literally out of nowhere greenskins come up, have the entire south consoldiated, and attack my southern provinces with 6 stacks. Meanwhile my economy cant support more than 3 stacks. So Im just losing territories everywhere, and trying to group the 3 stacks around, but I just cant be everywhere.

They need to nerf Skaeling/varg campaign move or something, i spend half the game trying to chase them away from raiding my territories. Fucking annoying.


I'm playing with a mod (Full cost march stance) that nerfs the march stance to need 100% campaign movement remaining to switch to it.

That is, you can march, or you can fight, but you cant raze a settlement then march away.

It has made the game so much more enjoyable and less benny hill for me.
ChunderBoy
Profile Joined August 2011
3242 Posts
June 27 2016 16:31 GMT
#631
On June 27 2016 17:49 dae wrote:
Show nested quote +
On June 27 2016 07:02 Darpa wrote:
Godamn. I had to abandon my VH empire campaign at turn 155.

I was allied with every kingdom but vampire counts and greenskins. Then the second chaos invasion comes with 5 stacks. We barely, barely hold it off. Soon as were done dealing with it, the Skaeling show up with 4 more stacks, smashing my coastline, then literally out of nowhere greenskins come up, have the entire south consoldiated, and attack my southern provinces with 6 stacks. Meanwhile my economy cant support more than 3 stacks. So Im just losing territories everywhere, and trying to group the 3 stacks around, but I just cant be everywhere.

They need to nerf Skaeling/varg campaign move or something, i spend half the game trying to chase them away from raiding my territories. Fucking annoying.


I'm playing with a mod (Full cost march stance) that nerfs the march stance to need 100% campaign movement remaining to switch to it.

That is, you can march, or you can fight, but you cant raze a settlement then march away.

It has made the game so much more enjoyable and less benny hill for me.

im sure raze/occupying removes ur ability to move afterwards so ure prolly thinking of sack
"mmr is a social construct" - tumblr
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2016-06-27 17:19:03
June 27 2016 17:17 GMT
#632
On June 27 2016 07:32 Manit0u wrote:
Show nested quote +
On June 27 2016 07:14 trifecta wrote:
Is the chaos dlc worth buying?


Short answer?
No.
Long answer?
Their campaign is utterly boring. Unless you're a super huge fan of the series (or Warhammer) I'd skip it. In the beginning you're doing nothing but building up your tech (just like building up your regular city except each and every building costs population - to get basic cavalry you must spend 6 pop surplus for example), then you're in the phase of "I have a decent army but I have a gazillion enemies and their heroes are raping me without lube so I can't do shit with it" and then I guess you steamroll everything but I didn't get to that point. I've ended my campaign where I simply couldn't move on because I had 3+ enemy heroes on me non-stop. They would do nothing more than assault my units, my assassinations against them would fail all the time and I would simply sit in place unable to move (I could move, but moving into enemy territory with your units at 1/3rd of their strength isn't good). That's when I abandoned their campaign as I don't find repeatedly clicking "next turn" particularly interesting.

Harder difficulties make it more fun, because the AI will try to gangbang you and you will start running with your hordes Benny Hill -esque until you manage to get knights, but eventually you will reach the point where you just steamroll the whole map. Which is very boring.

On June 28 2016 01:31 ChunderBoy wrote:
Show nested quote +
On June 27 2016 17:49 dae wrote:
On June 27 2016 07:02 Darpa wrote:
Godamn. I had to abandon my VH empire campaign at turn 155.

I was allied with every kingdom but vampire counts and greenskins. Then the second chaos invasion comes with 5 stacks. We barely, barely hold it off. Soon as were done dealing with it, the Skaeling show up with 4 more stacks, smashing my coastline, then literally out of nowhere greenskins come up, have the entire south consoldiated, and attack my southern provinces with 6 stacks. Meanwhile my economy cant support more than 3 stacks. So Im just losing territories everywhere, and trying to group the 3 stacks around, but I just cant be everywhere.

They need to nerf Skaeling/varg campaign move or something, i spend half the game trying to chase them away from raiding my territories. Fucking annoying.


I'm playing with a mod (Full cost march stance) that nerfs the march stance to need 100% campaign movement remaining to switch to it.

That is, you can march, or you can fight, but you cant raze a settlement then march away.

It has made the game so much more enjoyable and less benny hill for me.

im sure raze/occupying removes ur ability to move afterwards so ure prolly thinking of sack


He means the march stance. And the solution are walls. I don't know why people are so adverse to walling their settlements ;d
Vivax
Profile Blog Joined April 2011
21989 Posts
June 27 2016 17:32 GMT
#633
The problem with walls is that they stop you from expanding and teching with so few building slots
Godwrath
Profile Joined August 2012
Spain10126 Posts
June 27 2016 17:40 GMT
#634
Provinces have 1 capital which is already walled by default and 1-3 regular towns. Regular towns basically are growth + wall + income buildings. And later on you can scrap growth buildings. There are a few things that sometimes you might want to build differently (barracks that don't require lvl 4 etc), but most of the time is not on the regular towns that require the wall, specially if you are the empire and you are expanding upwards.
Archeon
Profile Joined May 2011
3253 Posts
Last Edited: 2016-06-27 19:05:52
June 27 2016 18:53 GMT
#635
On June 27 2016 07:32 Manit0u wrote:
Show nested quote +
On June 27 2016 07:14 trifecta wrote:
Is the chaos dlc worth buying?


Short answer?
No.
Long answer?
Their campaign is utterly boring. Unless you're a super huge fan of the series (or Warhammer) I'd skip it. In the beginning you're doing nothing but building up your tech (just like building up your regular city except each and every building costs population - to get basic cavalry you must spend 6 pop surplus for example), then you're in the phase of "I have a decent army but I have a gazillion enemies and their heroes are raping me without lube so I can't do shit with it" and then I guess you steamroll everything but I didn't get to that point. I've ended my campaign where I simply couldn't move on because I had 3+ enemy heroes on me non-stop. They would do nothing more than assault my units, my assassinations against them would fail all the time and I would simply sit in place unable to move (I could move, but moving into enemy territory with your units at 1/3rd of their strength isn't good). That's when I abandoned their campaign as I don't find repeatedly clicking "next turn" particularly interesting.

Dunno, I liked their campaign the most so far. Honestly the entire overworld is mostly tedious with people declaring war and razing border cities before you can react and then marching around indefinitely, while rebellions stretch you thin all the time, chaos doesn't have to deal with those problems. Chaos just techs and rolls. It focuses on what I play the game for, which is battles!
After a certain point if empire didn't blobb like crazy you just steamroll though. That goes for pretty much every nation to some extend, but chaos isn't counterbalanced by corruption and long borders like other nations, so it goes more for them.
The only real annoyance with chaos for me though is that they have a load of low armor high tier units that take damage from autofight for some reason when i'm attacking a very small city with a full t5 army.

Also the spartan feeling is awesome!
low gravity, yes-yes!
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
June 27 2016 21:35 GMT
#636
On June 27 2016 17:49 dae wrote:
Show nested quote +
On June 27 2016 07:02 Darpa wrote:
Godamn. I had to abandon my VH empire campaign at turn 155.

I was allied with every kingdom but vampire counts and greenskins. Then the second chaos invasion comes with 5 stacks. We barely, barely hold it off. Soon as were done dealing with it, the Skaeling show up with 4 more stacks, smashing my coastline, then literally out of nowhere greenskins come up, have the entire south consoldiated, and attack my southern provinces with 6 stacks. Meanwhile my economy cant support more than 3 stacks. So Im just losing territories everywhere, and trying to group the 3 stacks around, but I just cant be everywhere.

They need to nerf Skaeling/varg campaign move or something, i spend half the game trying to chase them away from raiding my territories. Fucking annoying.


I'm playing with a mod (Full cost march stance) that nerfs the march stance to need 100% campaign movement remaining to switch to it.

That is, you can march, or you can fight, but you cant raze a settlement then march away.

It has made the game so much more enjoyable and less benny hill for me.



Im gonna try that. Thanks!
"losers always whine about their best, Winners go home and fuck the prom queen"
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2016-06-27 21:55:13
June 27 2016 21:54 GMT
#637
So I'm now at Turn 83 on my Empire VH campaign. I think I'm close to stabilizing my situation. The Skaeling arrived in force at the Reikland at around Turn 60. My strategy of staying south of the river in Reikland paid off. I put walls in Grunsburg and later Eilhart. For about 10 turns or so I left my secondary army (about a half stack) at Eilhart while four-five stacks of Skaeling flailed around Altdorf. They couldn't do shit to it given how strong the garrison is. All they did was raid Reikland. I eventually built up my secondary army to a nearly full stack featuring Demigryphs and Greatswords. I've been able to pick off and destroy one of the Skaeling stacks, but the rest keep running around, mostly in and out of boat mode in the river between Altdorf and Grunsburg (this is completely retarded). I have no idea what what the main Chaos faction has been doing. They were fighting somewhere in the northeast and got stomped by somebody. However, I got a message that the second wave is coming, so who knows. I still don't have any allies. Despite being friendly with some nearby dwarves, I haven't gotten any help in my battles. Even though they're at war with Chaos, they're busy warring against Stirland instead. Way to prioritize, dudes.

Meanwhile, my main army with Karl Franz has been stuck in a quagmire out west for the past forty turns. I pushed all the way into Mousillon and am playing whack-a-mole against rebel uprisings and various Bretonnian factions. Marienburg has attacked my dwarvish friend, so they're probably next on my list to die. I'm also sorely tempted to wipe out Wissenland, which is only holding Nuln. It wouldn't be hard to hold given that it is a provincial capital and walled off. It also has a ton of Tier 4 buildings, so looting it would give me a ton of money in the short term, which I badly need. My biggest challenge right now is closing a 1k gold budget deficit. I've been getting by with constant warring for a while, but I need some immediate funding to rebuild my infrastructure -- particularly out west and stabilize myself financially.
xDaunt
Profile Joined March 2010
United States17988 Posts
June 28 2016 00:56 GMT
#638
I'm up to Turn 106. I went ahead and took Nuln with my secondary army and blitzed through Marienburg with my main army. I stretched myself pretty damned thin in the process, leading to some rebellions in a couple of my provinces. But I put all of those down. I then conducted a few actions against the Chaos hordes camped outside of Altdorf and pushed them back, only to have more show up. On the upside, pretty much every other faction wanted to suck my dick after that. I'm now allied with just about everyone, including Bretonnia, the Dwarves, and all of the remaining minor empire factions. I've been in a holding pattern for the past ten turns or so, focusing on stabilizing my holdings in Bretonnia and building up an economic base. I still can't really support more than my two armies, and I need to build up more infrastructure to quash the happiness problems in the West so that I can send my army elsewhere. I doubt that it will take too long. Once done, I'll probably send my main army East to fight the Vampire Counts. I don't really see much point in pushing north yet given how strong my current line of defense is.
Vivax
Profile Blog Joined April 2011
21989 Posts
Last Edited: 2016-06-28 21:07:39
June 28 2016 21:04 GMT
#639
I tried empire on legendary and every neighbour becomes a chaos horde in no time. Took the entire province from the secessionists in a few turns before they start shitting stacks off 1 city like marienburg did shortly after stomping the emperors army + garrison in the western town with 2 and a half stacks.

And yea xDaunt whack a mole is one of the core features of this game. Skaeling coming to raze one of your city then running from your army into the seas is a classic (like in the most northwestern part of the bretonnian territory), which is why it can help to have an army razing their settlements along the coastline.
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
June 28 2016 21:35 GMT
#640
A girl gifted me this game FeelsGoodMan
Looks shitty on my pc, terrible graphics, slow and very small unit scale FeelsBadMan
Dating thread on TL LUL
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