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Total War: Warhammer - Page 16

Forum Index > General Games
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Gorsameth
Profile Joined April 2010
Netherlands22406 Posts
Last Edited: 2016-05-28 22:45:57
May 28 2016 21:45 GMT
#301
Edit: nvm
It ignores such insignificant forces as time, entropy, and death
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 28 2016 22:28 GMT
#302
?

Can you not go to encampment stance for every faction, or am I missing something here.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
May 28 2016 22:29 GMT
#303
On May 29 2016 06:40 Jerubaal wrote:
There are a few things I wish they would change:

-It's a little difficult to reinforce your armies. The global reinforce is nice, but if I want to build units in my main province then walk them out to the main army, I don't really have any choice but to have a lord handhold them out.

-Runes and Banners don't stay on the units from battle to battle. I think they should at least give a prompt if you forget so you don't go into battle without them.

Waiting to reinforce seems better than previous incantations where without the proper building you couldnt just reinforce.

Then again, it doesnt seem like my old tactic of, make 3 large armies fight until they are spent then call for peace, build up for a bit then do it again works in this game i guess
Artillery spawned from the forges of Hell
Gorsameth
Profile Joined April 2010
Netherlands22406 Posts
May 28 2016 22:42 GMT
#304
On May 29 2016 07:28 Divine-Sneaker wrote:
?

Can you not go to encampment stance for every faction, or am I missing something here.

Yeah nvm my bad ><
It ignores such insignificant forces as time, entropy, and death
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 28 2016 23:04 GMT
#305
On May 29 2016 04:47 Jerubaal wrote:
So I was playing a battle vs teh orcs and they were all invisible. I marched forward a little bit and suddenly the entire army is right in front of me. Not a ways a way in front of me. I mean literally right in front of me. Is this an ambush stance or some shit?


was it a swampy map?


i had that happen once vs vampires, its definately a bug, but in my case was a bit funny with the "and then suddenly zombies"
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
May 28 2016 23:27 GMT
#306
On May 29 2016 07:29 arb wrote:
Show nested quote +
On May 29 2016 06:40 Jerubaal wrote:
There are a few things I wish they would change:

-It's a little difficult to reinforce your armies. The global reinforce is nice, but if I want to build units in my main province then walk them out to the main army, I don't really have any choice but to have a lord handhold them out.

-Runes and Banners don't stay on the units from battle to battle. I think they should at least give a prompt if you forget so you don't go into battle without them.

Waiting to reinforce seems better than previous incantations where without the proper building you couldnt just reinforce.

Then again, it doesnt seem like my old tactic of, make 3 large armies fight until they are spent then call for peace, build up for a bit then do it again works in this game i guess


I'm not waiting though, I'm paying. I either have to pay double to get the global reinforcement or I have to buy a lord specifically to walk reinforcements out. I mean, I guess I could walk my whole army back.
I'm not stupid, a marauder just shot my brain.
Holy_AT
Profile Joined July 2010
Austria978 Posts
May 29 2016 08:22 GMT
#307
Armies should get a movement penalty when travelling through lands without an army treaty or better so the defender has a better chance to caatch up.
Its so annoying to play catch with several small armies rampaging through your territory and just running around somewhere far away from their homeland ...
All it does is delay victory because you have to keep more armies somehwere in the hinterlands to defend instead of using them on the offense.
Also after I sack or occupy a place my army can't move on whilst the enemy AI does not seem to have this restriction ...
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2016-05-29 09:14:58
May 29 2016 08:49 GMT
#308
Or just build garrisons and forget about it ?
Also the thing is that you can move after destroying a town, using the march stance, just switch afterwards. And sacking does not restrict your movement at all.

The AI tends to commit sudoku into your garrisons if they can't find a suitable target anymore, so put a wall on everything, really, it is cheap and there is not much you can build on them anyways. Public order is hardly an issue except if you are playing legendary, and even then you only need one per province, and the most important buildings only mean something if you build them at capitals.
ShloobeR
Profile Blog Joined April 2008
Korea (South)3827 Posts
May 29 2016 09:51 GMT
#309
I wish I understood how the game determines battle maps
it seems like every battle is just

Are you defending? okay your entire deployment zone is in a canyon have fun
are you attacking? good luck attacking into this enormous 90 degree mountain

it is completely inconsistent with what the map itself looks like

Even attacking into the same town that you just defended yields a completely different map
: o )
incifan
Profile Joined September 2010
Germany138 Posts
May 29 2016 10:29 GMT
#310
Having the most fun with Vampire Counts so far.

First campaign I heavily overextended to the south, trying to save my dwarven allies (yea, I know how that sounds), holding the Borderlands against 2 greenskin faction waaaghs and Bretonia while fighting the Empire and Chaos invasion to the north. Was alot of fun. Started another one and currently slowly creep to the north and east, ignoring the south for now.

I hope there will be a solution for the Autoresolve issues (Zombies being calculated badly, but mainly the issue with small units losing alot of their hp instead of a proper losspread across the army).

Campaign movement seems to need a small buff for the player and AI needs to stop assassinate spam(oh well, thanks for mods).
Gorsameth
Profile Joined April 2010
Netherlands22406 Posts
May 29 2016 11:38 GMT
#311
On May 29 2016 19:29 incifan wrote:
Having the most fun with Vampire Counts so far.

First campaign I heavily overextended to the south, trying to save my dwarven allies (yea, I know how that sounds), holding the Borderlands against 2 greenskin faction waaaghs and Bretonia while fighting the Empire and Chaos invasion to the north. Was alot of fun. Started another one and currently slowly creep to the north and east, ignoring the south for now.

I hope there will be a solution for the Autoresolve issues (Zombies being calculated badly, but mainly the issue with small units losing alot of their hp instead of a proper losspread across the army).

Campaign movement seems to need a small buff for the player and AI needs to stop assassinate spam(oh well, thanks for mods).

For VC the answer seems to be banshees.
Quickly work to unlock them and then put them in your armies for some easy levels.

They can get 3 early bonuses to assassination which helps deal with AI agent spam and they can slow down armies to allow you to fight. Added bonus is their ability to break city walls to avoid sieges.
It ignores such insignificant forces as time, entropy, and death
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 29 2016 13:28 GMT
#312
the thing with agents is that the chances are BS, i played 2 campaigns now and there is no way the 40% success chance is really 40%
rebuffering
Profile Joined December 2010
Canada2436 Posts
May 29 2016 16:49 GMT
#313
So i got the game last night, im getting totally wrecked, i really don't know what i should really be doing. Im playing Empire on normal difficulty, any tips for starting out? should i making a lot of armies, taking a lot of cities, sacking cities, or chillin out and playing passive? I feel pretty lost here.
http://www.twitch.tv/rebufferingg
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
May 29 2016 16:50 GMT
#314
Goddamn dwarves are fucking bullshit. I feel like as greenskin your only strat earl on is to fuck up the other greenskins so hard you persuade the dwarves to magically like you and leave you alone for a while
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2016-05-29 20:11:02
May 29 2016 20:06 GMT
#315
On May 30 2016 01:49 rebuffering wrote:
So i got the game last night, im getting totally wrecked, i really don't know what i should really be doing. Im playing Empire on normal difficulty, any tips for starting out? should i making a lot of armies, taking a lot of cities, sacking cities, or chillin out and playing passive? I feel pretty lost here.

You are playing on normal so it's better you just explore stuff. Anyways some tips for the beginning:

- Growth as a building comes first if you have decent income (i would say 2k is decent early). Faster growth, faster buildings, faster income.
- Check the requirement of soldiers and more importantly, buildings, you can't get IV or V buildings anywhere that's not your capital's province, so plan ahead.
- Get your first full province ASAP, but check out surroundings to hold it. Marienburgo will take any chance to backstab you, and orc hordes can be really annoying with their tunnel movement.
- Whatever you do in your first turns, if you can, always recruit more soldiers for your first army. IE - First turn, attack the sucker, but don't chase, stay in your territory for extra turn reinforcement, then next turn capture Grunnburgo.
- Once you get your first province, there will be hordes of orcs rampaging, be smart, build garrison in non capitals once you get them at lvl II.
- Your next choice of expansion should be marienburgo, fat fat gold there, and noone will give a crap.

I'm sure there is people who can come up with better advice, i gotta admit that i have the most fun with Empire on combat. The mix of early game of troops they have is just perfect, get some mortars with your arquebusiers and crush everything.

On May 30 2016 01:50 Teoita wrote:
Goddamn dwarves are fucking bullshit. I feel like as greenskin your only strat earl on is to fuck up the other greenskins so hard you persuade the dwarves to magically like you and leave you alone for a while


Are you autoresolving ?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
May 29 2016 21:30 GMT
#316
Im not, but their basic infantry just seems so much stronger early on. Also it's kind of wrong that they can run as fast as mine.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2016-05-29 22:33:06
May 29 2016 22:32 GMT
#317
Yep, you should be autoresolving against dwarves early game, they have too much armor to deal with them manual.

Dunno, i haven't played greenskins much tho, but the time i did once you get the waaghs rolling early on, and send it to capture settlement after settlement. On turn 30 i already had 2 full provinces, almost a third, and because i didn't really want to conquer more but have some dwarves as punching bags for lvls, sacking and waagh generation.
Manit0u
Profile Blog Joined August 2004
Poland17751 Posts
May 29 2016 22:36 GMT
#318
On May 30 2016 06:30 Teoita wrote:
Im not, but their basic infantry just seems so much stronger early on. Also it's kind of wrong that they can run as fast as mine.


Hammerers are a bitch to deal with. Focus your arty on them as soon as you can.

I also find goblin wolf riders (both spears and bows) really useful vs dwarves since bows in skirmish formation are a bitch for them to deal with (and AI is dumb and will try to chase them) while spear wolfs can run circles around them and get to their juicy war machines and shooters.
Time is precious. Waste it wisely.
rebuffering
Profile Joined December 2010
Canada2436 Posts
May 29 2016 23:31 GMT
#319
On May 30 2016 05:06 Godwrath wrote:
Show nested quote +
On May 30 2016 01:49 rebuffering wrote:
So i got the game last night, im getting totally wrecked, i really don't know what i should really be doing. Im playing Empire on normal difficulty, any tips for starting out? should i making a lot of armies, taking a lot of cities, sacking cities, or chillin out and playing passive? I feel pretty lost here.

You are playing on normal so it's better you just explore stuff. Anyways some tips for the beginning:

- Growth as a building comes first if you have decent income (i would say 2k is decent early). Faster growth, faster buildings, faster income.
- Check the requirement of soldiers and more importantly, buildings, you can't get IV or V buildings anywhere that's not your capital's province, so plan ahead.
- Get your first full province ASAP, but check out surroundings to hold it. Marienburgo will take any chance to backstab you, and orc hordes can be really annoying with their tunnel movement.
- Whatever you do in your first turns, if you can, always recruit more soldiers for your first army. IE - First turn, attack the sucker, but don't chase, stay in your territory for extra turn reinforcement, then next turn capture Grunnburgo.
- Once you get your first province, there will be hordes of orcs rampaging, be smart, build garrison in non capitals once you get them at lvl II.
- Your next choice of expansion should be marienburgo, fat fat gold there, and noone will give a crap.

I'm sure there is people who can come up with better advice, i gotta admit that i have the most fun with Empire on combat. The mix of early game of troops they have is just perfect, get some mortars with your arquebusiers and crush everything.

Show nested quote +
On May 30 2016 01:50 Teoita wrote:
Goddamn dwarves are fucking bullshit. I feel like as greenskin your only strat earl on is to fuck up the other greenskins so hard you persuade the dwarves to magically like you and leave you alone for a while


Are you autoresolving ?


Awesome, thanks for the tips my friend. Really enjoying the game even though im a little lost, i will use these tips to great effect!
http://www.twitch.tv/rebufferingg
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 29 2016 23:35 GMT
#320
actually their ranged wrecks boar boys and wolves in melee at least on hard and up.

just kill the other greenskin tribes to get a waagh and then capture dwarf capital with it.
Just get big and hit all undefended dwarf cities to keep them small and you rich.
You can also raid the borderprinces for 10k per city.
Dont go north.

get blackorcs and then do whatever you want.
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