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Grey Goo - new RTS from original C&C devs - Page 32

Forum Index > General Games
Post a Reply
Prev 1 30 31 32 33 34 66 Next
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
February 03 2015 10:07 GMT
#621
On February 03 2015 18:41 -Archangel- wrote:
Show nested quote +
On February 03 2015 18:36 GGzerG wrote:
This game wasn't made by the devs of supcom it was made by the devs of C&C, in original C&C's you could modify the game speed to make things in the game including units move faster, I think it would be good for more extreme players, but they would have to do it in a way so units like small proteins don't move faster, or air units imo.

Even if you could modify speed, ranked games speed would be fixed on current one. Devs decided on this speed for a reason. And that means tournaments would be this speed as well.

yeah isn't this the same concept as starcraft where everyone plays on very fast speed anyway
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Velr
Profile Blog Joined July 2008
Switzerland10854 Posts
February 03 2015 10:18 GMT
#622
Imho stuff does move a Little slow. But i like the combat "Speed".
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
February 03 2015 10:39 GMT
#623
On February 03 2015 19:18 Velr wrote:
Imho stuff does move a Little slow. But i like the combat "Speed".

To be honest, once you're used to SC2, every RTS is slow in comparison.
Velr
Profile Blog Joined July 2008
Switzerland10854 Posts
February 03 2015 10:49 GMT
#624
I don't know... I never really had that issue with other RTS, Units to me just don't feel "natural".
TelecoM
Profile Blog Joined January 2010
United States10695 Posts
February 03 2015 10:58 GMT
#625
This game is really fun though I am enjoying it, I wish we could get a TL group on steam or sometehing for everyone to play together, trying to learn here.
AKA: TelecoM[WHITE] Protoss fighting
gTank
Profile Joined January 2011
Austria2602 Posts
February 03 2015 11:02 GMT
#626
Is someone able to make a TL Grey Goo group on steam?
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Technique
Profile Joined March 2010
Netherlands1542 Posts
February 03 2015 11:32 GMT
#627
On February 03 2015 19:39 maartendq wrote:
Show nested quote +
On February 03 2015 19:18 Velr wrote:
Imho stuff does move a Little slow. But i like the combat "Speed".

To be honest, once you're used to SC2, every RTS is slow in comparison.

No.
If you think you're good, you suck. If you think you suck, you're getting better.
sharkyandgeorge
Profile Joined February 2015
United Kingdom12 Posts
February 03 2015 11:50 GMT
#628
I actually really enjoyed playing as the goo in this game, totally differen mechanic than usual rts games
HewTheTitan
Profile Joined February 2015
Canada331 Posts
February 03 2015 18:08 GMT
#629
This game seems really neat. If it gets the developer support it needs over time, and a couple of good expansions, it could... well, survive long enough to support a semi-competitive playerbase :D

It does need some tweaks, but the foundation seems to be there.

Very neat seeing destiny and huk streaming 2v2s. Kruxxen is good streamer too. I think Krux is top 10 in 1v1, but diamond in sc2 (maybe prev masters due to mmr decay, not sure).
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 03 2015 19:20 GMT
#630
On February 03 2015 20:32 Technique wrote:
Show nested quote +
On February 03 2015 19:39 maartendq wrote:
On February 03 2015 19:18 Velr wrote:
Imho stuff does move a Little slow. But i like the combat "Speed".

To be honest, once you're used to SC2, every RTS is slow in comparison.

No.


yeah you can't beat C&C1 when it comes to speed especially the higher the number is on your cpu XD.
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
February 04 2015 06:56 GMT
#631
Finally got through the Hard Mode campaign. Man that was tough, definitely harder than the starcraft campaign (either game). They really don't pull punches when it comes to the Goo storyline, they just hand you endless enemies. Even with AI abuse it is pretty tough. Protip: stealthed radiants.

+ Show Spoiler [Story spoilers] +
If only these guys had just sat down and talked their problems through from the beginning...
History will sooner or later sweep the European Union away without mercy.
TelecoM
Profile Blog Joined January 2010
United States10695 Posts
February 04 2015 07:29 GMT
#632
So any update on the multiplayer status ect? I played a few games last night and had almost a 10 min que time which was pretty upsetting....
AKA: TelecoM[WHITE] Protoss fighting
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
February 04 2015 07:33 GMT
#633
They just had their first major patch today. Whether or not it fixed that problem in particular, I don't remember.
History will sooner or later sweep the European Union away without mercy.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 04 2015 08:53 GMT
#634
The first patch didn't fix any of the major issues but they said they are working on those and will have it out when it is ready
TelecoM
Profile Blog Joined January 2010
United States10695 Posts
February 04 2015 09:13 GMT
#635
How big is the patch anyone know? **** data capped internet
AKA: TelecoM[WHITE] Protoss fighting
velvex
Profile Joined March 2012
Germany226 Posts
February 04 2015 09:19 GMT
#636
On February 04 2015 18:13 GGzerG wrote:
How big is the patch anyone know? **** data capped internet

109.2 MB for me.
TelecoM
Profile Blog Joined January 2010
United States10695 Posts
February 04 2015 09:35 GMT
#637
On February 04 2015 18:19 velvex wrote:
Show nested quote +
On February 04 2015 18:13 GGzerG wrote:
How big is the patch anyone know? **** data capped internet

109.2 MB for me.


Thanks!
AKA: TelecoM[WHITE] Protoss fighting
JimmyJRaynor
Profile Blog Joined April 2010
Canada17277 Posts
Last Edited: 2015-02-04 18:19:13
February 04 2015 18:17 GMT
#638
On February 03 2015 17:45 ETisME wrote:
That's a really low number, but I am not too surprised about it, the subreddit is too small and there was no hype at all, even within the own sub.

I just hope they will put some effort to optimize it because it's too frustrating to play when everything feels chucky at times


there is a bit of hype... but not much.
they paid Force to do this



and some solid praise by IGN

“Grey Goo is likely the best traditional RTS not made by Blizzard in the past five years.”
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
February 04 2015 18:44 GMT
#639
Well it's true, unfortunately that alone doesn't mean much because i can't recall any other multiplayer RTS released starcraft 2, good or bad

GGoo will be some more fun messing around with i think, but there seems to be a huge population problem (i expected 20-200k concurrents when i bought it, not below 2k) that might hinder development and competition
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Incognoto
Profile Blog Joined May 2010
France10239 Posts
February 04 2015 18:59 GMT
#640
“Grey Goo is likely the best traditional RTS not made by Blizzard in the past five years.”


Haha, it's the only one, as it's been said before.
maru lover forever
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