Well, at least 6.2 is looking pretty good already(lets hope Blizz wont screw up raiding now).
[wow] Warlords of Draenor - Page 483
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DCRed
Finland435 Posts
Well, at least 6.2 is looking pretty good already(lets hope Blizz wont screw up raiding now). | ||
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caelym
United States6421 Posts
On April 18 2015 05:04 Spicy_Curry wrote: Everything other than mythic brf has been woefully easy this expansion. Its kinda sad that there is nothing to do other than raid. honest question, what did people do outside of raiding in other xpacs? I only started playing at the very end of MoP. | ||
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Drazerk
United Kingdom31255 Posts
On April 18 2015 05:25 caelym wrote: honest question, what did people do outside of raiding in other xpacs? I only started playing at the very end of MoP. Daily quest hubs that was basically gated content but allowed people to get money by doing quests while earning rep to get a decent reward (Usually gear / mounts etc etc) Farming for raid materials / money since we didn't have a garrison shitting out free resources constantly Daily heroics that'd give points usuable to buy new gear / upgrades etc etc The garrison basically removed all forms of active gameplay which is kind of my gripe with the removal of flying mounts as well since we traded active gameplay (Flying about) for inactive gameplay (AFKing) | ||
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Seuss
United States10536 Posts
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caelym
United States6421 Posts
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Gorsameth
Netherlands21923 Posts
On April 18 2015 05:31 Seuss wrote: It's fair to say that WoD came out half-baked. All the systems were essentially in place, but they weren't fully/properly tuned prior to launch. As a result you have stuff like garrisons yielding enough ore/herbs such that you never need to actually farm materials in the greater world, heroic dungeons that could be skipped entirely if not for the ring quest, and only half of the first raid tier ready on time. Herb/Ore was planned. they did the same with farms in MoP Heroics you have a point. They should have given some Apexis. Raid tier was the same as in MoP and was planned. They just added a bit more then in between the 2 halves which they also said way back in beta. 6.0 wasnt half-baked in any way. 6.1 on the other hand was a disaster. They couldn't even find time to add the Iron Dock new quest hub lol. | ||
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Seuss
United States10536 Posts
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Cyro
United Kingdom20318 Posts
On April 18 2015 04:47 Arnstein wrote: It's very different now, I assume? I started in Pandaria, but you are a lot more leveled than in Cata now, so I guess the quests will take shorter time? Not really. At level 60 doing level 60 quests i was one-shotting everything - time to kill on level 1-95 mobs is simply too low. Being level 90 or level 100 won't change a thing, but Azeroth quests will go much more slowly if you're sub-60 and can't fly 6.1 on the other hand was a disaster. They couldn't even find time to add the Iron Dock new quest hub lol. There was a blizzard post saying there was never going to BE an iron dock quest hub in 6.1, it was never planned, people just datamined a few things and made wild rumors about there being a potential quest hub there. We're doing something there for a little while before heading to Tanaan, but that's tied into the Tanaan and 6.2 stuff. No hub~ | ||
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Noocta
France12578 Posts
I know its one of the most expensive one because solo'ing the boss can be annoying to set up for many classes, but I'm not sure how high the prices can go. | ||
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Cyro
United Kingdom20318 Posts
who do these people think wants to run normal highmaul? | ||
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Drazerk
United Kingdom31255 Posts
On April 18 2015 11:33 Cyro wrote: I gotta say, people insta-declining i635-640 people to normal highmaul (with 7/7 heroic achievements) is infuriating who do these people think wants to run normal highmaul? No competent leader would ever take achievements as an acceptable form of proof of kill so its not like it'd matter | ||
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Cyro
United Kingdom20318 Posts
On April 18 2015 11:56 Drazerk wrote: No competent leader would ever take achievements as an acceptable form of proof of kill so its not like it'd matter There's no proof of anything since you can buy any achievement/gear - so why selectively decline people? | ||
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Drazerk
United Kingdom31255 Posts
On April 18 2015 13:57 Cyro wrote: There's no proof of anything since you can buy any achievement/gear - so why selectively decline people? gear at least gives margin for error when you play bad. If you have 690 gear you're still gonna do better than a top mythic player person in 630 gear even if you have no idea how to play the class properly. Achievement fakers exist and are fairly popular these days so its armoury or bust | ||
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lestye
United States4178 Posts
On April 18 2015 01:13 Noocta wrote: Disappointing. They have nothing " Mythic " if they just have increased health and damage. This look easier than Challenge mode. Yeah... even if health and damage is exactly the same, class tool kits are way more versatile nowadays. There needs to be mechanics to compensate for that. | ||
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lestye
United States4178 Posts
On April 18 2015 05:29 Drazerk wrote: Daily quest hubs that was basically gated content but allowed people to get money by doing quests while earning rep to get a decent reward (Usually gear / mounts etc etc) Farming for raid materials / money since we didn't have a garrison shitting out free resources constantly Daily heroics that'd give points usuable to buy new gear / upgrades etc etc The garrison basically removed all forms of active gameplay which is kind of my gripe with the removal of flying mounts as well since we traded active gameplay (Flying about) for inactive gameplay (AFKing) I think the no dailies was a huge knee jerk reaction. I think the removal of badges and made heroics absolutely pointless is the worst part of the state of the game. | ||
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Drazerk
United Kingdom31255 Posts
On April 18 2015 15:02 lestye wrote: I think the no dailies was a huge knee jerk reaction. I think the removal of badges and made heroics absolutely pointless is the worst part of the state of the game. The sad thing is the removal badges has made farm content pointless as well. I either hope a warforged / socket item drops or we d/e everything the boss drops with no one being happy about the loot situation. I should not watch 6/10 mythic bosses give no loot to anyone in the raid with the only reason we even kill them being that they unlock other bosses | ||
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DCRed
Finland435 Posts
On April 18 2015 15:02 lestye wrote: I think the no dailies was a huge knee jerk reaction. I think the removal of badges and made heroics absolutely pointless is the worst part of the state of the game. Yeah the best part was people said 5.1 dailies were good not 5.0 during beta. So Blizzard does 5.1 weekly and forgets the dailies and it's no where near the quality that 5.1 weekly was. I wonder if the all the people who left Blizzard recently are part problem why things haven't been looking too good. | ||
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lestye
United States4178 Posts
On April 18 2015 16:02 DCRed wrote: Yeah the best part was people said 5.1 dailies were good not 5.0 during beta. So Blizzard does 5.1 weekly and forgets the dailies and it's no where near the quality that 5.1 weekly was. I wonder if the all the people who left Blizzard recently are part problem why things haven't been looking too good. who left blizzard recently? the only person i remember that was a big deal was rob pardo | ||
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Gorsameth
Netherlands21923 Posts
On April 18 2015 11:33 Cyro wrote: I gotta say, people insta-declining i635-640 people to normal highmaul (with 7/7 heroic achievements) is infuriating who do these people think wants to run normal highmaul? If you are appropriately geared for the instance people don't want you. Once you no longer need gear from the raid level you are welcome. Pugs do not make sense. | ||
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daemir
Finland8662 Posts
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