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[wow] Warlords of Draenor - Page 232

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Gorsameth
Profile Joined April 2010
Netherlands21944 Posts
November 13 2014 18:53 GMT
#4621
If not for the EU suffering from a mass failure of garrisons this launch was be decent. However Garrisons are utterly crucial to leveling. Every 2 levels you need to go there to pick up the quest for the next zone and without it you cant even unlock the chains. This design choice means that everything is now fucked.
No garrisons means no quests means no content,
Add in the gutting of dungeon xp and the only real viable alternative is no longer viable.

The US might be fine but the EU is having one of the worst expansion launches WoW has had and thats quite the achievement.
It ignores such insignificant forces as time, entropy, and death
Godwrath
Profile Joined August 2012
Spain10131 Posts
Last Edited: 2014-11-13 18:55:05
November 13 2014 18:54 GMT
#4622
I only had been at TBC and Cataclysm. This is by far the worst in my opinion, but i could be wrong.

Hell, even AQ's event was more playable than this.
Gorsameth
Profile Joined April 2010
Netherlands21944 Posts
November 13 2014 18:54 GMT
#4623
On November 14 2014 03:50 Teoita wrote:
Consdering the performance of the EU servers in the last few months i think the game itself is fine but their hardware sucks balls, so all the shiny new stuff like models etc is probably maxing their cpu's and causing this mess. At least, that'd be my guess.

The garrison issue was there on the beta aswell. More notably on the lowest population pvp realms.
I'm not convinced this is a hardware issue, the lag in other zones sure is no, doubt about it but not the Garrisons.
It ignores such insignificant forces as time, entropy, and death
Squat
Profile Joined September 2013
Sweden7978 Posts
November 13 2014 18:57 GMT
#4624
Yeah the bottleneck just absolutely destroyed the entire launch. Everyone is stuck doing the same part, and it's only getting worse as we get to friday when a huge swell of new players will get off work and go online to play during the weekend. Everyone will be stuck in the same place and no one will get anywhere. Imo, the entire garrison part should have been instanced for soloplay, all the way up the point when you can head out to the other zones.
"Digital. They have digital. What is digital?" - Donald J Trump
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
November 13 2014 18:58 GMT
#4625
Managed to get 2 quests done on my alt (can't even get close to logging in on my mains servers) after my garrison loaded. Got myself back to garrison hoping it would get instanced while I was playing some Hearthstone:

tabbed back to this:
[image loading]
Parametric
Profile Blog Joined February 2010
Canada1261 Posts
November 13 2014 18:59 GMT
#4626
Thanks for the info teo
Crispy Bacon craving overload.
Gorsameth
Profile Joined April 2010
Netherlands21944 Posts
November 13 2014 19:06 GMT
#4627
On November 14 2014 03:57 Squat wrote:
Yeah the bottleneck just absolutely destroyed the entire launch. Everyone is stuck doing the same part, and it's only getting worse as we get to friday when a huge swell of new players will get off work and go online to play during the weekend. Everyone will be stuck in the same place and no one will get anywhere. Imo, the entire garrison part should have been instanced for soloplay, all the way up the point when you can head out to the other zones.

doesnt help. At the end of every zone you need to go back to your garrison to get the next zone quest because without it none of the quests will work.

other then that yes, the Garrison bottleneck has killed this launch.
It ignores such insignificant forces as time, entropy, and death
Squat
Profile Joined September 2013
Sweden7978 Posts
November 13 2014 19:09 GMT
#4628
On November 14 2014 04:06 Gorsameth wrote:
Show nested quote +
On November 14 2014 03:57 Squat wrote:
Yeah the bottleneck just absolutely destroyed the entire launch. Everyone is stuck doing the same part, and it's only getting worse as we get to friday when a huge swell of new players will get off work and go online to play during the weekend. Everyone will be stuck in the same place and no one will get anywhere. Imo, the entire garrison part should have been instanced for soloplay, all the way up the point when you can head out to the other zones.

doesnt help. At the end of every zone you need to go back to your garrison to get the next zone quest because without it none of the quests will work.

other then that yes, the Garrison bottleneck has killed this launch.

Lol I'll have to take your word for it, I haven't even managed to get out of the mushroom cave yet. Outland is like a roller coaster of derp.

Honestly I wouldn't mind if the entire trip to 100 was instanced at this point. Questing is mostly a solo experience anyway.
"Digital. They have digital. What is digital?" - Donald J Trump
ViperPL
Profile Joined March 2011
Poland1775 Posts
November 13 2014 19:18 GMT
#4629
And I thought SWTOR launch was terrible. Also, establishing fishing hut for horde is impossible, you need to kill 4 mobs, that happen to have 5 spawn points, long ass respawn timer and million players camping them...
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
November 13 2014 19:42 GMT
#4630
Uh, if you take the Lumber Mill in Gorgrond, you get really fucked over. In beta I took the glad ring and it opened up 8-10 quest chains, the Lumber Mill opens up 4. You can't even level out of the zone if you pick it...someone didn't balance this at all.

On the Garrison issue, I logged in this morning and my garrison auto-completed, I didn't have to click shit. Guess they fixed it.
Gorsameth
Profile Joined April 2010
Netherlands21944 Posts
November 13 2014 19:49 GMT
#4631
On November 14 2014 04:42 deth2munkies wrote:
Uh, if you take the Lumber Mill in Gorgrond, you get really fucked over. In beta I took the glad ring and it opened up 8-10 quest chains, the Lumber Mill opens up 4. You can't even level out of the zone if you pick it...someone didn't balance this at all.

On the Garrison issue, I logged in this morning and my garrison auto-completed, I didn't have to click shit. Guess they fixed it.

Ally Gorgrond Lumber Yard Outpost is bugged. A quest npc is not spamming which cuts you off from an entire quest chain and therefor the zone end quest.
It ignores such insignificant forces as time, entropy, and death
Roe
Profile Blog Joined June 2010
Canada6002 Posts
November 13 2014 19:49 GMT
#4632
So I guess it's probably good that I decided not to come back just yet, lol. I'm now thinking maybe for the second raid tier.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-11-13 19:54:47
November 13 2014 19:51 GMT
#4633
I feel terrible for the EU folks. My NA experience so far has been smooth sailing... although the servers are low/medium pop. No queues and no garrison issues that I can tell, though they are doing an "[SERVER] instance reset" right now so that might not be totally true for everyone.

Edit: yeah I'm flying into my garrison (on accident) and a bunch of us are frozen on the flight path mid air, just bouncing on the griffon lol

Based on what folks are saying in general, people on High pop in US might be having the same issues
DCRed
Profile Joined May 2011
Finland435 Posts
Last Edited: 2014-11-13 19:52:59
November 13 2014 19:52 GMT
#4634
Well I guess the US can thank us for beta testing WoD like they do for raids usually for EU.

It's absurd though how some of these problems have been stated since beta long ago but nothing has been done.
Alventenie
Profile Joined July 2007
United States2147 Posts
November 13 2014 19:54 GMT
#4635
Yeah that instance reset sent me into a 1k queue =/. Just what I wanted to do in the middle of killing Goc!
Gorsameth
Profile Joined April 2010
Netherlands21944 Posts
November 13 2014 19:56 GMT
#4636
On November 14 2014 04:51 Duka08 wrote:
I feel terrible for the EU folks. My NA experience so far has been smooth sailing... although the servers are low/medium pop. No queues and no garrison issues that I can tell, though they are doing an "[SERVER] instance reset" right now so that might not be totally true for everyone.

Edit: yeah I'm flying into my garrison (on accident) and a bunch of us are frozen on the flight path mid air, just bouncing on the griffon lol

Based on what folks are saying in general, people on High pop in US might be having the same issues

If your stuck on the flightpath you might wanne consider dungeon finder. Its a decent way to get out of it and probably faster then the natural resolution.
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
November 13 2014 19:57 GMT
#4637
Just got thrown off server into a huge queue for like the 5'th time. I'm going to go sleep a bit - still going hard, but i have constant 3k ping right now and just got another 1.5 hour queue to get back in to server, i'm a masochist but it's just not playable through peak times right now.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
DCRed
Profile Joined May 2011
Finland435 Posts
November 13 2014 20:07 GMT
#4638
On November 14 2014 04:57 Cyro wrote:
Just got thrown off server into a huge queue for like the 5'th time. I'm going to go sleep a bit - still going hard, but i have constant 3k ping right now and just got another 1.5 hour queue to get back in to server, i'm a masochist but it's just not playable through peak times right now.


Well, you'd probably end on the loading screen boss anyway and then either dc or character screen with a error twist.
Gorsameth
Profile Joined April 2010
Netherlands21944 Posts
November 13 2014 20:07 GMT
#4639
On November 14 2014 04:49 Gorsameth wrote:
Show nested quote +
On November 14 2014 04:42 deth2munkies wrote:
Uh, if you take the Lumber Mill in Gorgrond, you get really fucked over. In beta I took the glad ring and it opened up 8-10 quest chains, the Lumber Mill opens up 4. You can't even level out of the zone if you pick it...someone didn't balance this at all.

On the Garrison issue, I logged in this morning and my garrison auto-completed, I didn't have to click shit. Guess they fixed it.

Ally Gorgrond Lumber Yard Outpost is bugged. A quest npc is not spamming which cuts you off from an entire quest chain and therefor the zone end quest.

The quest popped up for me. Make sure you check it if you had it missing.
It ignores such insignificant forces as time, entropy, and death
F1rstAssau1t
Profile Joined November 2010
1341 Posts
November 13 2014 20:16 GMT
#4640
Now my Garrison has like 10,000 dudes inside and there are no NPC's.

Great :D
#1 Kloggmosexual | Gambit 4 lyfe! | DiamondGOD | #iBelieve
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