On November 14 2014 03:59 Parametric wrote:
Thanks for the info teo
Thanks for the info teo
Np, if you have any more questions write here or PM me.
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Teoita
Italy12248 Posts
On November 14 2014 03:59 Parametric wrote: Thanks for the info teo Np, if you have any more questions write here or PM me. | ||
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NKB
United Kingdom608 Posts
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Arnstein
Norway3381 Posts
I wanted to do some quests before I go to bed ![]() | ||
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deth2munkies
United States4051 Posts
On November 14 2014 04:49 Gorsameth wrote: Show nested quote + On November 14 2014 04:42 deth2munkies wrote: Uh, if you take the Lumber Mill in Gorgrond, you get really fucked over. In beta I took the glad ring and it opened up 8-10 quest chains, the Lumber Mill opens up 4. You can't even level out of the zone if you pick it...someone didn't balance this at all. On the Garrison issue, I logged in this morning and my garrison auto-completed, I didn't have to click shit. Guess they fixed it. Ally Gorgrond Lumber Yard Outpost is bugged. A quest npc is not spamming which cuts you off from an entire quest chain and therefor the zone end quest. Horde too. It actually didn't give me the arena/Rexxar chains to get the artifact, but then threw me into the final battle with the artifact once I killed the giant leafy magnataur. So it just skipped a ton. | ||
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F1rstAssau1t
1341 Posts
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NonY
8751 Posts
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Cixah
United States11285 Posts
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Noocta
France12578 Posts
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deth2munkies
United States4051 Posts
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PardonYou
United States1360 Posts
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Redox
Germany24794 Posts
Cant even log in to the low population server that they offer free character transfer to. What is gong on? | ||
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Squat
Sweden7978 Posts
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Roe
Canada6002 Posts
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Noocta
France12578 Posts
On November 14 2014 06:49 Roe wrote: I wonder how the sub numbers/activity levels have changed (if at all). I think WoD and the marketing around it probably pulled back more players than Blizzard expected, which would explaion the insane launch issues that usually don't run that rampant. | ||
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Teoita
Italy12248 Posts
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Broodwurst
Germany1586 Posts
On November 14 2014 07:00 Noocta wrote: Show nested quote + On November 14 2014 06:49 Roe wrote: I wonder how the sub numbers/activity levels have changed (if at all). I think WoD and the marketing around it probably pulled back more players than Blizzard expected, which would explaion the insane launch issues that usually don't run that rampant. If you know how many expansions/game time you sell, how can it be unexpected? I'd bet only a minority bought at the last minute. | ||
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DCRed
Finland435 Posts
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Teoita
Italy12248 Posts
edit: lol DCred xD | ||
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Noocta
France12578 Posts
On November 14 2014 07:10 Broodwurst wrote: Show nested quote + On November 14 2014 07:00 Noocta wrote: On November 14 2014 06:49 Roe wrote: I wonder how the sub numbers/activity levels have changed (if at all). I think WoD and the marketing around it probably pulled back more players than Blizzard expected, which would explaion the insane launch issues that usually don't run that rampant. If you know how many expansions/game time you sell, how can it be unexpected? I'd bet only a minority bought at the last minute. You underestimate the amount of sales the week before and after launch. Not that many people pre order, you really can't know. | ||
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Cyro
United Kingdom20344 Posts
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