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[wow] Warlords of Draenor - Page 234

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Nyxisto
Profile Joined August 2010
Germany6287 Posts
Last Edited: 2014-11-13 23:31:46
November 13 2014 23:30 GMT
#4661
I'm stuck at the goddamn outpost, some guy is blocking the garrison NPC with his fucking mammoth
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
November 13 2014 23:32 GMT
#4662
/tar his-name

Keybind 'interact with' to something
Moderator
Nyxisto
Profile Joined August 2010
Germany6287 Posts
November 13 2014 23:33 GMT
#4663
yeah, but the quest text doesn't actually say what the guys name is lol
aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2014-11-13 23:38:30
November 13 2014 23:34 GMT
#4664
On November 14 2014 07:00 Noocta wrote:
Show nested quote +
On November 14 2014 06:49 Roe wrote:
I wonder how the sub numbers/activity levels have changed (if at all).


I think WoD and the marketing around it probably pulled back more players than Blizzard expected, which would explaion the insane launch issues that usually don't run that rampant.

Launches are always bad simply because Blizzard doesn't have a good way to scale infrastructure for unusually large spikes in activity. There's no cheap, simple way to do it either. It's not just adding hardware, but adding the linkage and debugging any issues that arises with that hardware, as well as testing it full capacity for the first time. You have to invest in temporary hardware and temporary, skilled personnel.

In other news, position 2704 in queue after 30 minutes. Probably won't be able to play for another 2 hours. :/
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
November 13 2014 23:36 GMT
#4665
So it got a lot worse for me after work. Didn't get much done. Oh well I'll see what I can do tomorrow
WriterRecently Necro'd (?)
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2014-11-13 23:42:46
November 13 2014 23:42 GMT
#4666
Is it possible that servers are overburdened because all those garrison instances create a lot of extra load?
Off-season = best season
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
November 13 2014 23:46 GMT
#4667
Seems like leveling is going pretty quick for me got to 92 in about 2 hours just questing and couple dungeons. There are 100s in my guild already not really sure how that happened. I know some people used the Repeatable quest exploit on Timeless isle.

How goes all your leveling/Garrison fun?
I am Godzilla You are Japan
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
November 13 2014 23:47 GMT
#4668
On November 14 2014 08:32 Firebolt145 wrote:
/tar his-name

Keybind 'interact with' to something


This would have been done hours ago if it was possible. Currently it seems like servers are so fucked up that he isn't spawning so you can't target him, because there's thousands of people in the same garrison.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
November 13 2014 23:48 GMT
#4669
First time im happy i have a toon on magtheridon...
Gryffindor_us
Profile Blog Joined November 2002
United States5606 Posts
November 13 2014 23:49 GMT
#4670
Anyone feeling kind and wouldn't mind inviting me to their low population server? Emerald Dream is crazy like Sargeras and others. This would be for Horde - US.
Remember 11-12-04. 이윤열 ~. |||| ZerO, IriS, JangBi, Stork, BackHo! Mah Jae Yoon is no longer a feared entity.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
November 14 2014 00:06 GMT
#4671
Hopefully this is allowed (sorry if not), but I'm thinking of buying a standard edition until my CE comes in. Does anyone want to wait a few days (it says it's coming in in a week but I hope sooner) for a discounted game and I'll transfer my key to you? http://us.battle.net/wow/en/blog/15910701/get-warlords-of-draenor™-now-upgrade-to-the-collector’s-edition-later-9-18-2014
I'm not stupid, a marauder just shot my brain.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
November 14 2014 00:08 GMT
#4672
Had no queue logging in earlier today. After reaching 92 I decided to play some Dota for the night but logged in before sleeping to check the queue. Position 7432. :D
Moderator
aksfjh
Profile Joined November 2010
United States4853 Posts
November 14 2014 00:09 GMT
#4673
On November 14 2014 08:42 Redox wrote:
Is it possible that servers are overburdened because all those garrison instances create a lot of extra load?

There's likely a number of things that could be doing it. It's likely code that hasn't been optimized to the full extent. Looking at what has been changed and added in WoD, I wouldn't be surprised if it is garrison related (there is a lot of content in there), but it could be other things as well, including good ol' lag problems from simply too many people in proximity to one another when it comes to garrisons.

Updated queue position: 2235.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 14 2014 00:10 GMT
#4674
Been enjoying WoD a lot so far. The first few hours was hell but I miraculously managed to finish Establish Your Garrison after only like a hour of flag-hunting and after that there's just been a few bottlenecks and as soon as I got to Gorgrond it's been as smooth as ever... apart from the fact that Garrisons don't work, of course. Still, the bonus objectives have been a great source of additional experience and the dungeons have been a lot more fun than in MoP.

Now it of course has the tiiiny issue that if you haven't established your garrison, you cannot advance in the story because of Garrisons not working.

This is for EU, I imagine NA is a lot more smooth as always as they seem to just use EU to betatest.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
November 14 2014 00:15 GMT
#4675
Just to note for people wanting to transfer to lower pop servers its really not worth it. Yea your going to have to deal with this shit for a few days but it should even out. Blizz purposly lowered the number of people allowed on each realm hence the long que times. They'll revery it once people are more spread out and not all in one area causing massive amounts of lag
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
November 14 2014 00:17 GMT
#4676
Huuuuuuuuuuuuuuuuuuuge queues wow

I re checked time stamps and i actually queued for twisting nether at ~21:05, so it will have been a 3.5 hour queue (starting from 10:05pm server time
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Squat
Profile Joined September 2013
Sweden7978 Posts
November 14 2014 00:23 GMT
#4677
On November 14 2014 08:34 aksfjh wrote:
Show nested quote +
On November 14 2014 07:00 Noocta wrote:
On November 14 2014 06:49 Roe wrote:
I wonder how the sub numbers/activity levels have changed (if at all).


I think WoD and the marketing around it probably pulled back more players than Blizzard expected, which would explaion the insane launch issues that usually don't run that rampant.

Launches are always bad simply because Blizzard doesn't have a good way to scale infrastructure for unusually large spikes in activity. There's no cheap, simple way to do it either. It's not just adding hardware, but adding the linkage and debugging any issues that arises with that hardware, as well as testing it full capacity for the first time. You have to invest in temporary hardware and temporary, skilled personnel.

In other news, position 2704 in queue after 30 minutes. Probably won't be able to play for another 2 hours. :/

I'm not doubting that this is true, but every time it gets brought up the replies always come in the form of vague allusions in the spirit of: "you don't get it/it's too expensive/it's not as easy as you think etc".

It might be helpful if there were some specific information of just what kind of cost and manpower blizzard would need to commit to if they were to manage, say 7 million+ concurrent smoothly. Usually it's just a lot of condescending sneering aimed at people with less technical expertise, which just inflames the situation further.
"Digital. They have digital. What is digital?" - Donald J Trump
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
November 14 2014 00:47 GMT
#4678
Is there a way to see all characters on your account and what servers they are on before reactivating an account? I have 4-5wow accounts and I can't remember what characters I have on each one, would really like to know before I add WOD to one of them.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
November 14 2014 00:50 GMT
#4679
On November 14 2014 09:47 NotSorry wrote:
Is there a way to see all characters on your account and what servers they are on before reactivating an account? I have 4-5wow accounts and I can't remember what characters I have on each one, would really like to know before I add WOD to one of them.


I was able to see most or all of that by going to account management and clicking on a service like faction transfer, while my sub was down
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Startyr
Profile Joined November 2011
Scotland188 Posts
November 14 2014 00:56 GMT
#4680
In terms of dealing with large numbers of players simultaneously it is worth looking at how eve online manages thousands of players in a single battle without lag with their time dilation.

Also I would recommend this interesting article on single shards http://www.gamasutra.com/view/feature/4175/infinite_space_an_argument_for_.php?print=1

Of course they are fundamentally different games but it seems there are other possibilities beyond a straightforward and expensive approach of buying more hardware.

It is more to do with the style of the game, beyond expansion launches, Wow does not need to regularly cope with thousands of players in a single battle and so there is little incentive to develop the means to cope.

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