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[wow] Warlords of Draenor - Page 236

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Gorsameth
Profile Joined April 2010
Netherlands22239 Posts
Last Edited: 2014-11-14 04:47:44
November 14 2014 04:47 GMT
#4701
On November 14 2014 13:40 nikj wrote:
So I got disconnected and hearthed back Org before I could finish the quests to get the mini dark portal to open. How the heck do I get back now?

The actual dark portal?
It ignores such insignificant forces as time, entropy, and death
nikj
Profile Joined July 2010
Canada669 Posts
November 14 2014 04:54 GMT
#4702
On November 14 2014 13:47 Gorsameth wrote:
Show nested quote +
On November 14 2014 13:40 nikj wrote:
So I got disconnected and hearthed back Org before I could finish the quests to get the mini dark portal to open. How the heck do I get back now?

The actual dark portal?


lol yea I guess im a retard. haha
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
November 14 2014 06:04 GMT
#4703
4 hour maintenance on EU

slept 5 hours since launch (30 hours) - guess i can make that 8-9 now
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
November 14 2014 06:30 GMT
#4704
Maintenance, good. Hope they fix it up somewhat and that I can atleast get some leveling done when I get back home at 2.
Alventenie
Profile Joined July 2007
United States2147 Posts
November 14 2014 06:30 GMT
#4705
Saddest part is that server was going like a champ before they took it down =(. Been smooth since about 1 or 2 am. Oh well.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
November 14 2014 06:34 GMT
#4706
I decided to take my time during the launch, kind of regretting not getting enough ahead to avoid the most laggy areas. But at least what I actually got to play was pretty fun. My plan of wake up early to get easily in and play with less players got met by maintenance. I guess I'll have to camp the servers going up in few hours.
ViperPL
Profile Joined March 2011
Poland1775 Posts
November 14 2014 06:39 GMT
#4707
I'm dying with laughter now I tried to log in at 7:30 EU just to be done with the goddamn fishing shack establishing quest (kill 4 mobs on terrible respawn time, that are camped like everything else) only to see there is a maintenance. Well, guess I'll go the gym before it ends so I can try again at 11
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
chroniX
Profile Blog Joined January 2008
517 Posts
November 14 2014 07:46 GMT
#4708
Troll Warrior or Troll Monk ?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
November 14 2014 07:46 GMT
#4709


I love irony
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
November 14 2014 07:46 GMT
#4710
Almost no alliance on my server (EU Stormscale) All mobs are uncamped
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2014-11-14 07:49:02
November 14 2014 07:48 GMT
#4711
Servers are supposed to be offline for at least 2 more hours, i don't think that's going to last

I GOT THAT FUCKING GARRISON BULLSHIT QUEST DONE THOUGH FUCK YOU ALL
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Squat
Profile Joined September 2013
Sweden7978 Posts
November 14 2014 08:57 GMT
#4712
+ Show Spoiler +
On November 14 2014 10:06 aksfjh wrote:
Show nested quote +
On November 14 2014 09:23 Squat wrote:
On November 14 2014 08:34 aksfjh wrote:
On November 14 2014 07:00 Noocta wrote:
On November 14 2014 06:49 Roe wrote:
I wonder how the sub numbers/activity levels have changed (if at all).


I think WoD and the marketing around it probably pulled back more players than Blizzard expected, which would explaion the insane launch issues that usually don't run that rampant.

Launches are always bad simply because Blizzard doesn't have a good way to scale infrastructure for unusually large spikes in activity. There's no cheap, simple way to do it either. It's not just adding hardware, but adding the linkage and debugging any issues that arises with that hardware, as well as testing it full capacity for the first time. You have to invest in temporary hardware and temporary, skilled personnel.

In other news, position 2704 in queue after 30 minutes. Probably won't be able to play for another 2 hours. :/

I'm not doubting that this is true, but every time it gets brought up the replies always come in the form of vague allusions in the spirit of: "you don't get it/it's too expensive/it's not as easy as you think etc".

It might be helpful if there were some specific information of just what kind of cost and manpower blizzard would need to commit to if they were to manage, say 7 million+ concurrent smoothly. Usually it's just a lot of condescending sneering aimed at people with less technical expertise, which just inflames the situation further.

Blizzard can't give specific information. If I were to guess, having experience as a back-end developer for a company that deploys its own hardware and software, I'd have to say the limiting factor isn't hardware, but rather people. It's extremely hard to hire a competent systems administrator, much less one that you'll only NEED for a month tops. Even if you do find one, you then have to spend 1-3 months training the guy/girl on your specific infrastructure. Most likely, they won't even be the ones doing the temporary deployment, but it will be handled by the guys that have been around for awhile. Each temp worker will likely cost Blizzard $10-15k a month after all is said and done, and you'll likely need 1-2 per additional system you're bringing up, and that's on top of renting/buying the equipment. You normally wouldn't need so many if it were just a normally scheduled ordeal, but the synchronization of a launch of new software and unique load requirements. If you're expected a spike of triple your normal peak, you could easily end up with 2-3 dozen temp workers for the most ambitious of planning.

Then you have the business side of it all, as in how you're going to even put this into action, with the temp high-skilled employees, to the point where you'd have to hire extra people just to turn it into a process you can return to every 1.5-2.5 years. That would be at LEAST another highly skilled full-time hire, but not temp like the system admins. That's another $120k+ easy per year, or it means cutting content as somebody needs to take time to organize it all.

THEN you have to worry about the backend development costs of finding an elegant solution to that problem, which I assure you is quite unique. You can hire a few, skilled developers full time to take care of this ($200k+), or cut content.

Even after this, which totals to over half a million of direct costs (at the low end) that I am aware of, and there is no guarantee you're not going to run into the same problems. There's likely a LOT more than I'm missing in other departments as well that would simply support these other employees that are hired, and you also have to be aware of what temp workers do to things like company culture and worker morale. And you can't just hand-wave it away in monthly subs and cash influx from the expac, since those things are likely budgeted anyways.

Updated queue position: 1340.

Edit: I don't want to sound rude or anything or argue, nor is my breakdown any more than a lightly educated guess. I'm just waiting to get out of this queue and this passes the time.

Well this is a good start, it actually provides some real background and overview on how these issues arise and why they are so hard to "fix" more permanently. If more people would actually know this stuff, there might be a little less animosity directed at blizzard.
"Digital. They have digital. What is digital?" - Donald J Trump
buMf00d
Profile Joined October 2010
Netherlands194 Posts
November 14 2014 09:09 GMT
#4713
I'm on Stormscale as well but stuck at work, by the time I got home yesterday the server went down and I was able to get in rather quickly (less than 5 minutes). Played for 30 minutes and the server went down again and I was back in queue. Went to bad and will try again tonight. I'm not even mad, just very excited to play.
Atreides
Profile Joined October 2010
United States2393 Posts
November 14 2014 09:44 GMT
#4714
With the exception of the queue, I have had "fairly" smooth gameplay even on a high pop server, some glitches/quest fails but not enough to ruin the experience. Much fun. Played pretty casually tho, 2 3-hr sessions or something at most. only 92. Much messing around with garrison etc.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
November 14 2014 10:21 GMT
#4715
Aaaand garrisons are broken again on EU.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
November 14 2014 10:25 GMT
#4716
It was all going so well until people woke up
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
November 14 2014 10:30 GMT
#4717
that wod release was a complete desaster O_o
The only virgins in kpop left are the fans
Squat
Profile Joined September 2013
Sweden7978 Posts
Last Edited: 2014-11-14 12:32:49
November 14 2014 10:53 GMT
#4718
The quests and the environments are so amazing, and then the craftsmanship is such a ramshackle hack job, incredibly frustrating. Broken quests, garrisons not working, phasing making shit not load for ages. I expect better from Blizz, this feels like it was released two months too early.
"Digital. They have digital. What is digital?" - Donald J Trump
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
November 14 2014 10:58 GMT
#4719
Mostly it feels like their servers havent had any hardware upgrade since 2004
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Gorsameth
Profile Joined April 2010
Netherlands22239 Posts
November 14 2014 11:46 GMT
#4720
and EU is once again entirely fucked.
Cant even get to character select anymore.

That was a very helpful maintenance we had this morning, those hours would have been better spend playing lag free. ><
It ignores such insignificant forces as time, entropy, and death
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