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[wow] Warlords of Draenor - Page 197

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DCRed
Profile Joined May 2011
Finland435 Posts
October 22 2014 08:52 GMT
#3921
The 10% SD in mmo-c is just a tooltip fix, it's been 10% for a long time now. And no you don't use SD as arms even in single target, TfB+4set is better.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
October 22 2014 08:53 GMT
#3922
On October 21 2014 23:32 arb wrote:
Show nested quote +
On October 21 2014 20:45 FFW_Rude wrote:
On October 21 2014 20:04 arb wrote:
On October 21 2014 17:42 FFW_Rude wrote:
On October 21 2014 05:29 arb wrote:
On October 20 2014 21:57 FFW_Rude wrote:
On October 20 2014 21:34 arb wrote:
On October 20 2014 20:32 FFW_Rude wrote:
So.. this we i tried to go into the deathwing fight with a colleague and... it was quite easy until we reached the spine.

I read lots of advice but they are really different each time.

- So we are two people and can be one on left and one on right so... no barell roll.
- 1ice mage, 1 elem shaman.
- We understand that you need 9stack on the elem to get a plate to get off and then shot the "tendon".
- We manage to get one of the metal plate.

But the thing is, it's really hard to get the 9stack on the fight and the shaman run out of mana so no heal and we die (after something like 30minutes).

Does some people know how to 9stack easilly without having tons of mob on our ass ? (cause when we do not kill them, after like 5minutes, there's so much with 2/3 stack that we die from damage).

I think that's the more complicated fight that i've seen on wow.

Kill all the tentacles at the start, he only spawns big adds when a tentacle dies, kill all of the big adds he spawns and then wait for 9 bloods to spawn.
kill all 9, kill a tentacle, drag the big add through the blood then blow the metal plate up

also you should both stand in the middle not on each side.

its time consuming but its not difficult at 90.
at 85 i dont want to imagine lolol

spine is the most difficult fight in t11/12/13 tbh.


If you stand in the middle. Deathwing barrel roll

didnt roll with us and there was 3 of us.
if you have a warlock/hunter/ any kind of pet that seemed to count towards the roll mechanic and he would roll if the pet went to one side or the other


One shaman, one mage no pets/elem summoned. We tried that first. After the "movie" we were standing in the middle and then ... "Barrell rolll ! Surprise motherfucker !" and we died :p

never happened to us.
you can still follow what i said and kill him easily though.


We'll try this week-end. I'll tell you if it worked or not

we are all shit gear like 490-510 max and did it really easily
you should be able to


Okay good to know. Thx for your advice.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51489 Posts
October 22 2014 09:13 GMT
#3923
On October 22 2014 17:52 DCRed wrote:
The 10% SD in mmo-c is just a tooltip fix, it's been 10% for a long time now. And no you don't use SD as arms even in single target, TfB+4set is better.


Oh was it? Wow really? Haha it procs so fucking much still then! But i do love BT being non global, going to make PvP as Arms stupidly easy as their is a glyph which makes BT heal 50% more. Add in DBTS BerserkingRage and RallyingCry gg you don't die lol.
Anyway i will be playing PvE so that isn't going to help.

Everyone got their heirlooms yet? Been farming them on my alts due to how easy everything is. How unlucky i ran as Fury warrior and 1handed weapon dropped, so i was like rawwr, maybe i go on my pally and spec to prot and get tank shield and just use that for leveling dungeons. NOPE, another 1hander drops lol. So my fury warrior is heading into the new expansion with 2x 1handers TT
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
DCRed
Profile Joined May 2011
Finland435 Posts
Last Edited: 2014-10-22 09:32:54
October 22 2014 09:18 GMT
#3924
Stop taking druigs Pandemona, arms doesn't have BT you silly. Also for fury the nerfs to ws probably pushes SD>FS now, not really playing my warrior unless they manage to fix even one spec.

Also SMF is effectively equal on single target, TG small advantage on aoe/cleave as always.
ViperPL
Profile Joined March 2011
Poland1775 Posts
October 22 2014 09:20 GMT
#3925
On October 22 2014 18:13 Pandemona wrote:
i do love BT being non global, going to make PvP as Arms stupidly easy




So my fury warrior is heading into the new expansion with 2x 1handers TT


Dude, SMF > TG, running around with 2x2h looks totally silly :D
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2014-10-22 10:12:34
October 22 2014 10:10 GMT
#3926
On October 22 2014 11:20 m4ini wrote:
Show nested quote +
On October 22 2014 10:33 deth2munkies wrote:
On October 22 2014 08:17 m4ini wrote:
On October 22 2014 08:13 Godwrath wrote:
On October 22 2014 07:58 m4ini wrote:
But look at nowadays, do you see the warrior arms like an improvement ?


Compared to vanilla, the MoP-warrior was better, yes. In vanilla warriors actually had a reason to cry because of frostmages (they still do cry, even though they wreck frostis now if properly played). And it wasn't fun against warriors either as anything but frostmage, getting twohit by arcanite reapers left right and center was kinda.. meh. :/

We are not talking about MoP tho, we are talking about WoD.


Well they have less buttons to press than in vanilla i assume, so yeah. Warriors is (in my mind, and i just finished leveling mine to 90, tried arms) the class that actually feels worse than in vanilla. I have to check gladiator stance at some point (at 100, obviously), but warriors really got the finger this expansion - and i understand every furious (haha... 0,0) warrior complaining about it.

edit: 70, finally TT


I destroyed the DPS charts because of the way Sudden Death works now...so many free execute procs...but they're nerfing it.


Did your feet fall asleep while doing so? I thought it's quite obvious that i was talking about "how the warrior plays", not where they are in dickmeters. Fury or Arms SD btw?

edit: has to be fury i suppose, since as arms SD is a dps net-loss.

Show nested quote +
If this is true then that's a mega bummer. Working a lock up to 60 now so I'll see this for myself soon enough. Wonder why they bothered adjusting anything pre-85...?


In all honesty, 60-70 feels now like it felt when BC came out. Like, you have to quest through zones. I actually quested completely through nagrand and blades edge (blades edge maybe 85%), and still had to run roughly 15 quests in netherstorm to finally hit 70. I went into nagrand at lvl 66 btw.


It doesnt feel close to BC, i dungeoned my way through 60-70 in like 6-7 hours.
grinding a level in bc toook wayyyyyyyyyyy longer

On October 22 2014 17:53 FFW_Rude wrote:
Show nested quote +
On October 21 2014 23:32 arb wrote:
On October 21 2014 20:45 FFW_Rude wrote:
On October 21 2014 20:04 arb wrote:
On October 21 2014 17:42 FFW_Rude wrote:
On October 21 2014 05:29 arb wrote:
On October 20 2014 21:57 FFW_Rude wrote:
On October 20 2014 21:34 arb wrote:
On October 20 2014 20:32 FFW_Rude wrote:
So.. this we i tried to go into the deathwing fight with a colleague and... it was quite easy until we reached the spine.

I read lots of advice but they are really different each time.

- So we are two people and can be one on left and one on right so... no barell roll.
- 1ice mage, 1 elem shaman.
- We understand that you need 9stack on the elem to get a plate to get off and then shot the "tendon".
- We manage to get one of the metal plate.

But the thing is, it's really hard to get the 9stack on the fight and the shaman run out of mana so no heal and we die (after something like 30minutes).

Does some people know how to 9stack easilly without having tons of mob on our ass ? (cause when we do not kill them, after like 5minutes, there's so much with 2/3 stack that we die from damage).

I think that's the more complicated fight that i've seen on wow.

Kill all the tentacles at the start, he only spawns big adds when a tentacle dies, kill all of the big adds he spawns and then wait for 9 bloods to spawn.
kill all 9, kill a tentacle, drag the big add through the blood then blow the metal plate up

also you should both stand in the middle not on each side.

its time consuming but its not difficult at 90.
at 85 i dont want to imagine lolol

spine is the most difficult fight in t11/12/13 tbh.


If you stand in the middle. Deathwing barrel roll

didnt roll with us and there was 3 of us.
if you have a warlock/hunter/ any kind of pet that seemed to count towards the roll mechanic and he would roll if the pet went to one side or the other


One shaman, one mage no pets/elem summoned. We tried that first. After the "movie" we were standing in the middle and then ... "Barrell rolll ! Surprise motherfucker !" and we died :p

never happened to us.
you can still follow what i said and kill him easily though.


We'll try this week-end. I'll tell you if it worked or not

we are all shit gear like 490-510 max and did it really easily
you should be able to


Okay good to know. Thx for your advice.


Actually also did it tonight with 5 people doing the same strategy as i described to you.
all of us standing in the middle and he didnt roll.

On October 22 2014 18:20 ViperPL wrote:
Show nested quote +
On October 22 2014 18:13 Pandemona wrote:
i do love BT being non global, going to make PvP as Arms stupidly easy




Show nested quote +
So my fury warrior is heading into the new expansion with 2x 1handers TT


Dude, SMF > TG, running around with 2x2h looks totally silly :D


SMF Is always going to be more effective than TG at the expansion start.
end game + last tier TG will end up pretty ahead
Artillery spawned from the forges of Hell
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51489 Posts
October 22 2014 10:49 GMT
#3927
Yeah i meant fury i just write drunk in the morning :D

Really SMF will be ahead. Even with haste being such a factor in warriors build now? I can't see that? Maybe SMF for first tier until you have 2 x epic 2hander?

Will do some more research on that i guess.

Also lots of people does say 2x 2hander looks silly, i agree but also the transmog you can get is awesome with 2x 2hander.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2014-10-22 10:52:02
October 22 2014 10:51 GMT
#3928
If we didn't play what we found silly, nobody would play male orc right now
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51489 Posts
October 22 2014 10:53 GMT
#3929
I think male troll also, might look good but OMG when it runs it just looks stupid lol. Like a scene from Baywatch xd
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
micronesia
Profile Blog Joined July 2006
United States24689 Posts
Last Edited: 2014-10-22 10:54:12
October 22 2014 10:54 GMT
#3930
rofl

Gotta say male night elf looks ridiculous running now also... especially in shrine with the speed boost
ModeratorThere are animal crackers for people and there are people crackers for animals.
DCRed
Profile Joined May 2011
Finland435 Posts
October 22 2014 11:14 GMT
#3931
The new models completely butchered male ud casting animations thus fuck new models, oldud4lyfe.
Godwrath
Profile Joined August 2012
Spain10126 Posts
October 22 2014 11:15 GMT
#3932
On October 22 2014 20:14 DCRed wrote:
The new models completely butchered male ud casting animations thus fuck new models, oldud4lyfe.

I will have to check it out... UD male had the best casting animations ever.
ViperPL
Profile Joined March 2011
Poland1775 Posts
October 22 2014 11:19 GMT
#3933
On October 22 2014 20:15 Godwrath wrote:
Show nested quote +
On October 22 2014 20:14 DCRed wrote:
The new models completely butchered male ud casting animations thus fuck new models, oldud4lyfe.

I will have to check it out... UD male had the best casting animations ever.


"Had" being the keyword here
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51489 Posts
October 22 2014 11:23 GMT
#3934
Female troll is very good though, i have no complaints about my mage :D
She is hottttt lol.
Going to have to make it blood elf though TT those models not been updated yet they are soon™
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2014-10-22 12:40:54
October 22 2014 12:00 GMT
#3935
On October 22 2014 17:30 deth2munkies wrote:
Show nested quote +
On October 22 2014 13:55 m4ini wrote:
On October 22 2014 11:54 deth2munkies wrote:
On October 22 2014 11:20 m4ini wrote:
On October 22 2014 10:33 deth2munkies wrote:
On October 22 2014 08:17 m4ini wrote:
On October 22 2014 08:13 Godwrath wrote:
On October 22 2014 07:58 m4ini wrote:
But look at nowadays, do you see the warrior arms like an improvement ?


Compared to vanilla, the MoP-warrior was better, yes. In vanilla warriors actually had a reason to cry because of frostmages (they still do cry, even though they wreck frostis now if properly played). And it wasn't fun against warriors either as anything but frostmage, getting twohit by arcanite reapers left right and center was kinda.. meh. :/

We are not talking about MoP tho, we are talking about WoD.


Well they have less buttons to press than in vanilla i assume, so yeah. Warriors is (in my mind, and i just finished leveling mine to 90, tried arms) the class that actually feels worse than in vanilla. I have to check gladiator stance at some point (at 100, obviously), but warriors really got the finger this expansion - and i understand every furious (haha... 0,0) warrior complaining about it.

edit: 70, finally TT


I destroyed the DPS charts because of the way Sudden Death works now...so many free execute procs...but they're nerfing it.


Did your feet fall asleep while doing so? I thought it's quite obvious that i was talking about "how the warrior plays", not where they are in dickmeters. Fury or Arms SD btw?

edit: has to be fury i suppose, since as arms SD is a dps net-loss.

If this is true then that's a mega bummer. Working a lock up to 60 now so I'll see this for myself soon enough. Wonder why they bothered adjusting anything pre-85...?


In all honesty, 60-70 feels now like it felt when BC came out. Like, you have to quest through zones. I actually quested completely through nagrand and blades edge (blades edge maybe 85%), and still had to run roughly 15 quests in netherstorm to finally hit 70. I went into nagrand at lvl 66 btw.


Whoever thinks that SD is an arms loss is fucking dumb. There is no way that a single target WW (which is the GCD you're using it over) does more than even a non-crit execute.


The last time i checked, the tooltip even tells you that you will lose DPS. Every single proc under 20% is a net-dps loss. For the LFR, it doesn't really matter, but for bosses that live longer than 15 seconds under 20%, it's a pretty big deal.

As soon as you have an encounter with more than one target over the whole fight (even if it's just temporarily, like an add with 20% uptime) TfB is miles(!) better. The gap gets even bigger with T16 4pc.

No idea why you're comparing it with WW, since the only two things you can compare it with are TfB and slam, but whatever floats your boat. Hint: you can only compare SD with WW if you argue that it's either SD or no talent at all. Quite steep for someone who calls others "fucking dumb", to be honest. The math is out there, sims are out there, high-end warriors are raiding out there (and their logs are visible) - how about reading up on shit.


You have no idea how new Arms works, do you? There really is no point in the fight where rage is enough of an issue for TfB to matter except under 20% when you're spamming execute every GCD, and SD helps with that.

I haven't tried Slam, but I really doubt it's as good as SD given how often it procs. It's insane.

Edit: TfB may be better on multi-target fights if you have multiple rends up (I'm assuming that it works on all applications of rend) and you're constantly spamming Whirlwind. Still, it would be only marginally better than Slam/SD.


On the contrary, i seem to have a better grip on a class that i only toon, because even though i will never play the warrior "seriously", i still wanna get the most out of it. SD doesn't help you with rage under 20%, it actually does the opposite. Again, it says right there in the tooltip. Apart from that, TfB also does damage, you're acting as if you simply get a 3 rage per second perk, in that case you might've been right. But it isn't, meaning you're simply wrong.

The fact alone that you "doubt slam is as good as SD" tells the story of you not doing the effort of reading up on your talents, because slam, believe it or not, is worse than chosing no talent at all. You do less DPS when you take it compared to not chosing any talent at all in that tier. To my knowledge, it's the only talent currently in game that is that bad.

SD procs with 10%. That's not insane. It's, well, 10%. TfB T16 4pc is better than SD single target as well. And yes, multiple applications of rend are additive. And no, TfB marginally better than slam is, and i'm sorry, so incredibly knowledge-less, it makes "you have no idea how the new arms work" look funny. Arrogant enough to tell me that i don't have an idea, and in the next sentences you admit that you're the one not reading up on stuff. Maybe you should. arguments like this can be easily prevented.

edit:

It doesnt feel close to BC, i dungeoned my way through 60-70 in like 6-7 hours.
grinding a level in bc toook wayyyyyyyyyyy longer


15+ minutes per queue, not really able to dungeon my way through an expansion. Downside of playing DD

edit2: i wonder though, if i'm the only one getting confused by the gear now. It doesn't really feel like i'm progressing, ilvl 272 gear is basically almost the same as 187. There's no difference really. In fact, my mage still has an itemlevel 59 trinket on lvl 70, with 23 int. So far, nothing came even close. Does "older gear" kinda give you less bonus on higher levels or something, or do you actually not need to switch gear at all anymore, basically?

Also for fury the nerfs to ws probably pushes SD>FS now, not really playing my warrior unless they manage to fix even one spec.


Well, prot still works well-ish.

And i guess, gladiator works too, appears to be at least. But that doesn't help you on 90, really.
On track to MA1950A.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 22 2014 12:47 GMT
#3936
Basically the stat curve is so shallow now, that upgrades between levels are almost non existant. For example, you have roughly ~20 int on both early hellfire items, and t14 lfr stuff. It's seriously fucking bizarre. You do get more secondaries though:

http://www.wowhead.com/item=29077
http://www.wowhead.com/item=86714
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Godwrath
Profile Joined August 2012
Spain10126 Posts
Last Edited: 2014-10-22 12:52:47
October 22 2014 12:52 GMT
#3937
As the stats were lessened, the gap between each ilvl tier is much smaller and less significant, at lower levels. There is still a jump on ilvl at lvl 90 tho from 500+ onwards.
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2014-10-22 12:57:03
October 22 2014 12:54 GMT
#3938
On October 22 2014 21:47 Teoita wrote:
Basically the stat curve is so shallow now, that upgrades between levels are almost non existant. For example, you have roughly ~20 int on both early hellfire items, and t14 lfr stuff. It's seriously fucking bizarre. You do get more secondaries though:

http://www.wowhead.com/item=29077
http://www.wowhead.com/item=86714


That's what i mean. These two are a good example, you gain 0,05% crit and 0,19% mastery. It's actually less, since the T4 piece has two sockets more. Between a tier 16 and a tier 4. Statsquish yay, but to basically make gear completely obsolete (between those two, the dps-change in a raid will be barely noticable, if there actually is any) isn't a good idea for a game that is based on that.

Not sure that i like that direction, i think they could've still squished but used a different route for the gear, to give players the feeling that they actually progress in some form or another.

edit: godwrath, while i agree that lower levels are not necessarily focus for squishs - that's the content that new players have to go through. Honestly? As a new player, it's boring as hell now. There's literally no progression anymore for 90 levels (t4 being as good apart from the bonus as t16, come on Oo). I find that odd.
On track to MA1950A.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2014-10-22 13:01:42
October 22 2014 12:59 GMT
#3939
I agree low levels are really nonsensical atm. I've been told that damage scales automatically with levels, as well as with gear, so basically as you level up you might barely change items but your damage still increases. The squish was defintely half arsed, and it didn't address the item level spikes between expansions at all. That insane spike is still there, just made less prominent because everything is just flattened, so those bumps are less noticable.

The really wierd thing is that atm our stats are around wotlk levels (say, int or spellpower), yet dps is pulling numbers comparable to cata. Somewhere in there things are still scaling way too well despite items actually having really low stats. Plus, the spike from a freshly dinged level 90 to a hc soo geared 90 is still fucking absurd.

edit: not to mention, low level numbers have been really fucked up since the cata revamp. Nowadays a lvl 50 in a dungeon pulls around 500+ dps, which is about what lvl 70 characters did in blue gear, running tbc hcs
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-22 13:07:46
October 22 2014 13:02 GMT
#3940
Taste for Blood does not deal any additional damage, try reading the tooltip. I just confirmed it in game. Execute still costs rage under 20% and costs enough that you can run out spamming it on every GCD (even with TfB) without the proc periodically making it free. If you're going to try to tell me what's better for my class, I'd suggest at least reading the abilities you're looking at.

I learn by doing and practicing, not relying on sims. Again, I was a less-geared Warrior than pretty much every DPS except one in the SoO group and I dominated the meters on most fights, even while screwing up my rotation, with Execute being one of my main sources of damage.

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