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[wow] Warlords of Draenor - Page 132

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Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2014-08-19 17:40:50
August 19 2014 17:40 GMT
#2621
People that find CC'ing hard on Garrosh trash are cute. The first time i did that i was like WHY THE FUCK IS THAT GUY CCING ALREADY HE'S GOING TO ooooooooooh lol what a jokle
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Noro
Profile Joined March 2011
Canada991 Posts
August 19 2014 17:59 GMT
#2622
On August 20 2014 02:22 Popkiller wrote:
I will say that I used to be nervous about PvP, but since playing Starcraft that is completely gone. I just attack every red name now... it's fun.


There really is nothing more relaxing after a long day than camping lowbies around the dark portal.
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
August 19 2014 19:29 GMT
#2623
On August 20 2014 02:40 Teoita wrote:
People that find CC'ing hard on Garrosh trash are cute. The first time i did that i was like WHY THE FUCK IS THAT GUY CCING ALREADY HE'S GOING TO ooooooooooh lol what a jokle



I remember the exact moment I did that: first run of Heroic Grim Batol right after Cata launch. I flipped out when someone cc'd a trash mob while the healer was drinking, only to realize it didn't pull...
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
August 19 2014 19:33 GMT
#2624
Mobs didnt get pulled in cata? Totally forgot that
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
August 19 2014 20:01 GMT
#2625
For WoD I want to find a casual guild, that raids once a week. Anyone know where I can find that? I don't want to ask on the bnet forums, as the people there are usually people I don't want to play with
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Redox
Profile Joined October 2010
Germany24794 Posts
August 19 2014 20:18 GMT
#2626
On August 20 2014 05:01 Arnstein wrote:
For WoD I want to find a casual guild, that raids once a week. Anyone know where I can find that? I don't want to ask on the bnet forums, as the people there are usually people I don't want to play with

Tell me when you find one.
Off-season = best season
Gorsameth
Profile Joined April 2010
Netherlands22570 Posts
August 19 2014 20:20 GMT
#2627
On August 20 2014 05:01 Arnstein wrote:
For WoD I want to find a casual guild, that raids once a week. Anyone know where I can find that? I don't want to ask on the bnet forums, as the people there are usually people I don't want to play with

Try your realm forums or ingame chat. There really is not a whole lot of other ways to find a guild.
It ignores such insignificant forces as time, entropy, and death
Serejai
Profile Blog Joined September 2010
6007 Posts
August 19 2014 20:29 GMT
#2628
I would avoid the official forums like the plague. As awful as Trade Chat is, realm forums are worse. Try the in-game guild finder, if that's still a thing. Your other option (and IMO the best) would be to reroll on an RP server. They actually still have mature and respectable communities and you could very easily find a guild on one (at least the US RP servers).
I HAVE 5 TOAST POINTS
Gorsameth
Profile Joined April 2010
Netherlands22570 Posts
August 19 2014 20:33 GMT
#2629
On August 20 2014 05:29 Serejai wrote:
I would avoid the official forums like the plague. As awful as Trade Chat is, realm forums are worse. Try the in-game guild finder, if that's still a thing. Your other option (and IMO the best) would be to reroll on an RP server. They actually still have mature and respectable communities and you could very easily find a guild on one (at least the US RP servers).

Realm forums tend to have recruitment posts where he might find what he is looking for. I agree interaction with the forums is something most people want to keep to a minimum :p
It ignores such insignificant forces as time, entropy, and death
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
August 19 2014 20:40 GMT
#2630
You can also run pugs and hope to run into a good guild run i guess. Not exactly reliable though.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Qaatar
Profile Joined January 2011
1409 Posts
Last Edited: 2014-08-20 00:12:14
August 20 2014 00:08 GMT
#2631
On August 19 2014 23:23 Serejai wrote:
It was pretty much the same for PvP, too. I wasn't really in a guild during vanilla or the beginning of TBC; I pretty much PvPed all the time, so I had every other decent PvPer on the server on my friends list, plus most of the ones from the other faction on an alt account. We all used to sit in Teamspeak and give each other advice on where groups of players were to gank and whatnot.


This still exists for PvP in both US and EU, since all of the tournament guys and multi-R1's who still play are such a small community that everyone has known each other for years. Contrary to popular opinion, which conflates game balance with skill-cap, it takes a long ass time to reach a high level in 3v3 arena (there are obvious exceptions -- seasons where balance was so lopsided that any random gladiator could have won an MLG playing with decent players...not taking shots at anyone in particular, just saying...). Therefore, the amount of new blood in the scene is also pretty non-existent, since there is no real incentive to grind out thousands of arena games if there is no money (reputable tournaments) behind it.

Edit: seems like Holinka is trying to 'revitalize' PvP for WoD...but as long as the viewer client remains an unintelligible mess, there is no hope for PvP as an eSport.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
August 20 2014 01:05 GMT
#2632
On August 20 2014 09:08 Qaatar wrote:
Show nested quote +
On August 19 2014 23:23 Serejai wrote:
It was pretty much the same for PvP, too. I wasn't really in a guild during vanilla or the beginning of TBC; I pretty much PvPed all the time, so I had every other decent PvPer on the server on my friends list, plus most of the ones from the other faction on an alt account. We all used to sit in Teamspeak and give each other advice on where groups of players were to gank and whatnot.


This still exists for PvP in both US and EU, since all of the tournament guys and multi-R1's who still play are such a small community that everyone has known each other for years. Contrary to popular opinion, which conflates game balance with skill-cap, it takes a long ass time to reach a high level in 3v3 arena (there are obvious exceptions -- seasons where balance was so lopsided that any random gladiator could have won an MLG playing with decent players...not taking shots at anyone in particular, just saying...). Therefore, the amount of new blood in the scene is also pretty non-existent, since there is no real incentive to grind out thousands of arena games if there is no money (reputable tournaments) behind it.

Edit: seems like Holinka is trying to 'revitalize' PvP for WoD...but as long as the viewer client remains an unintelligible mess, there is no hope for PvP as an eSport.


You know, I wouldn't have a problem with it not being an e-sport if it were just more fun. CC is worse nowadays than it ever has been, and it just comes down to layering CC all day every day. Used to be each class had like 1-2 ccs (except rogues, who had billions all on 2 DRs) and they were often on DRs with each other, now with talents, everyone's got tons. Hopefully WoD will help out with that, I know they were talking about nerfing CC, but I don't recall exactly what they were planning to do.

All that and my favorite class for PvP (Warlock) was nerfed out of competitiveness back in Wrath and I'm still bitter about it.
Gorsameth
Profile Joined April 2010
Netherlands22570 Posts
August 20 2014 01:08 GMT
#2633
On August 20 2014 10:05 deth2munkies wrote:
Show nested quote +
On August 20 2014 09:08 Qaatar wrote:
On August 19 2014 23:23 Serejai wrote:
It was pretty much the same for PvP, too. I wasn't really in a guild during vanilla or the beginning of TBC; I pretty much PvPed all the time, so I had every other decent PvPer on the server on my friends list, plus most of the ones from the other faction on an alt account. We all used to sit in Teamspeak and give each other advice on where groups of players were to gank and whatnot.


This still exists for PvP in both US and EU, since all of the tournament guys and multi-R1's who still play are such a small community that everyone has known each other for years. Contrary to popular opinion, which conflates game balance with skill-cap, it takes a long ass time to reach a high level in 3v3 arena (there are obvious exceptions -- seasons where balance was so lopsided that any random gladiator could have won an MLG playing with decent players...not taking shots at anyone in particular, just saying...). Therefore, the amount of new blood in the scene is also pretty non-existent, since there is no real incentive to grind out thousands of arena games if there is no money (reputable tournaments) behind it.

Edit: seems like Holinka is trying to 'revitalize' PvP for WoD...but as long as the viewer client remains an unintelligible mess, there is no hope for PvP as an eSport.


You know, I wouldn't have a problem with it not being an e-sport if it were just more fun. CC is worse nowadays than it ever has been, and it just comes down to layering CC all day every day. Used to be each class had like 1-2 ccs (except rogues, who had billions all on 2 DRs) and they were often on DRs with each other, now with talents, everyone's got tons. Hopefully WoD will help out with that, I know they were talking about nerfing CC, but I don't recall exactly what they were planning to do.

All that and my favorite class for PvP (Warlock) was nerfed out of competitiveness back in Wrath and I'm still bitter about it.

I havnt kept up with the PvP changes but I think a fair few cc's were just strait up cut so hopefully that will help.
It ignores such insignificant forces as time, entropy, and death
Serejai
Profile Blog Joined September 2010
6007 Posts
August 20 2014 01:18 GMT
#2634
Moonkin PvP is hard mode.
I HAVE 5 TOAST POINTS
Qaatar
Profile Joined January 2011
1409 Posts
August 20 2014 01:32 GMT
#2635
Yeah, they're cutting back on all types of CC, and merging some types of DR. For example, fear, which has been OP as fuck since inception and has been one of the main reasons Warlocks and Priests have won or came close to winning so many tournaments (and the reason Shaman has won so many as well, since they're the anti-fear class), has been shortened from 8 seconds to 6 seconds.
Zooper31
Profile Joined May 2009
United States5713 Posts
August 20 2014 01:34 GMT
#2636
On August 20 2014 10:32 Qaatar wrote:
Yeah, they're cutting back on all types of CC, and merging some types of DR. For example, fear, which has been OP as fuck since inception and has been one of the main reasons Warlocks and Priests have won or came close to winning so many tournaments (and the reason Shaman has won so many as well, since they're the anti-fear class), has been shortened from 8 seconds to 6 seconds.


I still get mini panic attacks whenever I get feared in arena and I start running into a wall and along the edges...

Too many times have I fallen beneath the world or won an arena match that way. One game lasted 2hours one time cause of that and it became a 1v1 with 2 healers.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Serejai
Profile Blog Joined September 2010
6007 Posts
August 20 2014 02:11 GMT
#2637
Warlock teams were all the rage in TBC because fear had a 110% chance to make you fall through the world and die in nagrand arena. Lost so many matches to that crap.
I HAVE 5 TOAST POINTS
jubil
Profile Blog Joined March 2011
United States2602 Posts
Last Edited: 2014-08-20 02:21:56
August 20 2014 02:21 GMT
#2638
On August 20 2014 10:34 Zooper31 wrote:
Show nested quote +
On August 20 2014 10:32 Qaatar wrote:
Yeah, they're cutting back on all types of CC, and merging some types of DR. For example, fear, which has been OP as fuck since inception and has been one of the main reasons Warlocks and Priests have won or came close to winning so many tournaments (and the reason Shaman has won so many as well, since they're the anti-fear class), has been shortened from 8 seconds to 6 seconds.


I still get mini panic attacks whenever I get feared in arena and I start running into a wall and along the edges...

Too many times have I fallen beneath the world or won an arena match that way. One game lasted 2hours one time cause of that and it became a 1v1 with 2 healers.


Funny, on the flip side, I can't count the number of times I wanted to rage when I (shadowpriest) desperately needed that fear to send that rogue/warr/DK/ret as far away from me as possible and he just runs the same direction I was going, or gets sent directly over to my partner. Or even worse, when you're trying to get them in position to set up some burst and the fear sends him straight around the nearest pillar...god...

I actually can't remember ever glitching someone out with fear, but that would be pretty dirty : P
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
August 20 2014 02:53 GMT
#2639
On August 20 2014 11:11 Serejai wrote:
Warlock teams were all the rage in TBC because fear had a 110% chance to make you fall through the world and die in nagrand arena. Lost so many matches to that crap.


As one who played Warlock 2s waaaaaay too much in TBC, I can say this is exaggerated, but true. It was more like about 5% of our matches where that actually worked out. We played Afflock/Spriest for S1-2 and got Duelist both times (1 below the cut for Gladiator S1), then swapped to SL/SL + Disc and never really found traction in S3 (mostly because I was just waaay too impatient and he was too aggressive) and swapped back towards the end to climb to Duelist again.

Then Wrath came out and DKs just ruined everything.
Zooper31
Profile Joined May 2009
United States5713 Posts
August 20 2014 02:58 GMT
#2640
It happened enough times for it to become a legit tactic on some maps/situations. Oh I'm dead? My priest is still alive though? Just live long enough to eventually fear someone out of bounds or until they fall off the map and we win.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
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