#Thu Aug 29 11:19:31 EDT 2013
Aeres=10
Aixler=7
jacksonkids=6
sGBranFlakes=4
Obsidian_Vanir=2
rEvolutionTU=7
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Serejai
6007 Posts
#Thu Aug 29 11:19:31 EDT 2013 Aeres=10 Aixler=7 jacksonkids=6 sGBranFlakes=4 Obsidian_Vanir=2 rEvolutionTU=7 | ||
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Archas
United States6531 Posts
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FluffyBinLaden
United States527 Posts
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Archas
United States6531 Posts
On August 30 2013 00:58 FluffyBinLaden wrote: Used to playing on 1.5.2. Stupid new Zombie spawn mechanics just kicked my butt. I'm at 6 already... eeek. For those who haven't played Minecraft in a while (not focusing on you specifically, Fluffy, since others might want to know the changes), the following adjustments have been made to zombies in recent patches:
Now, that's a lot of buffs, but fighting zombies isn't all that different from before. The main changes in combat are staying aware of your surroundings, and not assuming the coast is clear when one zombie dies, since others may be on their way to attack you. Therefore, the general rule is that if you kill one zombie, you will have to kill all the zombies in the area, since they all home in on you. When a zombie spots you, run for an area that is best suited for combat, kill it, and bunker down for a zombie horde; if you relax after defeating the initial zombie, you'll be caught off guard when the others arrive. Only once they're all dead should you resume your normal activities. Or, once you have the materials for an iron door, you can just do in-base stuff during zombie sieges without fear of baddies breaking down the entrance and swarming you. | ||
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r.Evo
Germany14080 Posts
On August 30 2013 00:36 Archas wrote: I'm not usually this terrible, I promise! :D It's fine, I took over. PSA: Even when they most of the time can't come through bamboo, Zombies will eventually find a way to glitch through. A bamboo house is a bad idea! | ||
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Varanice
United States1517 Posts
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Serejai
6007 Posts
On August 30 2013 03:57 Varanice wrote: Is this friendly with cracked minecraft? No | ||
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malcram
2752 Posts
edit: oh and any chance for Thaumcraft? Love thaumcraft lol | ||
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Serejai
6007 Posts
On August 30 2013 16:16 malcram wrote: Just curious, no griefing? Just playing SMP for funsies? I don't mind giving it a shot if the ping isn't too bad (I'm from singapore). edit: oh and any chance for Thaumcraft? Love thaumcraft lol No griefing. Ping *should* be ok. I've had people from Singapore play before. Thaumcraft will be added eventually. It's not updated for 1.6 yet. | ||
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Serejai
6007 Posts
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Inschato
Canada1349 Posts
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Craton
United States17284 Posts
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FluffyBinLaden
United States527 Posts
On August 31 2013 12:57 Craton wrote: OP needs live updates of death counter Don't say that, I want to hide my complete incompetence as long as possible! :D | ||
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Inschato
Canada1349 Posts
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Aixler
Netherlands946 Posts
On August 31 2013 12:57 Craton wrote: OP needs live updates of death counter Death Leaderboard: 1 Aixler (18 deaths) 2 jacksonkids (15 deaths) 3 Aeres (15 deaths) 4 dudeman001 (14 deaths) 5 rEvolutionTU (13 deaths) I have been murdered, poisoned and torn apart by angry zombies ![]() Also I have fallen to my death in my own mineshaft and starved myself to death =/ | ||
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Serejai
6007 Posts
On August 31 2013 18:03 Inschato wrote: ![]() Die. | ||
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Aixler
Netherlands946 Posts
![]() Progress update! Have some food farms working, quadrupple spider spawner, horse&donkey stable and a fancy house! Time to get our tech on! The first rubber is rolling hot out of the extractor. | ||
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r.Evo
Germany14080 Posts
I might have seen it before. Just a hunch! | ||
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Torenhire
United States11681 Posts
On August 31 2013 22:43 Aixler wrote: The first rubber is rolling hot out of the extractor. Make sure you wait for it to cool down before putting it on! | ||
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Psychonian
United States2322 Posts
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