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Scrolls by Mojang is in open beta - Page 4

Forum Index > General Games
Post a Reply
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kuresuti
Profile Blog Joined December 2009
1393 Posts
June 09 2013 12:41 GMT
#61
On June 09 2013 19:46 BlueBird. wrote:
Show nested quote +
On June 09 2013 19:37 RQShatter wrote:
Im sure it will, if it is anything like minecraft. Usually open betas do not wipe.


I've seen a few f2p Digital CCG betas wipe (Might and Magic did for instance) , so it's a "Fair" start for everyone(they returned any of the in game $ you purchased), I usually avoid "grinding" those sorts of betas, and wait for the release, . Always good to know, I couldn't find info by googling this, I looked up scrolls open beta faq, as well as do you keep your scrolls and did not get a definite answer .

From here.
Will my stats get reset when Scrolls is fully released (Scrolls 1.0)?

No, there will be no more resets. The cards you own now will be yours forever.


My impressions of the game so far are pretty good. The game is very fun since there is a lot of room for plays when the board starts to get crowded. Sometimes a single move can mean that you wipe the whole enemy board or not, which I like. There seems to be way to few cards at the moment which I expect to change. Everyone runs the same three decks basically, since there are to few cards to make new strategies, basically you are limited to just improving the starter decks.

Regarding magic being the best TCG, I completely agree. I've thought about it sometimes why MTG is so good and many others aren't and the main reason in my opinion is the sheer amount of cards. With more than 10k cards there is a lot of room for innovation and creativity. Many cards are bad, but often a new card can make older cards powerful which makes the game constantly change. Most other TCG/CCG I've tried simply have to few cards in my opinion. Most other TCG/CCG I've tried have as many cards as MTG has in one standard cycle, which is a way to small card pool.

Anyway right now Scrolls is pretty awesome but we'll see if I've changed my mind in a few days when the new shiny thing feeling is gone.
OoFuzer
Profile Joined July 2008
Chile436 Posts
June 09 2013 13:30 GMT
#62
im on teamliquid channel now. Looking for Growth cards
karazax
Profile Joined May 2010
United States3737 Posts
June 09 2013 13:54 GMT
#63
Some strategy and deck videos and articles posted by top rated alpha players:

Sacrificing for resources

Mono order Beta 0.93


Mono Growth Alpha .88


Alpha build designing 3 color deck:


Also added some links to the original post including the Online Deckbuilder
rd
Profile Blog Joined July 2010
United States2586 Posts
June 09 2013 14:54 GMT
#64
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50586 Posts
June 09 2013 15:14 GMT
#65
On June 09 2013 23:54 rd wrote:
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?


I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
OoFuzer
Profile Joined July 2008
Chile436 Posts
June 09 2013 15:14 GMT
#66
Buying Growth Cards.
kuresuti
Profile Blog Joined December 2009
1393 Posts
June 09 2013 15:16 GMT
#67
On June 10 2013 00:14 BLinD-RawR wrote:
Show nested quote +
On June 09 2013 23:54 rd wrote:
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?


I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.


When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.
rd
Profile Blog Joined July 2010
United States2586 Posts
June 09 2013 15:26 GMT
#68
On June 10 2013 00:16 kuresuti wrote:
Show nested quote +
On June 10 2013 00:14 BLinD-RawR wrote:
On June 09 2013 23:54 rd wrote:
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?


I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.


When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.


Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
June 09 2013 17:32 GMT
#69
I will be in Teamliquid channel as well. The games usually last between 20 - 40 mins but end game order vs energy tend to take forever.

I think this game has as ton of potential as long as they pump out cards at a reasonable rate.
ain
Profile Joined July 2010
Germany786 Posts
June 09 2013 17:49 GMT
#70
On June 10 2013 00:26 rd wrote:
Show nested quote +
On June 10 2013 00:16 kuresuti wrote:
On June 10 2013 00:14 BLinD-RawR wrote:
On June 09 2013 23:54 rd wrote:
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?


I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.


When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.


Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?

There's more colours (Growth, Energy, Order) yet to come. I imagine the new colours will be the expansions.
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2013-06-09 18:35:50
June 09 2013 18:19 GMT
#71
On June 10 2013 02:32 KillerSOS wrote:
I will be in Teamliquid channel as well. The games usually last between 20 - 40 mins but end game order vs energy tend to take forever.

I think this game has as ton of potential as long as they pump out cards at a reasonable rate.


Sitting in channel.

Back to work for now-- I have a ton of extra order commons if anyone wants to fill out a deck.

On June 10 2013 02:49 ain wrote:
Show nested quote +
On June 10 2013 00:26 rd wrote:
On June 10 2013 00:16 kuresuti wrote:
On June 10 2013 00:14 BLinD-RawR wrote:
On June 09 2013 23:54 rd wrote:
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?


I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.


When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.


Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?

There's more colours (Growth, Energy, Order) yet to come. I imagine the new colours will be the expansions.


Would suck, and be a terrible business model if extra colours in expansions cost money above and beyond the initial purchase since they already have microtransactions built in.
Salvation a la mode and a cup of tea...
kuresuti
Profile Blog Joined December 2009
1393 Posts
June 09 2013 18:39 GMT
#72
On June 10 2013 03:19 caradoc wrote:
Show nested quote +
On June 10 2013 02:32 KillerSOS wrote:
I will be in Teamliquid channel as well. The games usually last between 20 - 40 mins but end game order vs energy tend to take forever.

I think this game has as ton of potential as long as they pump out cards at a reasonable rate.


Sitting in channel.

Back to work for now-- I have a ton of extra order commons if anyone wants to fill out a deck.

Show nested quote +
On June 10 2013 02:49 ain wrote:
On June 10 2013 00:26 rd wrote:
On June 10 2013 00:16 kuresuti wrote:
On June 10 2013 00:14 BLinD-RawR wrote:
On June 09 2013 23:54 rd wrote:
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?


I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.


When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.


Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?

There's more colours (Growth, Energy, Order) yet to come. I imagine the new colours will be the expansions.


Would suck, and be a terrible business model if extra colours in expansions cost money above and beyond the initial purchase since they already have microtransactions built in.


The developers have said that the 4th resource (Decay) is planned to be released shortly after the release of beta according to the FAQ at scrollsfans.
Incognitodies
Profile Joined April 2008
United Kingdom184 Posts
June 09 2013 18:52 GMT
#73
Is order vs energy really that bad? Seems to me that if it is a good energy deck then you should win after it gets super lategame. It's energy mirrors that go on and on for me, had a 45 round game just earlier today.

Still enjoying the game, provides an interesting mix of positioning and card management. I think I'd advise anyone about to buy the game to go with growth just because you will win and earn gold that much faster
BliptiX
Profile Joined April 2010
Canada324 Posts
June 09 2013 20:16 GMT
#74
Energy seems to counter the current order cards quite well. You have to place all your cards adjacent which leaves you open to artillery/aoe burns.

KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
June 09 2013 20:19 GMT
#75
On June 10 2013 03:52 Incognitodies wrote:
Is order vs energy really that bad? Seems to me that if it is a good energy deck then you should win after it gets super lategame. It's energy mirrors that go on and on for me, had a 45 round game just earlier today.

Still enjoying the game, provides an interesting mix of positioning and card management. I think I'd advise anyone about to buy the game to go with growth just because you will win and earn gold that much faster



Most of my order vs energy go 30+. A decent order deck is almost all creatures with speed so you get attacks off regardless of the aoe burn.

Honestly I think that a order deck with 3x of all the common uncommon creatures is the best gold grinding deck. Just drop all the useless healing cards, I'm running 70% win or so in quick match with it.
Necro)Phagist(
Profile Blog Joined October 2010
Canada6660 Posts
June 09 2013 20:22 GMT
#76
So I started with growth, ploughed through all the easy and medium trials. I think I wasted too much gold on the random scrolls packs because I can't for the life of me beat some of the hard trails and I don't think I have enough actual monster for a growth deck and way too many filler enchantments to get my deck number to 50.

Is there any way to buy different individual cards then just the 6 or so displayed in the "Just for you" spot? I could REALLY use a couple more low cost monsters like ragged wolfs n shit but I have no luck in getting them with the random scrolls.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Quotidian
Profile Joined August 2010
Norway1937 Posts
June 09 2013 21:02 GMT
#77
anyone know if it's heading to Steam?

..and it's a shame they weren't able to do more with the visuals. It basically looks like a slightly beefed up browser game.. hard to justify the price of entry imo.
Incognitodies
Profile Joined April 2008
United Kingdom184 Posts
June 09 2013 21:30 GMT
#78
You don't really want too fancy graphics in a game like this really they just get in the way

If you want individual cards best to try and trade for them rather than picking up scrolls (esp. low cost ones)
BlueBird.
Profile Joined August 2008
United States3889 Posts
June 09 2013 21:48 GMT
#79
On June 10 2013 06:02 Quotidian wrote:
anyone know if it's heading to Steam?

..and it's a shame they weren't able to do more with the visuals. It basically looks like a slightly beefed up browser game.. hard to justify the price of entry imo.


I read the FAQ earlier(thanks whoever sent the link), looks like no steam support. You can add it as a non steam game, thats it.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2013-06-09 22:04:11
June 09 2013 21:56 GMT
#80
Trading seems to be the best place to pick up specific cards for gold, but each trade channel is limited to 100 users at a time, so you have to manually join trading-2 or trading-3 ect. There is a work in progress price guide at http://scrollspc.byethost14.com/index.php
I spent most of my trial reward money on random packs though so I would have stuff to trade.

Of course price is always whatever someone is willing to sell or buy for, but those prices seem pretty consistent with the ball park I have seen in trade channel for most offers. They at least give you a starting place for whether you are getting ripped off based on demand.
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