On June 09 2013 19:37 RQShatter wrote: Im sure it will, if it is anything like minecraft. Usually open betas do not wipe.
I've seen a few f2p Digital CCG betas wipe (Might and Magic did for instance) , so it's a "Fair" start for everyone(they returned any of the in game $ you purchased), I usually avoid "grinding" those sorts of betas, and wait for the release, . Always good to know, I couldn't find info by googling this, I looked up scrolls open beta faq, as well as do you keep your scrolls and did not get a definite answer .
Will my stats get reset when Scrolls is fully released (Scrolls 1.0)?
No, there will be no more resets. The cards you own now will be yours forever.
My impressions of the game so far are pretty good. The game is very fun since there is a lot of room for plays when the board starts to get crowded. Sometimes a single move can mean that you wipe the whole enemy board or not, which I like. There seems to be way to few cards at the moment which I expect to change. Everyone runs the same three decks basically, since there are to few cards to make new strategies, basically you are limited to just improving the starter decks.
Regarding magic being the best TCG, I completely agree. I've thought about it sometimes why MTG is so good and many others aren't and the main reason in my opinion is the sheer amount of cards. With more than 10k cards there is a lot of room for innovation and creativity. Many cards are bad, but often a new card can make older cards powerful which makes the game constantly change. Most other TCG/CCG I've tried simply have to few cards in my opinion. Most other TCG/CCG I've tried have as many cards as MTG has in one standard cycle, which is a way to small card pool.
Anyway right now Scrolls is pretty awesome but we'll see if I've changed my mind in a few days when the new shiny thing feeling is gone.
It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
On June 09 2013 23:54 rd wrote: It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.
On June 09 2013 23:54 rd wrote: It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.
When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.
On June 09 2013 23:54 rd wrote: It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.
When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.
Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?
On June 09 2013 23:54 rd wrote: It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.
When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.
Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?
There's more colours (Growth, Energy, Order) yet to come. I imagine the new colours will be the expansions.
On June 10 2013 02:32 KillerSOS wrote: I will be in Teamliquid channel as well. The games usually last between 20 - 40 mins but end game order vs energy tend to take forever.
I think this game has as ton of potential as long as they pump out cards at a reasonable rate.
Sitting in channel.
Back to work for now-- I have a ton of extra order commons if anyone wants to fill out a deck.
On June 09 2013 23:54 rd wrote: It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.
When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.
Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?
There's more colours (Growth, Energy, Order) yet to come. I imagine the new colours will be the expansions.
Would suck, and be a terrible business model if extra colours in expansions cost money above and beyond the initial purchase since they already have microtransactions built in.
On June 10 2013 02:32 KillerSOS wrote: I will be in Teamliquid channel as well. The games usually last between 20 - 40 mins but end game order vs energy tend to take forever.
I think this game has as ton of potential as long as they pump out cards at a reasonable rate.
Sitting in channel.
Back to work for now-- I have a ton of extra order commons if anyone wants to fill out a deck.
On June 09 2013 23:54 rd wrote: It's been casually referenced to but I'll just ask directly: Does anyone know what Mojang actually means when they say buying into the beta means future updates are free? Like, is this implying its cheaper to buy into the beta than it is to wait for release?
I'm under the suspicion that the price of the game would change for when the game goes to release and that you don't need to buy the game again.
When Minecraft was still in alpha i remember Notch saying that future updates and/or expansions would cost money, unless you had an alpha account which made future updates free. So far there has been no updates that cost money to Minecraft to my knowledge though.
Yeah, it'd make sense if he said Scrolls would cost more on release, but he's implying that future updates are going to cost money. Expansions like Magic DOTP maybe?
There's more colours (Growth, Energy, Order) yet to come. I imagine the new colours will be the expansions.
Would suck, and be a terrible business model if extra colours in expansions cost money above and beyond the initial purchase since they already have microtransactions built in.
The developers have said that the 4th resource (Decay) is planned to be released shortly after the release of beta according to the FAQ at scrollsfans.
Is order vs energy really that bad? Seems to me that if it is a good energy deck then you should win after it gets super lategame. It's energy mirrors that go on and on for me, had a 45 round game just earlier today.
Still enjoying the game, provides an interesting mix of positioning and card management. I think I'd advise anyone about to buy the game to go with growth just because you will win and earn gold that much faster
On June 10 2013 03:52 Incognitodies wrote: Is order vs energy really that bad? Seems to me that if it is a good energy deck then you should win after it gets super lategame. It's energy mirrors that go on and on for me, had a 45 round game just earlier today.
Still enjoying the game, provides an interesting mix of positioning and card management. I think I'd advise anyone about to buy the game to go with growth just because you will win and earn gold that much faster
Most of my order vs energy go 30+. A decent order deck is almost all creatures with speed so you get attacks off regardless of the aoe burn.
Honestly I think that a order deck with 3x of all the common uncommon creatures is the best gold grinding deck. Just drop all the useless healing cards, I'm running 70% win or so in quick match with it.
So I started with growth, ploughed through all the easy and medium trials. I think I wasted too much gold on the random scrolls packs because I can't for the life of me beat some of the hard trails and I don't think I have enough actual monster for a growth deck and way too many filler enchantments to get my deck number to 50.
Is there any way to buy different individual cards then just the 6 or so displayed in the "Just for you" spot? I could REALLY use a couple more low cost monsters like ragged wolfs n shit but I have no luck in getting them with the random scrolls.
..and it's a shame they weren't able to do more with the visuals. It basically looks like a slightly beefed up browser game.. hard to justify the price of entry imo.
On June 10 2013 06:02 Quotidian wrote: anyone know if it's heading to Steam?
..and it's a shame they weren't able to do more with the visuals. It basically looks like a slightly beefed up browser game.. hard to justify the price of entry imo.
I read the FAQ earlier(thanks whoever sent the link), looks like no steam support. You can add it as a non steam game, thats it.
Trading seems to be the best place to pick up specific cards for gold, but each trade channel is limited to 100 users at a time, so you have to manually join trading-2 or trading-3 ect. There is a work in progress price guide at http://scrollspc.byethost14.com/index.php I spent most of my trial reward money on random packs though so I would have stuff to trade.
Of course price is always whatever someone is willing to sell or buy for, but those prices seem pretty consistent with the ball park I have seen in trade channel for most offers. They at least give you a starting place for whether you are getting ripped off based on demand.