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Scrolls by Mojang is in open beta - Page 20

Forum Index > General Games
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zazen
Profile Blog Joined April 2009
Brazil695 Posts
July 01 2013 21:04 GMT
#381
So far my main deck is my energy-only deck, I spent most of my gold trading for it (including giving a Fertile Soil for Volatile Dispersion.)

But I feel like I have enough to build another deck. I've bought like 30 packs so far and growth starter deck. I want to build a dual color deck. Which should I go for? G/E, E/O or G/O?
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
RQShatter
Profile Joined August 2010
United States459 Posts
July 01 2013 23:08 GMT
#382
G/O is still considered super strong at top tiers even after the naoidi nerf. E/O can be good if you have all of the cards.

P.s. Fertile Soil for VD is only like a 150 gold loss. When it comes to trading i have the mentality that I will overpay if it saves me enough time to win a game because the gold is so easy to come by. I am sitting on near 20k gold with every card already.
zazen
Profile Blog Joined April 2009
Brazil695 Posts
July 02 2013 00:10 GMT
#383
So, is there really a I-WIN deck at the top tiers? What kind of deck are the top 10 using? The game SEEMS balanced, but I wonder if any type is having the edge right now.

I feel like my pure Energy has been really strong, I wonder how that'll do in top tier. I think I have "all the cards", I'm happy with 2x Volatile Dispersion and Thunder Surge.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
RQShatter
Profile Joined August 2010
United States459 Posts
July 02 2013 01:21 GMT
#384
should run 3x TS at least. possibly 3 VD too.

Top is usually Full growth with either splashing for pother or splashing for potion of resist. Full order makes a strong showing as well as G/O draw.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
Last Edited: 2013-07-02 03:22:27
July 02 2013 03:22 GMT
#385
pure energy cant do much top tier vs growth since they got rushed down pretty damn fast (and if not, QUAKE). Im currently using a deck of the rank 2 guy. Its mainly wolf with 1 point into order for pother and transposition(which i never use unless extreme cases). I dont think i have lost to any energy user since i started using this deck.... may be once when i got bad draw but still.
Im daed. Follow me @TL_NB
RQShatter
Profile Joined August 2010
United States459 Posts
July 02 2013 03:59 GMT
#386
Anyone with not a lot of cards want all my extras?
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
Last Edited: 2013-07-02 04:14:01
July 02 2013 04:04 GMT
#387
On July 02 2013 12:59 RQShatter wrote:
Anyone with not a lot of cards want all my extras?


yes!
RQShatter
Profile Joined August 2010
United States459 Posts
July 02 2013 04:13 GMT
#388
Gave them away already sorry. It was mostly commons, uncommons and 1 rare(ancestral totem)
RQShatter
Profile Joined August 2010
United States459 Posts
July 02 2013 04:56 GMT
#389
For anyone not using the summoner mod - http://www.scrollsguide.com/summoner

BrTarolg
Profile Blog Joined June 2009
United Kingdom3578 Posts
July 02 2013 10:41 GMT
#390
On July 02 2013 09:10 zazen wrote:
So, is there really a I-WIN deck at the top tiers? What kind of deck are the top 10 using? The game SEEMS balanced, but I wonder if any type is having the edge right now.

I feel like my pure Energy has been really strong, I wonder how that'll do in top tier. I think I have "all the cards", I'm happy with 2x Volatile Dispersion and Thunder Surge.



It's a lot closer than you think, but what sits at the top is all about metagame and not raw strength

Having said that, growth is generally considered the strongest
They have the best sweeping cards (quake, fertile) - the best draw mechanics (eye of eagle, sister, soil). Kinfolk vet is also kinda OP haha

Monogrowth and growth/ordersplash aswell as GO ramp are very common decks at the top. Mono order sits behind that and makes an appearing near the top by running anti growth cards, as does some energy decks
DonKey_
Profile Joined May 2010
Liechtenstein1356 Posts
Last Edited: 2013-07-02 12:51:06
July 02 2013 12:40 GMT
#391
Is anyone else worried about the "sky is falling!!" mentality going on at the scroll's fans forums?
Particularly this thread http://www.scrollsfans.com/forums/scrolls/discussion/37827-so-scrolls-is-losing-its-attention

I really like the concept of this game, always wanted to play TCGs, but had no money to do so, and I like the board element.
I'm bit worried though that the stagnant play at the moment is causing players to leave. To elaborate on the stagnant play, I don't think any of the exiting cards even need to be altered, but new cards definitely need to be introduced.

Edit: This situation feels like the same thing that happened to the SC2 community where people's fear that the game would not be relevant anymore actually caused some people to leave. This community is smaller than SC2 as well....

Edit2: I know the game is still in beta but, I'm worried that if scrolls doesn't retain the players attention the other myriad of online TCGs coming out will suck them up.
`Oh, you can't help that,' said the Cat: `we're all mad here. I'm mad. You're mad.'
whoso
Profile Joined October 2010
Germany523 Posts
July 02 2013 13:01 GMT
#392
On July 02 2013 21:40 DonKey_ wrote:
Is anyone else worried about the "sky is falling!!" mentality going on at the scroll's fans forums?
Particularly this thread http://www.scrollsfans.com/forums/scrolls/discussion/37827-so-scrolls-is-losing-its-attention

I really like the concept of this game, always wanted to play TCGs, but had no money to do so, and I like the board element.
I'm bit worried though that the stagnant play at the moment is causing players to leave. To elaborate on the stagnant play, I don't think any of the exiting cards even need to be altered, but new cards definitely need to be introduced.

Edit: This situation feels like the same thing that happened to the SC2 community where people's fear that the game would not be relevant anymore actually caused some people to leave. This community is smaller than SC2 as well....

Edit2: I know the game is still in beta but, I'm worried that if scrolls doesn't retain the players attention the other myriad of online TCGs coming out will suck them up.


hmm well sometimes such worries are well justified unfortunately. im still traumatized by some indie games that i was playing seriously which pretty much lost their playerbase. in the end, 15/20 bucks is actually a pretty big amount for the open beta of a somewhat indie game, and there is heavy competition coming up this year in the tcg sector. on the other hand, since scrolls is the first tcg i play seriously, im not too worried as i see this game as an opportunity to get to learn the mindset and strategies needed to succeed in such a game, so if it turns out other games will take over, ill consider switching as well.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 02 2013 13:06 GMT
#393
All we need is a draft tournament mode in scrolls and scrolls will maintain its playerbase just fine.
karazax
Profile Joined May 2010
United States3737 Posts
July 02 2013 14:07 GMT
#394
It is possible to do draft now, but not in game yet, and you have to own all the cards you might draft already, or it doesn't work:

http://www.scrollsguide.com/draft

I think Decay will probably release some time this month and shake things up.
whoso
Profile Joined October 2010
Germany523 Posts
July 02 2013 14:16 GMT
#395
why would so many people play decimation? it looks like a terribad version of infernal blast to me
Yacobs
Profile Joined March 2010
United States846 Posts
July 02 2013 14:21 GMT
#396
On July 02 2013 23:07 karazax wrote:
I think Decay will probably release some time this month and shake things up.


I think it's fairly stupid of them to be focusing resources on Decay at this point. Their primary goal right now should be doubling the card pool of the three existing decks, not adding yet another shallow deck which yields at most 2 viable strategies.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3578 Posts
July 03 2013 11:54 GMT
#397
On July 02 2013 23:16 whoso wrote:
why would so many people play decimation? it looks like a terribad version of infernal blast to me


It's very handy because

a> vaetters and sisters are a no1 priority for killing, and it trades minimum a 1:1 for these cards (especially vaetter)

b> you can leave an idol on 8hp knowing you can kill it later which is very useful

Though, i don't use them personally.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
July 03 2013 14:36 GMT
#398
On July 02 2013 23:16 whoso wrote:
why would so many people play decimation? it looks like a terribad version of infernal blast to me

extremely good in term of idol damage. It makes your opponent to miscalculate on whether a 1-2 HP idol is still alive or dead and committing their defends on 1 spot. The price of decimation went up to 1k range during the GOdraw era.
Im daed. Follow me @TL_NB
heartlxp
Profile Joined September 2010
United States1258 Posts
July 04 2013 05:59 GMT
#399
anyone try out the new cards yet? paying 2k for the new self-gen wall is rough!
BliptiX
Profile Joined April 2010
Canada324 Posts
Last Edited: 2013-07-04 07:20:36
July 04 2013 06:06 GMT
#400
I'm trying to buy 2 more right now. I'm going to fuck around with overdrive/resonant helm on the automata forges + spam low cost order/draw scrolls.

I'll probably drop the two since it's really gimmicky but maybe one game I'll get all 3 out.

It's pretty lame how the gun automaton doesn't spawn until your attack phase. I was looking forward to bombard synergy.
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