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Scrolls by Mojang is in open beta - Page 18

Forum Index > General Games
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BliptiX
Profile Joined April 2010
Canada324 Posts
June 28 2013 23:30 GMT
#341
It is fun to open boosters and when you first start you may not want to invest time into learning which decks and cards are the best and just want to hop in and play.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 28 2013 23:32 GMT
#342
On June 29 2013 03:27 Simberto wrote:
Except that it is not. There is a hidden ranking in there too. And since the ranking system this game uses is retarded the same problem persists there too. You need to have a minimum capable deck, or you will start losing a lot very quickly because you can not lose ranking at the beginning. I just assume that they use the same ranking system for quick matches too.

And as i said before, i spent the money from trial on random scrolls, which was apparently a bad decision, since now i got lots of crappy order cards, lots of crappy energy cards, and lots of crappy growth cards.

there are no hidden ranking.... I play quick match with people who are 1900s one game and 1400s in the other. And if there is a hidden rating, there shouldnt be one because people just gona swap their decks around and the rating doesnt mean shit. Unless they have a rating for each deck you have, which is stupid because i constantly rebuilt my, rating matchmaking would not work in quick match at all.
Im daed. Follow me @TL_NB
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
June 28 2013 23:34 GMT
#343
On June 29 2013 08:30 BliptiX wrote:
It is fun to open boosters and when you first start you may not want to invest time into learning which decks and cards are the best and just want to hop in and play.

True

You'll find very quickly that if you play ranked matches cards are cheap and come by very easy. I hardly play and i've got multiple top tier decks capable of being 1800+

But it is important i don't have most of the trash that people get (like 5x of every common, - something you see a lot in trade lists where guys have only bought random packs lol)

Be at least wary that if you only buy random packs you will NEVER be able to build a top tier deck from random only, it will be extremely difficult
whoso
Profile Joined October 2010
Germany523 Posts
June 29 2013 02:06 GMT
#344
On June 29 2013 04:08 heartlxp wrote:
Show nested quote +
On June 29 2013 03:45 whoso wrote:
that automata forge looks insanely strong : D nice one


agreed, can't wait to try out OE no creature/mass removal and win w/ just DD to idols haha


question is, will it be able to substitute hellspitters or only the secondary walls (such as pumps etc.)
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 29 2013 02:57 GMT
#345
I am really excited for Wings shield. I have always thought that armor is an insanely strong mechanic and this one just look perfectly fit for order :D
Im daed. Follow me @TL_NB
heartlxp
Profile Joined September 2010
United States1258 Posts
June 29 2013 03:24 GMT
#346
On June 29 2013 11:06 whoso wrote:
Show nested quote +
On June 29 2013 04:08 heartlxp wrote:
On June 29 2013 03:45 whoso wrote:
that automata forge looks insanely strong : D nice one


agreed, can't wait to try out OE no creature/mass removal and win w/ just DD to idols haha


question is, will it be able to substitute hellspitters or only the secondary walls (such as pumps etc.)


unfortunately i just dumped my gold for GO draw cards, won't be able to find out for a while hehe
RuskiPanda
Profile Joined December 2011
United States2906 Posts
June 29 2013 03:29 GMT
#347
On June 29 2013 12:24 heartlxp wrote:
Show nested quote +
On June 29 2013 11:06 whoso wrote:
On June 29 2013 04:08 heartlxp wrote:
On June 29 2013 03:45 whoso wrote:
that automata forge looks insanely strong : D nice one


agreed, can't wait to try out OE no creature/mass removal and win w/ just DD to idols haha


question is, will it be able to substitute hellspitters or only the secondary walls (such as pumps etc.)


unfortunately i just dumped my gold for GO draw cards, won't be able to find out for a while hehe


That Fertile Soil, Decimation, Quake and Godhand investment :/. (My gold wallet is crying T_T)
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 29 2013 05:07 GMT
#348
On June 29 2013 12:24 heartlxp wrote:
Show nested quote +
On June 29 2013 11:06 whoso wrote:
On June 29 2013 04:08 heartlxp wrote:
On June 29 2013 03:45 whoso wrote:
that automata forge looks insanely strong : D nice one


agreed, can't wait to try out OE no creature/mass removal and win w/ just DD to idols haha


question is, will it be able to substitute hellspitters or only the secondary walls (such as pumps etc.)


unfortunately i just dumped my gold for GO draw cards, won't be able to find out for a while hehe

I too did paid a bit(3k ish?) but i managed to made it back by spamming quick match
Im daed. Follow me @TL_NB
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
June 29 2013 13:00 GMT
#349
woohoo I just made it in top 100 =D
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 29 2013 13:17 GMT
#350
lol. My weekly buys are too good, anyone need god hands or braves? cause i got them apparently.
whoso
Profile Joined October 2010
Germany523 Posts
June 29 2013 13:23 GMT
#351
On June 29 2013 12:24 heartlxp wrote:
Show nested quote +
On June 29 2013 11:06 whoso wrote:
On June 29 2013 04:08 heartlxp wrote:
On June 29 2013 03:45 whoso wrote:
that automata forge looks insanely strong : D nice one


agreed, can't wait to try out OE no creature/mass removal and win w/ just DD to idols haha


question is, will it be able to substitute hellspitters or only the secondary walls (such as pumps etc.)


unfortunately i just dumped my gold for GO draw cards, won't be able to find out for a while hehe


oh yeah well i really cant see myself paying the 3k+ g for the forge, and i guess its going to take a looong time until prices drop to a reasonable level unless they introduce the new cards in a clever way
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
June 29 2013 13:56 GMT
#352
On June 29 2013 22:00 FortuneSyn wrote:
woohoo I just made it in top 100 =D


Nice what deck?

I broke 1800 a few times but i keep losing it back. I played mono energy (lol) and then i switched to mono-order

Main issue is more and more growth players splashing order now making mono order weaker and weaker, so i think i might have to switch to some kind of growth based deck if i really wanna steam ahead
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
June 29 2013 15:13 GMT
#353
On June 29 2013 22:56 BrTarolg wrote:
Show nested quote +
On June 29 2013 22:00 FortuneSyn wrote:
woohoo I just made it in top 100 =D


Nice what deck?

I broke 1800 a few times but i keep losing it back. I played mono energy (lol) and then i switched to mono-order

Main issue is more and more growth players splashing order now making mono order weaker and weaker, so i think i might have to switch to some kind of growth based deck if i really wanna steam ahead


I play mono order with waking stone + summon, and a lot of draw cards to get imperial resources rolling. I'm constantly tweaking tho.. I'm begining to feel (not sure yet tho) that relying on waking stone could be weak because of order decks and growth/ordersplash decks that have pother and/or flip.

Growth is damn strong. fertile soil, sisters are so sick to ramp up. I don't think order is underpowered tho, I know there are order players in top 10. What really carries order in my opinion is imperial resources, else u can't keep up with growth in the end game.
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
June 29 2013 20:27 GMT
#354
PrinceXisor, I'll take those god hands if you don't need em.

Also, I've been experimenting with callback (Mono Growth order splash, and growth triple color decks), metempsychosis (triple color decks), and purification (mono order) lately. i feel there's some potential, especially purification.
aka ChillyGonzalo / GnozL
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
June 29 2013 22:28 GMT
#355
On June 30 2013 00:13 FortuneSyn wrote:
Show nested quote +
On June 29 2013 22:56 BrTarolg wrote:
On June 29 2013 22:00 FortuneSyn wrote:
woohoo I just made it in top 100 =D


Nice what deck?

I broke 1800 a few times but i keep losing it back. I played mono energy (lol) and then i switched to mono-order

Main issue is more and more growth players splashing order now making mono order weaker and weaker, so i think i might have to switch to some kind of growth based deck if i really wanna steam ahead


I play mono order with waking stone + summon, and a lot of draw cards to get imperial resources rolling. I'm constantly tweaking tho.. I'm begining to feel (not sure yet tho) that relying on waking stone could be weak because of order decks and growth/ordersplash decks that have pother and/or flip.

Growth is damn strong. fertile soil, sisters are so sick to ramp up. I don't think order is underpowered tho, I know there are order players in top 10. What really carries order in my opinion is imperial resources, else u can't keep up with growth in the end game.


Yeah im pretty interested these days what mono order guys run

i ran 3x summon +waking but it felt like overkill a lot of the time

Also waking stones SUCK against pother and flip - and soooo many growth players splash for pother now because its THAT good.

One loss to pother and you basically lose the game vs growth or order


Vsing order seems to just be holding an early game advantage and basically going first = GG most of the time

Vsing energy is "lol" as flip totally owns energy, as does pother and pusback. Imperial resources is just the extra kick in the nuts. You just have to be smart in that you can play much slower vs energy

I've stopped running heritage now, i think running imp resources is better in general

Vs growth it's basically "keep your stuff alive" so it's advantageous to play near the bottom of the board with waking stones and stuff
Jugan
Profile Blog Joined July 2009
United States1566 Posts
Last Edited: 2013-06-29 22:31:59
June 29 2013 22:30 GMT
#356
On June 29 2013 08:32 NB wrote:
Show nested quote +
On June 29 2013 03:27 Simberto wrote:
Except that it is not. There is a hidden ranking in there too. And since the ranking system this game uses is retarded the same problem persists there too. You need to have a minimum capable deck, or you will start losing a lot very quickly because you can not lose ranking at the beginning. I just assume that they use the same ranking system for quick matches too.

And as i said before, i spent the money from trial on random scrolls, which was apparently a bad decision, since now i got lots of crappy order cards, lots of crappy energy cards, and lots of crappy growth cards.

there are no hidden ranking.... I play quick match with people who are 1900s one game and 1400s in the other. And if there is a hidden rating, there shouldnt be one because people just gona swap their decks around and the rating doesnt mean shit. Unless they have a rating for each deck you have, which is stupid because i constantly rebuilt my, rating matchmaking would not work in quick match at all.


NB, this is your argument.

1. There is no hidden ranking for quick matches that is separate/different from displayed ratings for ranked matches.
2. The proof is that I look at people's shown rating used for ranked matches and they are different from user to user.

Do you see the problem with what you're saying?
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 30 2013 02:50 GMT
#357
On June 30 2013 07:30 Jugan wrote:
Show nested quote +
On June 29 2013 08:32 NB wrote:
On June 29 2013 03:27 Simberto wrote:
Except that it is not. There is a hidden ranking in there too. And since the ranking system this game uses is retarded the same problem persists there too. You need to have a minimum capable deck, or you will start losing a lot very quickly because you can not lose ranking at the beginning. I just assume that they use the same ranking system for quick matches too.

And as i said before, i spent the money from trial on random scrolls, which was apparently a bad decision, since now i got lots of crappy order cards, lots of crappy energy cards, and lots of crappy growth cards.

there are no hidden ranking.... I play quick match with people who are 1900s one game and 1400s in the other. And if there is a hidden rating, there shouldnt be one because people just gona swap their decks around and the rating doesnt mean shit. Unless they have a rating for each deck you have, which is stupid because i constantly rebuilt my, rating matchmaking would not work in quick match at all.


NB, this is your argument.

1. There is no hidden ranking for quick matches that is separate/different from displayed ratings for ranked matches.
2. The proof is that I look at people's shown rating used for ranked matches and they are different from user to user.

Do you see the problem with what you're saying?

Im not trying to prove you wrong. I am just saying that there shouldnt be a rating for quick match OR, if there is, it is ineffective. People dont take quick match seriously, its where you go in with a incompleted deck, or testing out a brand new one. People who have confident in their deck would have played for ranked for a better gold income.

Think about it from a game design perspective, how/why would you rate/label something that is so inconsistent as people keep changing their deck constantly? By my observation so far, quickmatch is almost always an instant queue compare to ranked. It could be because of the larger player pool, but there is also a chance of them having no rating algorithm and just match you according to server location.
Im daed. Follow me @TL_NB
Simberto
Profile Blog Joined July 2010
Germany11757 Posts
June 30 2013 03:39 GMT
#358
Because there are still large differences in level of play. You might just be testing random shit, but you are still way better then the guy who just bought the game, has no idea how it works, and plays with his starter deck. Or the guy that actually managed to make the starter deck worse by putting that cool imperial ressources card he found into his growth deck, which now consists of a total of 85 cards because why shouldn't he put those cool cards he found in there? And i assure you that those people exist.

I would be very, very surprised if there was absolutely no rating involved here, simply because that would make the game a lot less enjoyable for pretty much anyone. If you are playing quick matches and don't constantly have weird games where one side is just way better than the other, there is probably a ranking system involved. If there is none, most of the games will consist of someone just smashing a substantially weaker player.

Also, coming from LoL, unranked is not only where people go if they feel uncomfortable. They might also just not want the pressure associated with being ranked (this is a pretty large demographic). Or they want to troll by doing weird shit.
rob.au
Profile Joined May 2010
1087 Posts
June 30 2013 06:52 GMT
#359
Am I the only one who's ranked games go for 30+ rounds and take over an hour?
Deleted User 124618
Profile Joined November 2010
1142 Posts
June 30 2013 06:57 GMT
#360
On June 30 2013 15:52 rob.au wrote:
Am I the only one who's ranked games go for 30+ rounds and take over an hour?


Depends on what type of deck you have. I'm very aggressive mono growth and my games end usually somewhere around round 20 - 25, and are decided far before that (around round 15).
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