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Wildstar MMO - Page 5

Forum Index > General Games
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KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
June 04 2013 18:53 GMT
#81
On June 05 2013 01:54 NukeD wrote:
To each his own I guess. Im just frustrated at how most game devs (including Bliizard aswell) are out of touch with their player bases for the last few years (or is it me just getting older?).


I think it's all of us getting older to be honest.

Harder to enjoy gaming these days.
Frolossus
Profile Joined February 2010
United States4779 Posts
June 04 2013 19:30 GMT
#82
graphically this honestly reminds me of ps2 games like ratchet and clank more than any other mmo or anything
that aside i'll keep following this game and hope for a beta key. if i can get a month or so of decent fun out of the game then its worth it imo
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
June 14 2013 08:32 GMT
#83
On April 14 2013 18:40 NukeD wrote:
So more action bar based combat, more cartoon graphics... No thanks.


Although it's an action bar, it's a lot more actioney. I think it's better in that regard than Let's say Guild Wars 2. And I played both Wildstar and Guild Wars 2.

Also, this thread hasn't been updated for a while so I'll add some videos which had been posted in the meantime!





Pokemon Master
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
June 14 2013 09:05 GMT
#84
I love the idea of housing. It would be cool to have housing act like an achievement system.

It's a thing that might keep people playing a while even after they got bored with content/gameplay.

Im actually pretty psyched for this game! I know I shouldn't be though. Never be hyped for an MMO cuz 9 times out of 10 the game will disappoint you (the 1/10 was wow lol).
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 05 2013 18:51 GMT
#85
On June 14 2013 18:05 TOCHMY wrote:
I love the idea of housing. It would be cool to have housing act like an achievement system.

It's a thing that might keep people playing a while even after they got bored with content/gameplay.

Im actually pretty psyched for this game! I know I shouldn't be though. Never be hyped for an MMO cuz 9 times out of 10 the game will disappoint you (the 1/10 was wow lol).


Yea, we were burned hard for GW2. I'm optimistic about Wildstar
www.teamlegacy.net | MMO junkies
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
July 05 2013 19:01 GMT
#86
i love the way how they talk/explain stuff.
The harder it becomes, the more you should focus on the basics.
Muecke
Profile Joined July 2013
Germany150 Posts
July 05 2013 21:45 GMT
#87
Played it right after the ClosedBeta3 started, but after 20min I lost interest in Wildstar. Tried like 2 classes(esper/spellsinger), both really bad. The rogue-class I played in the stresstest was kinda ok. But overall nothing special, will probably end someway like GW2. Not terrible, but nothing great. If its F2P it could so OK.
Swordsbeer
Profile Joined March 2011
United States53 Posts
July 05 2013 22:46 GMT
#88
I agree that gamers are getting older, looking for something different. but I have to say, playing 2 classes, in 20 min is kind of a small sample of the gameplay that unfolds.
I cannot say what they are planning on the forums, nda and all, but to me looks better then gw2 so far.
sjon03
Profile Joined July 2009
United States231 Posts
July 16 2013 19:22 GMT
#89
Is there an ongoing closed beta or are there only certain closed beta weekends?
Noocta
Profile Joined June 2010
France12578 Posts
July 16 2013 19:30 GMT
#90
Hum.. I don't like that they are putting so much focus into the path system.
It looks very gimmicky to me. Kinda like Archeaology was in WoW.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
July 16 2013 19:38 GMT
#91
On July 17 2013 04:30 Noocta wrote:
Hum.. I don't like that they are putting so much focus into the path system.
It looks very gimmicky to me. Kinda like Archeaology was in WoW.


The closest thing resemblng Archeaology is the explorer path with you needing to go to certain places. The thing which makes it different however is that you usually have to do quite some platforming to reach your goal. It's not boring as the mind numbing Archeaology (I have no idea why I did that in WoW -_-'')


And yes, it is an ongoing beta, though it's not up every day. Can't say more.
Pokemon Master
MiQ
Profile Joined August 2012
Canada312 Posts
July 16 2013 19:45 GMT
#92
I quit WoW about halfway through Cata and while I miss it from time to time, I never felt compelled to log back in.

This game looks like da bomb though. Not going to put too much hope into it but I hope it succeeds!
Tons of damage
Noocta
Profile Joined June 2010
France12578 Posts
July 16 2013 19:50 GMT
#93
On July 17 2013 04:38 Seiniyta wrote:
Show nested quote +
On July 17 2013 04:30 Noocta wrote:
Hum.. I don't like that they are putting so much focus into the path system.
It looks very gimmicky to me. Kinda like Archeaology was in WoW.


The closest thing resemblng Archeaology is the explorer path with you needing to go to certain places. The thing which makes it different however is that you usually have to do quite some platforming to reach your goal. It's not boring as the mind numbing Archeaology (I have no idea why I did that in WoW -_-'')


And yes, it is an ongoing beta, though it's not up every day. Can't say more.


Well, of course it's a bit better, but the whole Path system still look more like " The thing you do for fun when you"re bored" to me than a core feature for the moment.
I'm quite interested by the way they are doing combat and movement tho.
" I'm not gonna fight you. I'm gonna kick your ass ! "
sjon03
Profile Joined July 2009
United States231 Posts
July 17 2013 20:11 GMT
#94
Thanks for your response Seiniyta. Hopefully I'll receive a closed beta invite soon!
Mannerheim
Profile Joined April 2007
766 Posts
July 17 2013 20:21 GMT
#95
On July 06 2013 06:45 Muecke wrote:
But overall nothing special, will probably end someway like GW2. Not terrible, but nothing great. If its F2P it could so OK.


To me this looks more promising than GW2 simply because of how much emphasis they're putting on endgame content (I remember them saying they have more people developing endgame content than leveling content). I had great fun playing GW2 at levels 1-79, but at 80 it fell on its face due to a complete lack of endgame power progression (cosmetic things just don't do it for me).
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
July 17 2013 21:21 GMT
#96
On July 18 2013 05:21 Mannerheim wrote:
Show nested quote +
On July 06 2013 06:45 Muecke wrote:
But overall nothing special, will probably end someway like GW2. Not terrible, but nothing great. If its F2P it could so OK.


To me this looks more promising than GW2 simply because of how much emphasis they're putting on endgame content (I remember them saying they have more people developing endgame content than leveling content). I had great fun playing GW2 at levels 1-79, but at 80 it fell on its face due to a complete lack of endgame power progression (cosmetic things just don't do it for me).


It plays a lot better then GW2 ever did. There's a few reasons for that. Some which I can name and some which I can't say due a potential NDA which discloses from ever admitting being in the beta, so I will refrain from doing so.

The combat feels a lot more fluid and you feel to have a lot more control over your own character. The telegraph system is really great as well. Honestly, it's just something you have to try out yourself and make your opinion about it. But it does play a lot better then Guild Wars 2 for me. The game definitly isn't a pushover in pve, even in low level zones. They really force you to learn your abilities and use them to the best which is great.

Regarding end game (Elder game in Wildstar) from interviews and info released it's stated that about half the content is elder games. Leveling to the maximum level is one thing, but then you should (if they deliver) have a huge amount to do.


Well, of course it's a bit better, but the whole Path system still look more like " The thing you do for fun when you"re bored" to me than a core feature for the moment.
I'm quite interested by the way they are doing combat and movement tho.


That's actually the intention, it's not something you have to do. As a matter of fact, you don't get regular xp for it but path xp. It's an entirely optional thing you can skip. Will it give some benefits in for let's pvp? Definitly (the settler can build military buildings in open world which does open up a lot of potential regarding world pvp).


Pokemon Master
sjon03
Profile Joined July 2009
United States231 Posts
July 20 2013 02:04 GMT
#97
The latest video from Carbine Studios reveals the final two races:

irninja
Profile Blog Joined June 2010
United States1220 Posts
July 21 2013 19:11 GMT
#98
On July 20 2013 11:04 sjon03 wrote:
The latest video from Carbine Studios reveals the final two races:

https://www.youtube.com/watch?v=6t0mgu0_i3c


Thanks for posting that
www.teamlegacy.net | MMO junkies
Noocta
Profile Joined June 2010
France12578 Posts
July 21 2013 19:15 GMT
#99
Pretty obvious choices for the last races.
I really love their videos, the animations and the humor.

Feel like watching a good cartoon.
" I'm not gonna fight you. I'm gonna kick your ass ! "
irninja
Profile Blog Joined June 2010
United States1220 Posts
July 21 2013 19:22 GMT
#100
On July 22 2013 04:15 Noocta wrote:
Pretty obvious choices for the last races.
I really love their videos, the animations and the humor.

Feel like watching a good cartoon.


Or a pixar movie. Or do people consider them the same thing these days?
www.teamlegacy.net | MMO junkies
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