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Cyberpunk 2077 - Page 5

Forum Index > General Games
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abuse
Profile Joined April 2011
Latvia1942 Posts
June 14 2018 07:24 GMT
#81
The pre-order link has a price of 70 GBP. That's pretty high at around 95 USD.
Is that a price we can expect for the actually game or are pre-order prices usually higher?
I don't believe you.
Manit0u
Profile Blog Joined August 2004
Poland17546 Posts
Last Edited: 2018-06-14 08:28:58
June 14 2018 08:26 GMT
#82
On June 14 2018 16:24 abuse wrote:
The pre-order link has a price of 70 GBP. That's pretty high at around 95 USD.
Is that a price we can expect for the actually game or are pre-order prices usually higher?


US Amazon has it at 60 USD (and release date at 28.12.2018, which is suspiciously specific...).

Edit: Also note that the link I posted earlier was a pre-order for PS4, and we all know games for that cost more.
Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17546 Posts
June 14 2018 09:37 GMT
#83
New info!

Time is precious. Waste it wisely.
Grettin
Profile Joined April 2010
42381 Posts
Last Edited: 2018-06-14 09:42:45
June 14 2018 09:42 GMT
#84
On June 14 2018 17:26 Manit0u wrote:
Show nested quote +
On June 14 2018 16:24 abuse wrote:
The pre-order link has a price of 70 GBP. That's pretty high at around 95 USD.
Is that a price we can expect for the actually game or are pre-order prices usually higher?


US Amazon has it at 60 USD (and release date at 28.12.2018, which is suspiciously specific...).

Edit: Also note that the link I posted earlier was a pre-order for PS4, and we all know games for that cost more.


28.12 is a typical placeholder date for Amazon. Game isn't going to come out this year.
"If I had force-fields in Brood War, I'd never lose." -Bisu
NihilisticGod
Profile Joined March 2011
Northern Ireland174 Posts
June 14 2018 10:43 GMT
#85
I'll not believe it till they say when it's gonna be out. Been waiting for this since it was announced, I can (only just about) wait a little longer
Too weird to live... too rare to die.
PhoenixVoid
Profile Blog Joined December 2011
Canada32743 Posts
Last Edited: 2018-06-15 20:39:17
June 14 2018 22:43 GMT
#86
I can't believe no one's posted this yet. It's the Cyberpunk 2020 2nd edition guide.

https://docs.google.com/file/d/0B1JjfztBnaTHWEx3ZE1HYXZQSHM/view

If you want to gain some familiarity with the world of Cyberpunk 2077 this is your must-read. Also has plenty of humour. My favourite is pg. 231 where you read the diary of a Trauma Team doctor (the badass medics with guns) that has one hell of a day.

On June 16 2018 00:26 Plansix wrote:
The one thing I am very happy to hear about is how the game makes it clear you are the bottom of the barrel. Just some punk running deck and pulling dirt to get by. And that you are rarely in a position of power, so everyone is a threat to you. It will be a nice change from most standard RPGs where you are the dopest shit around.

I was very pleased when CDPR announced the game wouldn't center around saving the world or the city from corporations, but saving yourself. They also said Night City is populated with selfish assholes who only look out for themselves, and that's the way you have to act as well. It's the only way cyberpunk should ever be.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 15 2018 15:26 GMT
#87
The one thing I am very happy to hear about is how the game makes it clear you are the bottom of the barrel. Just some punk running deck and pulling dirt to get by. And that you are rarely in a position of power, so everyone is a threat to you. It will be a nice change from most standard RPGs where you are the dopest shit around.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
iamthedave
Profile Joined February 2011
England2814 Posts
June 16 2018 12:13 GMT
#88
On June 16 2018 00:26 Plansix wrote:
The one thing I am very happy to hear about is how the game makes it clear you are the bottom of the barrel. Just some punk running deck and pulling dirt to get by. And that you are rarely in a position of power, so everyone is a threat to you. It will be a nice change from most standard RPGs where you are the dopest shit around.


You say that but it's not that uncommon. All Elder Scrolls games starts with you more or less naked in a prison, often waiting execution.

It's how the game treats you after that matters.
I'm not bad at Starcraft; I just think winning's rude.
saocyn
Profile Joined July 2011
United States937 Posts
June 16 2018 13:40 GMT
#89
On June 16 2018 21:13 iamthedave wrote:
Show nested quote +
On June 16 2018 00:26 Plansix wrote:
The one thing I am very happy to hear about is how the game makes it clear you are the bottom of the barrel. Just some punk running deck and pulling dirt to get by. And that you are rarely in a position of power, so everyone is a threat to you. It will be a nice change from most standard RPGs where you are the dopest shit around.


You say that but it's not that uncommon. All Elder Scrolls games starts with you more or less naked in a prison, often waiting execution.

It's how the game treats you after that matters.


I agree with this...when exactly did even the rich or inherited protagonist, ever not struggle? what games did you play? LOL
far cry 3, far cry 4, FF-15, even GTA V you had a heist but then....crap hits the fans.
Manit0u
Profile Blog Joined August 2004
Poland17546 Posts
June 17 2018 18:52 GMT
#90
On June 16 2018 21:13 iamthedave wrote:
Show nested quote +
On June 16 2018 00:26 Plansix wrote:
The one thing I am very happy to hear about is how the game makes it clear you are the bottom of the barrel. Just some punk running deck and pulling dirt to get by. And that you are rarely in a position of power, so everyone is a threat to you. It will be a nice change from most standard RPGs where you are the dopest shit around.


You say that but it's not that uncommon. All Elder Scrolls games starts with you more or less naked in a prison, often waiting execution.

It's how the game treats you after that matters.


Yeah, but in ES games it's usually not long after that you learn you're the chosen one, touched by gods or some other shit and you go on to save the world or something.
Time is precious. Waste it wisely.
iamthedave
Profile Joined February 2011
England2814 Posts
June 17 2018 20:26 GMT
#91
On June 18 2018 03:52 Manit0u wrote:
Show nested quote +
On June 16 2018 21:13 iamthedave wrote:
On June 16 2018 00:26 Plansix wrote:
The one thing I am very happy to hear about is how the game makes it clear you are the bottom of the barrel. Just some punk running deck and pulling dirt to get by. And that you are rarely in a position of power, so everyone is a threat to you. It will be a nice change from most standard RPGs where you are the dopest shit around.


You say that but it's not that uncommon. All Elder Scrolls games starts with you more or less naked in a prison, often waiting execution.

It's how the game treats you after that matters.


Yeah, but in ES games it's usually not long after that you learn you're the chosen one, touched by gods or some other shit and you go on to save the world or something.


Wasn't that just in Skyrim? I seem to recall in Oblivion and earlier you were just a shlub.
I'm not bad at Starcraft; I just think winning's rude.
Simberto
Profile Blog Joined July 2010
Germany11686 Posts
June 17 2018 22:45 GMT
#92
Well, in Oblivion you were fighting demons in demonland, and preventing the apocalypse or something like that (The details are fuzzy in my mind). And in Morrowind you did some weird stuff in an ancient dwarf temple that was incredibly important, while also being master of the mages-, the warrior- and the thieves guild and leading one of the big houses.

The "small everybody gets amazingly incredibly powerful and saves the world" storyline is one of the major staples in rpgs.
Velr
Profile Blog Joined July 2008
Switzerland10825 Posts
June 17 2018 22:53 GMT
#93
In Morrowind your also some kind of chosen one.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2018-06-17 23:52:24
June 17 2018 23:49 GMT
#94
The Nerevarine, yeah. Morrowind's scenario has a lot of similarities to the Wheel of Time series (some might say a lot of high fantasy works but bleh). So very much a Chosen One kind of deal.
calh
Profile Joined March 2013
537 Posts
June 18 2018 01:02 GMT
#95
To me the main character's backstory doesn't matter a lot, but how RPGs often pair "tough choices" with harder challenges AND better reward in the end. Which kind of makes sense in the game universe, but fails completely on a meta level. As a player that's exactly what I play RPGs for, challenge and loot, which completely kills the other options. I hope Cyberpunk 2077 addresses this and make it cost you something on the meta-game level to make in-character decisions.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
June 18 2018 10:04 GMT
#96
I don't really see how an rpg would work, without some sort of overarching you are a powerful being (physically, diplomatically, influentially or otherwise) saving the world storyline. I mean, what do you expect from Cyberpunk 2077. You are gutter trash, stay that way and die a few hours later in the game as one of many anonymous deaths? Or you hit big, get a good job where you aren't in much danger, and then spend the rest of the game watching your characte raising a family getting addicted to the internet? Anyways in Morrowing no one gives a fuck that you are the chosen one till you go out and save the world, and even then it seems like some sort of scam.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
June 18 2018 10:15 GMT
#97
If you look at Shadowrun (tabletop or video games), that's basically what I expect. You're random street trash who might get pulled into some big events, but at the end you're still just a hired gun getting jerked around by the big players.

Same as games like VtMB.
Average means I'm better than half of you.
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 18 2018 13:15 GMT
#98
On June 18 2018 07:53 Velr wrote:
In Morrowind your also some kind of chosen one.


The big advantage to how Morrowind does it is that it's quite a ways into the game before you become the "chosen one" and at several points before then the NPC driving the main quest tells you to go away and train giving you potentially a lot of time in the world before you become the chosen one. Which works a lot better than it being handed to you in the first hour of Skyrim before your character even has an identity.
Logo
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 18 2018 14:29 GMT
#99
On June 18 2018 19:15 WolfintheSheep wrote:
If you look at Shadowrun (tabletop or video games), that's basically what I expect. You're random street trash who might get pulled into some big events, but at the end you're still just a hired gun getting jerked around by the big players.

Same as games like VtMB.

One of the key aspects of Cyberbpunk is how systems of class and power interact. How tech only increases the power of those with wealth and makes the daily workers disposable. And that the systems in place re-enforce that power. There is no chosen one and there is no villain to defeat. It sounds like Cyberpunk is going for that, which is good to hear.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Manit0u
Profile Blog Joined August 2004
Poland17546 Posts
June 19 2018 18:55 GMT
#100
On June 18 2018 23:29 Plansix wrote:
Show nested quote +
On June 18 2018 19:15 WolfintheSheep wrote:
If you look at Shadowrun (tabletop or video games), that's basically what I expect. You're random street trash who might get pulled into some big events, but at the end you're still just a hired gun getting jerked around by the big players.

Same as games like VtMB.

One of the key aspects of Cyberbpunk is how systems of class and power interact. How tech only increases the power of those with wealth and makes the daily workers disposable. And that the systems in place re-enforce that power. There is no chosen one and there is no villain to defeat. It sounds like Cyberpunk is going for that, which is good to hear.


I really hope they'll do a mix of Shadowrun, VtMB and Morrowind. Where you can play in a relatively open world, starting as trash and completely ignoring main plot. Just imagine creating a charismatic character, doing everything that has to be done to get their first guitar and eventually becoming a drug addicted god of rock with a bunch of groupies around.
Time is precious. Waste it wisely.
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