• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:50
CET 18:50
KST 02:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win22025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Could we add "Avoid Matchup" Feature for rankgame Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Just for future reference, …
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1413 users

Cyberpunk 2077 - Page 3

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 67 68 69 Next
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
March 22 2018 21:00 GMT
#41
Big necrobump, but I feel it's necessary given there's been some concrete info released by CDPR during a financial conference, and a likely E3 showing coming.

Couple of interesting bits from Adam Kicinski and Piotr Nielubowicz at CDPR financial conference:

character creation and lack of predefined character confirmed

multiple classes/roles confirmed

they again made it clear that CP is not going to contain any microtransactions or other stuff like that, you pay for the game once and that's it

Cyberpunk is very technologically advanced and developed in such a way to be ready to take advantage out of future hardware/generations, but regarding next gen consoles, they can only speculate, since none of them were announced yet

regarding multiplayer, Adam stated that their first priority is to deliver great single player experience with amazing narrative, but at some point they might deliver some online features. For me it sounds like multiplayer won't be part of the game at release and will be added some time after.

also he added that as opposed to The Witcher, in Cyberpunk player will be able to move in three dimensions, I'm not sure what exactly he meant by that

https://www.reddit.com/r/cyberpunkgame/comments/86ahkd/info_about_cyberpunk_from_todays_financial/



There's also some wild speculation that there is a deliberate glitch effect on the powerpoint here (check the top left side) that shows 3 Es, hinting at a showing at this year's E3.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2018-03-22 21:30:07
March 22 2018 21:27 GMT
#42
Possible reveal just before E3... Also they are working on another game entirely. Whoa.

Also worth noting this is the first time, I think, the Playstation 5 has been mentioned.

https://www.dualshockers.com/cyberpunk-2077-detils/

"Smokey, this is not 'Nam, this is bowling. There are rules."
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
June 10 2018 21:57 GMT
#43
Finally our first glimpse beyond the first teaser.



There's a message from CDPR, and if you were expecting the game any time soon, think again.

https://i.redd.it/c9st97pbv8311.png

https://www.cyberpunk.net/en/
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Grettin
Profile Joined April 2010
42381 Posts
Last Edited: 2018-06-10 22:10:00
June 10 2018 22:05 GMT
#44


Full hidden message:

[image loading]
"If I had force-fields in Brood War, I'd never lose." -Bisu
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
June 10 2018 23:18 GMT
#45
Because I'm getting a little irked at some of the dumber reactions to the trailer, I'll answer a few.

"Why is it so bright! Where's my neon lights, rainy nights, and Blade Runner aesthetic!"

Notice how it's Cyberpunk 2077, not Blade Runner 2077. Please at least bother to look up what the tabletop RPG is and how it presented itself.

"It's called Night City why is it daytime!"

Named after its creator Richard Night.

God I'm pretty sure 99% of people don't actually know what cyberpunk is, and think that the vaporwave aesthetic of Asian neon signs in the night with rain passes as the genre.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Manit0u
Profile Blog Joined August 2004
Poland17399 Posts
June 11 2018 01:41 GMT
#46
Top things that interest me right now:

1. What kind of soundtrack can we expect?

Will it be more modern and more movie-like (vide recent Deus Ex stuff) or will it be more synthwave/retrowave to pay homage to when the original RPG was created (I really wish they'd do a bit of both, maybe as a form of radio stations like in GTA).

2. Customizable clothes/cars etc.

Big part of the P&P RPG was kitting out your character with a lot of bling and extra chrome. I wish they keep this aspect. And let's be honest here, cosmetics quite often make or break the game.

3. Extent of character trait customization

I'd love something akin to Deus Ex's character progression but with more options and various routes so you could build a hacker, a stealthy guy, a soldier and use more or less augments (with more augments inevitably pushing you towards cyberpsychosis and inviting a visit from the Psycho Squad - what we've seen in the first trailer).
Time is precious. Waste it wisely.
Grettin
Profile Joined April 2010
42381 Posts
June 11 2018 13:18 GMT
#47
"If I had force-fields in Brood War, I'd never lose." -Bisu
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 11 2018 13:33 GMT
#48
On June 11 2018 08:18 PhoenixVoid wrote:
Because I'm getting a little irked at some of the dumber reactions to the trailer, I'll answer a few.

"Why is it so bright! Where's my neon lights, rainy nights, and Blade Runner aesthetic!"

Notice how it's Cyberpunk 2077, not Blade Runner 2077. Please at least bother to look up what the tabletop RPG is and how it presented itself.

"It's called Night City why is it daytime!"

Named after its creator Richard Night.

God I'm pretty sure 99% of people don't actually know what cyberpunk is, and think that the vaporwave aesthetic of Asian neon signs in the night with rain passes as the genre.

Everyone remembers the Asian neon signs, no one remembers the oil fields on fire in the background. I need to see more, but the point of cyberpunk is that is commented on the social and political injustices of the era. Blade runner is a very specific 80s vision of the future that said something about the insecurities of the era. CDPR isn’t going to just regurgitate that vision onto a disk, they are going to make a story that hopefully speaks to modern visions of a dystopian techo future.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
Last Edited: 2018-06-12 19:26:10
June 12 2018 18:31 GMT
#49
Got some details on the gameplay.

CD Projekt describes the game as a "first-person RPG."
Gameplay is in first a first-person perspective, but switched to third-person during a cutscene.
You play a character named V (as in the letter).
V can be a man or a woman.
The stats you pick it the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool.
These stats are all pulled from the original tabletop RPG.
You can drive cars in the game, and seemingly toggle between first and third person during this.
While driving in first-person, the U.I. appears diegetically on the windshield.
CD Projekt also described Cyberpunk as a "mature experience intended for mature audiences."
Like Witcher, you take missions from NPCs and have dialogue options in conversations.
It's an open world that you open up more with "street cred." For example, a specific jacket might raise it by 5%, allowing you access to new places.
Completing a quest levels up your street cred.
The UI in the demo is extremely minimal at -- just a light compass and a small quest log.
UI expands during combat -- enemies have names, health bars, and what appear to be levels.
Some enemies have question marks instead of levels, possibly meaning they're much higher level than you.
Damage numbers pop up during combat.
There's a bullet-time-like ability that allows you to slow down time.
CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large.
Obstacles have several solutions depending on your skills. For example, V got to a door, but his hacking skill was too low. However, his engineering skill was high enough, so he could open a panel and bypass the door.
There's an inspection system lets you look super close at items and learn more about lore.
You use an inhaler to heal.
Gunplay feels slower than Doom or Borderlands, but faster than Fallout 4.
CD Projekt showed off some late-game abilities, including mantis-like blade arms and wall running.
We saw a boss fight against a dude in an exoskeleton. This included sliding under cars and taking cover.


http://ca.ign.com/articles/2018/06/12/e3-2018-first-cyberpunk-2077-details-game-is-a-first-person-rpg-more

Interested to see how they'll handle a first person perspective.

https://www.twitch.tv/gamespot

CDPR are holding a discussion in 3 minutes.

Only three real classes you can focus on: Netrunner, Techie, and Solo. You can incorporate elements from other classes like Corporate, but you can't purely focus on them. Fluid class system; you aren't locked into one from the character creation screen and can specialize in other fields. Can be a hybrid of Solo and Corporate for example.

Guns and melee combat focused. Saying they learned from TW3's combat and want to translate those corrections. Power weapons (very impactful), tech (penetrative), smart (track and follow).

Voiced characters for both genders.

Areas range from wealthy sections to Pacifica where it's virtually lawless and run by gangsters. Pushing for verticality and "megabuildings" that are basically towns.

Exp from completing main missions and street cred from side quests. Street cred allows you to unlock fixers (quest givers) and vendors. I also think I heard no level scaling (thank God).
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Grettin
Profile Joined April 2010
42381 Posts
Last Edited: 2018-06-12 18:52:02
June 12 2018 18:38 GMT
#50
Am i the only one who would rather have over the shoulder/3rd person POV instead of first person?
"If I had force-fields in Brood War, I'd never lose." -Bisu
Manit0u
Profile Blog Joined August 2004
Poland17399 Posts
June 12 2018 18:59 GMT
#51
On June 13 2018 03:38 Grettin wrote:
Am i the only one who would rather have over the shoulder/3rd person POV instead of first person?


It would be best to have both (like in Morrowind).
Time is precious. Waste it wisely.
Grettin
Profile Joined April 2010
42381 Posts
June 12 2018 19:13 GMT
#52
Okay. Everything said at the Gamespot stage sounds amazing. Info above added to that.. damn i can't wait.
"If I had force-fields in Brood War, I'd never lose." -Bisu
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
Last Edited: 2018-06-12 20:35:47
June 12 2018 19:24 GMT
#53
I'm liking some things I'm hearing like no level scaling and separating main quest and side quest experience so you can't get overleveled from side quests, which was a problem in TW3. I'm a touch disappointed from being unable to be every class they had in C2020, but I also accepted the inevitability. Some classes just don't translate well to a game they are going to have combat in, like Media or Rockerboy.

On June 13 2018 05:27 Plansix wrote:
Show nested quote +
On June 13 2018 03:38 Grettin wrote:
Am i the only one who would rather have over the shoulder/3rd person POV instead of first person?

I don’t know how you have a game that has this much fashion, expressive design and then not let your players look at their character the entire game. It doesn’t make sense.


To all of you asking - you’ll have many opportunities to see your character. It’s going to be First Person RPG, not a FPS.

https://twitter.com/CyberpunkGame/status/1006625930884739072?s=09
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 12 2018 20:27 GMT
#54
On June 13 2018 03:38 Grettin wrote:
Am i the only one who would rather have over the shoulder/3rd person POV instead of first person?

I don’t know how you have a game that has this much fashion, expressive design and then not let your players look at their character the entire game. It doesn’t make sense.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Yurie
Profile Blog Joined August 2010
11915 Posts
Last Edited: 2018-06-12 20:45:30
June 12 2018 20:40 GMT
#55
On June 13 2018 05:27 Plansix wrote:
Show nested quote +
On June 13 2018 03:38 Grettin wrote:
Am i the only one who would rather have over the shoulder/3rd person POV instead of first person?

I don’t know how you have a game that has this much fashion, expressive design and then not let your players look at their character the entire game. It doesn’t make sense.


Cut scenes will be third party, so assume you see them there. Likely to be some camera mode to take screenshots and then you have mirrors and reflections in a cityscape.

Personally I like changing outfits, then I don't care which one I wear after actually picking it (the fun part). I don't mind games where you can't change look at all or even know how the main character looks like. I will always wear the equipment with best stats, which is why I guess mmos tend to do glamours or separate cosmetic slots.
Manit0u
Profile Blog Joined August 2004
Poland17399 Posts
June 12 2018 20:41 GMT
#56
On June 13 2018 05:27 Plansix wrote:
Show nested quote +
On June 13 2018 03:38 Grettin wrote:
Am i the only one who would rather have over the shoulder/3rd person POV instead of first person?

I don’t know how you have a game that has this much fashion, expressive design and then not let your players look at their character the entire game. It doesn’t make sense.


It does make sense if you take into account any deadlines they've set for themselves. If you don't have TPP all the time you don't have to worry about rendering the model all the time and don't have to do all the possible animations and stuff.

But that's only assuming that their game engine can't do it by default... (I'm grasping at straws here)
Time is precious. Waste it wisely.
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
Last Edited: 2018-06-12 21:01:26
June 12 2018 20:50 GMT
#57
http://ca.ign.com/articles/2018/06/12/e3-2018-cyberpunk-2077-doesnt-look-like-the-witcher-but-it-does-look-incredible

This preview article has a ton more info on the game's combat, RPG mechanics, writing, and environment.

On June 13 2018 05:58 iamthedave wrote:
People get lost in the word CYBER and forget the word PUNK at the end. CDPR are leaning into PUNK with this one, and I'm really glad. Honestly, a lot of cyberpunk is practically emo in how relentlessly DARK and MISERABLE things are at all times. Punk isn't any of those things. Punk is vivid and aggressive and chaotic and in your face. Punk is full of energy. So much cyberpunk presents these worn out, exhausted civilisations where everyone is falling apart and everything sucks.

To me this feels more truly cyberpunk than a ton of other attempts.

I'm glad to see a departure from dreary, polluted cyberpunk settings because people have become so creatively bankrupt and can't think beyond Blade Runner and Neuromancer. This is based off a PnP RPG that emphasized the rule of cool, style was everything, and had a soundtrack of 80s punk. Hell, they even have an explanation for why the skies are so blue; because they switched away from fossil fuels eventually.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
iamthedave
Profile Joined February 2011
England2814 Posts
June 12 2018 20:58 GMT
#58
People get lost in the word CYBER and forget the word PUNK at the end. CDPR are leaning into PUNK with this one, and I'm really glad. Honestly, a lot of cyberpunk is practically emo in how relentlessly DARK and MISERABLE things are at all times. Punk isn't any of those things. Punk is vivid and aggressive and chaotic and in your face. Punk is full of energy. So much cyberpunk presents these worn out, exhausted civilisations where everyone is falling apart and everything sucks.

To me this feels more truly cyberpunk than a ton of other attempts.
I'm not bad at Starcraft; I just think winning's rude.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2018-06-12 21:01:52
June 12 2018 21:01 GMT
#59
On June 13 2018 05:40 Yurie wrote:
Show nested quote +
On June 13 2018 05:27 Plansix wrote:
On June 13 2018 03:38 Grettin wrote:
Am i the only one who would rather have over the shoulder/3rd person POV instead of first person?

I don’t know how you have a game that has this much fashion, expressive design and then not let your players look at their character the entire game. It doesn’t make sense.


Cut scenes will be third party, so assume you see them there. Likely to be some camera mode to take screenshots and then you have mirrors and reflections in a cityscape.

Personally I like changing outfits, then I don't care which one I wear after actually picking it (the fun part). I don't mind games where you can't change look at all or even know how the main character looks like. I will always wear the equipment with best stats, which is why I guess mmos tend to do glamours or separate cosmetic slots.

People love fashion and looking at their cool characters. A lot of RPG is action figure dress up for a lot of folks. Part of the RPG is looking the part and acting the part. The Witcher did a good job of this, but it was a single main character which helped. I get the limitation and that first person RPGs don’t request the same amount of animation and environment interaction, but I would still like a 3rd person game. Its not a deal breaker, but I won’t say it isn’t a tiny bummer.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Manit0u
Profile Blog Joined August 2004
Poland17399 Posts
June 12 2018 22:54 GMT
#60
Heh, pre-order over at Amazon has its release at 2030 (a placeholder for sure, just hoping it won't turn into a reality)

https://www.amazon.co.uk/dp/B07DM6JTVZ
Time is precious. Waste it wisely.
Prev 1 2 3 4 5 67 68 69 Next
Please log in or register to reply.
Live Events Refresh
OSC
16:00
OSC Elite Rising Star #17
SteadfastSC89
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko514
ProTech100
SteadfastSC 89
Codebar 48
JuggernautJason43
MindelVK 37
StarCraft: Brood War
Hyuk 1526
Shuttle 691
Mini 190
Soulkey 117
Larva 79
Dewaltoss 65
Light 65
Rock 54
sas.Sziky 40
soO 25
[ Show more ]
scan(afreeca) 10
HiyA 6
Dota 2
Gorgc6191
qojqva3199
Dendi1031
420jenkins373
BananaSlamJamma290
Fuzer 243
Counter-Strike
ScreaM929
Other Games
FrodaN1594
fl0m1236
Beastyqt743
ceh9435
B2W.Neo239
Harstem226
Liquid`VortiX197
Hui .144
Skadoodle124
syndereN97
KnowMe96
ArmadaUGS92
Mew2King73
Trikslyr47
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• HappyZerGling 68
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• Michael_bg 5
• FirePhoenix5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1785
• WagamamaTV507
• Ler109
League of Legends
• Nemesis3221
• imaqtpie1297
• TFBlade715
Other Games
• Shiphtur190
Upcoming Events
Replay Cast
5h 10m
The PondCast
15h 10m
OSC
18h 10m
CrankTV Team League
19h 10m
Team Liquid vs Team Falcon
Replay Cast
1d 16h
WardiTV Invitational
1d 18h
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
1d 18h
CrankTV Team League
1d 19h
BASILISK vs TBD
Replay Cast
2 days
Epic.LAN
2 days
[ Show More ]
BSL Team A[vengers]
2 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
3 days
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
3 days
Cross vs Motive
Sziky vs HiyA
BSL 21
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.