• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:39
CET 11:39
KST 19:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement4BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains16Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series21
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains GSL CK - New online series BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT
Tourneys
[GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO 2026 KongFu Cup Announcement RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 517 Distant Threat The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3110 users

Pillars of Eternity (Obsidian Isometric RPG Kickstarter) -…

Forum Index > General Games
Post a Reply
Prev 1 27 28 29 30 31 69 Next
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2015-03-26 13:49:37
March 26 2015 13:49 GMT
#561
This game is really really eying me.

How does it compare to an old RPG like Fallout, BG, BG2 or more modern DA1,DA3 etc... ? IS it D&D rules ?
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 26 2015 13:58 GMT
#562
The hype is real. Reviews have started to come out and they are all between 9 and 10
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 26 2015 14:00 GMT
#563
On March 26 2015 22:47 Sbrubbles wrote:
I have a question about PoE's kickstarter (and kickstarted games in a more general sense), sorry if this is off-topic.

How much of the project's funding comes from kickstater itself? 100%, or does someone (like, for example, obsidian itself) have a financial stake in the project? In general terms does the funding include everyone's salaries or does anyone's earnings, aside from obsidian's owners (or whoever else has actual equity in the project), depend on non-kickstarter game sales?

The idea is that KS money fully funds the game but multiple developers failed to do that (including Obsidian) so they needed to put more of their own money or find other ways to get more (Steam Early Access, additional investors and so on).

So those games that had to invest additional money of course need sales to cover that.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 26 2015 14:01 GMT
#564
On March 26 2015 22:49 FFW_Rude wrote:
This game is really really eying me.

How does it compare to an old RPG like Fallout, BG, BG2 or more modern DA1,DA3 etc... ? IS it D&D rules ?

It is basically BG3 we never got but using a ruleset similar to D&D but not D&D.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
March 26 2015 14:03 GMT
#565
On March 26 2015 23:01 -Archangel- wrote:
Show nested quote +
On March 26 2015 22:49 FFW_Rude wrote:
This game is really really eying me.

How does it compare to an old RPG like Fallout, BG, BG2 or more modern DA1,DA3 etc... ? IS it D&D rules ?

It is basically BG3 we never got but using a ruleset similar to D&D but not D&D.


So it's playing more BG than DA or NWN ? choose your words carefully. My credit card is listening.

How many playtime do you have right now ? (to see how much time you needed to say it's BG3).
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
March 26 2015 14:05 GMT
#566
oh god it seems like they really managed to deliver... why am i so busyyyy....

life of lively to live to life of full life thx to shield battery
fixed_point
Profile Joined June 2011
Germany4891 Posts
March 26 2015 14:06 GMT
#567
On March 26 2015 22:42 KillerSOS wrote:
wait how do we get our steam key if we are a KS backer? I can't figure it out

Should be under the "products" once you've signed in on their website.
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
March 26 2015 14:11 GMT
#568
On March 26 2015 23:03 FFW_Rude wrote:
Show nested quote +
On March 26 2015 23:01 -Archangel- wrote:
On March 26 2015 22:49 FFW_Rude wrote:
This game is really really eying me.

How does it compare to an old RPG like Fallout, BG, BG2 or more modern DA1,DA3 etc... ? IS it D&D rules ?

It is basically BG3 we never got but using a ruleset similar to D&D but not D&D.


So it's playing more BG than DA or NWN ? choose your words carefully. My credit card is listening.

How many playtime do you have right now ? (to see how much time you needed to say it's BG3).

The game's releasing in like 2 hours, nobody's played it aside from the press. There's reviews out but there's story spoilers so I haven't read any, most of them are between 9-10 though. But take that for what you will, today's reviewers suck.

You should check some gameplay videos, perhaps the one from PAX that one doesn't spoil anything significant. Or just wait before the game comes out.

Myself I'm too hyped, just the character creation looks great. It seems race/background/culture all have some significance in dialogue. I always liked games where minor things influenced conversations. Like fallout's low int playthroughs or playing a malkavian in bloodlines(though that was a major change in dialogue).
You must gather your party before venturing forth.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
March 26 2015 14:29 GMT
#569
On March 26 2015 23:11 Andre wrote:
Show nested quote +
On March 26 2015 23:03 FFW_Rude wrote:
On March 26 2015 23:01 -Archangel- wrote:
On March 26 2015 22:49 FFW_Rude wrote:
This game is really really eying me.

How does it compare to an old RPG like Fallout, BG, BG2 or more modern DA1,DA3 etc... ? IS it D&D rules ?

It is basically BG3 we never got but using a ruleset similar to D&D but not D&D.


So it's playing more BG than DA or NWN ? choose your words carefully. My credit card is listening.

How many playtime do you have right now ? (to see how much time you needed to say it's BG3).

The game's releasing in like 2 hours, nobody's played it aside from the press. There's reviews out but there's story spoilers so I haven't read any, most of them are between 9-10 though. But take that for what you will, today's reviewers suck.

You should check some gameplay videos, perhaps the one from PAX that one doesn't spoil anything significant. Or just wait before the game comes out.

Myself I'm too hyped, just the character creation looks great. It seems race/background/culture all have some significance in dialogue. I always liked games where minor things influenced conversations. Like fallout's low int playthroughs or playing a malkavian in bloodlines(though that was a major change in dialogue).


OH ok i thought it was realeased today only for my country and that people in USA had it last week or something. I don't like press reviews. Most of them didn't finish half the game (for RPG) before realeasing a critic. AS you said. Reviews today SUCKS (you forgot the capital).

I'll wait a little, just to see how bugged it is. (no way i pay full price is the game is as bugged as EM5) :p.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2015-03-26 14:39:29
March 26 2015 14:32 GMT
#570
Rock, Paper, Shotgun has a practically spoiler free review. Nothing about the plot, only "spoilers" is talk about the features of the game really. Their completely spoiler free summary though:

It’s a triumph. A wonderful, enormous and spellbinding RPG, gloriously created in the image of BioWare’s Infinity classics, but distinctly its own. A classic in every sense.


They said it took them roughly 60 hours for their play thru and the difficulty was much harder than they expected relative to how watered down in difficulty most modern RPG's are.
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
March 26 2015 14:44 GMT
#571
That's great to hear, and the reviewer was playing a mix of easy/normal. I assume it's easily 80hours+ if you play on higher difficulties and do everything. Around the same amount of hours it takes for a complete BG2 playthrough not including ToB.
You must gather your party before venturing forth.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 26 2015 15:31 GMT
#572
On March 26 2015 23:03 FFW_Rude wrote:
Show nested quote +
On March 26 2015 23:01 -Archangel- wrote:
On March 26 2015 22:49 FFW_Rude wrote:
This game is really really eying me.

How does it compare to an old RPG like Fallout, BG, BG2 or more modern DA1,DA3 etc... ? IS it D&D rules ?

It is basically BG3 we never got but using a ruleset similar to D&D but not D&D.


So it's playing more BG than DA or NWN ? choose your words carefully. My credit card is listening.

How many playtime do you have right now ? (to see how much time you needed to say it's BG3).

Well I been following the beta from the start (so for 6 months) and I have been watching people Stream the press version since Monday so I can assure you it is BG3.

I am too hyped to care about spoilers so by watching the streams which contain about 30h of content (streamers were only allowed to show until start of Act 2), the game is as good as the reviews are saying.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-03-26 15:34:13
March 26 2015 15:33 GMT
#573
It's an Obsidian game written by Avellone and McComb. Unless they really drop the ball, it should be everything I expect it to be.

The only question is how buggy the game is at release, because that's the only real consistent blot on Obsidian's track record (and if there were major game-breaking bugs still in the game, we'd probably already know about them from streams).
Moderator
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
Last Edited: 2015-03-26 15:36:23
March 26 2015 15:35 GMT
#574
I'm stuck at work another 4 hours so I'm consuming all the reviews and wiki entries and what I can find.

Reviews have been saying it's pretty much bug free, at least compared to their previous games.

"Or the surprising lack of bugs, which is something I never thought I’d say about an Obsidian game."
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2015-03-26 15:47:12
March 26 2015 15:42 GMT
#575
Some more plot spoiler free notes about the game system itself from The Escapist review:
Difficulty:
+ Show Spoiler +
Also, can I just take a moment to express my affection for how Pillars of Eternity handles difficulty. Only on the very highest difficulty setting are the actual stats adjusted. Changing the difficulty otherwise only affects the type and number of opponents present at the location, rather than just turning everything into a bucket of hit points and making those all hit like trucks. There's also a plethora of options in order to customize the experience further. Elite Mode removed many of the helpful UI elements, like AOE indicators, and Trial of Iron is an ironman mode that limits you to one save and deletes it if you die.


Stats:

+ Show Spoiler +
Where things start to get interesting is when you're asked to assign stats. Might, Constitution, Intellect, Dexterity, Perception, and Resolve are certainly similar to the tried and true D&D stats, but there are some key differences. The major overhaul is an attempt to make every stat matter. No more dump stats or idiot savants. Might, for instance, is not simply physical prowess. It affects damage across the board, and healing as well. Other stats are similarly useful for all character types. Dexterity increases action speed and Intellect makes all your areas of effect larger.


non-combat encounter options:

+ Show Spoiler +
During these decisions, Pillars of Eternity gives you a ton of options, but many of the more favorable interactions are locked behind skill checks. This ties back into it being worthwhile to have a diverse array of solid stats. Do you have enough Might to intimidate a drunken mob? Is your Intellect high enough to deduce what's really going on? This leads to a great connection with your characters as they are more likely to solve problems in line with how you'd expect them to. Your Barbarian isn't going to diplomatically talk the situation out; you're probably just going to punch someone really hard.

It's worth noting that there is no character experience gain for getting into every single fight. You're rewarded for exploring and engaging with the world and quests, not simply grinding monsters. There is still loot to be had, though. This harkens back to some of the original Dungeons and Dragons rulesets where you got very little experience for monsters. Sneaking past a nasty encounter and stealing all their treasure - along with the quest items - is just as valuable to advancing your character, once again reinforcing your player agency to tackle challenges in a variety of ways.


Combat:

+ Show Spoiler +
The combat is all built upon the notion of action speed and recovery. For instance, there isn't any arbitrary reason that any class can't wear certain armor. Heavier armor just means you're slower to make your next action. Maybe it's worth it for you for your wizard to be a little slower on subsequent fireball in order to survive melee combat. The combat is tactically fun, and you're rewarded for figuring out weaknesses and crafting an ideal party with a game plan. There are a number of characters to recruit in the world, but you're also free to hire, and custom character create, adventurers - akin to Icewind Dale, making it even easier to fill in the gaps of your perfect group.

The only time the combat really runs into problems are when occasionally a fight drags on to a stalemate. Usually what happens is all your other characters except your heavily armored fighter are unconscious and you've used up all the available skills. So you end up playing random number generator with an enemy or two into tedium. My only other gripe is that at times a big cluster of characters can get a little too busy, and it will be hard to make out who is attacking who and which characters are currently engaged. Though is a problem more inherent than Pillars of Eternity specifically. Engagement is important to have a handle on because it replicates the attack of opportunity of other tabletop games, so archers and magic-users can't just keep running away nor can melee rush past your defenders


healing and death:

+ Show Spoiler +
Once you've taken damage you'll start to get used to Pillars of Eternity health, and death, mechanics which is initially a little jarring and takes getting used to. Rather than just a health bar, characters have health and endurance. Endurance is a smaller pool of hit points that refills quickly out of combat, but if you're reduced to zero endurance you're knocked out. Most of the game's healing spells and potions refill endurance. Whenever you take endurance damage, however, you also take some health damage. Health represents a more permanent injury, and can only be recovered by resting or a few limited abilities. Depending on the difficulty and options, being reduced to zero health either kills or maims the character. A maimed character can still get up after the fight, but has severe penalties, and will die if damaged again. There is no raise dead, though - or at least that I've found - once a character is dead, they are gone.

This still means you need to make good choices in combat and not get in over your head when you're weak, but it avoids some of the awkward item juggling of older games when a characters goes down in a fight and you need to pick up all their crap, and then backtrack to town to revive them.


Other game play tweaks and technical issues:
+ Show Spoiler +

There are even further additional tweaks to specific gameplay elements, including what's likely to be the most contentious - the Stash. The Stash is a shared inventory space that depending on your options will even be available in the field. It's where your quest items and crafting materials will get dropped, but if you play with the Stash enabled you can put items in from the field. It basically unbalances a lot of the experience. There's already been some hand waving of merchant's available coinage to buy items and items only being slot based instead of having a weight, it's much too easy to make tons of money by simply vacuuming up every rusted sword with the Stash. Granted, Pillars of Eternity does counteract this a bit by having many of the items drops, like monster bits and gems, be necessary for crafting.

Finally, on the technical side, I've run into almost no problems. I've hit one minor gameplay issue where a party member with an ability to second chance being knocked out will awkwardly stand up, and you'll still get the game over screen if he was the last one to go down, but otherwise everything has been smooth or they were something Obsidian is already aware of. The game runs well even with lots of spell effects occurring at once. Which you'll start to see gobs of them when they are multiple casters on both your team and the enemy and it's quite visually impressive. Graphically the character models are a nice improvement over traditional isometric RPGs, though the backgrounds don't quite stand up to some of the more picturesque older titles.



Also here are some in depth video guides on the game mechanics:



Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
March 26 2015 15:45 GMT
#576
On March 27 2015 00:33 TheYango wrote:
It's an Obsidian game written by Avellone and McComb. Unless they really drop the ball, it should be everything I expect it to be.

The only question is how buggy the game is at release, because that's the only real consistent blot on Obsidian's track record (and if there were major game-breaking bugs still in the game, we'd probably already know about them from streams).

I don't think McComb worked on Pillars, but there's Avellone of course, Sawyer, and George Ziets who worked on Mask of the Betrayer as the lead writer.

I'm sure the story's going to be top notch, I hope gameplay holds up to. As for the bugs, I think Obsidian's recent games are pretty good. DS3 wasn't buggy at all(but i think another team worked on that project most of the time), Stick of Truth didn't have many bugs. But then again POE's a different kind of game. Probably too big for it to be completely bug free.
You must gather your party before venturing forth.
TheYango
Profile Joined September 2008
United States47024 Posts
March 26 2015 15:47 GMT
#577
Amusingly if the reviews keep up as they have, this will be both the first Paradox-published title AND the first Obsidian-developed title to run above a 90 on Metacritic, IIRC.
Moderator
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 26 2015 15:53 GMT
#578
It seems this game will make TW3 work extra hard to get many GotY 2015 awards
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
March 26 2015 16:00 GMT
#579
It's happening G_G.

Cya in a week guys.
You must gather your party before venturing forth.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
March 26 2015 17:03 GMT
#580
Has the day 1 patch been applied on steam does anyone know? Any patch notes?
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
Prev 1 27 28 29 30 31 69 Next
Please log in or register to reply.
Live Events Refresh
GSL
08:00
GSL CK #2: Team Classic vs Team Solar
herO (Afreeca)210
CranKy Ducklings SOOP60
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
herO (Afreeca) 210
Rex 35
StarCraft: Brood War
Horang2 5122
Sea 3085
GuemChi 1034
Hm[arnc] 458
Killer 447
Larva 411
BeSt 313
Pusan 206
Soma 203
Mini 193
[ Show more ]
Stork 183
Light 178
EffOrt 102
hero 98
ZerO 90
PianO 69
sorry 66
Rush 66
NotJumperer 58
Snow 57
Aegong 49
sSak 39
Mind 30
IntoTheRainbow 25
ggaemo 17
soO 15
Barracks 15
Noble 15
Purpose 11
scan(afreeca) 10
GoRush 10
SilentControl 8
Bale 8
Shinee 7
Terrorterran 6
Britney 1
Dota 2
XaKoH 543
XcaliburYe163
NeuroSwarm118
Counter-Strike
shoxiejesuss844
zeus606
allub161
edward79
Super Smash Bros
Mew2King133
Other Games
singsing1534
ceh9653
Pyrionflax194
Fuzer 151
crisheroes106
ZerO(Twitch)12
Organizations
Dota 2
PGL Dota 2 - Main Stream580
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 70
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt457
• HappyZerGling153
Upcoming Events
Wardi Open
1h 21m
Monday Night Weeklies
6h 21m
WardiTV Team League
1d 1h
PiGosaur Cup
1d 13h
Kung Fu Cup
2 days
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
3 days
Replay Cast
3 days
[ Show More ]
KCM Race Survival
3 days
WardiTV Team League
4 days
Korean StarCraft League
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
BSL
6 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.