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RIP Chi Focus, it got bumped to 5 Qi Casting from 3
Just finished the first 5 mins (the docks thing) -- first thing I noticed is that the sound effects seem to have been toned down? I remember the guns sounding way louder and rawer in the first two.
Looks like they've put a ton of work into adding stuff to the engine. I'm stoked to see where this goes.
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I played for 1.5h yesterday. First impression are good. I spent most time slowly reading all dialogue so I didn't get far (going to talk to Chang now).
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Matrix changed alot. I like it. Might get boring in the long run though. Can't wait to play more. And tell a friend that she got implemented into a game.
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how is the tactical gameplay?
i liked the first two games a lot but while story and atmosphere of the games were great, i thought that the combat was way to basic and left a lot to be desired, not to mention that the difficulty of the first game was non existent.
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On August 21 2015 23:33 hfglgg wrote: how is the tactical gameplay?
i liked the first two games a lot but while story and atmosphere of the games were great, i thought that the combat was way to basic and left a lot to be desired, not to mention that the difficulty of the first game was non existent. Well combat is similar to Dragonfall but enemies seem to better use their AP on Hard.
Also you can now go into turn based yourself instead of waiting for enemy to do so and you can manage inventory of everyone in your party during the game (means freely switch items from one person to another).
There are new things to level up your people in and lots new spells and weapons and cyber. Also there is a bleeding effect now and grenade launchers.
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Hm thats a problem many games have with the difficulty. As they make it so that its doable with a non combat main character, that still goes in gun blazing and ignores all the sidequest. Atleast thats how every game feels to me lately. I wonder what they think is the purpose of easy mode. But again you can help yourself. By not going for battle talents to ramp up the difficulty.
Started the game on Normal as I do with all and didn't do alot of combat, so can't say much about it. But don't expect it to be different from the first games, just improved. As long as Grenades aren't thrown over a house bumping on the ground and through a window with 100% precision I am happy with it. I so wish they make an option in X-Com 2 for grenades to behave differently.
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I'm not sure we really want the AI to be much stronger. The cover mechanics heavily promote turtling, fights would get super boring if bad guys didn't YOLO run out of cover once in a while.
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The main thing that annoyed me about the previous games is that it feels like I'm gimping myself if I don't roll a gunner, because none of the npc chars can reliably hit anything. So far hong kong feels the same way. Foster bro is supposed to be a rifle specialist and Eiger a special forces veteran, but Esports still ends up doing 90% of the party's damage. Hell, they made elf gunner even better because you can take cobra totem.
edit: new matrix is cool
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On August 22 2015 07:57 renlynn wrote: The main thing that annoyed me about the previous games is that it feels like I'm gimping myself if I don't roll a gunner, because none of the npc chars can reliably hit anything. So far hong kong feels the same way. Foster bro is supposed to be a rifle specialist and Eiger a special forces veteran, but Esports still ends up doing 90% of the party's damage. Hell, they made elf gunner even better because you can take cobra totem.
edit: new matrix is cool
Man, Eiger always wrecks shit for me in Dragonfall, lol.
Finally got to play Hong Kong for a substantial amount of time today, and while I really like it, I'd put it just a hair below Dragonfall--which makes sense because DF is like top 3 all time for me. That being said, I do remember feeling some hesitance when I first started playing Dragonfall, so I think it's the same situation. I'll probably end up loving Hong Kong just as much when I get further into it. I will say that I prefer Paul Amsel to "Auntie."
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the quality of writing was a pleasant surprise, if you're into that. I've only played the first game other than the Hong Kong standalone
if you typically mash through dialogue for gameplay and brute forcing with combat, I'd say don't bother, it'll seem boring to you on the surface.
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Auntie is the best and will kill you for saying otherwise
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So excited... for this game to be -75% on steam winter sale 2017
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isobel's mission is some funny shit. love this series.
+ Show Spoiler +multiple choice conversations have been done to death in gaming, but having to pick the right answer for two at the same time is genius
hong kong feels way less combat heavy than dragonfall. so far I've done 4 missions. 2 of them had no fighting at all, third only had one fight at the end. fourth had 3 fairly small pulls, which is still far better than the agony of the dragonfall corporate runs. Which could be good, because I'll be able to replay as a non min-maxed character without getting angry at Eiger's miss chance. Could also get boring tho.
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Are you all talking about shadowrun hong kong?
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i really loved Dragonfall and I'm enjoying Hong Kong so far. I've heard mixed stuff about Returns but I'm thinking about playing it after I'm through this one. Is it worth it?
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Oh shit, I have to go play this!
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Apparently if you stash an item that's needed for a mission, you game over.
Well, that's one way to do it ....
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Encountered a few bugs as well, but no surprise there. And not only Eiger was crazy strong in Dragonfall, Glory was cool too. Which is why I decided to go Glory like this time around and I really hope I didn't put myself into trouble seeing how the story progresses so far.
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Has anyone tried Dragonfall on android (i'm using an xperia Z2 so, although it's a big screen for a phone, it might still be awkward)? I'm torn between picking up that to play now, or Hong Kong, which I wont be able to play for a bit.
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finished first playthrough. Very, very similar to dragonfall. I'd rate dragonfall's missions and story slightly higher, but hong kong had slightly better characters.
+ Show Spoiler +dragons and crazy AIs are more interesting than feng shui and evil tooth fairies
good games. I'll probably start a replay at some point. ~25 hours, did all the missions and side quests that I could find.
+ Show Spoiler +though it looks like there's an option to talk the tooth fairy into leaving willingly? so I must have missed something.
I also went the whole game without figuring out how the hacking minigame works so I should prolly look that up.
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