On January 28 2015 01:45 deth2munkies wrote: I backed Shadowrun Returns and enjoyed both it and Dragonfall (I tried playing Director's Cut recently since I beat Dragonfall before and I just remembered HATE HATE HATE how Line of Sight works in this game). I still won't be backing Hong Kong due to the fact I cannot understand how a company with 2 very successful games (SRR and Dragonfall) can possibly have money troubles making a sequel using the same engine and likely a lot of the same assets.
Their counter is that they can "make a base game but want to make it better" which makes even less sense and brings up nasty memories of Double Fine and feature creep.
It depends on how you define "success."
Were the Kickstarters successful? Undoubtedly. But are the games bestsellers post-Kickstarter? No. Critically acclaimed, sure, but not bestsellers. Have you ever checked their forums? It's basically a ghost town. Anyone who wants these games are kickstarting them, not buying them outright (unless you're me and forgot about them).
Edit: Finally playing through the Director's Cut, and the new music is awesome. Blitz's theme in particular is fantastic (and his side mission actually elicited an emotional reaction from me, namely rage, because he's incompetent and I hate him), and the battle theme that plays during "Trial Run" is great too.
Edit #2: Found it:
Really set the mood for a run gone horribly wrong and the subsequent scramble to complete it. These new missions are fantastic.
Edit #3: Haters gonna hate. I've beaten DMS twice and this is my second time through Dragonfall, and they're my favorite CRPGs ever made. And this is without knowing / caring about Shadowrun prior to their release. Something about them just sucks me right in; it's like I'm playing through a William Gibson novel, it's perfect.
Edit: Also, talking to Lucky Strike reveals that she runs with Racter (a new character from Hong Kong) and has a pretty extensive history with Hong Kong and the Yakuza. I don't think this was here before, because from what I've read on forums re: Lucky Strike is that she has one conversation with you then stops talking. Maybe they included it with the last patch.
I guess you have more interest for the game than most other people on this forum. I personally havn't started any threads about several games I like because they would be an OP only thread.
As for the new game. I'll wait and see. If it is good enough I'll pick it up a year or so after release. I like the game but can wait for the patches to polish it up before playing. Very few games now a days that I get at release, they always get better and cheaper as time passes.
yeah lucky strike didn't talk to me all that much when i played through dragonfall first time, i mean, she mentioned the yakuza and i talked a bit more about it with her, but anytime i would try to talk with her again later she just wanted to drink and smoke, mb i'm not that interesting :D
there've been two patches now, mb i should play through it again.
btw i found the berlin a really fitting place for the story, the bear with the ak47 flag is awesome :D
I pledged 35 bucks (can't beat a game, a novel, and the pen and paper beginner's box), but would have pledged 55 if the sourcebooks had been a little more enticing. Most of them can be found on Amazon for like 9 dollars used.
Also, at the end of Dragonfall: Director's Cut, you can choose to side with the villain. That's pretty badass.
Newest Kickstarter update sheds some light on Hong Kong's soundtrack. The composer has done some fantastic work on the first two campaigns (really kicked it up a notch in the Director's Cut, which is where those two tracks came from), so I'm really excited to hear new musicks.
Final weekend is here! If you guys haven't checked out the sweet new updates, I suggest you take a look! The latest one shares some concept art of the revamped / sculpted matrix sections.
Well, after seeming impossible to achieve, the 1 million dollar mark is fast approaching, and with it the promised mini-campaign that takes place post-Hong Kong.
Mini-campaign is funded, and the kickstarter has now reached 1.1 million and some change. Where you at HATERZ.
Edit: Still 15 hours left to get on board. For 15 bucks you'll get what I anticipate to become one of (if not the) best tactical RPGs of all time. If you're into those types of games, it's really a no-brainer. I know some people have a problem with HBS using Kickstarter to "co-fund" their newest game, but because of crowd funding they're realizing Hong Kong's full potential (and feeding themselves to boot).
For instance, take the matrix revamp:
Instead of Dragonfalls relatively bland matrix set, HBS is creating set pieces specific to Hong Kong's corporations, called "sculpted matrix space." In addition, they're adding new mechanics to the matrix to make it more varied than combat, combat, combat (a prototype could be Blitz's bonus mission in the director's cut, where conversations take place in the matrix).
Without kickstarter, that would not have happened. We also get new characters, new magics, etc.
Kickstarter is now finished, but those who missed out can become a second-chance backer on the website (they've already collected about 1,000 bucks from second-chance backers). All told, they broke the 1.2 million mark.
I can't wait to get my pen-and-paper beginner's box ^.^
Wonder if anyone on TL would like an online Shadowrun campaign?
Hong Kong's steam page has been created, and the game itself is slated for a late July / early August release. They're hitting feature complete at the end of May (if they already haven't, then in the next few days), and have their first trailer--which doesn't show much, unfortunately.