
Path of Exile - Page 1487
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Velr
Switzerland10606 Posts
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Miragee
8432 Posts
On December 11 2018 18:31 -Archangel- wrote: Although adding multiple totems support to 4 base totems makes damage about equal, for mapping 2 totems you summon are now weaker and vs bosses you need to have all 6 alive and shooting at same target to cover for lost damage. It is not worth it. Only real advantage would be 2% more life regen and 1% more mana regen you get from extra two totems. Yeah, that sounds reasonable. I think it's more of a build choice, which is good. It enables non Hierophant Quad-Totembuilds. You can also play Hierophant and play 5 Totems if you are on a budget. | ||
PoulsenB
Poland7710 Posts
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Duvon
Sweden2360 Posts
I think one of the cool/good things about the brands are their lack of item dependency (of known items anyway). So +gem level staffs or body armour. | ||
NarutO
Germany18839 Posts
On December 11 2018 18:56 HolydaKing wrote: Works very well with Wither. And yes, it's super good here. I don't see why the other ones wouldn't work. Maybe Decoy doesn't cause of the cooldown, I haven't tried that one yet. Detonate mines totem is detonating fast enough anyway. Decoy will only summon 1 totem, after cooldown you can summon another one etc. | ||
Deleted User 3420
24492 Posts
my idea is basically to stack flat damage sources and attack speed. more and more attack speed. what are the good options? back in the day it was reave or cyclone... and then sunder... or frost blades? what about double strike, does it have enough AOE? thanks in advance! edit: guess i have 2nd question. are there other reliable sources of impale? dread banner? anything else? edit2: final question. is it better to go for fortitude, or first to strike / last to fall ? | ||
Duka08
3391 Posts
Fortitude vs FtS,LtF sounds like totally personal preference right now, defense vs offense. Edit: oops by fortitude I meant Unstoppable Hero. Mixed the two up. I wouldn't go all the way to Fortitude. The 4 ASoo listed below seems best, and sacrificing Unstoppable Hero for First to Strike if you want to try/risk it | ||
ASoo
2862 Posts
The impale chance from Dread Banner can be scaled with aura effect. Don't know of any other sources, but maybe there's a veiled mod I haven't seen yet? Not sure how you're planning on getting Fortitude (you don't have enough points, do you?). I'd probably go Master of Metal, Conqueror, Worthy Foe, Unstoppable Hero. Can't be stunned is good. | ||
Duvon
Sweden2360 Posts
Range has a lot more options; the new steel skills, Barrage, Rain of Arrows, Spectral Throw, Tornado Shot, Kinetic Blast. Impale bonus damage triggers on each Hit. That means you could use spells with it right? ->Big slow weapon with Lancing steel to always have Impale for certain, BV to trigger the +damage. | ||
ASoo
2862 Posts
On December 12 2018 05:41 Duvon wrote: Impale bonus damage triggers on each Hit. That means you could use spells with it right? ->Big slow weapon with Lancing steel to always have Impale for certain, BV to trigger the +damage. As far as I know every source of chance to impale specifies attacks (Champion and Dread Banner do), so no luck on BV unless I've missed something. *edit* Oh I see what you're saying, not impaling with BV but triggering the subsequent hits with it. Could be good. | ||
Duka08
3391 Posts
My buddies and I are trying to play guild-found this league and avoid trading if at all possible, and one of them dropped a Shavs so that's partially contributing. Armageddon Brand Trickster has come up in a few places as well, not specifically as an ES thing but Trickster seems like one of the few good ascendancies for ES anyway so two birds one stone idk. Just getting the usual character A.D.D already, mostly because some of the brand new stuff looks so cool and interesting, rather than being unhappy with what I'm currently playing. | ||
Ryndika
1489 Posts
hit me up Feast_Was_Fake bhc e: also anyone know where to find supports if there is place? 820 is ded | ||
ASoo
2862 Posts
On December 13 2018 03:04 Duka08 wrote: As someone that's literally never played an ES based build (LL or CI), how are they these days? I got into the game seriously in 3.0 after they were apparently nerfed quite heavily and just never bothered, but it's something that's been on my mind just for fresh ideas. Is it mostly personal preference? Advantages with enough investment? I've never fully understood, other than that people like to say they're "expensive" rather than "better". My buddies and I are trying to play guild-found this league and avoid trading if at all possible, and one of them dropped a Shavs so that's partially contributing. Armageddon Brand Trickster has come up in a few places as well, not specifically as an ES thing but Trickster seems like one of the few good ascendancies for ES anyway so two birds one stone idk. Just getting the usual character A.D.D already, mostly because some of the brand new stuff looks so cool and interesting, rather than being unhappy with what I'm currently playing. ES builds are situationally very strong, but they have sustain issues that you have to solve before they feel good. When you're life-based, you have a lot of sustain options that don't require a ton of investment:
ES, on the other hand, relies heavily on its recharge mechanic by default, and the recharge mechanic is bad - most builds take damage way too often to rely on it as their sole source of sustain. So if you want to play ES, you have to have a plan for sustain:
If you're playing a build that can work one of these options in, ES is great - CI is amazing with all the chaos damage this league, low-life gives you 2 free auras and 30% more spell damage, and it's generally easier to get huge ES numbers than huge life numbers (CI builds can pretty cheaply get 9-10k ES). But not every build can fit one of these sustain strategies in, and if you can't, your build will feel awful. Also, re: "expensive," LL is still expensive because you have to buy and link a Shav's, but CI is pretty cheap these days, probably no more than life-based gear. | ||
Ryndika
1489 Posts
On December 13 2018 03:04 Duka08 wrote: As someone that's literally never played an ES based build (LL or CI), how are they these days? I got into the game seriously in 3.0 after they were apparently nerfed quite heavily and just never bothered, but it's something that's been on my mind just for fresh ideas. Is it mostly personal preference? Advantages with enough investment? I've never fully understood, other than that people like to say they're "expensive" rather than "better". My buddies and I are trying to play guild-found this league and avoid trading if at all possible, and one of them dropped a Shavs so that's partially contributing. Armageddon Brand Trickster has come up in a few places as well, not specifically as an ES thing but Trickster seems like one of the few good ascendancies for ES anyway so two birds one stone idk. Just getting the usual character A.D.D already, mostly because some of the brand new stuff looks so cool and interesting, rather than being unhappy with what I'm currently playing. You could have someone go support. It's still strong. Also if you play sc, you can afford to take the rare odd rip due to not being able to tank hard/impossible to avoid dmg. ES used to be easy to spec into but now it's that big investment thing. - Anyone know best and nonrippy way to farm elreon rings? I don't even really know where to get those. | ||
ASoo
2862 Posts
On December 13 2018 04:35 Ryndika wrote: Anyone know best and nonrippy way to farm elreon rings? I don't even really know where to get those. How do you even get Elreon rings now? Is it a veiled mod? Does Elreon drop them from some position in the Syndicate? There's always Praxis... | ||
Jealous
10099 Posts
When you raid a warehouse, the item that drops has the mods that are listed on their card, right? And the unique item is the one they are holding when they fight you? | ||
ASoo
2862 Posts
On December 13 2018 05:43 Jealous wrote: Can someone explain to me how the whole Betrayal loot system works? When you raid a warehouse, the item that drops has the mods that are listed on their card, right? And the unique item is the one they are holding when they fight you? Do you mean the items that the enemies drop directly when you kill them, or the rewards in the treasure rooms behind them? *edit* The drops from the enemies themselves are random. There are certain veiled mods that can only be rolled on items dropped by specific Syndicate members, but I can't find a good list of these right now. The "items" that the Syndicate members have on the chart that give them special abilities aren't actual, usable items, and as far as I can tell have no effect on their drops. The rewards you get from the rooms are based on which branch you're doing (intervention vs. fortification, etc.), which Syndicate members are there, and what rank each one is. You can see the full chart of what reward you get from each combination here. | ||
Jealous
10099 Posts
On December 13 2018 06:03 ASoo wrote: Do you mean the items that the enemies drop directly when you kill them, or the rewards in the treasure rooms behind them? *edit* The drops from the enemies themselves are random. There are certain veiled mods that can only be rolled on items dropped by specific Syndicate members, but I can't find a good list of these right now. The "items" that the Syndicate members have on the chart that give them special abilities aren't actual, usable items, and as far as I can tell have no effect on their drops. The rewards you get from the rooms are based on which branch you're doing (intervention vs. fortification, etc.), which Syndicate members are there, and what rank each one is. You can see the full chart of what reward you get from each combination here. Thanks! When I first read about this league, I was concerned that it would be too complicated for me, and I am still somewhat standing by that. I don't want to think that hard. I just wanna kill stuff. I respect what GGG did, though. Still prefer Delve TT__TT | ||
ASoo
2862 Posts
On December 13 2018 06:34 Jealous wrote: Thanks! When I first read about this league, I was concerned that it would be too complicated for me, and I am still somewhat standing by that. I don't want to think that hard. I just wanna kill stuff. I respect what GGG did, though. Still prefer Delve TT__TT I'm also a little overwhelmed by all the choices in Betrayal. Here's what I've been doing in terms of handling the league content:
I'm sure this isn't 100% optimal, but it seems to be doing a pretty good job of making sure that when I run safehouses, I get a bunch of juicy reward rooms instead of only 1 or 2. | ||
Duka08
3391 Posts
On December 13 2018 05:43 Jealous wrote: Can someone explain to me how the whole Betrayal loot system works? When you raid a warehouse, the item that drops has the mods that are listed on their card, right? And the unique item is the one they are holding when they fight you? Here's the shitty flowchart a friend and I used earlier on to get a better hang of it. The info might not be perfect but it's a start. There's a lot going on but I've stopped worrying TOO much about getting the absolute perfect outcomes and massive safehouses, just treating them like a bonus and enjoying it. Thanks ASoo for the massive ES post. Basically the perfect perspective I was looking for, and knowing what mindset/items I need before diving in. | ||
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