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Elder Scrolls V - Skyrim - Page 292

Forum Index > General Games
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synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2011-11-16 05:04:23
November 16 2011 05:04 GMT
#5821
On November 16 2011 11:42 Shivaz wrote:
is it just me or are the shadows in this game just bad. this is on high settings (i am running 8xAA, 8xAF, high everything with object distance detail on ultra) , i tried ultra shadows no noticeable difference.
+ Show Spoiler +

[image loading]


and as the lighting source moves the shadows moves with it but its blocky kinda annoying.

the shadows are known to be bad, but IIRC there's a few preferences.ini fixes that can make it look much better (look around on skyrimnexus).
:)
DystopiaX
Profile Joined October 2010
United States16236 Posts
November 16 2011 05:05 GMT
#5822
On November 16 2011 14:03 Blixy213 wrote:
Show nested quote +
On November 16 2011 13:59 DystopiaX wrote:
On November 16 2011 13:58 FreezingAssassin wrote:
Wow, i thought you guys were just exaggerating a bit when you said smithing iron daggers is quick way to level but Holy Shit. Its not just quick, its extremely incredibly fast its retarded! I went like 30 levels in like 20 minutes... haha I love it! Glass soon, then dragon armor

Where does one find unlimited amounts of iron ingots to do such a thing? At rare armors now by making dwarf metal ingots or w.e

I got mine by making a good fast-travel route through the world, going to all the blacksmiths and buying them out and noting where I can steal some that they have laying around.

The Blacksmith in Solitude is the best, I think I stole around 30 ingots there every time they spawned. But it takes about 2 ingame days for a Blacksmith to restock on Iron, they usually have 17-35 from what I've gathered.

Also, if you're stealing from houses, make sure to wear your sneaking gear, because if you're looking to do this fast, waiting for them to be out of the house may take a while.

I'm playing as a dude who don't steal shit...Guess I'll continue to roll through that one hugass dwarven mine, melting down dwarf metal, and buying all the iron ingots that the shop dudes have.
Synk
Profile Joined April 2010
United States297 Posts
November 16 2011 05:14 GMT
#5823
You can also mine iron ore up really fast as well at the many different iron mines. Usually one pass yeilds about 30-50 iron ore and 1 iron ore = 1 iron ingot unlike some of the higher level metals. I started a brand new char today and hit lvl 20 ( 100 smithing) in about 3 hours just doing smithing/mining. Only had to buy a little bit of ore and leather. Seems to be a great way to kick start any new toon both for the exp and the gold you get from crafting the higher level stuff, even if it is going to be a spell caster.
Don't argue with stupid people, they will drag you down to their level and beat you with experience.
stevarius
Profile Joined August 2010
United States1394 Posts
November 16 2011 05:18 GMT
#5824
On November 16 2011 13:54 Zelniq wrote:
been playing Skyrim for many many hours (is there a way to view hours played?) and just learned that you can show quest objectives on map / it'll scroll to it


Check the time on your saves or the time on Steam if you got it that way.
¯\_(ツ)_/¯
DystopiaX
Profile Joined October 2010
United States16236 Posts
November 16 2011 05:22 GMT
#5825
On November 16 2011 14:14 Synk wrote:
You can also mine iron ore up really fast as well at the many different iron mines. Usually one pass yeilds about 30-50 iron ore and 1 iron ore = 1 iron ingot unlike some of the higher level metals. I started a brand new char today and hit lvl 20 ( 100 smithing) in about 3 hours just doing smithing/mining. Only had to buy a little bit of ore and leather. Seems to be a great way to kick start any new toon both for the exp and the gold you get from crafting the higher level stuff, even if it is going to be a spell caster.

locations? feel like I haven't found many. All the mines I've seen have like 1 patch that gets mined out.
AutomatonOmega
Profile Joined February 2011
United States706 Posts
Last Edited: 2011-11-16 05:27:39
November 16 2011 05:27 GMT
#5826
I kickstarted my archer by buying Archery Training from the elf guy in the first village and then pickpocketing the money back from him. I'd just about gain a level every time I trained/picked, and eventually getting the Orcish bow from the inkeeper's wife.

Also for aspiring smiths: I'd avoid learning elven/advanced/glass smithing and IMO only get dragon smithing if you're going to be using Sneak a lot, as it's the best light armor.

Enchanting is great to invest in, although I didn't have enough points for Alchemy. Between the points I have into Pickpocketing/Sneak/Archery/Smithing/Enchanting, I didn't have a whole lot left over for Alchemy, although I may still be able to do the alchemy<>enchanting potion buff loop, it'll just be a little less effective and more expensive.
DystopiaX
Profile Joined October 2010
United States16236 Posts
November 16 2011 05:31 GMT
#5827
On November 16 2011 14:27 AutomatonOmega wrote:
I kickstarted my archer by buying Archery Training from the elf guy in the first village and then pickpocketing the money back from him. I'd just about gain a level every time I trained/picked, and eventually getting the Orcish bow from the inkeeper's wife.

Also for aspiring smiths: I'd avoid learning elven/advanced/glass smithing and IMO only get dragon smithing if you're going to be using Sneak a lot, as it's the best light armor.

Enchanting is great to invest in, although I didn't have enough points for Alchemy. Between the points I have into Pickpocketing/Sneak/Archery/Smithing/Enchanting, I didn't have a whole lot left over for Alchemy, although I may still be able to do the alchemy<>enchanting potion buff loop, it'll just be a little less effective and more expensive.

Do you not need to learn those perks before you learn dragon smithing though? I've never actually invested in a perk tree where I had enough skill points other than for the next thing up so I honestly don't know.
darkrage14
Profile Joined May 2010
Canada173 Posts
Last Edited: 2011-11-16 05:46:13
November 16 2011 05:45 GMT
#5828
On November 16 2011 14:18 stevarius wrote:
Show nested quote +
On November 16 2011 13:54 Zelniq wrote:
been playing Skyrim for many many hours (is there a way to view hours played?) and just learned that you can show quest objectives on map / it'll scroll to it


Check the time on your saves or the time on Steam if you got it that way.


Also you can just look at your save file. When you select your save (either from load/save) the 2nd row(the one below the row with your name and level) displays how long you've been playing that character.
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
Last Edited: 2011-11-16 05:50:10
November 16 2011 05:49 GMT
#5829
On November 16 2011 14:22 DystopiaX wrote:
Show nested quote +
On November 16 2011 14:14 Synk wrote:
You can also mine iron ore up really fast as well at the many different iron mines. Usually one pass yeilds about 30-50 iron ore and 1 iron ore = 1 iron ingot unlike some of the higher level metals. I started a brand new char today and hit lvl 20 ( 100 smithing) in about 3 hours just doing smithing/mining. Only had to buy a little bit of ore and leather. Seems to be a great way to kick start any new toon both for the exp and the gold you get from crafting the higher level stuff, even if it is going to be a spell caster.

locations? feel like I haven't found many. All the mines I've seen have like 1 patch that gets mined out.


for you guys that eventually get high smithing and want to make daedric stuff, there is a mine southeast of windahelm called gloombound mine, it has tons of ebony veins in it and couple iron, i think i got 45 ebony ores = 23 bars from clearing it. The orc in there gets pissed about it but they dont actually attack you so you can just ninja their shit :D
paschl
Profile Joined February 2011
Germany666 Posts
November 16 2011 05:59 GMT
#5830
i use light armor and i dont think the dragon smithing is worth it.
tbh i dont think the smithing tree is worth it at all.
im level 43 now and i still use the nightingale armor and its not much worse thatn the light dragon.
ive got smithing at 100 btw and have played around with it but i decided to skip it completely.
maybe ill spend 2 perks so i can upgrade enchanted armor but thats all i will put into it.
Harrow
Profile Joined November 2010
United States245 Posts
November 16 2011 06:05 GMT
#5831
Smithing skill dictates how much you can upgrade your gear, so it's still worth it. To get to Legendary, you need 91 in Smithing if you have the perk (steel smithing for steel gear, etc). If you don't have the perk, you'd need 168 in Smithing. So, uh, yeah, still worth it.
Raisauce
Profile Blog Joined May 2010
Canada864 Posts
November 16 2011 06:09 GMT
#5832
Found a neat way to level up destruction spells or any offensive things.

+ Show Spoiler +
Use Shadowmere (the horse from Dark Brotherhood) and cast on him. He has A LOT of hp and doesn't attack you.
AutomatonOmega
Profile Joined February 2011
United States706 Posts
Last Edited: 2011-11-16 06:21:47
November 16 2011 06:20 GMT
#5833
On November 16 2011 14:31 DystopiaX wrote:
Show nested quote +
On November 16 2011 14:27 AutomatonOmega wrote:
I kickstarted my archer by buying Archery Training from the elf guy in the first village and then pickpocketing the money back from him. I'd just about gain a level every time I trained/picked, and eventually getting the Orcish bow from the inkeeper's wife.

Also for aspiring smiths: I'd avoid learning elven/advanced/glass smithing and IMO only get dragon smithing if you're going to be using Sneak a lot, as it's the best light armor.

Enchanting is great to invest in, although I didn't have enough points for Alchemy. Between the points I have into Pickpocketing/Sneak/Archery/Smithing/Enchanting, I didn't have a whole lot left over for Alchemy, although I may still be able to do the alchemy<>enchanting potion buff loop, it'll just be a little less effective and more expensive.

Do you not need to learn those perks before you learn dragon smithing though? I've never actually invested in a perk tree where I had enough skill points other than for the next thing up so I honestly don't know.

You can get Dragon Smithing through either Glass or Daedric. Since you'll be using Daedric and Dragon once you have them, the 3 points going up the right side of the constellation are more or less meaningless by endgame, as the window of their usefulness is questionable given how easy and fast it is to level Smithing at lower levels and gain access to the top tier shit without having to fuck with the lower light crap (even as a light armor wearer).

Companion quest spoilers ahead:

+ Show Spoiler +
Is the quest to cure Vilkas' lycanthropy mutually exclusive with the Totems of Hircine line with Aela? Also, Farkas isn't giving me any random quests.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
November 16 2011 06:30 GMT
#5834
On November 16 2011 14:04 synapse wrote:
Show nested quote +
On November 16 2011 11:42 Shivaz wrote:
is it just me or are the shadows in this game just bad. this is on high settings (i am running 8xAA, 8xAF, high everything with object distance detail on ultra) , i tried ultra shadows no noticeable difference.
+ Show Spoiler +

[image loading]


and as the lighting source moves the shadows moves with it but its blocky kinda annoying.

the shadows are known to be bad, but IIRC there's a few preferences.ini fixes that can make it look much better (look around on skyrimnexus).


It's a very weird oversight by Bethesda.

These kinds of shadows are usually caused by having a shadow map that is too small. This is typical for consoles since large shadow maps take up both a relatively large amount of memory plus need more processing time by the graphics cards shaders and texturing units. You can imagine that this shadow map is created by going over every single pixel in the texture and doing some (usually simple) calculations. A shadow map of size 4096x4096 (often times the maximum that modern graphics cards support without workarounds) means about sixteen million of these steps as opposed to the 250,000 that a 512x512 texture (which is a size often used by consoles) needs. . If you want to have 60 FPS your graphics card needs to do this one billion times per second, and that isn't even including all the other stuff that's going on in the shaders (a LOT).

It's a weird oversight because the algorithm that calculates these shadows doesn't need to be changed in any way if you make the texture bigger. It's literally just changing a number, and in their configuration tool they would just need an extra step on their slider which says "super ultra textures" or something like that. It's weird because it makes the impression to me like they didn't even spend a day doing stuff for the PC version, which I guess is understandable since developing for the PC is often times a lot harder to do bug-free (which is why most games come out on PC with a month or two delay) and they held their ambitious release date of 11-11-11.

Hence they are easily solved by simply increasing the shadow map size. I don't know the exact option, but this option was available in Oblivion so it should be available here.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
parad0x
Profile Joined September 2008
United States52 Posts
November 16 2011 06:38 GMT
#5835
Also, Mercer Frey reads pornos in his dungeon. I got a good laugh when I found that out...funny Bethesda.
paschl
Profile Joined February 2011
Germany666 Posts
November 16 2011 06:42 GMT
#5836
On November 16 2011 15:05 Harrow wrote:
Smithing skill dictates how much you can upgrade your gear, so it's still worth it. To get to Legendary, you need 91 in Smithing if you have the perk (steel smithing for steel gear, etc). If you don't have the perk, you'd need 168 in Smithing. So, uh, yeah, still worth it.


still its at lot of perks for not all that much.
im sticking to my plan of just finding better items.
r.Evo
Profile Joined August 2006
Germany14080 Posts
November 16 2011 06:53 GMT
#5837
On November 16 2011 08:34 AutomatonOmega wrote:
Show nested quote +
On November 16 2011 08:01 Derrida wrote:
On November 16 2011 07:26 DragoonPK wrote:
Just a silly question. I was doing the In my time of need quest where u need to find the redguard woman and either help or betray her to get her arrested early game. Who is the true traitor, the women or the guy thats trying to fetch her? I think his name was Kematu iirc.


+ Show Spoiler +
I'm guessing woman is the true traitor because Kematu does not kill her on the spot when you bring her to him, just paralyzes her and transports her to be tried.


+ Show Spoiler +
He also gets mad at you if you put an arrow through the top of her skull after he paralyzes her.


Anyone noticed that the Imperial Legion in the 200 years after the events of Oblivion has become a lot like Caesar's Legion from Fallout: New Vegas?


Well... the Empire in TES is inspired by the Holy Roman Empire.

Since Caesar's Legion (hurpdurp) is inspired by the same... well, you get the idea. =D



On November 16 2011 11:42 Shivaz wrote:
is it just me or are the shadows in this game just bad. this is on high settings (i am running 8xAA, 8xAF, high everything with object distance detail on ultra) , i tried ultra shadows no noticeable difference.

[image loading]

and as the lighting source moves the shadows moves with it but its blocky kinda annoying.



Check some of the suggestions in our Skyrim Modding Thread over here on TL:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=285686

If you find better fixes, go ahead and share them please. =)
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
Last Edited: 2011-11-16 07:02:16
November 16 2011 07:00 GMT
#5838
ya i found a fix its better now, the steps i followed are
first turn shadows settings to medium using the steam launcher with the splash image, then close it after this.
then go into the .ini file in my documents/mygames/skyrim/ something like that (there are 2 .ini files its not the one in the steam folder)
and change the shadow resolution like the other people suggested and then launch the game using the direct TESV.exe
that ended up working for me. Its solid now and cant really see it w/o directly examining the shadows. (the shadowmap resolutions at 4096)

needed to launch the game directly from .exe cause the steam way with the splash image was overwriting the .ini or something.
BryanSC
Profile Joined October 2010
United States455 Posts
November 16 2011 07:06 GMT
#5839
Ok so I finally found a fix to the bug I was experiencing and thought it would be helpful for other people trying to find a solution (at least this is what worked for me).

Bug (Curing your character's werewolf curse, possible spoilers)
+ Show Spoiler +
After Glory of the Dead where you cure Kodlak of his werewolf curse, if you do not use one of the heads immediately afterwards on the flame (like I did) and decide to continue playing the game with werewolf for a little bit, you may experience a bug when you actually decide to cure yourself of werewolf and return to the Tomb, in which clicking on the flame does nothing. No message prompt pops up asking you if you are sure if you want to cure lycanthropy, no animations occur at all.


Solution
+ Show Spoiler +

-Stand near the flame where you use a witch head to cure yourself of the werewolf curse
-Drop all the witch heads you collected from your inventory
-Leave the tomb and travel to somewhere you can sleep for 24 hours (I went to my home in Whiterun, but I think any bed will do as long as it's 24 hours
-Return back to the tomb and flame
-Pick up a witch head, then click on the flame
-A message should now pop up asking you if you are sure you want to cure lycanthropy


Hope this helps anyone else experiencing this issue.
GGitsJack
Profile Blog Joined June 2010
New Zealand426 Posts
November 16 2011 07:09 GMT
#5840
My mate showed me this yesterday, couldn't stop laughing :D

"A reason becomes an excuse if you don't do anything about it."
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