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On March 20 2012 07:29 Orcasgt24 wrote:Show nested quote +On March 20 2012 07:17 xDaunt wrote:On March 20 2012 06:56 Salv wrote:On March 20 2012 05:31 Krowser wrote: So... aside from the ending..
Have you guys tried the Multiplayer? I think it's freaking awesome!
I made a Krogan Sentinel with every possible bonus in Melee. It easily roflstomps through Bronze but with silver you have to pick the right time to start raging around the map. I'm loving the multiplayer. Up to about a week ago, no team has beaten the Reapers on Gold yet. Silver is very challenging IMO, although my regular squad doesn't have very good weapons. Gold is ridiculously hard. I tried it once over the weekend with a very well organized team and made it to wave 9 against Cerberus. If one player makes a mistake and dies (or blows an assignment), it's gg. Cerberus is a brutally unforgiving enemy. There is nothing more disheartening then getting an Atlas down to two bars of health only to see that Engineer you didn't know about quickly fix it to full life. Assault Troopers grenade spam is also very annoying. The AI loves to throw a grenade at your location, forcing you to evac it and a Sniper lines you up. I was very impressed when I saw this tactic for the 2nd and 3rd time. And Phantoms... I do not understand why people think Reapers are hard on gold. The only dangerous foe is a Banshee (I admit this is the games most dangerous foe by far too). Brutes can be easily kited to death. Cannibals, Marauders and that Rachni thing are not very sturdy. Husks and swarmers are just annoying. Like all gold missions, you just need to use teamwork and be mobile. Having a very talented infiltrator is a huge bonus too. Miracle revives behind enemy lines are wave saving.
Cerberus is hard only because of phantoms. I was playing an asari adept during my gold game and was single-handedly keeping my team alive by locking up phantoms with stasis. We ultimately lost because the guy responsible for covering our rear carelessly got killed by an Atlas which led to our lines collapsing.
As for reapers, the real problem is that banshees are guaranteed to break your lines and cause chaos. Where you really get fucked is when the banshees break your lines and catch you in a spot where ravagers are able to snipe everyone.
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On March 20 2012 05:27 SolaR- wrote:+ Show Spoiler +I really did wanted the reapers to win. Fuck biological life. Anyways it makes no sense for anything else to happen,the reapers were supposed to be all-knowing and almost omnipotent. But they die to threser mauls and commander Sheppard?Also I hating that stupid sub-plot with the little boy and then at the end with the image of the boy as the catalyst, is freaking retarded. The story went from something good to something with retarded religious connotations. OOOh its a miracle and everyone lives happily together in harmony, and in the end it was all controlled by some god like creature. SO FUCKING DUMB The fact that they added something beyond the reapers control, just pisses me off. Ruins the entire thing..
+ Show Spoiler +Except it has nothing to do with God. It's another play on "What if the machines take over?". Some race, at some point, built the citadel, the system, and everything. The "child" (AI) tells you this. It also tells you why they (the race) created the reapers. It's all very logical. The only non-perfect thing is that it just manifests itself as the boy, and that, for some reason, it's the same boy from Shepards dreams. This is badly done, imo. But that's the only bad part about it.
On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler +
And this is just people being stupid. + Show Spoiler +The AI clearly explains that synthetics would wipe out ALL LIFE. Everywhere. At all levels of progress. Not only that, it tells you that you will live on (in a form the AI, and the civilization which created him and the reapers, thought was splendid but which Shepard and presumeably the player doesn't think is desireable) forever because of the Reapers and the AI. You will be preserved, rather then exterminated along with all life. The Reapers purposefully leave upcoming civilizations be while harvesting, as to not get rid of ALL LIFE, and again, preserve them when they are worthy or whatever. While the AI might be wrong, it's actually very logical, especially from an AI point of view. A harsher critique would be against the ones who created the Reapers and the AI - why did THEY think it was a good idea? They probably think the Reaper form really is an evolution.
All this said, the ending still sucked.
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On March 20 2012 01:21 Latham wrote:Show nested quote +On March 20 2012 00:49 xDaunt wrote: So I just got a black widow from a spectre pack. Damn that thing is boss. One-shot headshot kills on any basic monster up through silver (haven't tried gold with it). With a salarian infiltrator, it's also a one-shot headshot kill on marauders and centurions after using energy drain. Yes BW is such an incredibly good weapon =). My Krogan soldier and Salarian Infiltrator both love it ^^. 3 bullets in the chamber is freaking orgasmic. Probably my favourite weapon in ME3.
I actually prefer the M-13 Raptor. You get a ton of ammo with it and once an enemy is down you can easily move up to the next one, the rate of fire is amazing and the reload is virtually instant. If you get ambushed it does just fine unscoped and with some leveling and cloak you can still 1-2 shot enemies if you headshot them. Since you're constantly peppering targets instead of picking them off one by one you also get a ton of points and it is less crucial to miss a shot. Stuff like Reaper armor or a Guardian Shield become somewhat laughable as they only work on the first few shots. It's also a lot lighter than the Javelin/Widow so you can recharge on cloak faster, you can usually get a few shots off before the cloak bonus fades and I alternate with Cryo Blast. (Human Infiltrator, first character) The only downside is the low damage per shot, so the heaviest of enemies cannot be one-shotted, but I'm finding gameplay a lot more fun with the Raptor.
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On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler +
Makes more sense then people give it credit for.
If the reapers "harvest" the intelligent species every 50,000 years, then those species still had a chance to actually live. Their argument is that, had they not harvested the organics, then the organics would have eventually created synthetics, which would destroy ALL organic life.
Granted, there are many many flaws in this. For starters the reaper's own existence contradicts their logic in a way, as they are synthetics that don't kill all organics. Then there's the fact that while they claim to only kill intelligent species, on Earth it seemed so decimated that I'd bet they killed animals other than humans as well, which conflicts with their original purpose. There's also the obvious EDI and Geth arguments.
Also biotic charge in multiplayer is so buggy. Makes me sad.
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On March 20 2012 07:03 Bigtony wrote:Show nested quote +On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram.
It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost.
I doubt anyone really wants a fucking Star Wars medal ceremony.
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On March 20 2012 08:20 killa_robot wrote:Show nested quote +On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + Makes more sense then people give it credit for. If the reapers "harvest" the intelligent species every 50,000 years, then those species still had a chance to actually live. Their argument is that, had they not harvested the organics, then the organics would have eventually created synthetics, which would destroy ALL organic life. Granted, there are many many flaws in this. For starters the reaper's own existence contradicts their logic in a way, as they are synthetics that don't kill all organics. Then there's the fact that while they claim to only kill intelligent species, on Earth it seemed so decimated that I'd bet they killed animals other than humans as well, which conflicts with their original purpose. There's also the obvious EDI and Geth arguments. Also biotic charge in multiplayer is so buggy. Makes me sad.
+ Show Spoiler +Let's not forget that in the course of the game you can prove him wrong by resolving the Geth--Quarian conflict and EDI in general. And It's still crappy story telling to introduce a god character to resolve the ending in the last ten minutes of a 90 hour epic.
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The belief that synthetics will wipe organics out doesn't make sense - which is the whole basis of the purge.
Aren't Reapers themselves synthetics? They don't seem to have the innate desire to wipe out all the organic races, the opposite actually - they are trying to "save" them.
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On March 20 2012 08:21 Medrea wrote:Show nested quote +On March 20 2012 07:03 Bigtony wrote:On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram. It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost. I doubt anyone really wants a fucking Star Wars medal ceremony.
I do.
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On March 20 2012 08:59 Praetorial wrote:Show nested quote +On March 20 2012 08:21 Medrea wrote:On March 20 2012 07:03 Bigtony wrote:On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram. It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost. I doubt anyone really wants a fucking Star Wars medal ceremony. I do.
>.> Thats kinda cheesy and not very in line with the rest of the series though.
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On March 20 2012 08:59 Praetorial wrote:Show nested quote +On March 20 2012 08:21 Medrea wrote:On March 20 2012 07:03 Bigtony wrote:On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram. It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost. I doubt anyone really wants a fucking Star Wars medal ceremony. I do.
Me too. At least have the option, in a game that advertises player choice.
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On March 20 2012 09:06 Medrea wrote:Show nested quote +On March 20 2012 08:59 Praetorial wrote:On March 20 2012 08:21 Medrea wrote:On March 20 2012 07:03 Bigtony wrote:On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram. It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost. I doubt anyone really wants a fucking Star Wars medal ceremony. I do. >.> Thats kinda cheesy and not very in line with the rest of the series though.
it doesnt have to be as cheesy as a star wars ceremony; even so much of a sigh of relief that the war is over
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On March 20 2012 09:15 Zandar wrote:Show nested quote +On March 20 2012 08:59 Praetorial wrote:On March 20 2012 08:21 Medrea wrote:On March 20 2012 07:03 Bigtony wrote:On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram. It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost. I doubt anyone really wants a fucking Star Wars medal ceremony. I do. Me too. At least have the option, in a game that advertises player choice. + Show Spoiler +I'd settle for an ending that wasn't Option 1: Kill almost everyone in the galaxy, Option 2: Kill almost everyone in the galaxy, Option 3: Kill everyone in the galaxy. A bittersweet ending is fine. Ending a trilogy of games with "You lose, game over" is not.
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I expected a range of outcomes kind of similar to at least what we got in DA:O.
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This description of why the ending was such an issue that was just posted by a user on BSN named ClericofDeath286 made the point in a way I don't think I ever could.
So lets say I go out to dinner with you, we're laughing it up having drinks, and just having a great time. Then right before we say our goodbyes for the evening I beating the mother****in **** out of you and steal all your cash; Your left there hanging on for dear life.
Would you still feel the same about the good time you had or would you be focusing on the savage beating?
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On March 20 2012 09:06 Medrea wrote:Show nested quote +On March 20 2012 08:59 Praetorial wrote:On March 20 2012 08:21 Medrea wrote:On March 20 2012 07:03 Bigtony wrote:On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram. It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost. I doubt anyone really wants a fucking Star Wars medal ceremony. I do. >.> Thats kinda cheesy and not very in line with the rest of the series though.
Well no it actually it is . You allways get rewarded throughout the series if you invest more time by having the best possible outcome. Right up untill the ending where it doesn't matter anymore how much effort you put into it since youre stuck on those 3 retarded choices no matter.
There should be special Paragorn/Renegade endings that defer from the three current choices .This was allways present in every ME . Why cut that now ? None of the current endings seem logical to anything Shepard stood for in all three games. If you work hard enough on your Paragorn/Renegade scores you should get a new option as a reward for it.
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Yes i agree that the war assets you work for throughout the entire game mean nothing and thats a complete waste of potential.
When I saw the "Galaxy at War" pane I was half expecting an epic, almost RTS-like, finish to the game that revolved around collected assets and you distributing them throughout the galaxy. Final showdown still being on Earth of course.
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On March 20 2012 07:42 HellRoxYa wrote:+ Show Spoiler +Except it has nothing to do with God. It's another play on "What if the machines take over?". Some race, at some point, built the citadel, the system, and everything. The "child" (AI) tells you this. It also tells you why they (the race) created the reapers. It's all very logical. The only non-perfect thing is that it just manifests itself as the boy, and that, for some reason, it's the same boy from Shepards dreams. This is badly done, imo. But that's the only bad part about it.
+ Show Spoiler + I know it wasn't actually God, but I meant it had a God idea like feeling. I don't think you ever know that the boy you talk to is actually a machine. It is not directly stated. He just says he created and controls the reapers. I felt like it had some ambiguous religious connotations to it. I dunno, thats just what i felt, and I hate religion. Basically the boy (the catalyst) was "Protector of the Galaxy". Seemed to me a very "god" like role. If there is undeniable proof that he was a machine, I might change my mind. However, I got the feeling that he wasn't a machine, but something transcendent.
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Also I just have to put it out there that one of my favourite moments of ME3 was the conversation with Dr. Chakwas about her never saying your first name. I had a shit eating grin on the entire time, that part was so good. :D
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On March 20 2012 08:20 killa_robot wrote:Show nested quote +On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + Makes more sense then people give it credit for. If the reapers "harvest" the intelligent species every 50,000 years, then those species still had a chance to actually live. Their argument is that, had they not harvested the organics, then the organics would have eventually created synthetics, which would destroy ALL organic life. Granted, there are many many flaws in this. For starters the reaper's own existence contradicts their logic in a way, as they are synthetics that don't kill all organics. Then there's the fact that while they claim to only kill intelligent species, on Earth it seemed so decimated that I'd bet they killed animals other than humans as well, which conflicts with their original purpose. There's also the obvious EDI and Geth arguments. Also biotic charge in multiplayer is so buggy. Makes me sad.
Not species. Civilizations.
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On March 20 2012 08:59 Praetorial wrote:Show nested quote +On March 20 2012 08:21 Medrea wrote:On March 20 2012 07:03 Bigtony wrote:On March 20 2012 06:53 Medrea wrote:This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose. + Show Spoiler + A+ Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram. It doesnt have to be happy. Heck a well written bittersweet ending would be ideal here considering all the lives we've lost. I doubt anyone really wants a fucking Star Wars medal ceremony. I do.
I always felt the point of building up so many relationships was to tear them down. When I beat ME2 and saved everyone, I didn't really care. It was just "Oh...good job I guess." When I beat it and I lost Garrus and Tali -- I was fucking pissed yo. I was megapissed, and it got an emotional reaction out of me. Having a super happy medal ceremony isn't good storytelling in my opinion, it's a copout unless it's REALLY built up extremely well. Having to deal with loss, in a bittwersweet ending is how to do it.
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