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Mass Effect 3 - Page 111

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Medrea
Profile Joined May 2011
10003 Posts
March 19 2012 17:35 GMT
#2201
Since you can consider the ending to be a special type of non-canon. Both the ending and anything Bioware does after the ending don't have to be mutually exclusive.
twitch.tv/medrea
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
March 19 2012 17:58 GMT
#2202
Anyone else who's gotten the glitch that resets some of your max capacities to 0? Right now I can't use any missiles, medi-gel or ammo packs in-game, but now I got a "+1 missile capacity" which increased it to 1. (Should have been 3) Also, I have now 255 of all equipment sorts, as well as Incendiary Ammo... really strange >.>

(Bioware say that they're working on it, but who knows T.T)
Gnosis
Profile Joined December 2008
Scotland912 Posts
March 19 2012 18:32 GMT
#2203
On March 20 2012 02:30 DragoonPK wrote:
Even though the ending was not the best part of the game I really don't want Bioware to change the ending just for the sake of pleasing people. Adding DLC after the ending is fine, but I would like for them to hold their ending, in the end it is their vision and you have to respect it regardless.


No, there's no reason to respect that ending.
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
March 19 2012 20:18 GMT
#2204
On March 20 2012 02:30 DragoonPK wrote:
Even though the ending was not the best part of the game I really don't want Bioware to change the ending just for the sake of pleasing people. Adding DLC after the ending is fine, but I would like for them to hold their ending, in the end it is their vision and you have to respect it regardless.


You could hardly consider it their "vision." Was a piece of garbage rushed out because they ran out of time and didn't have a legit explanation. It was fucking awful.
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
Last Edited: 2012-03-19 20:30:11
March 19 2012 20:27 GMT
#2205
+ Show Spoiler +
I really did wanted the reapers to win. Fuck biological life. Anyways it makes no sense for anything else to happen,the reapers were supposed to be all-knowing and almost omnipotent. But they die to threser mauls and commander Sheppard?Also I hating that stupid sub-plot with the little boy and then at the end with the image of the boy as the catalyst, is freaking retarded. The story went from something good to something with retarded religious connotations. OOOh its a miracle and everyone lives happily together in harmony, and in the end it was all controlled by some god like creature. SO FUCKING DUMB The fact that they added something beyond the reapers control, just pisses me off. Ruins the entire thing..
Krowser
Profile Joined August 2007
Canada788 Posts
March 19 2012 20:31 GMT
#2206
So... aside from the ending..

Have you guys tried the Multiplayer? I think it's freaking awesome!

I made a Krogan Sentinel with every possible bonus in Melee. It easily roflstomps through Bronze but with silver you have to pick the right time to start raging around the map.
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
The Pale King
Profile Joined June 2011
33 Posts
March 19 2012 20:35 GMT
#2207
Why is the ending bad? Because of what it isn't, or because of what it is? I don't understand how the ending is 'bad'. All I can tell is that people are, for some reason,angry because the game wasn't made exactly for that individual. Disrespect of an author's creative license is not a trait of critical analysis. If you feel like participating in a creative endeavor with that disrespect in mind not only do you sacrifice your ability to suspend disbelief, but also any type of critical relationship with the project. Stop taking video games so personally... you'll never be artistically satisfied with someone elses product if you engage it in this manner...
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
March 19 2012 20:42 GMT
#2208
On March 20 2012 05:31 Krowser wrote:
So... aside from the ending..

Have you guys tried the Multiplayer? I think it's freaking awesome!

I made a Krogan Sentinel with every possible bonus in Melee. It easily roflstomps through Bronze but with silver you have to pick the right time to start raging around the map.

Everything roflstomps through bronze
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
March 19 2012 20:47 GMT
#2209
On March 20 2012 05:35 The Pale King wrote:
Why is the ending bad? Because of what it isn't, or because of what it is? I don't understand how the ending is 'bad'. All I can tell is that people are, for some reason,angry because the game wasn't made exactly for that individual. Disrespect of an author's creative license is not a trait of critical analysis. If you feel like participating in a creative endeavor with that disrespect in mind not only do you sacrifice your ability to suspend disbelief, but also any type of critical relationship with the project. Stop taking video games so personally... you'll never be artistically satisfied with someone elses product if you engage it in this manner...


I think my post contains slightly too much information to not be spoilered, although it doesn't explicit give anything away.

+ Show Spoiler +

The problem was that the ending in no way resolves the story, breaks several claims made before it's release (some painfully so), undermines character development of the past 5 years, introduces several huge plot holes and literally introduces a new character in the last 5 minutes who just dictates the same ending to everyone regardless of any decisions up to that point while providing only a different coloured light and half a breath for decisions taken over the past 5 years.

If you're looking for specific explanations I can link several video's that explain several points, but I imagine you could find them or have already seen them.

The complaints for the most part have nothing to do with how they decided to end it story wise, but how they presented it given the series experiences thus far.

At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.....The endings have a lot more sophistication and variety in them.”

♥ Liquid`Sheth ♥ Liquid`TLO ♥
Bulkers
Profile Joined September 2010
Poland509 Posts
Last Edited: 2012-03-19 20:53:49
March 19 2012 20:53 GMT
#2210
I think endings, I mean the choices we get at the end are ok, + Show Spoiler +
the only thing that pisses me off are things that aren't logical like destruction of mass relay web, and Normandy out of nowhere in FTL. The biggest fail here is the reson of Reaper existance... in ME1 and ME2 Saren aka Harbinger told us that we cannot comprehand why Reaper are killing life in galaxy every 50k years, and then in ME3 the we finaly knows... Reapers need to kill us for our good, so we cant build sintetics that will kill us... Harbringer was right I cannot comprehand this
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-03-19 21:44:03
March 19 2012 21:00 GMT
#2211
What pisses me off most in that you get the same CGI movie with different colors regardless of what you do and no freaking Epilogue. I get my Red/Green/Blue CGI and then Credits roll. The whole last mission just doesn't look like there was put much effort into it , especially if you don't rush it but look around. You'll find tons of bugs/error/mistakes etc.

The last mission just screams that it was beeing rushed to meet deadlines. And theres nothing that can convince me otherwise anymore .
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
Last Edited: 2012-03-19 21:46:49
March 19 2012 21:44 GMT
#2212
On March 20 2012 05:35 The Pale King wrote:
Why is the ending bad? Because of what it isn't, or because of what it is? I don't understand how the ending is 'bad'. All I can tell is that people are, for some reason,angry because the game wasn't made exactly for that individual. Disrespect of an author's creative license is not a trait of critical analysis. If you feel like participating in a creative endeavor with that disrespect in mind not only do you sacrifice your ability to suspend disbelief, but also any type of critical relationship with the project. Stop taking video games so personally... you'll never be artistically satisfied with someone elses product if you engage it in this manner...


This has been posted, but I think this sums up very well what people don't like about the ending: http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/6/

Obviously plot spoilers.

edit for personal opinion: I personally think that the ending might've been good if, the theory that is floating around, it was a movie or book. However, as a game, it simply doesn't work.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-03-19 21:58:53
March 19 2012 21:53 GMT
#2213
This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose.

+ Show Spoiler +
[image blocked]
twitch.tv/medrea
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
March 19 2012 21:56 GMT
#2214
On March 20 2012 06:53 Medrea wrote:
This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers purpose.



+ Show Spoiler +
[image blocked]


That is indeed exactly what he says.
FOR GREAT JUSTICE! Bans for the ban gods!
Salv
Profile Blog Joined December 2007
Canada3083 Posts
March 19 2012 21:56 GMT
#2215
On March 20 2012 05:31 Krowser wrote:
So... aside from the ending..

Have you guys tried the Multiplayer? I think it's freaking awesome!

I made a Krogan Sentinel with every possible bonus in Melee. It easily roflstomps through Bronze but with silver you have to pick the right time to start raging around the map.


I'm loving the multiplayer. Up to about a week ago, no team has beaten the Reapers on Gold yet. Silver is very challenging IMO, although my regular squad doesn't have very good weapons.
Bigtony
Profile Blog Joined June 2011
United States1606 Posts
Last Edited: 2012-03-19 22:03:35
March 19 2012 22:03 GMT
#2216
On March 20 2012 06:53 Medrea wrote:
This is why ME3 doesn't make a lot of sense, particularly the ending, or at least the Reapers stated purpose.

+ Show Spoiler +
[image blocked]


A+

Ending makes no sense whatsoever at all. I want a happy ending. Fuck realism. I didn't scan planets and unite the goddamn galaxy to get cheated by some dumb kid hologram.
Push 2 Harder
Gnosis
Profile Joined December 2008
Scotland912 Posts
Last Edited: 2012-03-19 22:08:13
March 19 2012 22:07 GMT
#2217
On March 20 2012 05:35 The Pale King wrote:
Why is the ending bad? Because of what it isn't, or because of what it is? I don't understand how the ending is 'bad'. All I can tell is that people are, for some reason,angry because the game wasn't made exactly for that individual. Disrespect of an author's creative license is not a trait of critical analysis. If you feel like participating in a creative endeavor with that disrespect in mind not only do you sacrifice your ability to suspend disbelief, but also any type of critical relationship with the project. Stop taking video games so personally... you'll never be artistically satisfied with someone elses product if you engage it in this manner...


The first Mass Effect established an incredibly rich universe, and combined with "RPG elements" created a playerbase incredibly concerned with canon (you know, by attracting fans of RPGs, people typically concerned with lore). ME2 improved gameplay, kept its story arc inline with ME1 and so there wasn't much to complain about, other than that it was a transitional story and I find those boring if not done well. ME3 threw everything out the window. I'm quite fine "disrespecting" writers who first disrespected the universe they were creating in. Now, that would be if myself and others were actually disrespecting anyone... We aren't, and it's disrespectful to suggest we are. Plain and simple, ME3 was *rushed*.

If EA / Bioware wanted to avoid this fiasco, they should have hired Michael Bay from the get-go, created a Gears of War cover shooter clone and abandoned any attempt at a story. The only reason I play Mass Effect is for the story, and it was absolutely shit on. I wouldn't have started if I knew this is how it ended. Not because it's not how I would have ended things, but because it's simply a terrible conclusion.

Oh, and I do want a happy ending. I don't play games or read novels to get my dose of reality. I get that the second I open my eyes every morning.
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
xDaunt
Profile Joined March 2010
United States17988 Posts
March 19 2012 22:17 GMT
#2218
On March 20 2012 06:56 Salv wrote:
Show nested quote +
On March 20 2012 05:31 Krowser wrote:
So... aside from the ending..

Have you guys tried the Multiplayer? I think it's freaking awesome!

I made a Krogan Sentinel with every possible bonus in Melee. It easily roflstomps through Bronze but with silver you have to pick the right time to start raging around the map.


I'm loving the multiplayer. Up to about a week ago, no team has beaten the Reapers on Gold yet. Silver is very challenging IMO, although my regular squad doesn't have very good weapons.


Gold is ridiculously hard. I tried it once over the weekend with a very well organized team and made it to wave 9 against Cerberus. If one player makes a mistake and dies (or blows an assignment), it's gg.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 19 2012 22:19 GMT
#2219
On March 20 2012 02:58 HaXXspetten wrote:
Anyone else who's gotten the glitch that resets some of your max capacities to 0? Right now I can't use any missiles, medi-gel or ammo packs in-game, but now I got a "+1 missile capacity" which increased it to 1. (Should have been 3) Also, I have now 255 of all equipment sorts, as well as Incendiary Ammo... really strange >.>

(Bioware say that they're working on it, but who knows T.T)

No but as I said before I got the "reset all your kits glitch".
I've had the "randomly clip through the map" glitch about 3 times too.
I'm actually really pissed off about how unpolished this game is. I regret buying it purely because of that.
It's a goddam console game and it really shows.
Is it really that hard to make a menu screen that doesn't load 3 times and randomly lag?
On March 20 2012 06:56 Salv wrote:
Show nested quote +
On March 20 2012 05:31 Krowser wrote:
So... aside from the ending..

Have you guys tried the Multiplayer? I think it's freaking awesome!

I made a Krogan Sentinel with every possible bonus in Melee. It easily roflstomps through Bronze but with silver you have to pick the right time to start raging around the map.


I'm loving the multiplayer. Up to about a week ago, no team has beaten the Reapers on Gold yet. Silver is very challenging IMO, although my regular squad doesn't have very good weapons.

Beating reapers is all about having imbalanced characters. There's no balance at all to the classes and races.
Asari Adept is a must, two is best. Then you want a Salarian Engineer and an Inflitrator. Make that team and it becomes almost trivial.
Don't hate the player - Hate the game
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
March 19 2012 22:29 GMT
#2220
On March 20 2012 07:17 xDaunt wrote:
Show nested quote +
On March 20 2012 06:56 Salv wrote:
On March 20 2012 05:31 Krowser wrote:
So... aside from the ending..

Have you guys tried the Multiplayer? I think it's freaking awesome!

I made a Krogan Sentinel with every possible bonus in Melee. It easily roflstomps through Bronze but with silver you have to pick the right time to start raging around the map.


I'm loving the multiplayer. Up to about a week ago, no team has beaten the Reapers on Gold yet. Silver is very challenging IMO, although my regular squad doesn't have very good weapons.


Gold is ridiculously hard. I tried it once over the weekend with a very well organized team and made it to wave 9 against Cerberus. If one player makes a mistake and dies (or blows an assignment), it's gg.

Cerberus is a brutally unforgiving enemy. There is nothing more disheartening then getting an Atlas down to two bars of health only to see that Engineer you didn't know about quickly fix it to full life. Assault Troopers grenade spam is also very annoying. The AI loves to throw a grenade at your location, forcing you to evac it and a Sniper lines you up. I was very impressed when I saw this tactic for the 2nd and 3rd time. And Phantoms...

I do not understand why people think Reapers are hard on gold. The only dangerous foe is a Banshee (I admit this is the games most dangerous foe by far too). Brutes can be easily kited to death. Cannibals, Marauders and that Rachni thing are not very sturdy. Husks and swarmers are just annoying. Like all gold missions, you just need to use teamwork and be mobile. Having a very talented infiltrator is a huge bonus too. Miracle revives behind enemy lines are wave saving.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
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