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On January 10 2014 01:32 Sn0_Man wrote: I wonder what they are putting in that new event deck to make it cost $75 MSRP. My money is on Mono-U Tron. Reasoning is:
Pro UTron: -Karn, Wurm, and Remand could use reprints, and Black Border Tron lands would drive collector demand. -It appeals to multiple player types: Johnnies like the tron synergy, Timmies like Karn/Wurm/Whatever other giant they throw in, Spikes will buy for the value anyways. -It doesn't reprint any of the fetch lands. Wizards is unlikely to print fetches unevenly.
Other Possibilites: -BW Tokens is the other possibility, and a Lili reprint would be great. But I find it less likely than Tron because it doesn't hit as many player targets. -RG Tron could work also. -Affinity could work, the big money pieces like Mox and Ravager wouldn't have to be printed at 4-ofs. Mox would jump in price as a result. So, unless they plan on Modern Masters 2 having Mox in it...
Anti-Others: -GBx is too expensive to print for $75. Just not possible. -So is Birthing Pod. -SplinterTwin is a straight combo deck, and Wizards is a little hesitant about combo decks. -UWR Control needs a manabase that is 4x MSRP and would make some modern manabases much easier to find. I think that all this would do is make Jund even more disproportionately expensive. -Dredge - hahahaha -Casablanca isn't expensive enough, and is incredibly advanced. -Pox is a feel-bad deck. But I would love some new copies of the Rack. -Death and Taxes is, again, a feel bad deck. -Storm Crow isn't popular enough (yet!)
Anyways, those are my thoughts. What are yours?
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Wizards loves creatures and interaction. Affinity seems too single-player to me. I could see a ninja-bear-delver or whatever incarnation (basically cheap mono-blue aggro). However, mutavaults and snapcasters aren't all that desperately in need of a reprint so maybe not that. (clique is though, fwiw).
Deathrite could already use a reprint (lol) but you are right that deathrite kinda goes with bob/goyf/lillianna which is a hell of a lot to stick in even a 75 dollar event deck (plus the manabase...).
In the end I'm kinda guessing its a weak midrangey 40%zoo type deck. 40% matchups across the field, but with some important cards (say some thalia's, deathrites, and 1 goyf per deck or something). Then again, the mana base for that would either be awful or way too expensive, and deathrites again synergize best with expensive cards like fetches.
Im bad at this.
PS sometime I wanna play a deck with one of each fetch and one of each dual (would have to be legacy to have the old fetches) as my 20 lands for funzies. Play 5colour or w/e with tribal flames.
PPS: somebody explain what storm crow is to me? I've heard of it as an archtype but I don't know what it is (or even what the card does )
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I just wanted to come here and share probably the most fun deck I've played, my friend came up with this, it's a standard deck, and is surprisingly consistent.
4 Sylvan Caryatid 4 Elvish Mystic 4 Progenitor Mimic 4 Unexpected Results 2 Urban Evolution 3 Worldspine Wurm 4 Nylea's Disciple 4 Garruk, Caller of Beasts 8 Forest 4 Sylvan Primordial 2 Arbor Colossus 4 Breeding Pool 4 Nykthos, Shrine to Nyx 1 Island 4 Simic Guildgate 4 Temple of Mystery
Sideboard 2 Briarpack Alpha 2 Urban Evolution 1 Worldspine Wurm 4 Kalonian Tusker 2 Curse of the Swine 4 Simic Charm
With this you have 8 mana dorks so you hope to draw a couple to speed up your play. Because of the number of expensive cards in the deck, unexpected results has a high expected value and ends up working quite well, though it can screw you over by just hitting lands or mana dorks when you need creatures, it can also win games by itself. While people like using garruk for his +1, his -3 of "put a green creature from your hand onto the battlefield without paying it's mana cost" is very good with creatures like the mimic, sylvan primordial, or worldspine wurm. Nylea's disciple is there to help stay alive, and vs non control decks can be a very good target for the mimic. The arbor collosus is just an all around big guy with reach.
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Straight outta Johto18973 Posts
On January 10 2014 03:59 iGrok wrote:Show nested quote +On January 10 2014 01:32 Sn0_Man wrote: I wonder what they are putting in that new event deck to make it cost $75 MSRP. My money is on Mono-U Tron. Reasoning is: Pro UTron: -Karn, Wurm, and Remand could use reprints, and Black Border Tron lands would drive collector demand. -It appeals to multiple player types: Johnnies like the tron synergy, Timmies like Karn/Wurm/Whatever other giant they throw in, Spikes will buy for the value anyways. -It doesn't reprint any of the fetch lands. Wizards is unlikely to print fetches unevenly. Other Possibilites: -BW Tokens is the other possibility, and a Lili reprint would be great. But I find it less likely than Tron because it doesn't hit as many player targets. -RG Tron could work also. -Affinity could work, the big money pieces like Mox and Ravager wouldn't have to be printed at 4-ofs. Mox would jump in price as a result. So, unless they plan on Modern Masters 2 having Mox in it... Anti-Others: -GBx is too expensive to print for $75. Just not possible. -So is Birthing Pod. -SplinterTwin is a straight combo deck, and Wizards is a little hesitant about combo decks. -UWR Control needs a manabase that is 4x MSRP and would make some modern manabases much easier to find. I think that all this would do is make Jund even more disproportionately expensive. -Dredge - hahahaha -Casablanca isn't expensive enough, and is incredibly advanced. -Pox is a feel-bad deck. But I would love some new copies of the Rack. -Death and Taxes is, again, a feel bad deck. -Storm Crow isn't popular enough (yet!) Anyways, those are my thoughts. What are yours? Just to correct something here, Mono-U doesn't really run Karn. RG Tron runs Karn because it's aim is to assemble Tron asap and then drop the Turn 3 Karn and use the -3 on one of your lands or something. Mono-U assembles it much slower. It's not abnormal to leave Expedition Maps uncracked or even dig for Islands. If you're making a 7 drop it's typically Platinum Angel or something.
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Oke but they could easily do a less tuned mono-u tron with karn if they wanted.
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Straight outta Johto18973 Posts
Mono-U is already one of the cheaper decks to construct in Modern anyway and the core cards aren't that expensive (at least when I built it) so while it'd be a nice move I'm not sure what it exactly fixes.
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Karn aint cheap yo. EDH staple.
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On January 10 2014 05:05 MoonBear wrote:Show nested quote +On January 10 2014 03:59 iGrok wrote:On January 10 2014 01:32 Sn0_Man wrote: I wonder what they are putting in that new event deck to make it cost $75 MSRP. My money is on Mono-U Tron. Reasoning is: Pro UTron: -Karn, Wurm, and Remand could use reprints, and Black Border Tron lands would drive collector demand. -It appeals to multiple player types: Johnnies like the tron synergy, Timmies like Karn/Wurm/Whatever other giant they throw in, Spikes will buy for the value anyways. -It doesn't reprint any of the fetch lands. Wizards is unlikely to print fetches unevenly. Other Possibilites: -BW Tokens is the other possibility, and a Lili reprint would be great. But I find it less likely than Tron because it doesn't hit as many player targets. -RG Tron could work also. -Affinity could work, the big money pieces like Mox and Ravager wouldn't have to be printed at 4-ofs. Mox would jump in price as a result. So, unless they plan on Modern Masters 2 having Mox in it... Anti-Others: -GBx is too expensive to print for $75. Just not possible. -So is Birthing Pod. -SplinterTwin is a straight combo deck, and Wizards is a little hesitant about combo decks. -UWR Control needs a manabase that is 4x MSRP and would make some modern manabases much easier to find. I think that all this would do is make Jund even more disproportionately expensive. -Dredge - hahahaha -Casablanca isn't expensive enough, and is incredibly advanced. -Pox is a feel-bad deck. But I would love some new copies of the Rack. -Death and Taxes is, again, a feel bad deck. -Storm Crow isn't popular enough (yet!) Anyways, those are my thoughts. What are yours? Just to correct something here, Mono-U doesn't really run Karn. RG Tron runs Karn because it's aim is to assemble Tron asap and then drop the Turn 3 Karn and use the -3 on one of your lands or something. Mono-U assembles it much slower. It's not abnormal to leave Expedition Maps uncracked or even dig for Islands. If you're making a 7 drop it's typically Platinum Angel or something. Mono-U Tron lets them print Karn for the "Face" of the deck, and have things like Wurm and Angel and whatever other giant fatties they want inside, while reprinting Remand. I could also so RG Tron, but I think one of the two is most likely, followed some distance later by Affinity.
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So the strictly better than infest card is disappointing :/ Not going into my modern cruel control after all.
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On January 10 2014 06:05 Risen wrote: So the strictly better than infest card is disappointing :/ Not going into my modern cruel control after all. Join the Storm Crow train with me and bum ^^
You've already got fetches right? If you do, it costs like... <$100. Storm Crows not included
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Storm Crow Battle Report: will update after each round.
2-0 vs Timewalk. Ezpz 1-2 vs affinity. I need to figure out proper sideboarding for this matchup Quick 2-0 against UW Geistfolk. Seems really easy. More controlly merfolk might be harder. 1-2 against UR Burn. Difficult. Stutters hurt when we're running a bunch of 1- and 2- drops
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Do I have fetches? Hahaha. HAHAHAHAHA. Yes.
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Tomorrow I'm going to my first "booster deck" event at my local gaming store. It's done Rochester style (and I am from Rochester, NY - huzzah!). Any advice for my first time going there? I've read people do some strats during the drafts and I'm just not familiar with that at all. Would I be fine just sticking with finding card synergies and bombs / evasions / removals with two colors and GLHF?
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Are they actually doing a Rochester draft? That's quite a different experience from a regular draft.
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Be aware of who's getting what bomb. That format is both "easier" and "harder" than regular drafting. Sure you know what to expect, but so do they. Sounds obvious, but if you can be aware of what you're going up against you'll do a lot better than the people who tunnel into their own strategy. I love Rochester drafting. Very fun.
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On January 09 2014 05:38 MoonBear wrote:Regarding Legacy, it's also important to note that this also depends a lot on where you play. If you play competitively, then you need to keep up with all the new tech and meta-shifts and respond accordingly. However, in local groups people may not have massive collections or have access to a large enough card pool to just keep swapping cards, let alone entire decks around. So for example, that guy who plays Stoneforge is might always rock up with Stoneforge since all those Jaces cost a lot. So you might end up with very localised metas which may be very stagnant or follow its own pattern different to the competitive scene. From a more general perspective (and perhaps what you were asking about?), typically new sets don't drastically change the Legacy meta very much. Because Legacy involves people playing the best cards around, a lot of cards that are really important in Standard are considered too weak for Legacy. For example, a few months ago cards like Thragtusk dominated. But in Legacy it'd be way too slow and underwhelming. People would probably laugh if you tried to play it. There are exceptions of course ( and DRS coming to mind). But again, the Legacy card pool is so wide and powerful that people find ways to adapt and move on. It's not very common that entire archetypes of decks become invalidated just because a new set has been printed.
Just to clarify some more,
The strength of some decks waxes and wanes with the overall "fears" people have in reaction to perceived metagames. So if a graveyard based strategy like Dredge does well for two to three weeks, people will increase their fears of graveyard based decks and adapt their sideboard accordingly affecting other graveyard based decks like tinfins, dredge, etc...
But since Dredge is also a combo deck, some people will up their combo disruption as well, upping thalias, thoughtseizes, force of wills, etc... This will affect other combo decks like belcher, ANTs, etc...
With a dramatic reduction of fast combo decks, board control decks begin to dominate and suddenly its decks like Jund, Death and Taxes, and stoneblade decks that start making it to the top tables.That happens for a 1-2 weeks and the metagame shifts its fear away from fast combo decks to more creature based decks, and the cyclical trend continues.
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Of course, everybody also understands that this is happening so people also bring next-next-level decks, if you will.
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On January 10 2014 06:05 Risen wrote: So the strictly better than infest card is disappointing :/ Not going into my modern cruel control after all.
Where is it?
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On January 10 2014 12:10 EscPlan9 wrote: Tomorrow I'm going to my first "booster deck" event at my local gaming store. It's done Rochester style (and I am from Rochester, NY - huzzah!). Any advice for my first time going there? I've read people do some strats during the drafts and I'm just not familiar with that at all. Would I be fine just sticking with finding card synergies and bombs / evasions / removals with two colors and GLHF?
The most important thing with rochester draft is to be cooperative. Don't take anything that your neighbors want, stay in opposite colors. Although team roch is a great format, individual roch is considered to be fairly boring because with 8 good players there are no real decisions, and with bad players it's basically a crap shoot of who decides to screw over their neighbor (and usually themselves). You don't necessarily have to respect the guy to your left, but never take anything that the guy to your right might want.
I do agree that the most (only) interesting part of solo roch is memorizing other people's decks before gameplay. However, as an inexperienced player, you are not expected to do that. Just try to remember what the guy opposite you has, and any huge bombs/tricks.
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On January 11 2014 08:51 Audemed wrote:Show nested quote +On January 10 2014 06:05 Risen wrote: So the strictly better than infest card is disappointing :/ Not going into my modern cruel control after all. Where is it? Umm... oops...
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