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Via Reddit:
Sorin vs. Tibalt Decklist!
Sorin Deck Tibalt Deck
From tcgplayer low-mid: sorin 17$, hellrider 11$, 2x Spectral Procession 4$, Sulfuric Vortex 4$, Ancient Craving 6$, Lingering Souls 2$, tibalt 2$, and a number of 1$ uncommons and rares.
In short... we have Hellrider and Sorin for about $20 and Tibalt deck actually seems good.
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Please tell me im not crazy
I was playing against instant mill human reanimator at my LGS, and he started his combo of sac outlet + burning tree + fiend hunter + angel. In response to his fiend hunter's ETB exile trigger targeting his angel, I ult priced his fiend hunter to have him exile his angel permanently. However, he claims that because it says "you may exile another target creature", he can choose whether or not to exile the creature after announcing his target, and as such his angel remains in play by choice. I am 100% sure that the "may" part means he can either choose to target a creature and exile it OR not choose a target at all, not that he can choose to exile it AFTER targeting. I call BS and asked the shopkeeper at the FNM, but he ruled against me.
Not that I wouldve won the game (he milled another angel right after and i bricked on lands), but at least tell me whats right or wrong.
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You are correct. He is wrong.
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No, the shopkeeper is correct. Fiend hunter is required to pick a target when it comes into play, and its ability goes on the stack. Only when the fiend hunter's ability resolves do you pick whether or not you want to exile the creature.
From Comp Rules: 603.5. Some triggered abilities' effects are optional (they contain "may," as in "At the beginning of your upkeep, you may draw a card"). These abilities go on the stack when they trigger, regardless of whether their controller intends to exercise the ability's option or not. The choice is made when the ability resolves.
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Arcology is right, optional triggers are decided at resolution and not when they are placed on the stack. So what happens is that he can't change the target, but he can choose not to exile. None of the Fiend Hunter rulings are explicit about that aspect of the trigger. Good catch.
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Friends and I have a league going with out sealed decks from the GTC prereleases. Trading is allowed and it's pretty much 2 players for each guild It's round robin with 10 guys and after each match the two players open a pack with the winner picking first to add to his pool, the loser picking second, winner third etc. I played Gruul at the prerelease but have better Boros cards so I'm playing that in the league basically. I'm thinking of splashing my Rubblehulk and a Skaarg Guildmage. That's only 2 green spells and I'm trying to figure out how many forests to play (I have 3 boros guildgates as well). I'm thinking run the 3 guildgates and play 3 or 4 forests. Any ideas? I have a very low curve and am thinking about going to 16 lands. What do you think?
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It seems pretty obvious to me when I think about how it happens in modo. The trigger goes on the stack, you can react to the trigger, but the choice is only made on resolution of the trigger, at which point you can't react to it. You have to pick a target with Restoration Angel too, even if you don't want to flicker anything for whatever reason (enchantments, token, counters...), so shouldn't this be fairly well known? Then again I guess nobody complains if you declare your decision before the trigger resolves...
That raises the question: If someone plays resto/fiend hunter and says "I exile/flicker this creature" when putting the trigger on the stack, is that final? Technically he would have to wait until resolution, so can he change his opinion later?
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On March 02 2013 03:15 arcology wrote: No, the shopkeeper is correct. Fiend hunter is required to pick a target when it comes into play, and its ability goes on the stack. Only when the fiend hunter's ability resolves do you pick whether or not you want to exile the creature.
From Comp Rules: 603.5. Some triggered abilities' effects are optional (they contain "may," as in "At the beginning of your upkeep, you may draw a card"). These abilities go on the stack when they trigger, regardless of whether their controller intends to exercise the ability's option or not. The choice is made when the ability resolves.
I guess that makes sense. I would have imagined the text to look something like "Choose a target creature. You may exile that creature" for it to be possible, not when both the "target" and "exile" clauses are in the same sentence.
learn something new everydayy
edit: if it works like that in modo then no complaints. I always just assumed that when you choose not to use the ETB, you just chose not to target a creature.
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Decided to go home to Vegas for the SCG thing with some people from my LGS. Can't wait to scrub out and spend all day in side events (I think that's what happens? This will be my first SCG event.)
Edit: Ah what am I saying I'll probably scrub out and go hit the poker tables at the Venetian lol. Most comfortable chairs and always a solid amount of people who just don't care about their money. Anyone else going to be there?
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Wow glad I got rid of my hellriders last week when they were still 21$
Was thinking about hitting up Vegas as well
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On March 02 2013 03:47 spinesheath wrote: That raises the question: If someone plays resto/fiend hunter and says "I exile/flicker this creature" when putting the trigger on the stack, is that final? Technically he would have to wait until resolution, so can he change his opinion later?
Nothing is final until resolution. In that example, what the player is doing is basically moving to resolution without giving the opponent a chance to respond. If the opponent chooses to respond, the Angel player would have to back up and then decide again whether to flicker on resolution of the ability.
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On March 02 2013 03:55 kaoxx wrote:Show nested quote +On March 02 2013 03:15 arcology wrote: No, the shopkeeper is correct. Fiend hunter is required to pick a target when it comes into play, and its ability goes on the stack. Only when the fiend hunter's ability resolves do you pick whether or not you want to exile the creature.
From Comp Rules: 603.5. Some triggered abilities' effects are optional (they contain "may," as in "At the beginning of your upkeep, you may draw a card"). These abilities go on the stack when they trigger, regardless of whether their controller intends to exercise the ability's option or not. The choice is made when the ability resolves. I guess that makes sense. I would have imagined the text to look something like "Choose a target creature. You may exile that creature" for it to be possible, not when both the "target" and "exile" clauses are in the same sentence. learn something new everydayy edit: if it works like that in modo then no complaints. I always just assumed that when you choose not to use the ETB, you just chose not to target a creature.
You cant not target a creature if you can legally target one, you simply decide not to use the ability as it resolves. Its the classic judge question: if you only have a phantasmal bear in play and play a restoration angel, your bear dies even if the angel is a may because regardless of your choice you still target the bear if it is the only legal target.
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The problem with the optionality of the trigger is that the common reasoning people use (including me) is the O-Ring example which isn't an optional trigger. Sounds like a duck, must be a duck line of thinking.
The other problem is like Cel.erity describes, as the opponent, am I obligated to ask if they still want to exile their creature? Technically, it's not an illegal play and understanding triggers is the duty of both players. If that is the case, I think you can still make people unknowingly take the worst possible line/decision.
At Risen, enjoy playing Esper in that environment, although I think UW shells are better than UB shells in that environment.
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Ya a similar situation often comes up with restoration angel and tokens. A token might be the only thing you can target with resto angel and you have to target it, but then you choose not to flicker it.
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On March 02 2013 06:08 DEN1ED wrote: Ya a similar situation often comes up with restoration angel and tokens. A token might be the only thing you can target with resto angel and you have to target it, but then you choose not to flicker it.
Well the problem isn't exactly that. It's not so much choosing whether or not to flicker, the problem is when that decision (of flicker/not) is made, basically at resolution versus at triggering.
Edit: Also, I wouldn't trust MtGO 100% with ruling questions. There's been times where the card interactions have been wrong, i.e.- flashback on the Zenith cycle from Besieged. MtGO shuffled them back into the deck when they were flashback-ed and that's not correct.
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On March 02 2013 04:19 Risen wrote: Decided to go home to Vegas for the SCG thing with some people from my LGS. Can't wait to scrub out and spend all day in side events (I think that's what happens? This will be my first SCG event.)
Edit: Ah what am I saying I'll probably scrub out and go hit the poker tables at the Venetian lol. Most comfortable chairs and always a solid amount of people who just don't care about their money. Anyone else going to be there?
I know a ton of people going I don't think you'll scrub out, Las Vegas magic scene isn't particularly strong at all, although it's much better now then when I was playing there a few years ago. There are a few good players in Vegas, than the rest are weak. There will still be your usual SCG grinders that show up from out of town as well of course.
Good luck.
According to the Las Vegas Magic facebook group postings about ppl asking to borrow Reckoners, lots of ppl are on decks with Reckoners in them, but that shouldn't be news
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this game makes me want to cry occasionally..
am running 26 mana... get mana blocked after 2... after mulling to 4 to get 2 lands in my hand... get mana blocked til turn 7 wtf
seriously only running 2 color mana, 13 of each. didnt draw a single land til turn 7... sometimes you just are supposed to lose
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On March 02 2013 13:29 MaestroSC wrote: this game makes me want to cry occasionally..
am running 26 mana... get mana blocked after 2... after mulling to 4 to get 2 lands in my hand... get mana blocked til turn 7 wtf
seriously only running 2 color mana, 13 of each. didnt draw a single land til turn 7... sometimes you just are supposed to lose
Curse of the shuffle at least in MTGO you can blame the MTGO shuffler for hating you XD. That or you can just play decks that only need 3 lands to cast 99% of the deck.
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On March 02 2013 13:29 MaestroSC wrote: this game makes me want to cry occasionally..
am running 26 mana... get mana blocked after 2... after mulling to 4 to get 2 lands in my hand... get mana blocked til turn 7 wtf
seriously only running 2 color mana, 13 of each. didnt draw a single land til turn 7... sometimes you just are supposed to lose
Mana-screwage is the worst.... ;_; "These cards are FULL of opportunity!! My ambition exceeds all expectations! ...But I don't have the mana to realize all of this potential.... :-C"
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