Maybe some of the other tlers will give out keys too.
Red 5 Studios unveils Firefall f2p shooter MMO - Page 27
Forum Index > General Games |
doubleupgradeobbies!
![]()
Australia1187 Posts
Maybe some of the other tlers will give out keys too. | ||
Sinensis
United States2513 Posts
No one posted ![]() I'm looking at you snipedis@gmail.com and you xcursedflamex@gmail.com | ||
Sermokala
United States13736 Posts
| ||
Mnemic
Botswana80 Posts
| ||
Sermokala
United States13736 Posts
| ||
meCh[dtr]
Canada111 Posts
all gone, enjoy fellas! | ||
DnameIN
Poland146 Posts
Downloading client atm;) | ||
OverStim
Finland2 Posts
| ||
Sermokala
United States13736 Posts
| ||
Khalum
Austria831 Posts
On December 02 2012 02:18 Sermokala wrote: I'm not going to lie I think that the crafting system is better then I've ever seen a game do before. If they can deliver on the esports side as well they're going to be swinging pretty hard at wow for the top mmo I think. What massive content patch have I been missing that lets you do more than thump & play arenas? Because that's not exactly enough for me to log in on a regular basis. | ||
Sermokala
United States13736 Posts
On December 02 2012 02:26 Khalum wrote: What massive content patch have I been missing that lets you do more than thump & play arenas? Because that's not exactly enough for me to log in on a regular basis. Lol there isn't that much area out there right now. I'm just saying when it comes around its going to be pretty awesome. | ||
Kronen
United States732 Posts
invites all taken! | ||
dafnay
Angola375 Posts
I didnt enjoy Tribes at all cause it feels so slow , I'm more a CS/quake player would I enjoy this game? | ||
doubleupgradeobbies!
![]()
Australia1187 Posts
On December 03 2012 01:23 dafnay wrote: Hey its too late to play for me sadly since I still have to dl the client and all , but for those who played it is this game any good? I heard PVE content is pretty low and all you can do is PVP ? I didnt enjoy Tribes at all cause it feels so slow , I'm more a CS/quake player would I enjoy this game? There is alot of PvE content, but not alot of it is 'meaningful'. Not meaningful in the sense that FF is supposed to be a sprawling persistent open world where what people do effects the world. This is so far not meaningfully in the game yet, since the world is split into shards, and there's no guarantee you log into the same shard each time. There is also no particular benefit or drive from the playerbase to fight the chosen, which is supposed to be the primary overarching objective of the game, because the chosen 'warfront' is still very basic atm. But that said, despite the overall feeling of purposelessness in PvE, there is alot you can do in terms of collecting resources (used for crafting) and leveling characters (for unlocking gun/servo/plating/ammo variations) so while there is alot to be done if you just want to log onto pve and shoot some bugs. As for the PvP, I can't really tell you if you will enjoy it as a CS/Quake player because it depends heavily on what aspects of each you like. To sum up Firefall PvP where it is analogous to those games:
FF weapon TTK is probably a little bit slower than Quake, and alot slower than CS. Weapons are mostly projectile, some of these projectiles can be quite fast, so almost feeling hitscan, but in general most weapons still feel projectile, so in that regard more quakelike than CSlike. At higher skill levels, teams tend to stick really closely together and play mostly defensively, so they will camp around 1 area of the map and sorta poke at each other from in and out of cover instead of the more run and gun style quake, so in this regard it is more CSlike. At low levels, the game can feel tactically more quakelike if pubs just decide to lone wolf it and run around, if one team decides to bunch up together though, generally the run and gun style from the other team will get shut down pretty hard. This will probably change with better maps and gamemodes though, R5 are looking into making PvP less static, because right now the maps don't really encourage map control, the giant ball of 5 players is the clear optimal strat. Also for 2 lucky people: + Show Spoiler + I'll probably have some more to give out, they pushed out alot of beta keys all of a sudden | ||
Doominator10
United States515 Posts
GZ11D-OY8XH-2VUE8-UNAZ5 used ^^ Thank you :D | ||
Nos-
Canada12016 Posts
I have used the code 42329-8HVB6-A5AY6-YO3BO Thank you so much! Edit: gave a friend the second code by you as well, so both codes have been used up! | ||
doubleupgradeobbies!
![]()
Australia1187 Posts
+ Show Spoiler + | ||
Pseudoku
Canada1279 Posts
On December 08 2012 01:45 doubleupgradeobbies! wrote: 2 more spare keys: + Show Spoiler + UJUO1-14FLP-KOXQD-H5LLV 85KOX-UQ7DP-20EWW-UI1FH Thx, used 85KOX-UQ7DP-20EWW-UI1FH | ||
Rouel
Sweden138 Posts
Movement is a bit slow and limited, it could use more speed and control to dodge slow projectiles and juke aim. They are reworking it, they slightly broke the game one patch because some unfinished movement code came in. That's the most exciting part, they're actually listening to the beta and changing major stuff, unlike the usual PR beta before launch. This makes me hopeful the competitive side of the game can become awesome. We'll soon see when they release that patch which direction they're going. | ||
meCh[dtr]
Canada111 Posts
| ||
| ||