Wow... I hardly used robo when I went through Trigger...

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Southlight
United States11767 Posts
On July 29 2010 07:43 hp.Methos wrote: Show nested quote + On July 29 2010 05:05 Keniji wrote: ![]() Seriously. Full Party Heal for 3MP? Extremly strong dual techs (with ayla or lucca) and his uzzi-punch with crisis arm is nuts. hellz yeah. crono, marle, and robo all day Wow... I hardly used robo when I went through Trigger... ![]() | ||
DemiSe
883 Posts
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lubu42
United States314 Posts
On July 25 2010 04:37 Piy wrote: oh, Lu Bu from Dynasty Warriors OH YES!!!! thank you hahaha | ||
Slaughter
United States20254 Posts
On July 29 2010 04:39 Jayme wrote: Faust from Legend of Dragoon. Double counters every time you hit him and most of the time the concentrated spell would straight up one shot the person that hit him. He was basically immune to spell damage and on the occasion his turn would come up you could pretty much guarantee at least 2 dead people in your party from nowhere. Grand Jewel was also a pretty gay boss in that game. Oh my God YES. Loved that game though, never played a game where you had to do something during attacks :D | ||
CharlieMurphy
United States22895 Posts
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Jayme
United States5866 Posts
On July 29 2010 20:56 Slaughter wrote: Show nested quote + On July 29 2010 04:39 Jayme wrote: Faust from Legend of Dragoon. Double counters every time you hit him and most of the time the concentrated spell would straight up one shot the person that hit him. He was basically immune to spell damage and on the occasion his turn would come up you could pretty much guarantee at least 2 dead people in your party from nowhere. Grand Jewel was also a pretty gay boss in that game. Oh my God YES. Loved that game though, never played a game where you had to do something during attacks :D Yea LoD is one of the few RPG's i've played that had some difficulty to it that had nothing to do with instant gibs. You had to work for all of your damage and dragoon stance had weaknesses as well. I really wish more RPG's played out like that instead of totally relying on final attack-revive combination that every FF series has. | ||
Krowser
Canada788 Posts
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ilbh
Brazil1606 Posts
its retarded on maps like lost temple, metalopolis, where you can abuse cliffs and main base distances can be short. | ||
Black Gun
Germany4482 Posts
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Jibba
United States22883 Posts
On July 29 2010 22:37 Black Gun wrote: hmm, maybe eni in diablo 2. completely changed the game because it allowed every character to use teleportation for movement. nontelechars had no chance at duels anymore. (excluding smiter which were exploiting a technical flaw of bn to create "desynch" which makes them invisible...) This problem with D2 chars is that balance got radically shifted every single patch. Some of the most memorable OP ones would've been Hammerdin (PvE) or Vitazon. Or what about Static when it did a straight 1/3? | ||
Gokain
United States49 Posts
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chaoser
United States5541 Posts
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Gokain
United States49 Posts
On July 29 2010 23:23 chaoser wrote: wtf that card is so broken yup, and the combination w/ this card was the name of the game a couple of years ago: ![]() obv, they're both banned now...but damn, old glory days of the Chaos deck. | ||
Wonderballs
Canada253 Posts
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chrisolo
Germany2606 Posts
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N3rV[Green]
United States1935 Posts
Emerald was a wee bit OP Ruby too | ||
Fulgrim
United States560 Posts
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Corrupt
Bulgaria1312 Posts
And this guy here - ![]() | ||
Orpheos
United States1663 Posts
On July 29 2010 23:38 N3rV[Green] wrote: Has nobody suggested the Weapons from FFVII yet? Emerald was a wee bit OP Ruby too eh if you knew how to beat them they werent that bad. edit* really at the end of that game your characters got so OP with the right materia it was disgusting. | ||
SpurvL
Sweden345 Posts
On July 29 2010 21:10 CharlieMurphy wrote: ![]() ![]() ![]() | ||
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