Most overpowered unit in a game??/ - Page 25
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Win.win
United States230 Posts
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trackd00r
Chile284 Posts
![]() It's like superkamehameha, Ki, Rush, Ki, Superkamehameha, Ki, Rush, and so on... ¬¬ Not to mention his rush lets you KO for like 5 seconds so you can't really counter T_T | ||
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0mgVitaminE
United States1278 Posts
On July 27 2010 05:19 Chairman Ray wrote: ![]() jesus. The nostalgia and emotion that just hit me felt like a truck loaded with guns duct taped to explosives. Golden gun rounds were the most frightening and nerve racking moments of my entire life until I was 15. | ||
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Jayme
United States5866 Posts
On July 29 2010 23:28 Gokain wrote: yup, and the combination w/ this card was the name of the game a couple of years ago: ![]() obv, they're both banned now...but damn, old glory days of the Chaos deck. Why would you use the lame old normal looking version instead of the secret rare version?! But yea man I was one of the first people to get a Yata with a Chaos Dragon combo...it was incredibly over powered. People that built really good decks that used to give me trouble simply just died whenever I started playing that combo. | ||
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YejinYejin
United States1053 Posts
Fucking m2k. | ||
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Chairman Ray
United States11903 Posts
holy crap, I watched the last kill like 10 times, I could not see how the hell he did that | ||
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Mogwai
United States13274 Posts
whoops, might've drank too much that day. | ||
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Orpheos
United States1663 Posts
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Mogwai
United States13274 Posts
fucking christ, WC is so far ahead of us ECers now it's kinda sad. ![]() | ||
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mute20
Canada175 Posts
Mewtwoking is dominating in mlg to with meta knight | ||
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Orpheos
United States1663 Posts
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Mogwai
United States13274 Posts
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SilentCrono
United States1420 Posts
On July 29 2010 07:47 Southlight wrote: Wow... I hardly used robo when I went through Trigger... Was I missing out? I think I was using Frog more because his theme song was badass >_>yes, you were missing out. being as how that's my favorite game of all time and that i've beaten it about 50 times, i would know. robo should always be in your party unless you're looking for a harder game (which is sometimes more fun). | ||
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WolfMother
United States61 Posts
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WolfMother
United States61 Posts
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WolfMother
United States61 Posts
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Trezeguet
United States2656 Posts
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Mogwai
United States13274 Posts
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Lobotomist
United States1541 Posts
Also, the Farsight in Perfect Dark. First, it could shoot through walls, any amount of walls, at any range. Second, it was a one-hit-kill. MOST imbalanced though, was that the secondary fire would find targets for you to kill, and zoom to them, so you could just press the trigger for another kill. | ||
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FortuneSyn
1826 Posts
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![[image loading]](http://media.comicvine.com/uploads/3/36630/743631-superbuu_20kid_super.jpg)
![[image loading]](http://jasontiearney.files.wordpress.com/2010/02/b_golden_gun.jpg)
![[image loading]](http://www.ctcosys.com/yugioh/DB2-EN177-C-SP.jpg)

![[image loading]](http://img709.imageshack.us/img709/3854/ctrobo1.jpg)
![[image loading]](http://www.wired.com/images_blogs/photos/uncategorized/2008/11/09/trogdor3.jpg)
![[image loading]](http://mtgspoilers.com/wp-content/uploads/2010/03/GideonJura.jpg)