phew didn't lose my HC
Diablo III General Discussion - Page 661
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wooozy
3813 Posts
phew didn't lose my HC | ||
TheRealDudeMan
United States213 Posts
On July 10 2012 06:08 wooozy wrote: servers back up phew didn't lose my HC I switched over to Europe and played my level 18 HC wiz over there. The power went out as soon as I got into a fight :x | ||
Dfgj
Singapore5922 Posts
On July 10 2012 06:19 TheRealDudeMan wrote: I switched over to Europe and played my level 18 HC wiz over there. The power went out as soon as I got into a fight :x I was planning to do some HC farming when power suddenly went out. nope | ||
TheKK
Canada164 Posts
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fishjie
United States1519 Posts
On July 10 2012 07:45 TheKK wrote: Does anyone else would like to be able to see the stats of the items they've sold? I would love to be able to learn to know what sells and what stats are attractive by experience rather than memorizing what I see on the forums, those past items that I've sold would've been benchmarks for me. Has this idea been raised or mentioned so far (i.e. blizzard being aware that people would like this)? omg I agree 100%. I've just resorted to the low tech solution of writing it all down in a notebook, so I can see what types of items I've had success selling and which ones I haven't. | ||
TheKK
Canada164 Posts
On July 10 2012 07:58 fishjie wrote: omg I agree 100%. I've just resorted to the low tech solution of writing it all down in a notebook, so I can see what types of items I've had success selling and which ones I haven't. Good plan, I think I might do that too. I will also write my wish to blizzard if it hasn't been raised a hundred times already. | ||
Assault_1
Canada1950 Posts
On July 10 2012 07:45 TheKK wrote: Does anyone else would like to be able to see the stats of the items they've sold? I would love to be able to learn to know what sells and what stats are attractive by experience rather than memorizing what I see on the forums, those past items that I've sold would've been benchmarks for me. Has this idea been raised or mentioned so far (i.e. blizzard being aware that people would like this)? how about letting it show you what your previous buyout was when an item doesnt sell, so u have an idea what to set it to next time? I have to screenshot and save it in paint everytime I put up auctions also why you cant search for more than 3 stats or filter for stats on specific legendaries just boggles my mind | ||
fishjie
United States1519 Posts
On July 10 2012 05:57 andrewlt wrote: At its core, Diablo is a very simple game. Simplicity in its gameplay is one of the biggest reasons it became so popular. When a game is simple, there's a limit to how legitimately difficult developers can make it. And we can see this in inferno difficulty right now. The developers couldn't do much of anything except resort to extremely cheap, cheesy abilities and straight up gear checks. There is little skill in the game. It's not the game you play when you want to showcase elite videogame skill. It's the game you play when you get cheesed 20 times in a row in SC2 ladder and need to bash something easy to take your frustration out on. The sooner developers and a certain very vocal segment of the player base understands this, the better. To me, D2 became more fun as I went from normal to hell difficulty. D3 is the opposite. The gear grind to get adequately geared for later acts in inferno is just mind numbingly boring. It's funny also that they want people to farm elite/champion packs while they are the least fun encounters in the game because of their design. Diablo is not a game of skill per se, but there is "micro" you can do to end up with far more favorable engagements. As a meelee, repositioning yourself constantly so that you only fight one elite at a time (instead of being swarmed), or engaging only at chokepoints. As a ranged, kiting. There is map awareness and reflexes required. In D2, you could up the "difficulty" by coming up with "fun" builds like a paladin ranger (seriously) or a meelee sorc (seriously). In D3, there arent many viable builds. They did manage to come up with some good fun mechanics, provided they tweak them. I love arcane sentries. You have to dodge them, which is a lot of fun. It takes "skill". Dodging desecration is a good idea too. The frozen balls on the ground are a nice touch, because it requires "skill" to run away, but instead of freezing your character, it should just slow them instead. Bottom line the game would be more enjoyable if they got rid of affixes that remove micro. | ||
yippi
Hong Kong8 Posts
On July 10 2012 07:45 TheKK wrote: Does anyone else would like to be able to see the stats of the items they've sold? I would love to be able to learn to know what sells and what stats are attractive by experience rather than memorizing what I see on the forums, those past items that I've sold would've been benchmarks for me. Has this idea been raised or mentioned so far (i.e. blizzard being aware that people would like this)? Theres a way to check it, but you have to do it before you send the gold to your stash go to "completed" tab in AH -> open up chat box -> shift-click the gold icon of the item you just sold -> enter -> click on the link to see stats | ||
javy_
United States1677 Posts
On July 09 2012 12:01 javy925 wrote: just to clarify, I said I had 25-35 mill worth of items currently on the AH that, if sold, I could use to craft items. I mentioned this because I wasn't sure if 15 mill, which I currently have, is enough to craft shoulders. Has anyone here crafted shoulders? If so, how many do you craft per batch to make a profit? edit: went ahead and bought enough mats for 100 crafts, could be a big mistake but oh well update: was not mistake pro tip: craft shoulders --> easy money | ||
Resolve
Singapore679 Posts
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ObviousOne
United States3704 Posts
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kuresuti
1393 Posts
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sob3k
United States7572 Posts
On July 10 2012 14:57 Resolve wrote: Did anyone encounter anything like this before? Invulnerable minions are usually just "Invulnerable"? Did they change something? Just curious ![]() ![]() its nothing to do with patch, its just a glitch that sometimes shows on the shamans, been around forever | ||
Resolve
Singapore679 Posts
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el_dawg
United States164 Posts
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Burrfoot
United States1176 Posts
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YODA_
593 Posts
On July 10 2012 14:57 Resolve wrote: Did anyone encounter anything like this before? Invulnerable minions are usually just "Invulnerable"? Did they change something? Just curious ![]() ![]() ROFL D2 flashbacks. Bad D2 flashbacks. That's amazing, and no, I haven't seen it yet. | ||
gerd1022
United States58 Posts
On July 10 2012 08:05 Assault_1 wrote: or filter for stats on specific legendaries just boggles my mind You can sort of filter for stats on legendaries if you put the exact level and change the item quality to legendary, and make sure the item type is as specific as possible. For example, if you want Andys visage with dex and a socket, you would do lvl 60, legendary, and helm, and then search for attack speed (to get rid of other lvl 60 legendary helms), socket and dex. Not perfect, but it works | ||
Zocat
Germany2229 Posts
On July 10 2012 21:39 gerd1022 wrote: You can sort of filter for stats on legendaries if you put the exact level and change the item quality to legendary, and make sure the item type is as specific as possible. For example, if you want Andys visage with dex and a socket, you would do lvl 60, legendary, and helm, and then search for attack speed (to get rid of other lvl 60 legendary helms), socket and dex. Not perfect, but it works AS is no normal helm-stat. Therefore you cannot search for it, even if you set the filter to legendary. For Andys you need to search for: Poison resist, Life Regeneration, and Crit. Get rid of one stat (probably crit) and input the one stat (dex, int,...) you want to have. Then search. What people want is basically saying: "Andariels Visage" "Dex - Armor - Socket". And it only shows Andys with Dex /armor /socket. | ||
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