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On May 26 2012 08:14 Firebolt145 wrote: Extra health + mortar + jailer + fast, small spider mobs
I'm a wizard
Any suggestions? anything with fast in it, just leave game and resume and pray for a better mobs...
on another note: got this weapon go 100k in general chat channel :D(im a wizard ofc)
![[image loading]](http://i.imgur.com/1qASC.png) came with a flawless square ruby
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Anyone got kicked out of game + server a few seconds later?
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On May 26 2012 08:09 Djzapz wrote:Show nested quote +On May 26 2012 07:29 Dfgj wrote:On May 26 2012 07:20 Djzapz wrote:On May 26 2012 06:55 Dfgj wrote:On May 26 2012 06:52 Djzapz wrote:On May 26 2012 06:43 Dfgj wrote:On May 26 2012 06:39 Djzapz wrote:On May 26 2012 05:53 dAPhREAk wrote:On May 26 2012 05:47 solidbebe wrote:On May 26 2012 05:41 dAPhREAk wrote: [quote] if you arent kiting that means either (1) you are able to kill them with no effort (i.e., you kill them before they can get to you), or (2) you are able to tank all their damage. as a wizard or demon hunter, if you are able to do (1) or (2), the game is incredibly stupid. i sometimes level my brothers in normal/nightmare with my level 60 character, and its no fun at all.
obviously this is different for team dynamics since you will have melee + ranged players. if you are complaining about there not being adequate gear for barb/monks to not get one-shotted then i am with you. if you are complaining because they cant just sit there for days getting wailed on then i am not with you. diablo is so easy. people should have to put some thought into how they are going to approach bosses and what skills are best. Every class should be able to solo inferno ( blizz even said they strive to have this). Wizard and demon hunter should each be tanks and dps on their own, basically an all rounded character. But as it stands in inferno, only the classes that manage not to get hit survive, and the melee classes just die. imo a wiz/DH shouldn't be a beast tank ( like you say) but they def should be able to take some damage. i thought the whole idea of inferno was that its fucking impossible to beat. its for the people who like to grind and grind and grind to get the .00000001% of the items that will actually allow the impossible to happen. if the gear/skillset isnt there to allow all characters to do beat inferno then i am with you guys that its stupid. however, if you are saying you dont want to grind to get the appropriate gear. well, then the game ends at hell like the first two diablos. this is the first diablo where i feel it is a challenge to beat it because inferno is insane. the first two were easy and i could beat it playing casually. The challenge is different for each class. And I don't care that kiting shows difficulty, after 4 minutes dragging a mob around, I really wish he'd have just died 3 minutes ago. What is your dps? About 32k without sharpshooter, 47k with (not that it matters, but people tend to give that figure). I was going to make a comment on the lines of 'hurr no enough dps if you kite so long' but honestly I don't know what DH dps is supposed to look like. So, uh, I guess you could use some more for Inferno. Sure, but it'll still be boring. If your argument is that the 'kiting stuff around' period is too long and dull, then having better gear solves that. If, however, your argument is that killing mobs is dull, then, well, Diablo kind of falls flat. My argument is mostly that kiting mobs always in the same way is going to be boring, more importantly though my main concern is that the fact that melee classes can't even dream of doing inferno, let alone farming it. Show nested quote +On May 26 2012 08:05 NB wrote: If you dont liek the factor of kiting, it simply means that you dont like the game and you have a different taste than most people who are playing it... I dont like WoW and CoD either but i dont ask the companies who made them to change it... :-/
I enjoy D3 they way it is right now. I enjoyed the game up until now. I believe that anyone who think they'll play this endgame for a long time is shallow though. Honestly I can't imagine myself kiting for hours and hours at this point. It's like playing tic tac toe all day. You've got it, now move on, because the only thing that'll change is how fast you can play tic tac toe.
Except for the part where Barbs and monks are already clearing act 4 inferno, just because your gear is likely bad and you have an sub optimal build doesn't mean its impossible, it just means YOU can't do it yet.
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On May 26 2012 08:29 noidontthinkso wrote: will you remember diablo 3 in 10 years like u remember Diablo 2 LoD?
for me, no, but i will remember diablo 2 lod in 20 years
Rose colored glasses up in here, this game is far better than d2 so far, I think people forget just how stupid D2 actually was at its core, it was fun, but it was a completely broken game.
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Just nostalgia. Same reason i still like BW more than SC2, although there are actually legitimate arguments for why BW is superior in some ways, whereas D2, as much as i love it, really did just majorly suck overall...
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I know the AH is bugged but when I sell two very good item and noone buy them, I try to search the exact stats and both of them didn't so up in the search result. No wonder noone bought them
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On May 26 2012 08:49 Tobberoth wrote:Show nested quote +On May 26 2012 08:47 dthree wrote: Do you have to be level 60 to be able to assign any skill to any button or there something wrong with my game? Tried checking the options menu? There's something called elective mode there which you will find quite relevant.
Stop being a NaNiwa he was just aksing a question....
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On May 26 2012 10:22 Klipsys wrote: Stop being a NaNiwa he was just aksing a question.... And he posted a helpful reply. I don't see the problem. It's not like he went "LOL LOOK AT THIS NOOB".
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On May 26 2012 09:12 Kurr wrote: Anyone got kicked out of game + server a few seconds later? canadian internet man... error 3007... try restarting you modem+ router and joining a chat channel would help according to the Help Support section of blizzard. I did it and it got a lot better (still occasionally got kicked like twice aday though)
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Has anyone had crashing issues that started today? I finished the game yesterday and today when I tried starting from where I left off (Weeping Hollow on Nightmare mode), the game keeps crashing. I can play for about 30 seconds before the frame rate drops to near 0 and crashes not only Diablo 3, but my computer as well.
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On May 26 2012 09:27 DannyJ wrote: Just nostalgia. Same reason i still like BW more than SC2, although there are actually legitimate arguments for why BW is superior in some ways, whereas D2, as much as i love it, really did just majorly suck overall...
D2 has loads of ridiculous design choices and D3 has loads of boring ones. Both are great games for the most part, and for different reasons. I don't like this habit of pretending both are perfect or one is awful.
And no one plays BW and D2 for 10 years because it makes them feel like a kid again.
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hmmm, so if you are afraid of people hacking your account, put the items you want to protect on AH with max price(9999999999) and you have a 48 hours safety guarentee with gold insurance xD
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Having lag while playing Single player annoys me.
Having special effects (look, a dark hurricane of terror!) during boss fights that lag you more when you need to play well, that's ridiculous.
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On May 26 2012 13:43 Dfgj wrote: Having special effects (look, a dark hurricane of terror!) during boss fights that lag you more when you need to play well, that's ridiculous.
While I do feel your pain, on low settings I haven't had a single framerate issue even on a 4 year old laptop - try turning some things down?
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On May 26 2012 13:48 eluv wrote:Show nested quote +On May 26 2012 13:43 Dfgj wrote: Having special effects (look, a dark hurricane of terror!) during boss fights that lag you more when you need to play well, that's ridiculous. While I do feel your pain, on low settings I haven't had a single framerate issue even on a 4 year old laptop - try turning some things down? I've turned absolutely everything down, and my friends have noted some lag as well, so I'm blaming BNet for this one.
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Without writing a book I think a good argument could be made that diablo 3 while fixing some problems diablo 2 had made plenty of new ones for itself. Some of them like some problems in starcraft 2 are kind of subtle and deep rooted like bad itemization which will break other things when you try to fix that.
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itemization is fine rares can be more powerful then legendaries it's not that big of a deal legendaries can be better then rares.
When looking at times this strongly is based on what is random rolled in legendary obv with weapons anything without +fire or dmg% will not compete in dps with top rares.
Rares > blue always, blues are just easier to find and thus finding maxed out ones with near perfect holy+ and damage% quicker then finding rares with similar dps is quite easy to see.
Any claim that blues are > then yellows is just silly and unfounded people are looking at finding blues is easier but they aren't better.
Legendaries in weapons do have problems competing though
Legendaries in armor though is a different story along with blues vs yellows in armor where people tend to look more at what's on the stats not just the max out damage or armor number but other things like +vit +dex etc.
Itemization is just fine
AH can though be easily improved, the 10 item limit makes sense and it's fine the flakiness is obvious and that's not fine but blizz is working on that. Outside of that the AH can learn to save last settings or do things like look for similar items etc featurewise else it's not missing too much.
d2 itemization was far worse esp with bots, only a few legendaries were worth it, outside of that runeword's on perfect whites were far more desired. runewords totally trashed legendaries, similar to how rares and blues do diverse to legendaries in weapons for d3. Same goes for set items any set with weapons is now not good as a fullset due to this.
The problem lies in the rare instance in which +fire and +holy or w.e damage gets stacked in a blue or a yellow or +%dmg and +fire etc so you get weapons with clearly better dps output well worth the trade in stats.
I can rant on but this is getting circular
far more problem lies in mana and skill management
Things like the majority of active skills for the melee units requires them to actually hit enemies while all the range units can freely build their resource while staying at a good distance.
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the items just seem really uninspired and very simple. the four attributes themselves are very simple in nature. giving you +1% in your damage, 10% to resists or dodge, and 10-33 health per vitality. nothing too exciting or hard to grasp. a little boring even.
then comes the absence of ability bonuses. instead you get items with +exp or magic find, which is cool, but nothing really super exciting. +% health is cool, but gets old. CC reduction is pretty cool too, but also gets old. you look at the items and nothing grabs you and makes you want to get the next upgrade. they're all nameless blues or yellows with no personality, something that ability bonuses give you in TL2 or D2.
there's no flavor or personality. just generic items with generic stats. yippee, I got 20 more vitality. cool.
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You're playing the wrong kind of game if you expect custom abilities for all items or even alot of items. Anyways there are things like chance to blind +dmg to ability etc but people don't use them because they aren't as effective as raw damage.
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