• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:32
CET 05:32
KST 13:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30
Tourneys
SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ List of top players active on ShieldBattery Rollback Netcode in Brood War [Megathread] Daily Funny Videos BW General Discussion
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11667 users

Diablo III General Discussion - Page 507

Forum Index > General Games
Post a Reply
Prev 1 505 506 507 508 509 1109 Next
archon256
Profile Joined August 2010
United States363 Posts
May 26 2012 07:20 GMT
#10121
On May 26 2012 16:13 semantics wrote:
You're playing the wrong kind of game if you expect custom abilities for all items or even alot of items.

But D2 had much more than D3 does now. That's why people are arguing so much for better itemization - what we have now feels like a step backwards.

"The troupe is ready, the stage is set. I come to dance, the dance of death"
TheYango
Profile Joined September 2008
United States47024 Posts
May 26 2012 07:23 GMT
#10122
On May 26 2012 16:08 Spiffeh wrote:
then comes the absence of ability bonuses. instead you get items with +exp or magic find, which is cool, but nothing really super exciting. +% health is cool, but gets old. CC reduction is pretty cool too, but also gets old. you look at the items and nothing grabs you and makes you want to get the next upgrade. they're all nameless blues or yellows with no personality, something that ability bonuses give you in TL2 or D2.

There are ability bonus affixes--they provide +% damage or -cost to certain abilities for the various classes. It's just not that easy to find worthwhile ones.
Moderator
Spiffeh
Profile Joined May 2010
United States830 Posts
Last Edited: 2012-05-26 07:37:10
May 26 2012 07:35 GMT
#10123
I don't think what I'm expecting is very outlandish. I think it's normal to expect it from a game of this genre, especially from the game that defines the genre.

today I just watched totalbiscuit's TL2 revisting video and his lvl 6 shotgun is a perfect example of what types of items are exciting. the tooltip is literally a mile long and is representative of what an exciting item drop would look like.



+30 Knockback
+4 Physical Damage
+2 Vitality Attribute Bonus
+30 Knockback
10% Charge Rate Bonus
10% Chance to Cast Ice Burst on Strike
+2% Attack Speed
4% Reduction in Fumble Chance
Conveys 10% Chance to Burn for 5 seconds
Conveys 70 physical damage over 5 seconds


I know what I'm talking about has been hammered to death, but it's just really frustrating that they would release a game with the items as they currently are. I know for many players the items are the main source of re-playability and seeing the game in the state it is is just disappointing because the gameplay is fantastic.
TheYango
Profile Joined September 2008
United States47024 Posts
May 26 2012 07:40 GMT
#10124
Knockback is in the game.
Charge rate bonus is equivalent to a some class-specific regen mechanic like Hatred generation or Arcane Power on crits, which is in the game.
% Fumble chance has no analogue because D3 has no analogous mechanic.
Chance to burn/physical damage over time are in the game in the form of bleeds.

Basically the only relevant item attribute on that which can't be rolled in D3 is "% chance to cast X on striking".
Moderator
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
May 26 2012 07:46 GMT
#10125
On May 26 2012 16:20 archon256 wrote:
Show nested quote +
On May 26 2012 16:13 semantics wrote:
You're playing the wrong kind of game if you expect custom abilities for all items or even alot of items.

But D2 had much more than D3 does now. That's why people are arguing so much for better itemization - what we have now feels like a step backwards.



I would not go so far as to say much more. They have more, but a lot of the differences between the two are actual differences, and not lack-of. Just remember, they also have been adding content to Diablo 2 since release, whereas Diablo III has just been released (content will also continie to grow). Items such as Runes are nice in Theory. But they ended up becoming way too wasteful and very few were truly useful (ended up striving for just a few main ones).

People need to keep in mind that the ideology behind the items are different from that of Diablo 2. They [Blizzard] strive for a different system and role that items play. They are no where near perfect, but they will be altered down the line, as well as having more items introduced. It is a desire to strive away from perfect items that everyone will go for, and make it far more random.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Drium
Profile Blog Joined December 2008
United States888 Posts
May 26 2012 08:41 GMT
#10126
Just found my second legendary:

[image loading]
KwanROLLLLLLLED
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
May 26 2012 08:57 GMT
#10127
Somethin I've been wondering: Is there any advantage to playing mutliplayer on higher difficulties? Seems like there are none. The game just gets infinitely harder without even the prospect of more exp or loot.

I've played through normal and nightmare with a friend but once we hit hell it got pretty annoying. We tried a lot of different builds to complent each other but in the end it was just so much easier to play alone.If there is an exp or loot advantage for multiplayer it doesnt come to fruition because killing groups of monsers and bosses takes a disproportionate amount of time Also even the lowlife mobs deal an enormous amount of damage and basically two-shot while in singleplayer you can easily tank a few hits without having to worry.

I really don't like the balance of this game. What's the purpose of this? They just made everything people did in D2 useless? Partyplay is ineffective, act bosses and quest bosses drop the crappiest items... what else?
www.twitch.tv/antigrav1ty
udgnim
Profile Blog Joined April 2009
United States8024 Posts
May 26 2012 09:17 GMT
#10128
you can chase res each other in group play

other than that I'm not really sure. can share drops more easily between each other.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
May 26 2012 09:20 GMT
#10129
On May 26 2012 17:57 AntiGrav1ty wrote:
Somethin I've been wondering: Is there any advantage to playing mutliplayer on higher difficulties? Seems like there are none. The game just gets infinitely harder without even the prospect of more exp or loot.

I've played through normal and nightmare with a friend but once we hit hell it got pretty annoying. We tried a lot of different builds to complent each other but in the end it was just so much easier to play alone.If there is an exp or loot advantage for multiplayer it doesnt come to fruition because killing groups of monsers and bosses takes a disproportionate amount of time Also even the lowlife mobs deal an enormous amount of damage and basically two-shot while in singleplayer you can easily tank a few hits without having to worry.

I really don't like the balance of this game. What's the purpose of this? They just made everything people did in D2 useless? Partyplay is ineffective, act bosses and quest bosses drop the crappiest items... what else?

If you have a good group contain someone can tank and 2 high dps you will drop mobs faster and some of you can change to magic find gear when the boss is done thus better loot. A DH and a WZ can out put much much more DPS if you allow them to stand still plus its fun if you play with your friend. I avoid public games like a plague。
Terran
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
May 26 2012 09:28 GMT
#10130
On May 26 2012 18:20 Caphe wrote:
Show nested quote +
On May 26 2012 17:57 AntiGrav1ty wrote:
Somethin I've been wondering: Is there any advantage to playing mutliplayer on higher difficulties? Seems like there are none. The game just gets infinitely harder without even the prospect of more exp or loot.

I've played through normal and nightmare with a friend but once we hit hell it got pretty annoying. We tried a lot of different builds to complent each other but in the end it was just so much easier to play alone.If there is an exp or loot advantage for multiplayer it doesnt come to fruition because killing groups of monsers and bosses takes a disproportionate amount of time Also even the lowlife mobs deal an enormous amount of damage and basically two-shot while in singleplayer you can easily tank a few hits without having to worry.

I really don't like the balance of this game. What's the purpose of this? They just made everything people did in D2 useless? Partyplay is ineffective, act bosses and quest bosses drop the crappiest items... what else?

If you have a good group contain someone can tank and 2 high dps you will drop mobs faster and some of you can change to magic find gear when the boss is done thus better loot. A DH and a WZ can out put much much more DPS if you allow them to stand still plus its fun if you play with your friend. I avoid public games like a plague。


Yeah, there are some champs, rare mobs, etc. that fighting alone is near iompossible. Having others with you can make it easier since can kite and resurrect the friends.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Lylat
Profile Joined August 2009
France8575 Posts
May 26 2012 09:38 GMT
#10131
What do you guys think is the safest class to go hardcore with ? I don't have any high expectation in HC since my connection is sometimes really bad and I have lag spike but I still want to try it and go as far as possible !
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-05-26 09:42:52
May 26 2012 09:39 GMT
#10132
On May 26 2012 17:41 Drium wrote:
+ Show Spoiler +
Just found my second legendary:

[image loading]


Woah. I found the same sword in Whimsyshire today lol
It's easy to be a Monday morning quarterback.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
May 26 2012 09:41 GMT
#10133
3 hours and counting, banging my head against the brick wall that is belial on inferno. 400 ping doesn't help on his last phase
Moderator
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
May 26 2012 09:50 GMT
#10134
On May 26 2012 18:41 Firebolt145 wrote:
3 hours and counting, banging my head against the brick wall that is belial on inferno. 400 ping doesn't help on his last phase

The last phase is incredibly easy if you can somehow get through the second one o_O You can literally dodge every single attack of his, and if you have any invulnerability / +65% defense abilities you can even neutralize the few mistakes you make. The breath you can also avoid if you are at the very top afaik, although that's the ability that I would build resistances against personally.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
May 26 2012 09:53 GMT
#10135
On May 26 2012 18:50 Shikyo wrote:
Show nested quote +
On May 26 2012 18:41 Firebolt145 wrote:
3 hours and counting, banging my head against the brick wall that is belial on inferno. 400 ping doesn't help on his last phase

The last phase is incredibly easy if you can somehow get through the second one o_O You can literally dodge every single attack of his, and if you have any invulnerability / +65% defense abilities you can even neutralize the few mistakes you make. The breath you can also avoid if you are at the very top afaik, although that's the ability that I would build resistances against personally.

I've been getting through second phase every other attempt. My 400 ping really screws me over in the last phase, most of the time when I get 1 shot I'm out of the AoE on my screen.
Moderator
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 26 2012 09:59 GMT
#10136
On May 26 2012 17:41 Drium wrote:
Just found my second legendary:

+ Show Spoiler +
[image loading]


is that inferno pony level?? i am wondering if it worth it.

btw, Torchlight 2 is gonna be so big if they give a bigger advertising campaign. you see TL1 is like an improvement from d2 while d3 is a dumbed down version of d2. torchlight1 feels like a real diablo successor rather than d3.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
May 26 2012 10:02 GMT
#10137
On May 26 2012 18:20 Caphe wrote:
Show nested quote +
On May 26 2012 17:57 AntiGrav1ty wrote:
Somethin I've been wondering: Is there any advantage to playing mutliplayer on higher difficulties? Seems like there are none. The game just gets infinitely harder without even the prospect of more exp or loot.

I've played through normal and nightmare with a friend but once we hit hell it got pretty annoying. We tried a lot of different builds to complent each other but in the end it was just so much easier to play alone.If there is an exp or loot advantage for multiplayer it doesnt come to fruition because killing groups of monsers and bosses takes a disproportionate amount of time Also even the lowlife mobs deal an enormous amount of damage and basically two-shot while in singleplayer you can easily tank a few hits without having to worry.

I really don't like the balance of this game. What's the purpose of this? They just made everything people did in D2 useless? Partyplay is ineffective, act bosses and quest bosses drop the crappiest items... what else?

If you have a good group contain someone can tank and 2 high dps you will drop mobs faster and some of you can change to magic find gear when the boss is done thus better loot. A DH and a WZ can out put much much more DPS if you allow them to stand still plus its fun if you play with your friend. I avoid public games like a plague。


The average magic find of the party is taken, so even if someone had 100% it would only be 25% for the party.

I agree of course that its more fun to play with friends and that's why i find it ridiculous that party play is so much harder than solo play. Seriously, solo hell has been a cakewalk in comparison to party play. Bosses die a lot faster and nobody can "really" tank anyways.
www.twitch.tv/antigrav1ty
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
May 26 2012 10:04 GMT
#10138
On May 26 2012 18:59 BurningSera wrote:
Show nested quote +
On May 26 2012 17:41 Drium wrote:
Just found my second legendary:

+ Show Spoiler +
[image loading]


is that inferno pony level?? i am wondering if it worth it.

btw, Torchlight 2 is gonna be so big if they give a bigger advertising campaign. you see TL1 is like an improvement from d2 while d3 is a dumbed down version of d2. torchlight1 feels like a real diablo successor rather than d3.


Path of Exile exists as a great alternative (which isnt making stupid mistakes like D3 has) unfortunately its still in closed beta.

when that releases and people relises its free to play, i imagine blizzard will HAVE to make drastic changes or else D3 will just fade into the wind.

im a d2 fan (oh many a years i played that game yum yum) and im already at that stage where i feel "eh do i really want to farm act 1....i dont want to re roll......" but yeah torchlight 2 and path of exile..........YUM
Forever ZeNEX.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 26 2012 10:04 GMT
#10139
On May 26 2012 19:02 AntiGrav1ty wrote:
Show nested quote +
On May 26 2012 18:20 Caphe wrote:
On May 26 2012 17:57 AntiGrav1ty wrote:
Somethin I've been wondering: Is there any advantage to playing mutliplayer on higher difficulties? Seems like there are none. The game just gets infinitely harder without even the prospect of more exp or loot.

I've played through normal and nightmare with a friend but once we hit hell it got pretty annoying. We tried a lot of different builds to complent each other but in the end it was just so much easier to play alone.If there is an exp or loot advantage for multiplayer it doesnt come to fruition because killing groups of monsers and bosses takes a disproportionate amount of time Also even the lowlife mobs deal an enormous amount of damage and basically two-shot while in singleplayer you can easily tank a few hits without having to worry.

I really don't like the balance of this game. What's the purpose of this? They just made everything people did in D2 useless? Partyplay is ineffective, act bosses and quest bosses drop the crappiest items... what else?

If you have a good group contain someone can tank and 2 high dps you will drop mobs faster and some of you can change to magic find gear when the boss is done thus better loot. A DH and a WZ can out put much much more DPS if you allow them to stand still plus its fun if you play with your friend. I avoid public games like a plague。


The average magic find of the party is taken, so even if someone had 100% it would only be 25% for the party.

I agree of course that its more fun to play with friends and that's why i find it ridiculous that party play is so much harder than solo play. Seriously, solo hell has been a cakewalk in comparison to party play. Bosses die a lot faster and nobody can "really" tank anyways.


is that true???
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 26 2012 10:09 GMT
#10140
On May 26 2012 19:04 TyrantPotato wrote:
Show nested quote +
On May 26 2012 18:59 BurningSera wrote:
On May 26 2012 17:41 Drium wrote:
Just found my second legendary:

+ Show Spoiler +
[image loading]


is that inferno pony level?? i am wondering if it worth it.

btw, Torchlight 2 is gonna be so big if they give a bigger advertising campaign. you see TL1 is like an improvement from d2 while d3 is a dumbed down version of d2. torchlight1 feels like a real diablo successor rather than d3.


Path of Exile exists as a great alternative (which isnt making stupid mistakes like D3 has) unfortunately its still in closed beta.

when that releases and people relises its free to play, i imagine blizzard will HAVE to make drastic changes or else D3 will just fade into the wind.

im a d2 fan (oh many a years i played that game yum yum) and im already at that stage where i feel "eh do i really want to farm act 1....i dont want to re roll......" but yeah torchlight 2 and path of exile..........YUM


i heard alot of good words for Path of exile and i may give it a try when it released :3 sometimes i am afraid to play good diablo-like games, TL1 sucked away so much hours of my life lol
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Prev 1 505 506 507 508 509 1109 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
ISSL: Premier - Final Day
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 274
StarCraft: Brood War
GuemChi 2016
Dewaltoss 66
Bale 20
Icarus 6
Force[name] 5
LuMiX 1
Counter-Strike
taco 379
xp32
Other Games
summit1g11571
Coldzera 807
JimRising 700
WinterStarcraft353
C9.Mang0327
XaKoH 214
Maynarde107
Mew2King98
NeuroSwarm74
Organizations
Other Games
gamesdonequick781
BasetradeTV155
Counter-Strike
PGL58
[ Show 12 non-featured ]
StarCraft 2
• Light_VIP 35
• practicex 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush843
• Lourlo688
Upcoming Events
Sparkling Tuna Cup
5h 28m
WardiTV Invitational
7h 28m
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
OSC
18h 28m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
20h 28m
INu's Battles
1d 7h
ByuN vs Classic
3D!Clan Event
1d 11h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Invitational
2 days
Ultimate Battle
3 days
[ Show More ]
CranKy Ducklings
4 days
IPSL
4 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
5 days
IPSL
5 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
5 days
WardiTV Weekly
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.