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I'd say a better CPU might help a lot here. Test with lower graphics see if it helps a lot or not.
Bullshit! I got a E8400 @3.6GHz +9800gtx+ and can play on 1920x1080 with 4x FSAA at constantly 60fps. Look at the fucking game, it looks horrible - its not his hardware lol!
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On March 21 2012 23:13 qanik wrote: So I just got my invitation yesterday, and after 3 hours of download I played for one hour and killed that skeleton key and it says I've defeated beta. Isn't there more to the beta? or was that all there is.
That's all there is, there was a bug to get into the next zone but they closed it up
On March 21 2012 23:16 HejaBVB wrote:Show nested quote +I'd say a better CPU might help a lot here. Test with lower graphics see if it helps a lot or not. Bullshit! I got a E8400 @3.6GHz +9800gtx+ and can play on 1920x1080 with 4x FSAA at constantly 60fps. Look at the fucking game, it looks horrible - its not his hardware lol!
Yea the system requirements are insanely low for this game, I'm assuming it's to let a wider base play it without having a shitty pc being a limiting factor, my 10 year old laptop runs it perfectly on max settings.
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Thanks! If i can play this at medium ill be quite satisfied =)
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Servers are down again rite?
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Sorry if this has been asked before, but does anyone know if character names are unique or sc2 style in which you simply have a unique ID number so you can repeat character names across accounts?
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On March 27 2012 12:13 freeloader625 wrote: Sorry if this has been asked before, but does anyone know if character names are unique or sc2 style in which you simply have a unique ID number so you can repeat character names across accounts?
From what i know, you create a new name for each character.
But they are not Unique, you can even have 4 characters all named TheOnlyOne playing the same game if you are lucky.
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Awesome thanks. I'm really looking forward to this game. Can anyone else confirm?
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A BattleTag is a unified, player-chosen nickname that will identify you across all of Battle.net – in Blizzard Entertainment games, on our websites, and in our community forums. Similar to Real ID, BattleTag will give players on Battle.net a new way to find and chat with friends they've met in-game, form friendships, form groups, and stay connected across multiple Blizzard Entertainment games. BattleTag will also provide a new option for displaying public profiles.
A player's BattleTag is not unique, so you won't need to worry about whether your preferred name is available. You can use any name you wish, as long as it adheres to the BattleTag Naming Policy. Only one BattleTag can be associated with each Battle.net account
Each BattleTag is automatically assigned a 4-digit BattleTag code, which combines with your chosen name to create a unique identifier (e.g. AwesomeGnome#3592). Your BattleTag and code are viewable when you log in to the Battle.net website and within the Diablo III beta client, and can be shared with other players who want to send you a friend request manually. You will also be able to send BattleTag friend requests list within the context of a game (by clicking a person's BattleTag when he or she sends you a message, for example) without knowing their BattleTag code. In either case, each player must mutually agree to become BattleTag friends.
Source
edit - You can still name your characters in game but there seems to be some inconsistencies about when the character name shows up and when the battle tag shows, discussed here.
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On March 21 2012 23:59 NotSorry wrote: my 10 year old laptop runs it perfectly on max settings. D3 might be a little light on the reqs but there's almost no way a 10 year old desktop can play this maxed, let alone a laptop. Why you would lie about such a thing is really weird.
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On March 27 2012 13:01 Charger wrote:+ Show Spoiler +A BattleTag is a unified, player-chosen nickname that will identify you across all of Battle.net – in Blizzard Entertainment games, on our websites, and in our community forums. Similar to Real ID, BattleTag will give players on Battle.net a new way to find and chat with friends they've met in-game, form friendships, form groups, and stay connected across multiple Blizzard Entertainment games. BattleTag will also provide a new option for displaying public profiles. A player's BattleTag is not unique, so you won't need to worry about whether your preferred name is available. You can use any name you wish, as long as it adheres to the BattleTag Naming Policy. Only one BattleTag can be associated with each Battle.net account Each BattleTag is automatically assigned a 4-digit BattleTag code, which combines with your chosen name to create a unique identifier (e.g. AwesomeGnome#3592). Your BattleTag and code are viewable when you log in to the Battle.net website and within the Diablo III beta client, and can be shared with other players who want to send you a friend request manually. You will also be able to send BattleTag friend requests list within the context of a game (by clicking a person's BattleTag when he or she sends you a message, for example) without knowing their BattleTag code. In either case, each player must mutually agree to become BattleTag friends. Sourceedit - You can still name your characters in game but there seems to be some inconsistencies about when the character name shows up and when the battle tag shows, discussed here.
This is like months old, it's just realid without real names so I don't really understand what the confusion is about?
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I was just kind of dissappointed when they changed the runes to just unlock automatically at each level for everyone instead of being based on luck to find them as drops. Them dropping as items would have been much more interesting and added a lot to the variety and builds possibly. This new system just feels like they gave up and wanted to rush it out the door and judging by them cutting pvp that might be true.
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On March 27 2012 14:08 brobrah wrote:Show nested quote +On March 21 2012 23:59 NotSorry wrote: my 10 year old laptop runs it perfectly on max settings. D3 might be a little light on the reqs but there's almost no way a 10 year old desktop can play this maxed, let alone a laptop. Why you would lie about such a thing is really weird.
Heres some high-end laptop specs from 2002:
15.7" SXGA Active Matrix Display Intel® Pentium® 4 Processor 2.0 512 MB 266MHz PC2100 DDR 40.0 GB Ultra DMA Hard Drive 8X DVD/8x8x24 CD-RW Combo drive Smart Li-ION Battery TV-Tuner with Remote, Detachable MP3 Player Modular 512KB on-die Cache ATI MOBILITY RADEON 7500 64MB DDR Built-in 3.5" FDD Wavetable 3D Stereo Advance AC97 Touchpad with Scrolling Keys 2 Type II or 1 Type III PCMCIA Slot Infra Red, Wireless Fast IR interface 4 USB Ports 1 IEEE-1394 Port (6 PIN) Other Ports: 1 S/PDIF out & microphone in, 1 infrared, 1 headphone, Sony Memory Stick port, 1 parallel, 1 Serial, 1 PS/2 keyboard, 1 SVGA video, 1 S-Video-Out, 1 S-Video-In, 1 RJ-45, 1 RJ-11 Additional Features: Integrated 10/100Mbps Ethernet LAN & V.90 56K Fax/Modem Microsoft® Windows® XP Home Edition Standard Carrying Bag Auto Switch 110/220V AC Adapter, AC power cord, Multifunction Remote Control, User's Manual, Utility CD Dimension (H) x (W) x (D) : 2.15"x14.17"x11.77" Weight: 12.0lbs. with Battery
This is like a $1800 laptop in 2002 and it'd barely run the game on the lowest graphic settings judging by the suggested system requirements for the game. This laptop is fuckin TWELVE pounds. I'd love to see anyone run Diablo 3 on this beast.
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On March 28 2012 13:01 zJayy962 wrote:Show nested quote +On March 27 2012 14:08 brobrah wrote:On March 21 2012 23:59 NotSorry wrote: my 10 year old laptop runs it perfectly on max settings. D3 might be a little light on the reqs but there's almost no way a 10 year old desktop can play this maxed, let alone a laptop. Why you would lie about such a thing is really weird. Heres some high-end laptop specs from 2002: 15.7" SXGA Active Matrix Display Intel® Pentium® 4 Processor 2.0 512 MB 266MHz PC2100 DDR 40.0 GB Ultra DMA Hard Drive 8X DVD/8x8x24 CD-RW Combo drive Smart Li-ION Battery TV-Tuner with Remote, Detachable MP3 Player Modular 512KB on-die Cache ATI MOBILITY RADEON 7500 64MB DDR Built-in 3.5" FDD Wavetable 3D Stereo Advance AC97 Touchpad with Scrolling Keys 2 Type II or 1 Type III PCMCIA Slot Infra Red, Wireless Fast IR interface 4 USB Ports 1 IEEE-1394 Port (6 PIN) Other Ports: 1 S/PDIF out & microphone in, 1 infrared, 1 headphone, Sony Memory Stick port, 1 parallel, 1 Serial, 1 PS/2 keyboard, 1 SVGA video, 1 S-Video-Out, 1 S-Video-In, 1 RJ-45, 1 RJ-11 Additional Features: Integrated 10/100Mbps Ethernet LAN & V.90 56K Fax/Modem Microsoft® Windows® XP Home Edition Standard Carrying Bag Auto Switch 110/220V AC Adapter, AC power cord, Multifunction Remote Control, User's Manual, Utility CD Dimension (H) x (W) x (D) : 2.15"x14.17"x11.77" Weight: 12.0lbs. with Battery This is like a $1800 laptop in 2002 and it'd barely run the game on the lowest graphic settings judging by the suggested system requirements for the game. This laptop is fuckin TWELVE pounds. I'd love to see anyone run Diablo 3 on this beast.
Barely run? Pretty sure the 64 MB video card means it can't run D3. Hell the minimum requirements even ask for a 256 MB video card. I can't even imagine a card with 25% of the recommended minimum memory even being able to start the game. Considering that all those old laptops didn't even allow you to upgrade video cards you'd be pretty much SOL.
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entertain the possibility of NotSorry exaggerating the 10 years a little bit and voila! it's possible~
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Finally got access to the beta today, im really enjoying it so far, i was afraid the "diablo" feeling wouldnt be there. I.E the dark gritty artstyle and music/voiceover. But it is definitely there from the start, the only complaint i have is that the character models look really outdated compared to the rest of the graphics, but i love the fact that walls and other things fall apart if you shoot at it or get too close. I started out playing a monk and i didnt really feel it for the first hour or so. Eventually i ended up switching to a demon hunter and it all just fell into place, it's a lot of fun, cant wait for the full game.
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On March 21 2012 23:16 HejaBVB wrote:Show nested quote +I'd say a better CPU might help a lot here. Test with lower graphics see if it helps a lot or not. Bullshit! I got a E8400 @3.6GHz +9800gtx+ and can play on 1920x1080 with 4x FSAA at constantly 60fps. Look at the fucking game, it looks horrible - its not his hardware lol!
Yea the system requirements are insanely low for this game, I'm assuming it's to let a wider base play it without having a shitty pc being a limiting factor, my 10 year old laptop runs it perfectly on max settings. [/QUOTE]
SERIOUSLY? a ten year laptop can run it at 60+ fps on MAX. Either the betas graphics are lower than actual game, or Im a happy man. Having a great looking game that CAN be played on lower requirements is amazing for the games sales and community.
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On April 02 2012 06:14 nimbus99 wrote:Show nested quote +On March 21 2012 23:16 HejaBVB wrote:I'd say a better CPU might help a lot here. Test with lower graphics see if it helps a lot or not. Bullshit! I got a E8400 @3.6GHz +9800gtx+ and can play on 1920x1080 with 4x FSAA at constantly 60fps. Look at the fucking game, it looks horrible - its not his hardware lol! Yea the system requirements are insanely low for this game, I'm assuming it's to let a wider base play it without having a shitty pc being a limiting factor, my 10 year old laptop runs it perfectly on max settings.
SERIOUSLY? a ten year laptop can run it at 60+ fps on MAX. Either the betas graphics are lower than actual game, or Im a happy man. Having a great looking game that CAN be played on lower requirements is amazing for the games sales and community.
There have been issues with graphic cards not running smoothly. I think the game looks pretty nice, I am happy with it. I think some people are caught up with trying to have the best graphically looking game all the while forgetting the general aesthetics of the game.
People should pay more attention to the details. Look at the grass as you attack, the blood on the floor, the tiny little details that generally go unseen. One thing Blizzard does pretty well is focusing on the smaller details that seem tedious to others. Putting in the detail of a barrel being smashed, or a little but crawling. Things that add nothing to the gameplay, but is there for the sake of, looking awesome.
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