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On April 19 2012 04:24 XXXSmOke wrote: Okay, need some help here
Super burned out on SC2 and all my other games, and D3 is giving me a slight bit of intrest.
I have never touched the diablo series, I have played everything else War1,2,3/BW/WoW/SC2.
I have no idea how the game works at all besides the typical class system and auction house.
Ive been trying to watch videos but i get super confused because I keep thinking of the game like an MMO. But then I see options like Campaign, and Versus? and Join Game??? So you can do single player or multi player?
I tend to get super burned out on MMO's I did two years of AC, I did about 10 months of WoW before i was super burned out. My SWTOR account lasted about 1 month. So im really tired of that style of game.
How is D3 different? I want something that is challenging and not just kill 10 bunnies and return to that random guy.
It's not a MMO.
Though D3 won't have a dedicated single player mode, you can play alone, or you can play with friends or party up with strangers. At core, the game is very, very simple: You venture into the world, kill stuff, grab loot, level up, become stronger, kill stronger stuff, grab better loot ... and so forth, and so on.
There are "quests" but they're not like those of MMOs; most of them are single-time (as in, each character only does them a single time in their "life" on that respective difficulty). Some may yield rewards like XP, a special item or something else, some may not. While quests will advance the story and may be required to proceed into the next act or a higher difficulty, they're not the game's focus.
You'll go through items quickly and often, probably upgrading most item slots several dozen times before settling into a "stable" build at higher difficulty levels. You'll face challenges; if it's anything like D2, even regular monsters on Hell or Inferno will be a threat, champion monsters will be a dangerous hazard and boss monsters will quickly kill you unless approached with the right strategy.
If you want to get a first impression, I believe there's a Diablo 1 demo out there on the web. It's old, obviously, with graphics and controls noticeably from the 90s, but at heart the gameplay is the same (and hopefully for D3, the atmosphere is too).
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I am wondering which character you are planing on playing first. I have seen some polls on the blizzard forums (god I hate that place).
Poll: What character will you play first during release?Monk (12) 24% Witch Doctor (12) 24% Barbarian (11) 22% Demon Hunter (8) 16% Wizard (8) 16% 51 total votes Your vote: What character will you play first during release? (Vote): Demon Hunter (Vote): Monk (Vote): Barbarian (Vote): Witch Doctor (Vote): Wizard
PS If there is already a poll on TL about this please link it cause I couldn't find it.
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Thanks for linking.. Wow I'm kinda surprised how many wizard votes... I personally like the monk and DH 2nd... because I like melee classes but I find whenever I pick a tanky/heavy armor spanker I get bored.. so I go finesse like rogues and monks
TBH I like to be a class no ones plays =)
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Wow that old poll has surprisingly even choice rate for the 5 chars. Most polls I've seen end up coming out with twice as many Wizards as any other class, and with Monk trailing tragically behind. I'm going with Demon Hunter myself mainly because I like the idea of balancing my play between two separate resource systems, and partly because I want a ranged class for my first playthrough because I believe there will be a bigger need for positional play. I can't fucking wait!
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On April 19 2012 10:18 .Wilsh. wrote:Thanks for linking.. Wow I'm kinda surprised how many wizard votes... I personally like the monk and DH 2nd... because I like melee classes but I find whenever I pick a tanky/heavy armor spanker I get bored.. so I go finesse like rogues and monks TBH I like to be a class no ones plays =)
I think in most games, the mage class always tend to be one of the most popular classes so I don't really see it as a surprise.
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On April 19 2012 10:43 skyR wrote:Show nested quote +On April 19 2012 10:18 .Wilsh. wrote:Thanks for linking.. Wow I'm kinda surprised how many wizard votes... I personally like the monk and DH 2nd... because I like melee classes but I find whenever I pick a tanky/heavy armor spanker I get bored.. so I go finesse like rogues and monks TBH I like to be a class no ones plays =) I think in most games, the mage class always tend to be one of the most popular classes so I don't really see it as a surprise.
Yeah you are probably right... but that's one of the reason it doesn't appeal to me.. every game has a mage/wizard... plus i'm not a magic kinda guy lol
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I have (hopefully) 3 other people that have said they will be getting the game.
I wanted to be a Witchdoctor from the start, but my friend recently said thats what he wants to be so i said cool no problem.. My other friend is 100% set on a Barbarian so thats him set. The last wants to be a Demon hunter or a Monk. My option is left to be Wizard, Which is fine with me.
Yea i could be one of the same characters but if im playing with them often variety will be more enjoyable i think.
My list of first pick to last pick would probably be:
Witch Doctor > Barbarian > Wizard > Monk > Demon Hunter.
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Finally got to try the beta on a friend's account (why give beta to someone that has been a loyal blizzard fan since the first diablo when you can give it to guys like this), and the changes I've noticed since I saw the first beta streamers look pretty retarded to me.
I saw blizzard brag at blizzcon how they managed to give a MAXIMUM amount of customization and variation with your skills with their 6 skill slots. Having just one slot obviously gives you exactly the same amount of variation as you have skills, and having a billion skill slots would give you no variation at all, so they calculated that 6 skill slots would be optimal for the amount of skills they have for each hero. Now they've completely trashed that concept with the primary/secondary/etc bullshit. Want to have frost nova AND teleport at the same time? Well FUCK YOU.
Also, people promised me then that RUNES would give what the old and brilliant D2 system gave you in form of actual roleplaying/character building/customization. You could specialize in certain skills with the runes you find. Now they scrapped that system and now every rune effect is just a mouseclick away.
No consequences to any of your actions. No customization. No cerebral play, just mindless clicking. They even choose the skills for you and let you have a minimum amount of variation. And, of course, if some enemies are too difficult with your current setup, just switch it out with no penalty! Yay how fun!
Children's game.
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On April 19 2012 19:25 Tryhat wrote: I saw blizzard brag at blizzcon how they managed to give a MAXIMUM amount of customization and variation with your skills with their 6 skill slots. Having just one slot obviously gives you exactly the same amount of variation as you have skills, and having a billion skill slots would give you no variation at all, so they calculated that 6 skill slots would be optimal for the amount of skills they have for each hero. Now they've completely trashed that concept with the primary/secondary/etc bullshit. Want to have frost nova AND teleport at the same time? Well FUCK YOU.
esc => options => check elective mode and you can use all skills you want in the same build...
On April 19 2012 19:25 Tryhat wrote: Also, people promised me then that RUNES would give what the old and brilliant D2 system gave you in form of actual roleplaying/character building/customization. You could specialize in certain skills with the runes you find. Now they scrapped that system and now every rune effect is just a mouseclick away.
No consequences to any of your actions. No customization. No cerebral play, just mindless clicking. They even choose the skills for you and let you have a minimum amount of variation. And, of course, if some enemies are too difficult with your current setup, just switch it out with no penalty! Yay how fun!
they stated that customization comes through items, runes where too much (especially with the many qualities of runes). they have many stats and extremely many items how can you judge now without knowing what lies in inferno. (they stated at blizzcon that 70% of items there are can only be found after normal, including stats. so there is now way you can make a good opinion on that with just the beta. and fyi i've searched for affixes and it seems to me that the only information public is the names of the affixes but not what they actually do. i expect much variation through items!
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On April 19 2012 20:05 gugarutz wrote:Show nested quote +On April 19 2012 19:25 Tryhat wrote: I saw blizzard brag at blizzcon how they managed to give a MAXIMUM amount of customization and variation with your skills with their 6 skill slots. Having just one slot obviously gives you exactly the same amount of variation as you have skills, and having a billion skill slots would give you no variation at all, so they calculated that 6 skill slots would be optimal for the amount of skills they have for each hero. Now they've completely trashed that concept with the primary/secondary/etc bullshit. Want to have frost nova AND teleport at the same time? Well FUCK YOU. esc => options => check elective mode and you can use all skills you want in the same build...
S...so you have to change an option so you can place your skills where you want? Why not leave it open in the first place? Why not ANY hints about this or a BIG FUCKING warning sign that says "YOU ARE CURRENTLY PLAYING WITH A GIMPED SETUP. PLEASE CHANGE SETTINGS IF YOU ACTUALLY WANT TO HAVE A CHANCE AT BEING USEFUL".
This is beyond retarded. Why, why, why, why, why, why, why would they do this?
Show nested quote +On April 19 2012 19:25 Tryhat wrote: Also, people promised me then that RUNES would give what the old and brilliant D2 system gave you in form of actual roleplaying/character building/customization. You could specialize in certain skills with the runes you find. Now they scrapped that system and now every rune effect is just a mouseclick away.
No consequences to any of your actions. No customization. No cerebral play, just mindless clicking. They even choose the skills for you and let you have a minimum amount of variation. And, of course, if some enemies are too difficult with your current setup, just switch it out with no penalty! Yay how fun! they stated that customization comes through items, runes where too much (especially with the many qualities of runes). they have many stats and extremely many items how can you judge now without knowing what lies in inferno. (they stated at blizzcon that 70% of items there are can only be found after normal, including stats. so there is now way you can make a good opinion on that with just the beta. and fyi i've searched for affixes and it seems to me that the only information public is the names of the affixes but not what they actually do. i expect much variation through items!
My guess is that weapons will give the same bonuses to every skill so as not to make any item or skill unfair. So there will be linearity with item strength. One item will simply be better than another item, and that's the item you wanna have. Mark my words.
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Because it's a children's game like you already said. But it's funny how you say their decision is retarded but think that linear gear progression isn't retarded -_-
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On April 19 2012 20:42 skyR wrote: Because it's a children's game like you already said. But it's funny how you say their decision is retarded but think that linear gear progression isn't retarded -_-
I don't? Where have I said or implied such a thing?
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On April 19 2012 19:25 Tryhat wrote:Finally got to try the beta on a friend's account (why give beta to someone that has been a loyal blizzard fan since the first diablo when you can give it to guys like this), and the changes I've noticed since I saw the first beta streamers look pretty retarded to me. I saw blizzard brag at blizzcon how they managed to give a MAXIMUM amount of customization and variation with your skills with their 6 skill slots. Having just one slot obviously gives you exactly the same amount of variation as you have skills, and having a billion skill slots would give you no variation at all, so they calculated that 6 skill slots would be optimal for the amount of skills they have for each hero. Now they've completely trashed that concept with the primary/secondary/etc bullshit. Want to have frost nova AND teleport at the same time? Well FUCK YOU. Also, people promised me then that RUNES would give what the old and brilliant D2 system gave you in form of actual roleplaying/character building/customization. You could specialize in certain skills with the runes you find. Now they scrapped that system and now every rune effect is just a mouseclick away. No consequences to any of your actions. No customization. No cerebral play, just mindless clicking. They even choose the skills for you and let you have a minimum amount of variation. And, of course, if some enemies are too difficult with your current setup, just switch it out with no penalty! Yay how fun! Children's game.
Stopped reading after the first parathensis, you sound like a teenager.
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Did you not imply it? So much hatred for everything but not for what you think will be linear gear progression...
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On April 19 2012 21:04 skyR wrote: Did you not imply it? So much hatred for everything but not for what you think will be linear gear progression...
No I didn't. My hatred for linear gear progression would be pretty clear to you if you actually understood what you read. You see, the guy I talked with promised that GEAR would come to save the day. I warned him that no, they will find a way to make gear progression stupid and simple too. I don't LIKE linear gear progression, it's just what they will do, because they're in stupid mode.
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On April 19 2012 21:03 Alpino wrote:Show nested quote +On April 19 2012 19:25 Tryhat wrote:Finally got to try the beta on a friend's account (why give beta to someone that has been a loyal blizzard fan since the first diablo when you can give it to guys like this), and the changes I've noticed since I saw the first beta streamers look pretty retarded to me. I saw blizzard brag at blizzcon how they managed to give a MAXIMUM amount of customization and variation with your skills with their 6 skill slots. Having just one slot obviously gives you exactly the same amount of variation as you have skills, and having a billion skill slots would give you no variation at all, so they calculated that 6 skill slots would be optimal for the amount of skills they have for each hero. Now they've completely trashed that concept with the primary/secondary/etc bullshit. Want to have frost nova AND teleport at the same time? Well FUCK YOU. Also, people promised me then that RUNES would give what the old and brilliant D2 system gave you in form of actual roleplaying/character building/customization. You could specialize in certain skills with the runes you find. Now they scrapped that system and now every rune effect is just a mouseclick away. No consequences to any of your actions. No customization. No cerebral play, just mindless clicking. They even choose the skills for you and let you have a minimum amount of variation. And, of course, if some enemies are too difficult with your current setup, just switch it out with no penalty! Yay how fun! Children's game. Stopped reading after the first parathensis, you sound like a teenager.
That's very interesting. Can you go through the other posts here and tell us where you started and stopped reading, please? Thank you.
Diablo was released in 1996. For me to be a teenager now and still have enjoyed that game, I would have to have picked it up when I was 3 years old. I don't know what it says about you if you think that's the case, but I don't think it's good.
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so i did play trough with ever class and this game is FUCKING .. MOTHERFUCKINg.. EPIC
fighting Skeleton King = NERDCHILLS hardcore
barbarian is the most epic char
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On April 19 2012 11:13 Floobie wrote: I have (hopefully) 3 other people that have said they will be getting the game.
I wanted to be a Witchdoctor from the start, but my friend recently said thats what he wants to be so i said cool no problem.. My other friend is 100% set on a Barbarian so thats him set. The last wants to be a Demon hunter or a Monk. My option is left to be Wizard, Which is fine with me.
Yea i could be one of the same characters but if im playing with them often variety will be more enjoyable i think.
My list of first pick to last pick would probably be:
Witch Doctor > Barbarian > Wizard > Monk > Demon Hunter.
Wow, that was exactly what i was thinkg, WD > Babr > Wizard :D
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WD has parkisons, I stopped playing him because of that.
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