It's funny to see so many retards crying about RMT when it was HUGELY prevalent in Diablo 2. The only difference is that Diablo 2 had thousands of times the items to sell than what Diablo 3 will have. This is because of Duping, Botting, and even Hacking items to create completely new gear.
On August 01 2011 21:07 kinray wrote: Honestly i don't get all the fuzz about real money AH. Noone really makes you to buy stuff and if you are lucky enough you even can make some cash. D3 is not the first MMO that will use this model. Actually in most of the current MMO titles this kind of trades are happening and it does not matter if they are illegal or not.
To say: "I want pure and fair game that reward only the dedicated and hardcore players" is just not practical. There are too many working people that want to enjoy the game but due to other stuff (like actual job or family) can't spend the required time to get gear for the whole content, so this type of trade is their only chance.
We should start to view the gaming not only as the thing for students but for middle aged people and as everything at that point that brings pleasure gaming cost money too.
There's a difference between making stuff easier to obtain and actually giving stuff.
EVE Online is a good example. People can spend real money to buy lots of top ships, but that's not enough to win the game.
D3 is all about gear at the end-game, and if everyone can easily buy gear for money there's very little reason to keep playing.
Very well said, I've seen the EVE comparison on many other sites. But you nailed it spot on.
I find this comparison incredibly stupid. You can't win in EVE, ever. Buying the best possible gear with real money in diablo 2 has been possible for over a decade.
On August 01 2011 20:50 Whalecore wrote: Am I the only one who thinks the real money auction house idea is awesome? People are gonna sell items for $$$ anyway, so it's much better if it's official and legal.
Yes people are going to sell items anyway but i'm pretty fucking sure that those who sold items in diablo 2 was in minority. Real money will kill the spirit of the game. Everyone is going to hate AH buyers but everyone will also be one. No matter if you use real money or not. You can run around in a shiny armor but no one is going to credit you for it or respect you, since you basically can go buy one on AH.
Was there ever any pride or respect in Diablo 2? Duping, MFing, rushing/PLing, pindelbotting and other exploits/tactics has been a part of Diablo 2 since the dawn of time.
Very few people played the game legit, and those that did only played it for a short amount of time because the game got very old very fast.
Diablo was never about pride or being respected by the community, it was just about having fun with friends. Either that or working towards that perfect char using the above exploits (which take up a large portion of diablo 2s history).
I always played legit, even in Diablo 1 and so did many others who actually had a spine.
Because my PC is always on the internet. People bought and sold items in D2 (I didn't), so now they will just have a more secure way of doing it. I can understand they don't allow mods, but how would you get them working on multi player over battle.net anyway, without adding dupe issues.
I still think they should add offline/open characters.
On August 01 2011 21:07 kinray wrote: Honestly i don't get all the fuzz about real money AH. Noone really makes you to buy stuff and if you are lucky enough you even can make some cash. D3 is not the first MMO that will use this model. Actually in most of the current MMO titles this kind of trades are happening and it does not matter if they are illegal or not.
To say: "I want pure and fair game that reward only the dedicated and hardcore players" is just not practical. There are too many working people that want to enjoy the game but due to other stuff (like actual job or family) can't spend the required time to get gear for the whole content, so this type of trade is their only chance.
We should start to view the gaming not only as the thing for students but for middle aged people and as everything at that point that brings pleasure gaming cost money too.
There's a difference between making stuff easier to obtain and actually giving stuff.
EVE Online is a good example. People can spend real money to buy lots of top ships, but that's not enough to win the game.
D3 is all about gear at the end-game, and if everyone can easily buy gear for money there's very little reason to keep playing.
Very well said, I've seen the EVE comparison on many other sites. But you nailed it spot on.
I find this comparison incredibly stupid. You can't win in EVE, ever. Buying the best possible gear with real money in diablo 2 has been possible for over a decade.
What he meant is that people compair D3 to EVE, "saying hey you can buy stuff in EVE and it works". Buying stuff in EVE affects the gameplay in another way than it will for Diablo 3. That's why it's working.
On August 01 2011 21:07 kinray wrote: Honestly i don't get all the fuzz about real money AH. Noone really makes you to buy stuff and if you are lucky enough you even can make some cash. D3 is not the first MMO that will use this model. Actually in most of the current MMO titles this kind of trades are happening and it does not matter if they are illegal or not.
To say: "I want pure and fair game that reward only the dedicated and hardcore players" is just not practical. There are too many working people that want to enjoy the game but due to other stuff (like actual job or family) can't spend the required time to get gear for the whole content, so this type of trade is their only chance.
We should start to view the gaming not only as the thing for students but for middle aged people and as everything at that point that brings pleasure gaming cost money too.
There's a difference between making stuff easier to obtain and actually giving stuff.
EVE Online is a good example. People can spend real money to buy lots of top ships, but that's not enough to win the game.
D3 is all about gear at the end-game, and if everyone can easily buy gear for money there's very little reason to keep playing.
Very well said, I've seen the EVE comparison on many other sites. But you nailed it spot on.
I find this comparison incredibly stupid. You can't win in EVE, ever. Buying the best possible gear with real money in diablo 2 has been possible for over a decade.
What he meant is that people compair D3 to EVE, "saying hey you can buy stuff in EVE and it works". Buying stuff in EVE affects the gameplay in another way than it will for Diablo 3. That's why it's working.
Can you explain how different is buying items in game like EVE and in game like D3?
Guys I think you are overreacting, the cash shop is a good thing, you can buy any item in diablo 2 with real money anyway and its really difficult to stop it. So I should think blizzard deserves the profits from this trade on their own game rather have it all go to 3rd party sites.
As for the simplification of the skill tree, while I don't like the sound of it.. lets reserve judgment until we can actually play a demo or something? Remember the whole SC2 MBS, automine, unlimited selection etc. shitstorm? Supposedly the game would be so easy it could never be competitive and even casuals would be as good as pros, according to TL before sc2 was released. Well they were horribly wrong, and I hope they are horribly wrong for diablo III too, I am cautiously optimistic, blizzard didn't let us down with sc2.
What worries me is that as soon as there is money involved people will go to extreme lengths to get as much money as possible, obviously this means that people will work on hacks and other means to have an easy way of getting cash, at the moment blizzard is having a hard time keeping hacks out of SC2 where players have pretty much zero incentive to hack, imagine what it's going to be like when there is cash to be made.
On August 01 2011 21:32 setzer wrote: The 10 character limit per account is a fucking joke.
Why would you need more?
Whether I need more is irrelevant. The fact that I have to spend $60 to get more slots is the same policy of Blizzard forcing people to buy multiple copies of SC2 for other regions.
D3 might be the last game I ever buy of Blizzard if their trend of taking out features, adding restrictive content, pandering to the casual player base continue.
With all this talk about class filtering in the stash and AH, I wonder how items will work in terms of viability for different classes.. Will all items be hard-balanced to fit a certain class, like WoW, or will it be more like D2? Anyone have any info about this?
On August 01 2011 21:50 Perseverance wrote: It's funny to see so many retards crying about RMT when it was HUGELY prevalent in Diablo 2. The only difference is that Diablo 2 had thousands of times the items to sell than what Diablo 3 will have. This is because of Duping, Botting, and even Hacking items to create completely new gear.
On August 01 2011 21:07 kinray wrote: Honestly i don't get all the fuzz about real money AH. Noone really makes you to buy stuff and if you are lucky enough you even can make some cash. D3 is not the first MMO that will use this model. Actually in most of the current MMO titles this kind of trades are happening and it does not matter if they are illegal or not.
To say: "I want pure and fair game that reward only the dedicated and hardcore players" is just not practical. There are too many working people that want to enjoy the game but due to other stuff (like actual job or family) can't spend the required time to get gear for the whole content, so this type of trade is their only chance.
We should start to view the gaming not only as the thing for students but for middle aged people and as everything at that point that brings pleasure gaming cost money too.
There's a difference between making stuff easier to obtain and actually giving stuff.
EVE Online is a good example. People can spend real money to buy lots of top ships, but that's not enough to win the game.
D3 is all about gear at the end-game, and if everyone can easily buy gear for money there's very little reason to keep playing.
Very well said, I've seen the EVE comparison on many other sites. But you nailed it spot on.
I find this comparison incredibly stupid. You can't win in EVE, ever. Buying the best possible gear with real money in diablo 2 has been possible for over a decade.
What he meant is that people compair D3 to EVE, "saying hey you can buy stuff in EVE and it works". Buying stuff in EVE affects the gameplay in another way than it will for Diablo 3. That's why it's working.
Can you explain how different is buying items in game like EVE and in game like D3?
On August 01 2011 21:59 grobo wrote: What worries me is that as soon as there is money involved people will go to extreme lengths to get as much money as possible, obviously this means that people will work on hacks and other means to have an easy way of getting cash, at the moment blizzard is having a hard time keeping hacks out of SC2 where players have pretty much zero incentive to hack, imagine what it's going to be like when there is cash to be made.
There will be cash to be made either way so long as you can trade items, only difference is it would be on 3rd party sites like d2. And there is a cash incentive to hack for sc2, a lot of hackers sell their hacks. No need to worry about money being involved, it always has been.
On August 01 2011 21:07 kinray wrote: Honestly i don't get all the fuzz about real money AH. Noone really makes you to buy stuff and if you are lucky enough you even can make some cash. D3 is not the first MMO that will use this model. Actually in most of the current MMO titles this kind of trades are happening and it does not matter if they are illegal or not.
To say: "I want pure and fair game that reward only the dedicated and hardcore players" is just not practical. There are too many working people that want to enjoy the game but due to other stuff (like actual job or family) can't spend the required time to get gear for the whole content, so this type of trade is their only chance.
We should start to view the gaming not only as the thing for students but for middle aged people and as everything at that point that brings pleasure gaming cost money too.
There's a difference between making stuff easier to obtain and actually giving stuff.
EVE Online is a good example. People can spend real money to buy lots of top ships, but that's not enough to win the game.
D3 is all about gear at the end-game, and if everyone can easily buy gear for money there's very little reason to keep playing.
Very well said, I've seen the EVE comparison on many other sites. But you nailed it spot on.
I find this comparison incredibly stupid. You can't win in EVE, ever. Buying the best possible gear with real money in diablo 2 has been possible for over a decade.
What he meant is that people compair D3 to EVE, "saying hey you can buy stuff in EVE and it works". Buying stuff in EVE affects the gameplay in another way than it will for Diablo 3. That's why it's working.
Can you explain how different is buying items in game like EVE and in game like D3?
Have you played EVE and Diablo 2?
I have played D2 for years and i have not played EVE. That is why i asked for explanation.
On August 01 2011 21:19 Senx wrote: Was there ever any pride or respect in Diablo 2? Duping, MFing, rushing/PLing, pindelbotting and other exploits/tactics has been a part of Diablo 2 since the dawn of time.
Very few people played the game legit, and those that did only played it for a short amount of time because the game got very old very fast.
Diablo was never about pride or being respected by the community, it was just about having fun with friends. Either that or working towards that perfect char using the above exploits (which take up a large portion of diablo 2s history).
MF runs, rushing chars through acts and powerleveling are exploits? If you don't like to play the game like that then more power to you, but I love to rush my chars to high levels as soon as possible, get some wealth by doing mf runs and then start trading, because that's the aspect I enjoy the most in D2. I love turning wealth into more wealth by abusing the traits of the barter based economy, that is people who don't know the real value of their items. Are you saying the way I enjoy this game is wrong? Should I apologize for not conforming to your standards of fair play?
/Shrug, I was simply talking about respect and pride, these exploits and strategies were not things that gave a player respect. Respect wasn't even a part of Diablo 2, like at all, which i explained in my previous post.
Its like you said, people did whatever the fuck they wanted for their own gain, which is how the game was designed and how it was later exploited to its maximum. It was never about gaining reputation or respect.
Diablo 3 will be no different, it will be about you and your friends having a blast not giving a fuck about anyone else in the game.
Which is a bit akward for an online game in 2011.
What do you mean? That's how I play all of my games.
On August 01 2011 21:55 Lizarb wrote: I still think they should add offline/open characters.
Maybe their architecture is such that you need to connect to a Blizzard server in order to be able to play the game. If the client only allows you to issue orders and doesn't have the capability to spawn monsters, drop items and otherwise act like a sever, it won't be technically possible to have an offline mode. Personally, I'd rather they spend time on, say, PvP, than on adding such features to the game client.