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Diablo III General Discussion - Page 1058

Forum Index > General Games
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DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
February 24 2016 18:01 GMT
#21141
I don't know, in most RPGs / games in general, death is considered a failure state.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
February 24 2016 18:07 GMT
#21142
set dungeons fo fail when you die at least the ones that i did
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Wuster
Profile Joined May 2011
1974 Posts
Last Edited: 2016-02-24 18:10:06
February 24 2016 18:08 GMT
#21143
But when has it every been in Diablo?

D3 is the first time they made you restart bosses from the start if you die (and people seem to dislike that aspect). But the previous games you could just run back and pick up where you left off.

Edit: true, set dungeons and ubers are the same way too
andrewlt
Profile Joined August 2009
United States7702 Posts
February 24 2016 18:33 GMT
#21144
Well, Diablo is based on the likes of Gauntlet, where if you die, you just insert another coin and pick up where you left off.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
February 24 2016 22:25 GMT
#21145
On February 25 2016 00:32 Glacierz wrote:
Show nested quote +
On February 24 2016 20:41 Cascade wrote:
On February 23 2016 23:21 Glacierz wrote:
On February 23 2016 21:02 Cascade wrote:
Hey guys.
Some advice on what next step for me is please?
my profile
(it seems like it snap-shotted just when i was changing gear, so my halo of arlyse isnt there at the time of posting, but it'll turn up soon, and it is pretty decent. Same goes for skills, the items are for DMO orb as you can see)

I have collected a fair amount of mats (of all kinds...) but not sure what to burn it on. I am thinking getting (upgrading and rerolling) an ancient chest and legs, as they both have multiple stats affected by ancientness.

Should I bother rerolling for better weapon and/or source? They are both pretty good, but not perfect rolls. The weapon should have area damage over attack speed I guess... Any item that I can start augmenting??

I personally wouldn't augment non-ancient gear except for well rolled rings/amulets.

Your could use better gloves, the CD is kinda low. Also, although your helm is ancient, the rolls are not ideal. I'd rather use a non ancient with skill dmg over 11% life.

I haven't played wiz much lately, but the popular high GR solo build seems to be a ET variant now. You might consider farming for that build instead of perfecting the arcane orbit.

Thanks!
For augmenting, I'd go with some of the best rolled ancients of course, that I don't anticipate to replace. Like the weapon or source.

For orb damage, does that scale multiplicatively or additively with triumvirate? I'd guess its additive... :/ The guide says int, vit, CC, socket, and I have +life instead of vit, which isn't as good, but not that far away either.

So you'd reroll gloves and helmet before torso or pants?


Gloves/helm gives you more dmg, the other pieces give you more survivability. Unless you are frequently getting 1 shot by random stuff, I'd go for more dmg.

I believe the bonus dmg of the same type are additive. It should work the same way as elemental dmg on different gear pieces. You can check by attacking with signature spells with char sheet open. Specific skill dmg should be listed on the detailed page there.

As a rule of thumb, stats that increases certain values are additive, stats that decrease (like CDR) are multiplicative to prevent it from going to <0.

Triumvirate gives like +500%, which means that stacking +orb damage on items is pretty useless if additive. +10% turns into less than 2% actual damage increase. I don't get one shot that much, but I do die and have to back out of battles due to taking too much damage. More life does help sustain, as barrier blades shield (which is your main mean of survival) scales with your life pool. So 900 vitality gives me more than 10% health pool and sustain. I think that's the reason that the guide has vitality on the helmet. The +%life roll i have gives me just below 10% increased life pool and sustain, but still more valuable in terms of high GR clearing speed than a 2% damage increase IMO.
ForTehDarkseid
Profile Joined April 2013
8139 Posts
Last Edited: 2016-02-24 23:46:13
February 24 2016 23:41 GMT
#21146
Do yourself a favor and try Grim Dawn / Path of Exile in case you liked D2.

I think their strategy is to dumpster bad Western teams (c) uriel
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
March 01 2016 11:13 GMT
#21147
ok. so basically i've maxed out my UE, just did a 77 and 200 on ladder. i have a dex/CHC/CHD HF currently.

i just managed to get a Fire/dex/CHD, do you think the 20% fire is worth more than the 10% CHC? i cbf doing another 70level gem augment to find out ==
Do yourself a favour and just STFU
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2016-03-01 14:27:33
March 01 2016 14:27 GMT
#21148
what other fire element% do you have for that build. haven't played 2.4 dh

generally dh should be at 55%crit 450% crit dmg(with the 10% from amulet) so the 10 crit% is like a 13.5% dmg increase overall. that's the same as going from 50% to 70% elemental.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Wuster
Profile Joined May 2011
1974 Posts
March 01 2016 17:49 GMT
#21149
I thought most ppl rolled main stat off their Hellfires.

20% Fire is likely worth more than 900 dex (that wouldn't even be 10% of your total dex would it?), but I'm not playing a DH this season.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2016-03-01 17:50:32
March 01 2016 17:50 GMT
#21150
Yeah fire%/CHC/CHD is probably ideal for that amulet, but I also don't DH so no promises. That's how it is for many builds though.
crms
Profile Joined February 2010
United States11933 Posts
March 01 2016 17:52 GMT
#21151
it depends on your paragon level, and end game goals. End game, Gr pushing, high plvl (1k+) and most/all ancient gear, you'd definitely roll off main stat in favor of %/CHD/CHC. If you're low paragon, not fully optimized yet with ancient gear etc., the main stat could be better.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
March 02 2016 00:10 GMT
#21152
On March 02 2016 02:50 Duka08 wrote:
Yeah fire%/CHC/CHD is probably ideal for that amulet, but I also don't DH so no promises. That's how it is for many builds though.


ideal, but near impossible to get, i've made 300 so far...

On March 02 2016 02:49 Wuster wrote:
I thought most ppl rolled main stat off their Hellfires.

20% Fire is likely worth more than 900 dex (that wouldn't even be 10% of your total dex would it?), but I'm not playing a DH this season.


yes, but because the variance on the HF is so high. my original was Phys/dex/CHD....so i rerolled the Phys to Fire....

the best i have now is the 850dex/20fire/80CHD compared to my current 930dex/10CHC/100CHD.

both ancient, just wanted to see if the 20fire is worth more than 10CHC
Do yourself a favour and just STFU
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
Last Edited: 2016-03-02 00:18:00
March 02 2016 00:17 GMT
#21153
On March 02 2016 02:52 crms wrote:
it depends on your paragon level, and end game goals. End game, Gr pushing, high plvl (1k+) and most/all ancient gear, you'd definitely roll off main stat in favor of %/CHD/CHC. If you're low paragon, not fully optimized yet with ancient gear etc., the main stat could be better.


i am 880 paragon, end game goal is to finish farming this DH, which is all done, everything 70+ augment as well. just the damn HF left. i have 17000 dex, i know i need to roll off the dex, but the closest HF i got so far was phy/dex/CHD.

On March 02 2016 02:50 Duka08 wrote:
Yeah fire%/CHC/CHD is probably ideal for that amulet, but I also don't DH so no promises. That's how it is for many builds though.


ideal, but near impossible to get, i've made 300 so far...

On March 02 2016 02:49 Wuster wrote:
I thought most ppl rolled main stat off their Hellfires.

20% Fire is likely worth more than 900 dex (that wouldn't even be 10% of your total dex would it?), but I'm not playing a DH this season.


yes, but because the variance on the HF is so high. my original was Phys/dex/CHD....so i rerolled the Phys to Fire....

the best i have now is the 850dex/20fire/80CHD compared to my current 930dex/10CHC/100CHD.

both ancient, just wanted to see if the 20fire is worth more than 10CHC

On March 01 2016 23:27 oneofthem wrote:
what other fire element% do you have for that build. haven't played 2.4 dh

generally dh should be at 55%crit 450% crit dmg(with the 10% from amulet) so the 10 crit% is like a 13.5% dmg increase overall. that's the same as going from 50% to 70% elemental.


i have 20% from bracer already. i'm currently on 61% crit, 510% crit dmg.
Do yourself a favour and just STFU
crms
Profile Joined February 2010
United States11933 Posts
March 02 2016 00:18 GMT
#21154
yeah with your gear and stats, you're 100% correct to not want main stat on neck.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Duka08
Profile Blog Joined July 2010
3391 Posts
March 02 2016 00:47 GMT
#21155
On March 02 2016 09:17 Doraemon wrote:
yes, but because the variance on the HF is so high. my original was Phys/dex/CHD....so i rerolled the Phys to Fire....

the best i have now is the 850dex/20fire/80CHD compared to my current 930dex/10CHC/100CHD.

both ancient, just wanted to see if the 20fire is worth more than 10CHC

Ah I misunderstood, It sounded like you crafted a HF with dex/fire/CHD and wanted to reroll the fire into CHC.

If you're just comparing those two necks, it's hard to say. Assuming you have the 20% fire dmg from bracers, then I think your current (930dex/10CHC/100CHD) neck is better. Using this d3planner I found on some guide and switching the neck stats to look like the two that you posted seems to give a better outcome with the dex/chc/chd one. But their chc/chd stats don't line up with yours exactly so maybe not for sure?? Play with the site a bit to get your own stats dialed in and see what the difference is.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2016-03-02 00:53:44
March 02 2016 00:49 GMT
#21156
well in that case the fire is better than the crit chance by like a fair bit. haven't napkin calculated. it's better to roll off the dex for the fire/crit chance though.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Duka08
Profile Blog Joined July 2010
3391 Posts
March 02 2016 00:53 GMT
#21157
On March 02 2016 09:49 oneofthem wrote:
well in that case the fire is better than the crit chance by like 3%? haven't napkin calculated. it's better to roll off the dex for the fire/crit chance though.

Which he can't do because the original roll was Phys/Dex/CHD. He rerolled the Phys into Fire and wants to know how it compares to the Dex/CHC/CHD he already has.
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
March 02 2016 02:23 GMT
#21158
On March 02 2016 09:49 oneofthem wrote:
well in that case the fire is better than the crit chance by like a fair bit. haven't napkin calculated. it's better to roll off the dex for the fire/crit chance though.


would love to, but can't. lol

On March 02 2016 09:53 Duka08 wrote:
Show nested quote +
On March 02 2016 09:49 oneofthem wrote:
well in that case the fire is better than the crit chance by like 3%? haven't napkin calculated. it's better to roll off the dex for the fire/crit chance though.

Which he can't do because the original roll was Phys/Dex/CHD. He rerolled the Phys into Fire and wants to know how it compares to the Dex/CHC/CHD he already has.


yes, this is right.

i don't want to waste my time doing another 70 lvls or gems to find the actual. but i have a feeling 20% fire is worth more than then 10% CHC. came here for opinion lol.
Do yourself a favour and just STFU
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
March 02 2016 02:42 GMT
#21159
well by your set up it's better. i'm not sure how to properly account for the convention of elements assuming you have that.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
March 02 2016 06:46 GMT
#21160
On March 02 2016 09:17 Doraemon wrote:
i have 17000 dex

the best i have now is the 850dex/20fire/80CHD compared to my current 930dex/10CHC/100CHD.

i have 20% from bracer already. i'm currently on 61% crit, 510% crit dmg.

Ok, let's do the calculations.

current alternative has multiplier from dex, elemental and CD:

170*1.2*(1+0.61*5.1) = 838.644

switching ammy would give you 16920 dex, 51% CC, 490% CD, 40% ED:

169.2*1.4*(1+0.51*4.9) = 828.84312

which is a bit less by about 1.2%. convention of element will make this difference larger. Increasing dex will make it a bit smaller, but will never turn the difference around.

Otherwise just take your sheet dps and multiply with your firedamage (1.2 or 1.4), and confirm that you get 1.2% more with the CC ammy.
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