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Diablo III General Discussion - Page 1052

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PoulsenB
Profile Joined June 2011
Poland7768 Posts
February 03 2016 09:17 GMT
#21021
On February 03 2016 08:28 Faruko wrote:
Show nested quote +
On February 03 2016 03:07 Squat wrote:
I crafted some hellfires today, got one with 20% fire dmg, 9.5% crit and then something else would just reroll to 100% crit dmg. Then it had brooding passive. Fuck everything.

rofl that sucks


that's harsh dude

now I feel bad that on my first and only Hellfire for my Wiz I rolled int-crit-crit-illusionist
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
February 03 2016 11:21 GMT
#21022
So this "augment legendary item" thing. How does that work? seems to require a bunch of gems! :o
When should I use it? only on items that are BiS I guess, and not likely to be replaced?
Gorsameth
Profile Joined April 2010
Netherlands22696 Posts
February 03 2016 11:29 GMT
#21023
On February 03 2016 20:21 Cascade wrote:
So this "augment legendary item" thing. How does that work? seems to require a bunch of gems! :o
When should I use it? only on items that are BiS I guess, and not likely to be replaced?

It consumes a legendary gem to add main stat to an item. +5 per level of the legendary gem.
The type of Flawless Royal gem used determines the stat (I believe)
And yes it is only something you want to do on (nigh) perfect items.

Its another infinity progression path alongside paragon levels.
It ignores such insignificant forces as time, entropy, and death
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
February 03 2016 11:53 GMT
#21024
On February 03 2016 20:29 Gorsameth wrote:
Show nested quote +
On February 03 2016 20:21 Cascade wrote:
So this "augment legendary item" thing. How does that work? seems to require a bunch of gems! :o
When should I use it? only on items that are BiS I guess, and not likely to be replaced?

It consumes a legendary gem to add main stat to an item. +5 per level of the legendary gem.
The type of Flawless Royal gem used determines the stat (I believe)
And yes it is only something you want to do on (nigh) perfect items.

Its another infinity progression path alongside paragon levels.

Thanks.

The "require gem lvl 30", does that mean that you need at least a level 30 gem, but you can put higher, and you'll get more stat?

Also a bit disappointing that the two endless things stack in addition rather than multiplicatively.
Gorsameth
Profile Joined April 2010
Netherlands22696 Posts
February 03 2016 11:58 GMT
#21025
On February 03 2016 20:53 Cascade wrote:
Show nested quote +
On February 03 2016 20:29 Gorsameth wrote:
On February 03 2016 20:21 Cascade wrote:
So this "augment legendary item" thing. How does that work? seems to require a bunch of gems! :o
When should I use it? only on items that are BiS I guess, and not likely to be replaced?

It consumes a legendary gem to add main stat to an item. +5 per level of the legendary gem.
The type of Flawless Royal gem used determines the stat (I believe)
And yes it is only something you want to do on (nigh) perfect items.

Its another infinity progression path alongside paragon levels.

Thanks.

The "require gem lvl 30", does that mean that you need at least a level 30 gem, but you can put higher, and you'll get more stat?

yes
It ignores such insignificant forces as time, entropy, and death
Faruko
Profile Joined April 2013
Chile34173 Posts
February 03 2016 14:14 GMT
#21026
finally got zoey belt, and i wonder

ice or fire as marauder cluster ? i do like the ice 2% health regen, but seems to me that fire could do more damage ? idk
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
smr
Profile Joined April 2011
Germany4808 Posts
Last Edited: 2016-02-03 14:31:27
February 03 2016 14:30 GMT
#21027
On February 03 2016 23:14 Faruko wrote:
finally got zoey belt, and i wonder

ice or fire as marauder cluster ? i do like the ice 2% health regen, but seems to me that fire could do more damage ? idk

Cold or if survivability is absolutely no issue physical. Cold is slightly better against trash as you shoot one more rocket (buffed by ballistics) whereas physical hits slightly harder against single targets.
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
Last Edited: 2016-02-03 15:57:11
February 03 2016 15:52 GMT
#21028
On February 03 2016 07:15 Mistakes wrote:
Hey guys. I'm kinda new to Crusaders and am trying a hybrid between LoN bombardment and Invoker Punish builds and looking for some advice on gear. I'm not really sure what to reroll on most of my items to get better. Right now I have trouble in grift 50-55 and was expecting to blaze 60 (at least) pretty easily once I got this setup going.

Quick tips?
http://us.battle.net/d3/en/profile/Mistakes-1763/hero/72426374


You can use my char as a reference, the build is pretty much done:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/66487203

I cleared GR 72 easily with the above, currently using this setup for speedfarming/higher GR:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/70965851
Wuster
Profile Joined May 2011
1974 Posts
Last Edited: 2016-02-03 18:50:01
February 03 2016 18:49 GMT
#21029
Ran a pair of grift 50's yesterday to finish my leg gem collection. Last two to drop? Trapped and Stricken... both gems needed for my build of course.

But the game made it up to me by upgrading a rare dagger into a 3k dps ancient dagger of darts. I'm playing Jade though so I'm not sure if this is a gift-worthy piece or not (rolled, damage rng, damage %, near-max int and socket). It's tempting though since I have two gifts atm.

Also, it dropped an ancient Ring of Emptiness (so-so rolls, int/vit/cc/socket) for the last off-set piece I needed.
Mistakes
Profile Joined February 2011
United States1105 Posts
February 03 2016 18:52 GMT
#21030
On February 04 2016 00:52 Glacierz wrote:
Show nested quote +
On February 03 2016 07:15 Mistakes wrote:
Hey guys. I'm kinda new to Crusaders and am trying a hybrid between LoN bombardment and Invoker Punish builds and looking for some advice on gear. I'm not really sure what to reroll on most of my items to get better. Right now I have trouble in grift 50-55 and was expecting to blaze 60 (at least) pretty easily once I got this setup going.

Quick tips?
http://us.battle.net/d3/en/profile/Mistakes-1763/hero/72426374


You can use my char as a reference, the build is pretty much done:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/66487203

I cleared GR 72 easily with the above, currently using this setup for speedfarming/higher GR:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/70965851


Cool thanks. I changed some items around and cleared GRift 68 last night using Invoker Punish. Seemed slower than my wiz, but strong still. Doesn't look like it updated but the only difference right now is that I'm using Heart of Iron with cubed Aquila because I can't find a decent Aquila. Lol.

So you only use this build for farming? I tried it once (basically copying top leaderboards) and struggled through 45.
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
Last Edited: 2016-02-03 19:06:57
February 03 2016 19:00 GMT
#21031
On February 04 2016 03:52 Mistakes wrote:
Show nested quote +
On February 04 2016 00:52 Glacierz wrote:
On February 03 2016 07:15 Mistakes wrote:
Hey guys. I'm kinda new to Crusaders and am trying a hybrid between LoN bombardment and Invoker Punish builds and looking for some advice on gear. I'm not really sure what to reroll on most of my items to get better. Right now I have trouble in grift 50-55 and was expecting to blaze 60 (at least) pretty easily once I got this setup going.

Quick tips?
http://us.battle.net/d3/en/profile/Mistakes-1763/hero/72426374


You can use my char as a reference, the build is pretty much done:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/66487203

I cleared GR 72 easily with the above, currently using this setup for speedfarming/higher GR:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/70965851


Cool thanks. I changed some items around and cleared GRift 68 last night using Invoker Punish. Seemed slower than my wiz, but strong still. Doesn't look like it updated but the only difference right now is that I'm using Heart of Iron with cubed Aquila because I can't find a decent Aquila. Lol.

So you only use this build for farming? I tried it once (basically copying top leaderboards) and struggled through 45.


I cleared GR75 with this build (with different shoulder/gloves, ideally with a doombringer). Even though my gear is far from perfect yet, it's definitely stronger than perfectly rolled invokers.
This is how it plays:
Every 16 seconds, convention of elements switches to physical, right before this window you cast iron skin, followed by bombardment. For the rest of the time you just run around and avoid getting hit. To sync up the cooldown perfectly with CoE, you will need about 62-64% CDR. Do not attempt this build until almost all of your pieces are ancient.

For speedrifts, given ~65% CDR and swiftmount, I have permanent steed charge with spiked barding. I just run through the mobs and they will die from the steed dmg. I also 1 shot any rift guardian with bombardment, can easily finish a normal rift under 3 min.
Mistakes
Profile Joined February 2011
United States1105 Posts
February 03 2016 19:04 GMT
#21032
On February 04 2016 04:00 Glacierz wrote:
Show nested quote +
On February 04 2016 03:52 Mistakes wrote:
On February 04 2016 00:52 Glacierz wrote:
On February 03 2016 07:15 Mistakes wrote:
Hey guys. I'm kinda new to Crusaders and am trying a hybrid between LoN bombardment and Invoker Punish builds and looking for some advice on gear. I'm not really sure what to reroll on most of my items to get better. Right now I have trouble in grift 50-55 and was expecting to blaze 60 (at least) pretty easily once I got this setup going.

Quick tips?
http://us.battle.net/d3/en/profile/Mistakes-1763/hero/72426374


You can use my char as a reference, the build is pretty much done:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/66487203

I cleared GR 72 easily with the above, currently using this setup for speedfarming/higher GR:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/70965851


Cool thanks. I changed some items around and cleared GRift 68 last night using Invoker Punish. Seemed slower than my wiz, but strong still. Doesn't look like it updated but the only difference right now is that I'm using Heart of Iron with cubed Aquila because I can't find a decent Aquila. Lol.

So you only use this build for farming? I tried it once (basically copying top leaderboards) and struggled through 45.


I cleared GR75 with this build (with different shoulder/gloves), it's definitely stronger than invokers. This is how it plays:
every 16 seconds, convention of elements switches to physical, during this window you cast iron skin, followed by bombardment. For the rest of the time you just run around and avoid getting hit. To sync up the cooldown perfectly with CoE, you will need about 62-64% CDR. Do not attempt this build until almost all of your pieces are ancient.


Ahh. Well that bit of info on how to play it will help a lot, but it also sounds like I need to go farm for better gear for that set. The pieces I have for it right now are super basic -- more so than my Invoker set. Haha.
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
Last Edited: 2016-02-03 19:20:45
February 03 2016 19:11 GMT
#21033
On February 04 2016 04:04 Mistakes wrote:
Show nested quote +
On February 04 2016 04:00 Glacierz wrote:
On February 04 2016 03:52 Mistakes wrote:
On February 04 2016 00:52 Glacierz wrote:
On February 03 2016 07:15 Mistakes wrote:
Hey guys. I'm kinda new to Crusaders and am trying a hybrid between LoN bombardment and Invoker Punish builds and looking for some advice on gear. I'm not really sure what to reroll on most of my items to get better. Right now I have trouble in grift 50-55 and was expecting to blaze 60 (at least) pretty easily once I got this setup going.

Quick tips?
http://us.battle.net/d3/en/profile/Mistakes-1763/hero/72426374


You can use my char as a reference, the build is pretty much done:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/66487203

I cleared GR 72 easily with the above, currently using this setup for speedfarming/higher GR:
http://us.battle.net/d3/en/profile/Glacier-1662/hero/70965851


Cool thanks. I changed some items around and cleared GRift 68 last night using Invoker Punish. Seemed slower than my wiz, but strong still. Doesn't look like it updated but the only difference right now is that I'm using Heart of Iron with cubed Aquila because I can't find a decent Aquila. Lol.

So you only use this build for farming? I tried it once (basically copying top leaderboards) and struggled through 45.


I cleared GR75 with this build (with different shoulder/gloves), it's definitely stronger than invokers. This is how it plays:
every 16 seconds, convention of elements switches to physical, during this window you cast iron skin, followed by bombardment. For the rest of the time you just run around and avoid getting hit. To sync up the cooldown perfectly with CoE, you will need about 62-64% CDR. Do not attempt this build until almost all of your pieces are ancient.


Ahh. Well that bit of info on how to play it will help a lot, but it also sounds like I need to go farm for better gear for that set. The pieces I have for it right now are super basic -- more so than my Invoker set. Haha.


The playstyle for LoN is completely different than invokers. With invokers you are constantly hitting/tanking hits, the LoN build relies heavily on timed combos and dodging attacks. Even though I'm using one, the akarat awakening shield isn't very good for LoN as you generally don't want to be hit by mobs. A better choice is either final witness (swap out consecration for shield glare) or lidless with 20% physical dmg. Coven's Criterion from bounties is also very nice, but I have yet to find an ancient one.

Check here for what you need to prioritize for LoN:
http://www.teamliquid.net/forum/games/133202-diablo-iii-general-discussion?page=1045#20892
shabby
Profile Joined March 2010
Norway6402 Posts
February 03 2016 20:23 GMT
#21034
To the DHs here: What builds do you use for lvl 70+ grifts? I really do not want to play solanium spam with 2 others, so a wizard can be the only one to do damage, like is the meta atm (assume blizz will patch that before 2.5.0, since all top teams are WD+monk+barb+wiz with 1 damage dealer).

Atm im paragon 700, playing with full ancient impale set mostly, but I find that it gets really hard above lvl 70, because the trash mobs hurt a lot. The general strat everyone uses 70+ is to skip most trash to find elites, but once we find them, theres always a bunch of trash surrounding the elites, usually pulled in by a tank. This means Impale can't hit the elites most of the time, unless i manage to stand on top of the elite (rarely possible), and then the AOE kills me eventually.

I've tried all the sets so far, got almost full ancient of all of them, and it seems that in lvl 65ish grifts its Impale > marauder > the multishot set > natalyas, but the 73-75 grifts I've done, the only way Ive found has been with marauder, because 5 sentries can give range and defense).
Jaedong, Gumibear, Leenock, Byun
Faruko
Profile Joined April 2013
Chile34173 Posts
February 03 2016 20:31 GMT
#21035
What about CoE + FOK + Greenstone ? That could be a way to get rid of trashmob (or at least enough to impale the elites)
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
Last Edited: 2016-02-03 21:37:46
February 03 2016 21:34 GMT
#21036
On February 03 2016 03:07 Squat wrote:
I crafted some hellfires today, got one with 20% fire dmg, 9.5% crit and then something else would just reroll to 100% crit dmg. Then it had brooding passive. Fuck everything.


was it ancient? i made 100HF this season, 2 ancients, both useless, out of that only 2 were remotely useful... fml

yesterday, got an ancient withing hour that was uselss and an ancient focus with dex, life on hit and ar or something stupid like that

On February 04 2016 05:23 shabby wrote:
To the DHs here: What builds do you use for lvl 70+ grifts? I really do not want to play solanium spam with 2 others, so a wizard can be the only one to do damage, like is the meta atm (assume blizz will patch that before 2.5.0, since all top teams are WD+monk+barb+wiz with 1 damage dealer).

Atm im paragon 700, playing with full ancient impale set mostly, but I find that it gets really hard above lvl 70, because the trash mobs hurt a lot. The general strat everyone uses 70+ is to skip most trash to find elites, but once we find them, theres always a bunch of trash surrounding the elites, usually pulled in by a tank. This means Impale can't hit the elites most of the time, unless i manage to stand on top of the elite (rarely possible), and then the AOE kills me eventually.

I've tried all the sets so far, got almost full ancient of all of them, and it seems that in lvl 65ish grifts its Impale > marauder > the multishot set > natalyas, but the 73-75 grifts I've done, the only way Ive found has been with marauder, because 5 sentries can give range and defense).


i did 70 yesterday (12:08) with UE fire, near full ancients with 3 augmentations. i find skipping trash to find elites really hard and wasting a lot of time. you actually found shadow>UE? that's surprising. i've got nearly ancients for all the DH sets, thinking of trying something new as well. if you're doing 73-75 already that's pretty damn good lol
Do yourself a favour and just STFU
shabby
Profile Joined March 2010
Norway6402 Posts
Last Edited: 2016-02-03 22:00:21
February 03 2016 21:52 GMT
#21037
On February 04 2016 05:31 Faruko wrote:
What about CoE + FOK + Greenstone ? That could be a way to get rid of trashmob (or at least enough to impale the elites)


They nerfed greenstone to 100% from 300%, so its not enough damage to kill trash, and would only proc every 30s. If not skipping trash, chakram is probably better, that kills trash pretty quick, and elites at the same time. But overall slower on elites alone, and slow on boss. =\

Edit: Talking about group grifts, if it wasnt clear.
Jaedong, Gumibear, Leenock, Byun
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
February 03 2016 22:21 GMT
#21038
can try support Dh
http://www.diablofans.com/builds/72750-standard-support-dh-4man-speeds-pushing
Do yourself a favour and just STFU
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
February 03 2016 22:22 GMT
#21039
Looks very similar to my Support Barb. I feel very safe to push GRifts with that build in HC, but ofc, if my teammates have no DPS, I'm just like
Forever Young
shabby
Profile Joined March 2010
Norway6402 Posts
February 03 2016 22:27 GMT
#21040
On February 04 2016 07:21 Doraemon wrote:
can try support Dh
http://www.diablofans.com/builds/72750-standard-support-dh-4man-speeds-pushing


The whole point is to avoid support DH. Its stupid if the only way to do high grifts is 3 supports spamming globes + one DPS wiz with reapers wraps. I understand it for pushing the boundaries of GR95+ etc on leaderboards, but I'm hoping at least GR80 is possible with an actual build.
Jaedong, Gumibear, Leenock, Byun
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