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On August 20 2010 18:00 SnK-Arcbound wrote:Show nested quote +On August 20 2010 17:43 HazMat wrote:On August 20 2010 13:34 Phrost wrote: I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)
Realistically I'd like to see remove on-hit and increase his mystic shot damage to
100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end. Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff. There isn't a blue buff, but there is green buff, and white buff, and I'd argue that dragon buff is better than baron. Well blue buff lowers mystic shot's crazy low cooldown to an insanely low cooldown and gives you enough mana regen to be able to spam it every 2 seconds. Not sure how much cdr green buff gives but I'm sure it's less than blue buff.
Dragon isn't better than baron :>
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On August 20 2010 17:56 HazMat wrote:Show nested quote +On August 20 2010 17:51 redtooth wrote:On August 20 2010 17:43 HazMat wrote:On August 20 2010 13:34 Phrost wrote: I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)
Realistically I'd like to see remove on-hit and increase his mystic shot damage to
100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end. Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff. don't know about that.... Really? I think he's godlike on that map. Nevertheless, he's still strong on that map even though it lacks golem.
What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS.
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On August 20 2010 18:13 red_ wrote:Show nested quote +On August 20 2010 17:56 HazMat wrote:On August 20 2010 17:51 redtooth wrote:On August 20 2010 17:43 HazMat wrote:On August 20 2010 13:34 Phrost wrote: I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)
Realistically I'd like to see remove on-hit and increase his mystic shot damage to
100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end. Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff. don't know about that.... Really? I think he's godlike on that map. Nevertheless, he's still strong on that map even though it lacks golem. What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS. That's what I was saying. Phrost said if ezreal is nerfed due to being too strong with double buffs and I said he's crazy good on 3v3 even without there being a blue buff.
edit: I think I contradicted my self in the above post. That's what happens when I post at 5 am :> Just ignore me lol.
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On August 20 2010 18:16 HazMat wrote:Show nested quote +On August 20 2010 18:13 red_ wrote:On August 20 2010 17:56 HazMat wrote:On August 20 2010 17:51 redtooth wrote:On August 20 2010 17:43 HazMat wrote:On August 20 2010 13:34 Phrost wrote: I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)
Realistically I'd like to see remove on-hit and increase his mystic shot damage to
100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end. Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff. don't know about that.... Really? I think he's godlike on that map. Nevertheless, he's still strong on that map even though it lacks golem. What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS. That's what I was saying. Phrost said if ezreal is nerfed due to being too strong with double buffs and I said he's crazy good on 3v3 even without there being a blue buff.
My point is that blue buff isn't what makes him strong on 5v5, so you saying 'but he's strong on 3v3 without blue' is kind of meh, and there is a lizard buff on TT(plus the map layout makes his mobility far more advantageous than it is on SR, not that AS doesn't help him at all or anything).
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suffeli
Finland772 Posts
Heh. That Shen nerf is really stupid: his ult name is stand united and it doesn't shield himself anymore? Derp.
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![[image loading]](http://i34.tinypic.com/fkch1k.png)
"high elo" aka E-peen battling/.
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+ Show Spoiler +On August 20 2010 19:10 redtooth wrote:![[image loading]](http://i34.tinypic.com/fkch1k.png) "high elo" aka E-peen battling/.
who is you?
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On August 20 2010 19:37 EffectS wrote:+ Show Spoiler +On August 20 2010 19:10 redtooth wrote:![[image loading]](http://i34.tinypic.com/fkch1k.png) "high elo" aka E-peen battling/. who is you?
He's nidalee, idk how to spell the whole name 
vvv wow i'm dumb, I always read it different
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WRAWRAWRAWRA is the best name in the game =)
Lol at Evelynn at that kind of elo
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On August 20 2010 20:37 Shikyo wrote: WRAWRAWRAWRA is the best name in the game =)
Lol at Evelynn at that kind of elo Considering that they already had to get Oracles for Twitch, Eve was a great idea :p
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pretty good looking patch, heim got hit pretty bad but he deserves some pain for awhile for every time he just fucking doddles up to you and rockets fly out of his eyes and then doddles away
what other things would you guys like to see changed?
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Hello I've been starting to play kayle but I'm confused which runes i should use.
ATM i have arm pen/mp5 lvl/mp5 lvl/flat health.
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On August 20 2010 16:06 Juicyfruit wrote: I think chalice is pretty much only for gangplank, since he can't afford downtime on any of his 3 skills.
idk about that. gang doesnt ever get low on mana for me once i get past lvl 6 or so. i just run dorans ring and mp5 yellows. and before lvl 6 i only get low if i use every single ability every single time its on cooldown. idk i just dont think chalice gives as much mp5 as people think. and mp5 is not the best stat to invest your early game gold in.
oh and LOL they SHAT on heimer in that patch. as much as i hate heimer, 3 turrets seems to be a good number as far as flavor goes. 2 just seems awkward.
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considering the gold return on pirate, why wouldnt u want to spam parley + raise morale(denying gold..) every chance you get? chalice pays for itself imo, and +30 MR is always nice
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On August 20 2010 21:48 HeavOnEarth wrote: considering the gold return on pirate, why wouldnt u want to spam parley + raise morale(denying gold..) every chance you get? chalice pays for itself imo, and +30 MR is always nice
i feel like by the time you get chalice, you only get about 1-5min of usefulness out of the mp5 stat, cause in the mid late game i spam constantly and am never close to oom. its only early game i need more mp5, and its not by much.
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On August 20 2010 21:39 Orpheos wrote:Show nested quote +On August 20 2010 16:06 Juicyfruit wrote: I think chalice is pretty much only for gangplank, since he can't afford downtime on any of his 3 skills. idk about that. gang doesnt ever get low on mana for me once i get past lvl 6 or so. i just run dorans ring and mp5 yellows. and before lvl 6 i only get low if i use every single ability every single time its on cooldown. idk i just dont think chalice gives as much mp5 as people think. and mp5 is not the best stat to invest your early game gold in. oh and LOL they SHAT on heimer in that patch. as much as i hate heimer, 3 turrets seems to be a good number as far as flavor goes. 2 just seems awkward. 3 does seem like the perfect number, right? it doesn't make sense. when heimer had infinite turrets he was considered to be in the trio of shit heroes. now he gets 3 turrets and is imba. also, agree with the no chalice on gangplank. he doesn't need it with mp5s, 21 util and dorans.
On August 20 2010 20:37 Shikyo wrote: WRAWRAWRAWRA is the best name in the game =)
Lol at Evelynn at that kind of elo i think reidan thought "bigfatjiji and lilballz lol. time to mess around and get carried". then loci and i qued. and he got badashi. so we won. notice how loci didn't get a chalice .
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Oh lol. i do 21 in offense with some silly crit stuff for runes
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On August 20 2010 21:53 redtooth wrote:Show nested quote +On August 20 2010 21:39 Orpheos wrote:On August 20 2010 16:06 Juicyfruit wrote: I think chalice is pretty much only for gangplank, since he can't afford downtime on any of his 3 skills. idk about that. gang doesnt ever get low on mana for me once i get past lvl 6 or so. i just run dorans ring and mp5 yellows. and before lvl 6 i only get low if i use every single ability every single time its on cooldown. idk i just dont think chalice gives as much mp5 as people think. and mp5 is not the best stat to invest your early game gold in. oh and LOL they SHAT on heimer in that patch. as much as i hate heimer, 3 turrets seems to be a good number as far as flavor goes. 2 just seems awkward. 3 does seem like the perfect number, right? it doesn't make sense. when heimer had infinite turrets he was considered to be in the trio of shit heroes. now he gets 3 turrets and is imba. also, agree with the no chalice on gangplank. he doesn't need it with mp5s, 21 util and dorans. Show nested quote +On August 20 2010 20:37 Shikyo wrote: WRAWRAWRAWRA is the best name in the game =)
Lol at Evelynn at that kind of elo i think reidan thought "bigfatjiji and lilballz lol. time to mess around and get carried". then loci and i qued. and he got badashi. so we won. notice how loci didn't get a chalice  .
Back in beta he gained 1/level and was the ultimate turtle whore.litterally he could 3v1 a lane with 5 turrets in a bush and never die.
This is also when rockets did dick damage but only hit champions and had like 1300 range lololol
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On August 20 2010 18:16 HazMat wrote:Show nested quote +On August 20 2010 18:13 red_ wrote:On August 20 2010 17:56 HazMat wrote:On August 20 2010 17:51 redtooth wrote:On August 20 2010 17:43 HazMat wrote:On August 20 2010 13:34 Phrost wrote: I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)
Realistically I'd like to see remove on-hit and increase his mystic shot damage to
100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end. Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff. don't know about that.... Really? I think he's godlike on that map. Nevertheless, he's still strong on that map even though it lacks golem. What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS. That's what I was saying. Phrost said if ezreal is nerfed due to being too strong with double buffs and I said he's crazy good on 3v3 even without there being a blue buff. edit: I think I contradicted my self in the above post. That's what happens when I post at 5 am :> Just ignore me lol.
The reason Ezreal can be good on TT is because he has blink and the way the map is set up. It will always favor blinkers.
That's not the reason he's OP on SR. He gains too much from red and blue buff with mystic shot spam that one of them needs to be toned down. Tbh even tho I play ezreal i find it really dumb when I'm getting chased with red buff and almost dead I can turn the chase around with a few well placed mystic shots. Forcing EZ to get into auto attack range to apply the debuff will make him a ton less irritating to play against too.
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