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HazMat
Profile Blog Joined October 2009
United States17077 Posts
August 20 2010 09:11 GMT
#13421
On August 20 2010 18:00 SnK-Arcbound wrote:
Show nested quote +
On August 20 2010 17:43 HazMat wrote:
On August 20 2010 13:34 Phrost wrote:
I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)

Realistically I'd like to see remove on-hit and increase his mystic shot damage to

100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end.

Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff.

There isn't a blue buff, but there is green buff, and white buff, and I'd argue that dragon buff is better than baron.

Well blue buff lowers mystic shot's crazy low cooldown to an insanely low cooldown and gives you enough mana regen to be able to spam it every 2 seconds. Not sure how much cdr green buff gives but I'm sure it's less than blue buff.

Dragon isn't better than baron :>
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
red_
Profile Joined May 2010
United States8474 Posts
August 20 2010 09:13 GMT
#13422
On August 20 2010 17:56 HazMat wrote:
Show nested quote +
On August 20 2010 17:51 redtooth wrote:
On August 20 2010 17:43 HazMat wrote:
On August 20 2010 13:34 Phrost wrote:
I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)

Realistically I'd like to see remove on-hit and increase his mystic shot damage to

100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end.
Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff.
don't know about that....

Really? I think he's godlike on that map.
Nevertheless, he's still strong on that map even though it lacks golem.


What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2010-08-20 09:19:17
August 20 2010 09:16 GMT
#13423
On August 20 2010 18:13 red_ wrote:
Show nested quote +
On August 20 2010 17:56 HazMat wrote:
On August 20 2010 17:51 redtooth wrote:
On August 20 2010 17:43 HazMat wrote:
On August 20 2010 13:34 Phrost wrote:
I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)

Realistically I'd like to see remove on-hit and increase his mystic shot damage to

100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end.
Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff.
don't know about that....

Really? I think he's godlike on that map.
Nevertheless, he's still strong on that map even though it lacks golem.


What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS.

That's what I was saying. Phrost said if ezreal is nerfed due to being too strong with double buffs and I said he's crazy good on 3v3 even without there being a blue buff.

edit: I think I contradicted my self in the above post. That's what happens when I post at 5 am :>
Just ignore me lol.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
red_
Profile Joined May 2010
United States8474 Posts
August 20 2010 09:21 GMT
#13424
On August 20 2010 18:16 HazMat wrote:
Show nested quote +
On August 20 2010 18:13 red_ wrote:
On August 20 2010 17:56 HazMat wrote:
On August 20 2010 17:51 redtooth wrote:
On August 20 2010 17:43 HazMat wrote:
On August 20 2010 13:34 Phrost wrote:
I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)

Realistically I'd like to see remove on-hit and increase his mystic shot damage to

100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end.
Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff.
don't know about that....

Really? I think he's godlike on that map.
Nevertheless, he's still strong on that map even though it lacks golem.


What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS.

That's what I was saying. Phrost said if ezreal is nerfed due to being too strong with double buffs and I said he's crazy good on 3v3 even without there being a blue buff.


My point is that blue buff isn't what makes him strong on 5v5, so you saying 'but he's strong on 3v3 without blue' is kind of meh, and there is a lizard buff on TT(plus the map layout makes his mobility far more advantageous than it is on SR, not that AS doesn't help him at all or anything).
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
suffeli *
Profile Blog Joined October 2002
Finland772 Posts
August 20 2010 10:10 GMT
#13425
Heh. That Shen nerf is really stupid: his ult name is stand united and it doesn't shield himself anymore? Derp.
rredtooth
Profile Blog Joined December 2008
5461 Posts
August 20 2010 10:10 GMT
#13426
[image loading]

"high elo"
aka E-peen battling/.
[formerly sponsored by the artist formerly known as Gene]
EffectS
Profile Joined May 2010
Belgium795 Posts
August 20 2010 10:37 GMT
#13427
+ Show Spoiler +
On August 20 2010 19:10 redtooth wrote:
[image loading]

"high elo"
aka E-peen battling/.


who is you?
TEEHEE
Niton
Profile Blog Joined March 2009
United States2395 Posts
Last Edited: 2010-08-20 10:54:11
August 20 2010 10:42 GMT
#13428
On August 20 2010 19:37 EffectS wrote:
+ Show Spoiler +
On August 20 2010 19:10 redtooth wrote:
[image loading]

"high elo"
aka E-peen battling/.


who is you?


He's nidalee, idk how to spell the whole name

vvv wow i'm dumb, I always read it different
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
August 20 2010 10:45 GMT
#13429
its just wra four times
"come korea next time... FXO house... 10 korean, 10 korean"
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 20 2010 11:37 GMT
#13430
WRAWRAWRAWRA is the best name in the game =)

Lol at Evelynn at that kind of elo
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 20 2010 11:40 GMT
#13431
On August 20 2010 20:37 Shikyo wrote:
WRAWRAWRAWRA is the best name in the game =)

Lol at Evelynn at that kind of elo

Considering that they already had to get Oracles for Twitch, Eve was a great idea :p
If you have a good reason to disagree with the above, please tell me. Thank you.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
August 20 2010 12:03 GMT
#13432
pretty good looking patch, heim got hit pretty bad but he deserves some pain for awhile for every time he just fucking doddles up to you and rockets fly out of his eyes and then doddles away

what other things would you guys like to see changed?
OjKa OjKa OjKa!
Pakje
Profile Joined March 2009
Belgium288 Posts
August 20 2010 12:22 GMT
#13433
Hello I've been starting to play kayle but I'm confused which runes i should use.

ATM i have arm pen/mp5 lvl/mp5 lvl/flat health.
Orpheos
Profile Joined April 2010
United States1663 Posts
August 20 2010 12:39 GMT
#13434
On August 20 2010 16:06 Juicyfruit wrote:
I think chalice is pretty much only for gangplank, since he can't afford downtime on any of his 3 skills.


idk about that. gang doesnt ever get low on mana for me once i get past lvl 6 or so. i just run dorans ring and mp5 yellows. and before lvl 6 i only get low if i use every single ability every single time its on cooldown. idk i just dont think chalice gives as much mp5 as people think. and mp5 is not the best stat to invest your early game gold in.

oh and LOL they SHAT on heimer in that patch. as much as i hate heimer, 3 turrets seems to be a good number as far as flavor goes. 2 just seems awkward.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
August 20 2010 12:48 GMT
#13435
considering the gold return on pirate, why wouldnt u want to spam parley + raise morale(denying gold..) every chance you get? chalice pays for itself imo, and +30 MR is always nice
"come korea next time... FXO house... 10 korean, 10 korean"
Orpheos
Profile Joined April 2010
United States1663 Posts
August 20 2010 12:52 GMT
#13436
On August 20 2010 21:48 HeavOnEarth wrote:
considering the gold return on pirate, why wouldnt u want to spam parley + raise morale(denying gold..) every chance you get? chalice pays for itself imo, and +30 MR is always nice


i feel like by the time you get chalice, you only get about 1-5min of usefulness out of the mp5 stat, cause in the mid late game i spam constantly and am never close to oom. its only early game i need more mp5, and its not by much.
rredtooth
Profile Blog Joined December 2008
5461 Posts
Last Edited: 2010-08-20 12:56:31
August 20 2010 12:53 GMT
#13437
On August 20 2010 21:39 Orpheos wrote:
Show nested quote +
On August 20 2010 16:06 Juicyfruit wrote:
I think chalice is pretty much only for gangplank, since he can't afford downtime on any of his 3 skills.
idk about that. gang doesnt ever get low on mana for me once i get past lvl 6 or so. i just run dorans ring and mp5 yellows. and before lvl 6 i only get low if i use every single ability every single time its on cooldown. idk i just dont think chalice gives as much mp5 as people think. and mp5 is not the best stat to invest your early game gold in.

oh and LOL they SHAT on heimer in that patch. as much as i hate heimer, 3 turrets seems to be a good number as far as flavor goes. 2 just seems awkward.
3 does seem like the perfect number, right? it doesn't make sense. when heimer had infinite turrets he was considered to be in the trio of shit heroes. now he gets 3 turrets and is imba. also, agree with the no chalice on gangplank. he doesn't need it with mp5s, 21 util and dorans.

On August 20 2010 20:37 Shikyo wrote:
WRAWRAWRAWRA is the best name in the game =)

Lol at Evelynn at that kind of elo
i think reidan thought "bigfatjiji and lilballz lol. time to mess around and get carried". then loci and i qued. and he got badashi. so we won. notice how loci didn't get a chalice .
[formerly sponsored by the artist formerly known as Gene]
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
August 20 2010 13:05 GMT
#13438
Oh lol. i do 21 in offense with some silly crit stuff for runes
"come korea next time... FXO house... 10 korean, 10 korean"
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 20 2010 13:36 GMT
#13439
On August 20 2010 21:53 redtooth wrote:
Show nested quote +
On August 20 2010 21:39 Orpheos wrote:
On August 20 2010 16:06 Juicyfruit wrote:
I think chalice is pretty much only for gangplank, since he can't afford downtime on any of his 3 skills.
idk about that. gang doesnt ever get low on mana for me once i get past lvl 6 or so. i just run dorans ring and mp5 yellows. and before lvl 6 i only get low if i use every single ability every single time its on cooldown. idk i just dont think chalice gives as much mp5 as people think. and mp5 is not the best stat to invest your early game gold in.

oh and LOL they SHAT on heimer in that patch. as much as i hate heimer, 3 turrets seems to be a good number as far as flavor goes. 2 just seems awkward.
3 does seem like the perfect number, right? it doesn't make sense. when heimer had infinite turrets he was considered to be in the trio of shit heroes. now he gets 3 turrets and is imba. also, agree with the no chalice on gangplank. he doesn't need it with mp5s, 21 util and dorans.

Show nested quote +
On August 20 2010 20:37 Shikyo wrote:
WRAWRAWRAWRA is the best name in the game =)

Lol at Evelynn at that kind of elo
i think reidan thought "bigfatjiji and lilballz lol. time to mess around and get carried". then loci and i qued. and he got badashi. so we won. notice how loci didn't get a chalice .


Back in beta he gained 1/level and was the ultimate turtle whore.litterally he could 3v1 a lane with 5 turrets in a bush and never die.


This is also when rockets did dick damage but only hit champions and had like 1300 range lololol
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 20 2010 13:38 GMT
#13440
On August 20 2010 18:16 HazMat wrote:
Show nested quote +
On August 20 2010 18:13 red_ wrote:
On August 20 2010 17:56 HazMat wrote:
On August 20 2010 17:51 redtooth wrote:
On August 20 2010 17:43 HazMat wrote:
On August 20 2010 13:34 Phrost wrote:
I just sent Shurelia an email, if you nerf Ezreal because of his effectiveness on Summoner's Rift (because of red/blue buff) then he'll be a lot less effective on maps that don't include said buffs (twisted treeline, and whatever new maps to come)

Realistically I'd like to see remove on-hit and increase his mystic shot damage to

100/105/110/115/120% AD + Base so that he's not dumb at the beginning but has sustainable dps at the end.
Ezreal is even better on 3v3 than he is on 5v5, even though there is no blue buff.
don't know about that....

Really? I think he's godlike on that map.
Nevertheless, he's still strong on that map even though it lacks golem.


What does golem have to do with it? Ez doesn't need blue buff to be beast, red buff is far more powerful on him. Blue means he can spam a bit faster and can afford to spam w even if he's AD, but it's hardly as game changing on him as the red buff slow proc'ing on MS.

That's what I was saying. Phrost said if ezreal is nerfed due to being too strong with double buffs and I said he's crazy good on 3v3 even without there being a blue buff.

edit: I think I contradicted my self in the above post. That's what happens when I post at 5 am :>
Just ignore me lol.



The reason Ezreal can be good on TT is because he has blink and the way the map is set up. It will always favor blinkers.

That's not the reason he's OP on SR. He gains too much from red and blue buff with mystic shot spam that one of them needs to be toned down. Tbh even tho I play ezreal i find it really dumb when I'm getting chased with red buff and almost dead I can turn the chase around with a few well placed mystic shots. Forcing EZ to get into auto attack range to apply the debuff will make him a ton less irritating to play against too.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
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