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Despite hardly last-hitting when we ended laning Soraka pretty much finished Locket and Kass had like a RoA, while the other team's carry (Nasus) was gimped. The two heroes simply don't need gold to function, particularly in contrast to most heroes people pick.
Re; Misder I always place a ward at level 3 or 4, because Warwick can dragon at level 4 and Fiddle can dragon at level 2-3. You always have time, you're just opting to not use it. It only takes like 5 seconds to go from Wraith to Dragon.
Nasus is probably the best melee carry in the game right now, and dying is because he's not actually a tank, so they're focus-firing you and your team doesn't have enough stuff to back you up. As for being aggressive etc. it's just experience, and some people are better at it than others. There're plenty of people with over a thousand games that really suck ass at figuring that stuff out, and most mistakes in matches come from miscalculations of that sort.
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Nasus is amazing, you just don't see anyone play him. Your role is to get focused down... sorta... like, you really should be both pretty much invincible and hit like a freight train when you turn on your ult, which means they need to send like, 3 guys to FF you, or ignore you and watch as you one shot their squishies and deal %maxhealth DoT in the aura around you. and if they devote 3 people to you, your team should be saving you with their CC so that you have time to wake up and destroy the other team. so long as you farm well with him and your team knows to fight when you ult, you should be fine.
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Is a tank necessary to win nowadays? It seems like there are so many things that are antitank (skills and items) that a tank cant really soak up damage. All they can do is distract and initiate (which I guess is important, but any other char can output damage or support the other dps).
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On July 02 2010 03:51 Misder wrote: The problem for me when I jungle is that I don't usually have the time to place wards xD I always have wards in my inventory for a long time... Its like once I hit lvl 6, I'm always ganking or team pushing. So I never have time to ward or even get the buffs...
I read that Nasus is (one of) the best melee carry in the game. However, whenever I play him, I die so easily, esp early game... even late game with my ult up and sunfire capes. I don't know if I'm positioning wrong or if thats my role of being focused down (I really don't care if I die, but I don't get that many assists...).
I think I play overly aggressive. Is there a way to tell when to be aggressive and when not to? I guess it comes with experience, but even with ~250 games, I'm still dying a lot... And I read that infinity edge -> phantom dancer is an amazing build on Tryndamere, on multiple sources... use your own judgement, my judgement says that Nasus is really bad.
Normally you roam around as a pack of 5 to place the first few wards, and after that you just place them as you jungle, just take a while to place some wards, the minion camps don't spawn any faster anyway and it's likely you'll need to wait for them unless you want to go to your opponents' jungle.
If you don't have the time for anything, you might be doing it wrong. Think of when it's necessary for you to be there right away or if you can join a teamfight a bit late, hope your team knows when you're not around, too. Pushing as 5 too early on leads to being underfarmed and the opposing team can easily end up winning if you don't do it properly.
And I'd love to try to 1v2 vs you two with gangplank
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On July 02 2010 03:59 Misder wrote: Is a tank necessary to win nowadays? It seems like there are so many things that are antitank (skills and items) that a tank cant really soak up damage. All they can do is distract and initiate (which I guess is important, but any other char can output damage or support the other dps). not necessary, but when it turns into late game teamfights, you're usually really sad without a proper tank.
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Marshall Islands3404 Posts
funfact: I can't remember the last time I lost as nasus when I was allowed to reach level 16.
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On July 02 2010 03:59 Misder wrote: Is a tank necessary to win nowadays?
Bearing in mind that there're only 4 tanks in the game: Malphite, Alistar, Amumu, Rammus
I don't know if it's necessary. Clearly you can function fine without any of those. But against hardcore defensive team, such as one with Heimer/Ashe/Ez, or a push team like Heimer/Soraka/Taric, you really feel gimped without a tank. You (usually) NEED that initiating tank to just force the issue and tank all the crap that'll be thrown at you. Last night we had a Warwick that was smart enough to realize this and built a ton of Sunfire capes, and I'm sure he wished he was Amumu or something to just WHAM nail their whole team with a beautiful ult. But that's also an example of a non-tank hero being able to pick up the job of a tank and kind of do it.
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I consider Singed, Sion, Shen as tanks as well.
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On July 02 2010 04:04 Shikyo wrote: I consider Singed, Sion, Shen as tanks as well.
They all initiate as well as Taric. As in, you run in, and hope they're dumb enough to attack you.
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Your probably right about not using my time wisely enough to ward... Also, if I'm going to start out with a ward (should I?) what item should I get with it. I usually get fort pot, but I'm not sure if theres a better option...
I do get focused down a lot as Nasus; in teamfights, I'm usually the first to go down. Which I suppose is good if the ranged carries can output a lot of dmg, but thats usually not the case. Also, I feel like Nasus is so slow; there are so many times I'm chasing someone 1v1, and he gets away even after I wither him (i carry ghost, but they usually have ghost too...)
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On July 02 2010 03:44 Southlight wrote: Any interruption of Warwick will be by steering him towards a teamfight he would rather not be in, ie. wasting his time, and even then you'd prefer to stall until level 6, when you call down the fury.
That's why I mentioned the only thing you really should care about doing is making sure WW doesn't gank someone (to an extent, much of that responsibility really lies on the individual laners) and more importantly, doesn't get dragon. It's Warwick that really feels the heat because Amumu is so much more devastating than Warwick as the game goes on.
i definitely agree with this, most annoying thing that can happen to me is to not get any early game opportunities to gank, and to have dragon constantly warded/checked
also, lol @ me being incredibly wrong about ward costs
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I think Shen can do his job quite well. Not as good as Amumu but he can still perform.
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On July 02 2010 04:07 Misder wrote: Your probably right about not using my time wisely enough to ward... Also, if I'm going to start out with a ward (should I?) what item should I get with it. I usually get fort pot, but I'm not sure if theres a better option...
I do get focused down a lot as Nasus; in teamfights, I'm usually the first to go down. Which I suppose is good if the ranged carries can output a lot of dmg, but thats usually not the case. Also, I feel like Nasus is so slow; there are so many times I'm chasing someone 1v1, and he gets away even after I wither him (i carry ghost, but they usually have ghost too...)
I don't start out with ward, especially when running Amumu. I do the three non-buff creep, teleport back, buy a ward, golem, clear wraith, ward dragon, then clear lizard and run around clearing non-buff creep again. If I think they're going to be really fast (say they have a Mundo bottom lane) then I'll skip Golem and just ward dragon and do wraith -> below golem -> golem. That sort of thing. Just make your route efficient.
And welcome to the life of a melee DPS, where people kite you, like pansies. There's nothing you can really do, that's why Mog pointed out a while ago that if you're a melee DPS you absolutely love when there's a real tank.
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On July 02 2010 04:06 Southlight wrote:Show nested quote +On July 02 2010 04:04 Shikyo wrote: I consider Singed, Sion, Shen as tanks as well. They all initiate as well as Taric. As in, you run in, and hope they're dumb enough to attack you. I strongly disagree with at least Singed and Shen. Shen taunts their team -> your team goes in -> initiation done. The tank doesn't necessarily have to initiate, someone like Annie can do it and your tank can go in afterwards.
Especially Singed can initiate just fine, he'll pop his ulti, ghost, and he'll slow their main carry along with possibly their entire team, fling, your team focuses the person flinged, teamfight started. Then he'll keep being unkillable while dealing poison damage to everyone. Singed is a greatly underrated tank, and he can honestly initiate just fine, I don't see why you'd say that he can't.
Sion's initiating isn't that great, but he can still stun one person and then keep his ulti up for some all-right damage and healing, but he's the worst out of these except for his stun. Unless it's about surviving, Sion might be the toughest of them all to bring down. Yeah I guess Sion can't really deal too good damage, I'd still say he's a tank though.
EDIT: Would just like to say your tank doesn't have to be the initiator, Gangplank, Ashe, Annie, even Blitzcrank can all initiate.
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Marshall Islands3404 Posts
singed and sion are just casters that have survivability, not tank
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On July 02 2010 04:11 Brees wrote: singed and sion are just casters that have survivability, not tank Strongly disagree about Singed, about Sion you can think that.
E: Singed is a tank with a lot of survivability, who is almost impossible to kill, and enough damage and utility to make the enemy focus you. Everything you'd want from a tank.
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Marshall Islands3404 Posts
good singed I see (I play him the same way)
operate like nidalee. you continually push towers solo which will make at least one of their unsuccesfully gank you. If they only bring one, singed can easily 1v1 any char and if its a tank you can just go to town on their tower.
one slow > your ability to initiate.
if you build singed tank and people focus you they are just really dumb, he does no damage with tank gear.
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Lol, every time I solo que people make fun of me for jungling as amumu. Seriously, am I that low elo that noone knows that amumu is a good jungler?
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On July 02 2010 04:10 Southlight wrote:Show nested quote +On July 02 2010 04:07 Misder wrote: Your probably right about not using my time wisely enough to ward... Also, if I'm going to start out with a ward (should I?) what item should I get with it. I usually get fort pot, but I'm not sure if theres a better option...
I do get focused down a lot as Nasus; in teamfights, I'm usually the first to go down. Which I suppose is good if the ranged carries can output a lot of dmg, but thats usually not the case. Also, I feel like Nasus is so slow; there are so many times I'm chasing someone 1v1, and he gets away even after I wither him (i carry ghost, but they usually have ghost too...) I don't start out with ward, especially when running Amumu. I do the three non-buff creep, teleport back, buy a ward, golem, clear wraith, ward dragon, then clear lizard and run around clearing non-buff creep again. If I think they're going to be really fast (say they have a Mundo bottom lane) then I'll skip Golem and just ward dragon and do wraith -> below golem -> golem. That sort of thing. Just make your route efficient. And welcome to the life of a melee DPS, where people kite you, like pansies. There's nothing you can really do, that's why Mog pointed out a while ago that if you're a melee DPS you absolutely love when there's a real tank.
I actually meant when laning to start off with a ward. I usually don't like BP at all until I really need to, so if there is a jungler, I usually get ward +fort pot. Also, when should I BP if I'm doing well in lane?
I usually solo que, and at my elo (or whatever) usually no one gets a tank. Thats why I started playing jungle amumu cause he can intiate+tank and jungle, giving my team an advantage (I used to main Nasus).
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On July 02 2010 04:17 HazMat wrote: Lol, every time I solo que people make fun of me for jungling as amumu. Seriously, am I that low elo that noone knows that amumu is a good jungler?
People are usually interested in me jungling amumu lol.
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