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Civilization V + DLC's, G&K, BNW - Page 186

Forum Index > General Games
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WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
February 05 2014 07:10 GMT
#3701
I already have everything for Civ5 (minus a map-pack DLC I think), is the other games worth getting?
EZ4ENCE
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 05 2014 08:25 GMT
#3702
Cant you get the whole Civ V bundle for cheaper than 15 on Steam before?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Jaxx
Profile Joined July 2004
Slovakia758 Posts
February 05 2014 09:26 GMT
#3703
IIRC that bundle didn't have Brave new world. That alone was up for 20$, so this might be pretty good deal.
ujonecro
Profile Joined September 2010
United Kingdom846 Posts
Last Edited: 2014-02-05 10:46:18
February 05 2014 10:44 GMT
#3704
Crap wrong thread. Anyways I really should get that Civ bundle. Have there been any patches after BNW? I dont really like the new culture system and most computer civs go for that now so game got pretty boring for me.
georgehabadasher
Profile Joined June 2013
Taiwan23 Posts
February 05 2014 18:17 GMT
#3705
Are any DLCs included in the bundle?
DODswe4
Profile Joined July 2011
Sweden2157 Posts
February 05 2014 19:50 GMT
#3706
On February 06 2014 03:17 georgehabadasher wrote:
Are any DLCs included in the bundle?

gods and kings and if you pay 15dollar you get brave new world as well. dunno if any of the small dlcs are in there
akatama
Profile Blog Joined July 2010
Romania982 Posts
February 05 2014 20:24 GMT
#3707
Anyone who wants to play a multiplayer game over a longer period of time? I've tried the NQ group but all games are on quick speed, which makes early wars bad. I'd love to play a mp game on Epic or Marathon!
xDaunt
Profile Joined March 2010
United States17988 Posts
February 12 2014 23:55 GMT
#3708
On January 07 2014 10:41 Sub40APM wrote:
Show nested quote +
On January 05 2014 00:42 Souma wrote:
Break lasted a whole 30 minutes. Make that 33 hours in three days.

farv: I only got vanilla. =_= I'll buy the expansions... eventually.

You definitely need to get BNW.
And I once played it for about 3 days straight, the only break being bathroom and food at the computer when BNW came out. So fucking addictive.

The OCC thing is easier in BNW with trader routes. Or you can play Venice, and while a hypercube it may not be entertaining as fuck it is.

Venice is fun, but it's kinda start-dependent. You need a good production capital to really make it work given all of the shit that you need to build there. You also need to have city-states available (preferably non-cultural and non-mercantile) to buy so that you can run food to your capital. Equally as important, you kinda need the AI to leave you to your own devices until the modern age. Venice doesn't really come into its own until it has 12+ overseas trade routes going along with key social policies that reduce the cost of goldbuying. It takes some time to get to this point, which is an iffy proposition if you're playing on immortal/deity and have the wrong neighbors. If you do end up in a war, you better have a strong navy that can protect your trade routes, or you're probably boned. The other problem with Venice is that it is really prone to getting culture-raped. You have to be really careful about which ideology that you pick. Of course, you can always pick autocracy and go conquer everyone.
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
February 13 2014 00:38 GMT
#3709
I just bought the humblebundle so now I got the expansions. Gonna take time to get used to all this new stuff.
Writer
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
February 13 2014 00:38 GMT
#3710
On February 06 2014 03:17 georgehabadasher wrote:
Are any DLCs included in the bundle?


Scattered races and scattered continents also included.
Writer
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2014-03-04 03:27:52
March 04 2014 03:23 GMT
#3711
so I just hovered over my sceince production and it says '+x science from excess happiness'

dies anybody know how that works, exactly?

edit: and can anybody tell me about Great Works? I just got a Great Writer and I'm unsure if I should culture bomb or create a great work.
Sandvich
Profile Joined September 2011
United States57 Posts
March 04 2014 04:10 GMT
#3712
On March 04 2014 12:23 Complete wrote:
so I just hovered over my sceince production and it says '+x science from excess happiness'

dies anybody know how that works, exactly?

edit: and can anybody tell me about Great Works? I just got a Great Writer and I'm unsure if I should culture bomb or create a great work.

I assume you got rationalism? And Great works are weak early on but very important late game to maintaining your empires happiness by producing tourism. I always make great works if I have the slots, otherwise you will e in trouble in the industrial era.
"Stop Whining"
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2014-03-04 04:20:36
March 04 2014 04:16 GMT
#3713
On March 04 2014 12:23 Complete wrote:
so I just hovered over my sceince production and it says '+x science from excess happiness'

dies anybody know how that works, exactly?

edit: and can anybody tell me about Great Works? I just got a Great Writer and I'm unsure if I should culture bomb or create a great work.


Excess happiness is your happiness above 0. There is a policy in Rationalism that gives science based on excess happiness.

You usually do a great work if you aim for culture victory, otherwise you're better bulbing him to get through rationalism as fast as possible assuming it's a big enough bulb (otherwise the +2 culture from the great work might be better). The strength of the bomb is based on your culture output at the birth of the great artist.

A common strategy is to get as fast as possible to renaissance so that it unlocks rationalism and then bomb an artist to get secularism in record times (around T125). Many will research acoustics to reach renaissance because its only requirement is education which you need fast anyway.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Complete
Profile Joined October 2009
United States1864 Posts
March 04 2014 04:47 GMT
#3714
Ahah! TY. guys
Coppermantis
Profile Joined June 2012
United States845 Posts
March 04 2014 04:54 GMT
#3715
What could cause a trade route to give a sum of gold different from what it says on the trade overview? I sent a caravan to a city that told me it would gain me nine gold, but my total gold income jumped by 10 after I confirmed. Are there other, non-represented factors?
Complete
Profile Joined October 2009
United States1864 Posts
March 04 2014 05:03 GMT
#3716
Rounding, I think.
Coppermantis
Profile Joined June 2012
United States845 Posts
March 04 2014 05:06 GMT
#3717
Makes sense. Thanks.
rezoacken
Profile Joined April 2010
Canada2719 Posts
March 04 2014 05:09 GMT
#3718
Hmm if its only a difference of 1 could it have something to do with the game doing calculations with floats but displaying only integers in the tool tips ?
That or there are some bonus not included in the description of the route. I've never really paid attention to trade routes calculations.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Coppermantis
Profile Joined June 2012
United States845 Posts
March 04 2014 07:10 GMT
#3719
Yeah, I'm pretty sure it's rounding of some sort; it only displays integers.

Second question: In games with multiple players on one team, will city connections between a Player 1 city and Player 2's capital generate gold for one, both, or neither side?
rezoacken
Profile Joined April 2010
Canada2719 Posts
March 04 2014 07:15 GMT
#3720
I don't play team games but I'd say neither.
Either we are alone in the Universe or we are not. Both are equally terrifying.
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