Civilization V + DLC's, G&K, BNW - Page 184
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GGTeMpLaR
United States7226 Posts
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rezoacken
Canada2719 Posts
You can also go in the game of the month section and read what some people do (for each game there is an announcement thread, an opener/build-order thread, and an after action thread). Note those that have really good times in the after action thread and look their name up in the opener thread. Finally you can watch some youtube video of let's play. Maddjinn for the basics, Moriarte for a more consistent and stronger play. | ||
yokohama
United States1116 Posts
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OrchidThief
Denmark2298 Posts
On December 14 2013 15:40 GGTeMpLaR wrote: So where can I get some generic build orders and basic prioritization tips for what to make and when to make it? Population=science, so population is king. It's almost always worth building a scout first to find ancient ruins/CS's, then a worker, and then shrine/granary/library depending on timings. Get luxury techs as needed to expand. Usually the rule of thumb is, get the National College before turn 100 (requires libraries in all your cities). Having a worker per city is usually about right. | ||
Oktyabr
Singapore2234 Posts
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riyanme
Philippines940 Posts
On December 20 2013 13:36 Oktyabr wrote: I'm trying to get diplomatic victory and I have no idea how to calculate the number of votes needed to win. I'm on medium map and I added two extra ai players, so that makes 12 civs including myself. How many city states do I need as allies to win the UN vote? just look on the victory progress menu... | ||
{CC}StealthBlue
United States41117 Posts
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Sufficiency
Canada23833 Posts
On December 22 2013 05:05 {CC}StealthBlue wrote: Firaxis needs to add the Aztecs to their list of civs needing to be revamped. They have been left behind now that the Maya are in the game and since it's a civ that needs to be in constant war they have no buildings that benefit culture or even faith i.e. a specialized temple or even a science building. Aztecs is fine... dat 15% food. | ||
TerransHill
Germany572 Posts
As soon as I kill my first opponent, everybody denounces me and everyone around me declares war. In the first game I thought the reason was that I was being such a dick (telling my troops wouldnt attack when I gathered them at the border, making peace in exchange for a city and attack right after the treaty expired) However, in the second game I chilled out for a while and got attacked by Pocatello. I defeated him straight forward without any shady treaties and almost right after I took his last city china and korea (they both have been friendly before!) declared war on me and everyone else denounced me. Whats wrong with that? Is it a glitch or intended like that? Im playing on difficulty 7. | ||
Cel.erity
United States4890 Posts
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Deleted User 137586
7859 Posts
On December 23 2013 11:34 Cel.erity wrote: Eliminating a Civ carries a huge warmonger penalty. What you can do instead is leave them with their capital so that you won't incur as much wrath, and then go clean them up later in the game. The capital is such a good city, though. I generally leave them one of their new cities. | ||
TerransHill
Germany572 Posts
On December 23 2013 11:34 Cel.erity wrote: Eliminating a Civ carries a huge warmonger penalty. What you can do instead is leave them with their capital so that you won't incur as much wrath, and then go clean them up later in the game. Did they boost the penalty though? Because I dont remember it being that hard. | ||
TerransHill
Germany572 Posts
Iam pretty sure that war didnt have such a huge impact before BNW. How am I supposed to win on the high difficulties now? I always felt its impossible to do so without eleminating some civs early. | ||
Sufficiency
Canada23833 Posts
On December 24 2013 05:02 TerransHill wrote: Ok this is kinda ridiculous. I started a new game and the assyrians declared war on me. This I time I did not want to eleminate them and left them a small city. At least this not everybody declared war on me right away, but everyone denounced me and basically its impossible for me to trade my luxuries now. ->impossible to win from this situation. Iam pretty sure that war didnt have such a huge impact before BNW. How am I supposed to win on the high difficulties now? I always felt its impossible to do so without eleminating some civs early. Yep. In BNW, your warmonger penalty stacks up when you capture cities. The amount of penalty depends on how many cities the victim remains. So for example, if Assyria has only 2 cities and you capture one of them, you can kiss all your DoF with AIs that have moderately high warmonger hate goodbye. It sucks, and I have been complaining about this a lot, but aggression is HIGHLY PENALIZED in BNW. | ||
Dyme
Germany523 Posts
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Mazer
Canada1086 Posts
On December 24 2013 05:30 Dyme wrote: I can't believe how bad the AI is. You'd think there should've been some improvements in the last 20 years. But the AI doesn't know how to do anything. A shame really. Worth noting that this game's combat is extremely different from what the previous 4 games were like. I agree that Civ5 AI is pretty shitty but I wouldn't argue the same about Civ 4. | ||
Teejing
Germany1360 Posts
=) its great! edit: you can remove warmonger penalty by reviving a dead civ or liberating a city state , also if other civs are at war with the same civ the warmonger penalty is very minor. | ||
riyanme
Philippines940 Posts
actually, i do like it... finally won a domi in japan, standard, conti-plus, immortal yesterday... wont dare diety for now because it isn't fun... (frustrated at 0-17 win-record and counting) there is no turning back if you wage war... everyone dow on me except my one and only ally sweden who i had a defense pact with... it was a crazy war, one of the best game i had so far... won the game around 420-430 turns... took down first the civs that almost won by culture and science... | ||
Sufficiency
Canada23833 Posts
On December 25 2013 09:21 riyanme wrote: i dont have complains about warmonger penalties... actually, i do like it... finally won a domi in japan, standard, conti-plus, immortal yesterday... wont dare diety for now because it isn't fun... (frustrated at 0-17 win-record and counting) there is no turning back if you wage war... everyone dow on me except my one and only ally sweden who i had a defense pact with... it was a crazy war, one of the best game i had so far... won the game around 420-430 turns... took down first the civs that almost won by culture and science... Yeah sure, but the warmonger penalty is simply too big right now. If you have a Morroco neighbour spamming wonders... you just sit and watch him do it, because he probably has only 3-4 cities, and to get to his capital you need to capture one non-capital city first... with that done you can kiss all your DoFs goodbye. I understand they want to change some stuff from GnK; on GnK a golden formula for winning on Deity Pangaea is to smash one neighbour (until one city left) then go for science with a slightly wide empire... and now you can't do that due to the warmonger penalty + ideology pressure + 5% science penalty per city. Fine. But the changes made it a lot worse: now playing aggressively is rarely an option, and you are better off just turtle up on your own cities. I, for one, think playing aggressively should be a viable option, but unfortunately BNW does not provide it. | ||
riyanme
Philippines940 Posts
On December 25 2013 11:04 Sufficiency wrote: Yeah sure, but the warmonger penalty is simply too big right now. If you have a Morroco neighbour spamming wonders... you just sit and watch him do it, because he probably has only 3-4 cities, and to get to his capital you need to capture one non-capital city first... with that done you can kiss all your DoFs goodbye. I understand they want to change some stuff from GnK; on GnK a golden formula for winning on Deity Pangaea is to smash one neighbour (until one city left) then go for science with a slightly wide empire... and now you can't do that due to the warmonger penalty + ideology pressure + 5% science penalty per city. Fine. But the changes made it a lot worse: now playing aggressively is rarely an option, and you are better off just turtle up on your own cities. I, for one, think playing aggressively should be a viable option, but unfortunately BNW does not provide it. yes, its pretty crazy penalty compared to GnK... early warmongering.... a YES YES in GnK but in BNW a NO NO... i tried early and i end up losing on modern era because of science gap... i guess it depends on you play style... when i go to war, its all out... raze all cities, at least have an ally of 3 city states (preferrably mercantile) no peace treaty or whatsoever, war!!!! as of wonder spamming i dont careless... on all my domi games, the only wonders i care about are... statue of zues, oracle, (notre dam or albahram??- the castle wonder) and red fort.. if i do get other wonders, then good... science penalty didn't matter as long as have researched the (research lab and bomber tech)... after the lab, i beeline into stealth bomber... and... i did take your advice not to wage war not until i have bombers... so only by then i went into total war... as for the early agression, war is inevitable if they DOW you but i dont conquer, i just defend... dont take down cities... eventually you can ask for peace... | ||
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