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TL Chess match II - Page 36

Forum Index > General Games
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canucks12
Profile Blog Joined June 2009
Canada812 Posts
January 11 2010 04:04 GMT
#701
23. Rd5
Athos
Profile Blog Joined February 2008
United States2484 Posts
January 11 2010 05:29 GMT
#702
Yup Yup, Nc3
proberecall
Profile Joined August 2009
United States104 Posts
January 11 2010 07:17 GMT
#703
Nc3 please
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
January 11 2010 07:46 GMT
#704
23. Nc3
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
jfazz
Profile Joined September 2009
Australia672 Posts
January 11 2010 09:44 GMT
#705
Nc3 + Show Spoiler +
with the idea of Ne4 and a super knight
Victory needs no explanation, defeat allows none
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
January 11 2010 10:54 GMT
#706
23. Nc3
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Arhkangel
Profile Joined August 2007
Argentina769 Posts
Last Edited: 2010-01-11 17:15:40
January 11 2010 17:15 GMT
#707
Wow, I'm very impressed jfazz! I want to be like you when I grow up :D GL man if you make it to Master I will celebrate for you all the way over here.

I vote 23.Nc3 Already discussed...
Part Time Ninja
lightman
Profile Joined April 2005
United States731 Posts
January 12 2010 02:22 GMT
#708


CURRENT POSITION:



DARK BOARD











[image loading]



























GREEN BOARD







[image loading]












































JUST PLAYED: 23...e6

VOTING CLOSES: WEDNESDAY

Chuck Norris owns the greatest Poker Face of all-time. It helped him win the 1983 WSOP holding just a Get out of Jail Free Monopoloy card, and a green #4 card from the game UNO, against an AAA KK flop and his rival folding AK after Chuck raised him ALL-IN
Athos
Profile Blog Joined February 2008
United States2484 Posts
January 12 2010 02:36 GMT
#709
Ne4

+ Show Spoiler +
We control the file baby!
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-01-12 03:08:07
January 12 2010 03:07 GMT
#710
+ Show Spoiler +
24. Ne4 would be a terrible move. Black just plays 24. ... Bxe4 and our initiative has disappeared. 25. fxe4, and we have a weak isolated pawn on e4. Our f3 pawn is nonexistent, and black can begin his kingside plan (finally). His knight cannot be displaced as no pawn can attack it, our bishop is the wrong color, and our rook can't get to d5 to attack the knight. 25. ... g5 or 25. ... a5 and it seems pretty clear we have no good plan.

If black manages to get in ... a5, we have troubles as we cannot easily activate our queenside pawn majority. So the simple answer here is 24. Ba6, stopping this threat and opening the e-file for use for our rooks. The d-file will be closed for a long time now, since black has no reasonable bishop moves and capturing it does no good. The e2 square is also open for our knight to maneuver to d4 via e2 if we choose to do so. The d4 square would be a great knight post, attacking the c and e pawns if our bishop can maneuver around the back of his pawn chain. Furthermore, the knight still eyes b5 in preparation for our b4-b5 push when we choose to do so. Alternatively, we could start our pawn storm immediately. It just depends on what black plays.


24. Ba6
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
citi.zen
Profile Joined April 2009
2509 Posts
January 12 2010 03:27 GMT
#711
24. b4.

+ Show Spoiler +
I think we can safely push that pawn, not much black can do. I like Ba6 fine, but see no reason to commit the bishop to that side just yet.

Black could respond 24... Rb8, then we could play a move which won many votes a few moves back - 25. Rd4 to continue the push. If black plays some other move (presumably one of the rooks will have to move) we should be fine.
Aut viam inveniam, aut faciam.
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
January 12 2010 03:29 GMT
#712
On January 12 2010 12:07 Incognito wrote:
+ Show Spoiler +
24. Ne4 would be a terrible move. Black just plays 24. ... Bxe4 and our initiative has disappeared. 25. fxe4, and we have a weak isolated pawn on e4. Our f3 pawn is nonexistent, and black can begin his kingside plan (finally). His knight cannot be displaced as no pawn can attack it, our bishop is the wrong color, and our rook can't get to d5 to attack the knight. 25. ... g5 or 25. ... a5 and it seems pretty clear we have no good plan.

If black manages to get in ... a5, we have troubles as we cannot easily activate our queenside pawn majority. So the simple answer here is 24. Ba6, stopping this threat and opening the e-file for use for our rooks. The d-file will be closed for a long time now, since black has no reasonable bishop moves and capturing it does no good. The e2 square is also open for our knight to maneuver to d4 via e2 if we choose to do so. The d4 square would be a great knight post, attacking the c and e pawns if our bishop can maneuver around the back of his pawn chain. Furthermore, the knight still eyes b5 in preparation for our b4-b5 push when we choose to do so. Alternatively, we could start our pawn storm immediately. It just depends on what black plays.


24. Ba6

+ Show Spoiler +
I agree with everything you just said. The bishop right now serves no purpose on e2, and a5 is a threat that we should take seriously. Ba6 would put our Bishop into a good location to attack the queen side. Freeing up the e2 square also allows us to play Re2, effectively locking down the Knight for now. If we can keep all of Black's pieces focused on defense (excluding the Bishop, but that's besides the point right now, I think we can get a really good attack on the queen side supported not only with our pawns, but also our Bishop and possibly our Rook that currently sits on d1.


24. Ba6
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Ikari
Profile Joined April 2007
United States176 Posts
Last Edited: 2010-01-12 04:44:41
January 12 2010 04:44 GMT
#713
24. b4
+ Show Spoiler +
Ba6 is fine too IMO.
God Mode: Alt+F4
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
Last Edited: 2010-01-12 04:56:19
January 12 2010 04:48 GMT
#714
24 b4
+ Show Spoiler +

I'm sure we can create a passed pawn this way.

Knight stays put to keep the e6 pawn static, and build up enough threats to tie black into a knot.
Moderator我们是个踏实的赞助商模式俱乐部
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
Last Edited: 2010-01-12 05:02:58
January 12 2010 05:00 GMT
#715
24. b4

+ Show Spoiler +
Ba6 was my first instinct after a couple seconds, but I want to see where b4 is headed. I never really looked at or studied midgame and endgame pawn formations and passing situations, so I usually tend not to want to move pawns after the opening, unless it is obvious.
Athos
Profile Blog Joined February 2008
United States2484 Posts
Last Edited: 2010-01-13 02:21:12
January 12 2010 08:40 GMT
#716
Yeah, I sort of just played whatever came to my head without really thinking about it.
I think b4 is fine.

Changing vote to Ba6
Arhkangel
Profile Joined August 2007
Argentina769 Posts
January 12 2010 12:31 GMT
#717
To commit or not to commit... Now that's the question.

I vote 24.Ba6+ Show Spoiler +
I commited :p
Part Time Ninja
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
Last Edited: 2010-01-12 18:39:10
January 12 2010 12:57 GMT
#718
24. b4
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Incognito
Profile Joined November 2008
United States2071 Posts
January 13 2010 02:02 GMT
#719
+ Show Spoiler +
24. b4 is playable but 25. Rd4 just ties up our rook. Also we can't really move the knight until we move the a-pawn first. 24. b4 opens up the game a little too much prematurely before we can capitalize on it. Black's game is cramped and there is little he can do to generate activity. After b4, we just create weaknesses in our game that may give black a chance.

24. b4 Rb8 25. Rd4 g5! and black has some kingside play. He can swing his rook over to the kingside, and our rook is tied down to b4. If black ever moves his knight, he can play e5, forcing us to move the rook and losing the b4 pawn. Ba6 is better, keep with the theme of slowly improving our game while tying up black to passive defense. We can't rush prematurely with b4, otherwise it lets black get out of the box.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
citi.zen
Profile Joined April 2009
2509 Posts
January 13 2010 04:19 GMT
#720
On January 13 2010 11:02 Incognito wrote:
+ Show Spoiler +
24. b4 is playable but 25. Rd4 just ties up our rook. Also we can't really move the knight until we move the a-pawn first. 24. b4 opens up the game a little too much prematurely before we can capitalize on it. Black's game is cramped and there is little he can do to generate activity. After b4, we just create weaknesses in our game that may give black a chance.

24. b4 Rb8 25. Rd4 g5! and black has some kingside play. He can swing his rook over to the kingside, and our rook is tied down to b4. If black ever moves his knight, he can play e5, forcing us to move the rook and losing the b4 pawn. Ba6 is better, keep with the theme of slowly improving our game while tying up black to passive defense. We can't rush prematurely with b4, otherwise it lets black get out of the box.


+ Show Spoiler +
I think we'd be fine after 25... g5. We could easily play 26. a4 and go on with our plan to pass a pawn. Our night and bishop are in a good spot for an eventual b5 as far as I can tell.
Aut viam inveniam, aut faciam.
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