Simple Questions, Simple Answers - Page 68
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Altsa
Finland990 Posts
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3Y3S
Canada177 Posts
On January 26 2012 22:30 KezseN wrote: When people go for the "walk around" method, do u guys walk around a spot like ure circling a patch of grass or sth, or do u just randomly go anywhere u want until u're rdy to get the last hit/deny? i feel that getting a rhythm helps me last hit better, which i would probably tell newer players to do because it simply makes you capable of timing last hits better, but it is definitely worse that simply running around randomly because you become predictable. basically if your against a pudge/mirana/clock, walk aroudn randomly otherwise find a pattern because it helps your cs get alot better | ||
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anmolsinghmzn2009
India1783 Posts
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TheWarbler
United States1659 Posts
On January 27 2012 06:00 anmolsinghmzn2009 wrote: Do you have the option to smartcast abilities in DOTA2 like in LoL? What do you meen | ||
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KezseN
Singapore1450 Posts
probably auto-cast? where u right click an ability like huskars Burning spears n it auto-casts it for u rather than tapping W | ||
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Live2Win
United States6657 Posts
On January 27 2012 07:42 KezseN wrote: probably auto-cast? where u right click an ability like huskars Burning spears n it auto-casts it for u rather than tapping W no smart-casting is putting your cursor over a unit and hitting "Q" and it activates the skill without needing to click-target the unit again. For example, if you're playing Vengeful and want to stun someone, you usually get in range, hit "c" and then click on the opposing player to stun. With smart casting, you'd get in range, put your cursor over the opposing hero and hit "c" and it would stun without needed to click again. Though it only shortens one click, it helps a lot with combos. | ||
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TheWarbler
United States1659 Posts
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Numy
South Africa35471 Posts
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PHILtheTANK
United States1834 Posts
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Darkren
Canada1841 Posts
On January 27 2012 08:38 PHILtheTANK wrote: Do Mjollnir and Satanic stack? As far as i can remember yes they do. U will get lifesteal on every shot expect the one that triggers the chain lightining. | ||
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PHILtheTANK
United States1834 Posts
On January 27 2012 08:49 Darkren wrote: As far as i can remember yes they do. U will get lifesteal on every shot expect the one that triggers the chain lightining. Ok thats what i thought. I was getting flamed real hard by someone on the other team cause i had both as DK ![]() | ||
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scorch-
United States816 Posts
On January 26 2012 22:49 3Y3S wrote: i feel that getting a rhythm helps me last hit better, which i would probably tell newer players to do because it simply makes you capable of timing last hits better, but it is definitely worse that simply running around randomly because you become predictable. basically if your against a pudge/mirana/clock, walk aroudn randomly otherwise find a pattern because it helps your cs get alot better I just stand in one spot spamming H and right-clicking on the creep until I'm ready to hit it, rofl. There's really no reason to walk around the lane unless you have to avoid damage from the other hero. With the turn speed in dota 2 it's much harder to walk around and time last hits than it is in HoN. | ||
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scorch-
United States816 Posts
On January 27 2012 08:59 PHILtheTANK wrote: Ok thats what i thought. I was getting flamed real hard by someone on the other team cause i had both as DK ![]() You would probably do more damage by buying 2 hyperstones than finishing Mjollnir. DK already has AOE skadi at 16+. | ||
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PHILtheTANK
United States1834 Posts
On January 27 2012 09:05 scorch- wrote: You would probably do more damage by buying 2 hyperstones than finishing Mjollnir. DK already has AOE skadi at 16+. Already Mjollnir, BKB, Treads, AC, Heart, and Satanic. | ||
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TheYango
United States47024 Posts
On January 27 2012 09:06 PHILtheTANK wrote: Already Mjollnir, BKB, Treads, AC, Heart, and Satanic. If you're at that stage, it's likely that an Agi carry on the enemy team has Butterfly (or if any relevant carry on their team has some form of evasion), meaning that you'd want MKB. If this is not the case, and you are just that fed, then it probably doesn't matter. | ||
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PHILtheTANK
United States1834 Posts
On January 27 2012 09:14 TheYango wrote: If you're at that stage, it's likely that an Agi carry on the enemy team has Butterfly (or if any relevant carry on their team has some form of evasion), meaning that you'd want MKB. If this is not the case, and you are just that fed, then it probably doesn't matter. Nah it of course didn't matter haha, I was just wondering if i was being retarded going Mjollnir and Satanic both ![]() Edit: Also any input on what build you think is better for DK? I've been going Vanguard/Mjollnir first just because I've watched a lot of pros doing it in tournament games, also watched the Dragon KNight like a BOSS video, where he suggests going helm of the dominator first into satanic... any thoughts? | ||
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TheYango
United States47024 Posts
On January 27 2012 09:19 PHILtheTANK wrote: Edit: Also any input on what build you think is better for DK? I've been going Vanguard/Mjollnir first just because I've watched a lot of pros doing it in tournament games, also watched the Dragon KNight like a BOSS video, where he suggests going helm of the dominator first into satanic... any thoughts? From watching Zhou and Burning play in recent Chinese competitive games, I've seen basically 2 paths of item development for DK. Both start by working toward Soul Ring/Bottle (Ring if sidelane, Bottle if mid), Treads, and Wand. Starting items are either Tango/Salve/Stout/Branches (when working toward Soul Ring) or Tango/Salve/Branches (for rushing Bottle). The first item path goes something like Bracer/Janggo->BKB->Cuirass, with a Vit Booster or other survivability item slotted into the early development as needed. This build gives you damage, and buffers your mana a bit, and is your choice if you're 1st or 2nd position carry for your team. The second option is something like Vanguard->Pipe->Cuirass. This build is all survivability until you get to Cuirass. It's not really suitable if you have to be a damage dealer, but if you're 2nd or 3rd position, going to give up xp/gold for a harder carry, and need to pick up defensive support items like pipe. HotD is reasonable if the game is looking like a farm game, no one is going to stack Ancients for you, and you've got to do it yourself. Oftentimes though, you don't want to be just afk-farming the game out. You're a Strength semi-carry, and you have abusively strong pushing power with poison Dragon form, so you can, and often want to push the tempo of the game much faster than that. In some cases, the stack-ancients-and-farm pace is what you want to do but certainly not always. In either case, I don't think finishing Satanic as early as in the Video guide is necessary. | ||
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CountChocula
Canada2068 Posts
On January 27 2012 07:48 Live2Win wrote: no smart-casting is putting your cursor over a unit and hitting "Q" and it activates the skill without needing to click-target the unit again. For example, if you're playing Vengeful and want to stun someone, you usually get in range, hit "c" and then click on the opposing player to stun. With smart casting, you'd get in range, put your cursor over the opposing hero and hit "c" and it would stun without needed to click again. Though it only shortens one click, it helps a lot with combos. It's there in Dota 2, but your target has to be in vision the entire time during your approach or it doesn't work. For example if you use VS, press magic missile, then click on an enemy target that's out of range (but in vision), it will auto-walk you towards the target and magic missile as soon as you get in range. However, if the enemy hero goes out of vision before you're able to cast, your hero stops moving completely. | ||
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Numy
South Africa35471 Posts
On January 27 2012 09:52 CountChocula wrote: It's there in Dota 2, but your target has to be in vision the entire time during your approach or it doesn't work. For example if you use VS, press magic missile, then click on an enemy target that's out of range (but in vision), it will auto-walk you towards the target and magic missile as soon as you get in range. That's not at all what they talking about. The "smart casting" has no clicking. You press the key and it uses the ability. You don't have to click | ||
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PHILtheTANK
United States1834 Posts
On January 27 2012 09:44 TheYango wrote: From watching Zhou and Burning play in recent Chinese competitive games, I've seen basically 2 paths of item development for DK. Both start by working toward Soul Ring/Bottle (Ring if sidelane, Bottle if mid), Treads, and Wand. Starting items are either Tango/Salve/Stout/Branches (when working toward Soul Ring) or Tango/Salve/Branches (for rushing Bottle). The first item path goes something like Bracer/Janggo->BKB->Cuirass, with a Vit Booster or other survivability item slotted into the early development as needed. This build gives you damage, and buffers your mana a bit, and is your choice if you're 1st or 2nd position carry for your team. The second option is something like Vanguard->Pipe->Cuirass. This build is all survivability until you get to Cuirass. It's not really suitable if you have to be a damage dealer, but if you're 2nd or 3rd position, going to give up xp/gold for a harder carry, and need to pick up defensive support items like pipe. HotD is reasonable if the game is looking like a farm game, no one is going to stack Ancients for you, and you've got to do it yourself. Oftentimes though, you don't want to be just afk-farming the game out. You're a Strength semi-carry, and you have abusively strong pushing power with poison Dragon form, so you can, and often want to push the tempo of the game much faster than that. In some cases, the stack-ancients-and-farm pace is what you want to do but certainly not always. In either case, I don't think finishing Satanic as early as in the Video guide is necessary. Hmmm in every recent game I've watched with DK in The Defense and D2E they've been going straight into vanguard/mjollnir... just a different build from the chinese? | ||
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