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Simple Questions, Simple Answers - Page 50

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 48 49 50 51 52 1254 Next
Fruscainte
Profile Blog Joined December 2009
4596 Posts
December 17 2011 22:39 GMT
#981
On December 16 2011 01:38 lozarian wrote:
That's not going to happen. It's what everyone *should* do to start, but nobody ever does. Hell, sometimes I don't even do it for new heroes, and that's one hero, not 100+


What are you talking about?

I'm just coming back to the scene and all I did starting was random pick against bots to learn the items, and now I still just random pick in MM to learn all the champions.

Play random. Learn everyone decently and all their roles and THEN specialize in something.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 17 2011 22:49 GMT
#982
On December 18 2011 07:39 Fruscainte wrote:
Show nested quote +
On December 16 2011 01:38 lozarian wrote:
That's not going to happen. It's what everyone *should* do to start, but nobody ever does. Hell, sometimes I don't even do it for new heroes, and that's one hero, not 100+


What are you talking about?

I'm just coming back to the scene and all I did starting was random pick against bots to learn the items, and now I still just random pick in MM to learn all the champions.

Play random. Learn everyone decently and all their roles and THEN specialize in something.


So would spending 4-5 hours in single player, docking about with each and every hero to understand their skills.


That's his previous statement, so I assume that's what he means is not going to happen. I don't even think that's what people should be doing if they are starting, but trying every single hero agaisnt bots is much more unlikely than just playing random anyway.
chocopaw
Profile Blog Joined May 2011
2072 Posts
December 18 2011 00:31 GMT
#983
So where do you report bugs? On the steam forums? Today a Warlock linked our Antimage to Roshan and the enemy killed him via damaging Rosh while he was in our base with full HP, lol. That can't be intended, right?
http://twitter.com/lechocopaw
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
December 18 2011 01:40 GMT
#984
On December 18 2011 09:31 chocopaw wrote:
So where do you report bugs? On the steam forums? Today a Warlock linked our Antimage to Roshan and the enemy killed him via damaging Rosh while he was in our base with full HP, lol. That can't be intended, right?


http://dev.dota2.com/

For bug reports.
lozarian
Profile Blog Joined January 2011
United Kingdom1043 Posts
December 18 2011 09:11 GMT
#985
On December 18 2011 07:49 SKC wrote:
Show nested quote +
On December 18 2011 07:39 Fruscainte wrote:
On December 16 2011 01:38 lozarian wrote:
That's not going to happen. It's what everyone *should* do to start, but nobody ever does. Hell, sometimes I don't even do it for new heroes, and that's one hero, not 100+


What are you talking about?

I'm just coming back to the scene and all I did starting was random pick against bots to learn the items, and now I still just random pick in MM to learn all the champions.

Play random. Learn everyone decently and all their roles and THEN specialize in something.


Show nested quote +
So would spending 4-5 hours in single player, docking about with each and every hero to understand their skills.


That's his previous statement, so I assume that's what he means is not going to happen. I don't even think that's what people should be doing if they are starting, but trying every single hero agaisnt bots is much more unlikely than just playing random anyway.


Yeah, that's what I meant. Thing is - dota is a game of knowledge first, then strategy and teamwork, with some mechanics sprinkled around like bacon on a salad.

If you are just starting, and you have a big ol group of people who are just starting, the guy that spends a couple of hours messing around in single player with all the heroes would ballstomp the others, maybe no the first game if they spent those few hours playing a couple of games, but he'd have a massive advantage. I'm just saying that if you want to be good, you need to know everything. Having at least a vague understanding of what all the heroes do is so useful.
For every battle honour a thousand heroes die alone, unsung, and unremembered.
akalarry
Profile Joined January 2011
United States1978 Posts
December 18 2011 09:45 GMT
#986
are there any consequences to early abandonment?
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
December 18 2011 18:12 GMT
#987
On November 21 2011 07:31 Goshawk. wrote:
Where do you find wars? -__- They seem so hard to find, only rarely see them in the old #dotacw.euro. Or are all the teams really just playing MM?


In reply to my question: #dota2.cw on Quakenet is the place to find them.
Hirosh
Profile Joined September 2010
Germany267 Posts
December 18 2011 19:12 GMT
#988
On December 18 2011 18:45 akalarry wrote:
are there any consequences to early abandonment?


yes, if you do it regularly you can get banned, otherwise you'll get put into matchmaking with a low priority resulting in long- very long queue times. some pros even had to get new accounts because they had queue times of roughly one hour.
3Y3S
Profile Joined August 2011
Canada177 Posts
December 18 2011 20:30 GMT
#989
every time i try to play even on single player, i find that there seems to be some lag between my mouse clicking and the unit response, is there any way that i can remove this lag? sorry if this is a repeated question
WaSa
Profile Joined October 2011
Sweden749 Posts
December 18 2011 21:19 GMT
#990
On December 19 2011 05:30 3Y3S wrote:
every time i try to play even on single player, i find that there seems to be some lag between my mouse clicking and the unit response, is there any way that i can remove this lag? sorry if this is a repeated question


it's intended input delay IIRC. No way to remove it Better get used to it
I don't like it either but the dota 1 vets do
3Y3S
Profile Joined August 2011
Canada177 Posts
Last Edited: 2011-12-18 21:30:18
December 18 2011 21:26 GMT
#991
On December 19 2011 06:19 WaSa wrote:
Show nested quote +
On December 19 2011 05:30 3Y3S wrote:
every time i try to play even on single player, i find that there seems to be some lag between my mouse clicking and the unit response, is there any way that i can remove this lag? sorry if this is a repeated question


it's intended input delay IIRC. No way to remove it Better get used to it
I don't like it either but the dota 1 vets do

ive been playing dota 1 for years now, and i dont get why anyone would like it, it makes it much harder than it needs to be, i mean, its like playing with horrible ping permenantly (around 200 ms or so); i am genuinly confused why anyone would want it...
either way thanks for your help!
rabidch
Profile Joined January 2010
United States20289 Posts
December 19 2011 00:35 GMT
#992
On December 19 2011 06:26 3Y3S wrote:
Show nested quote +
On December 19 2011 06:19 WaSa wrote:
On December 19 2011 05:30 3Y3S wrote:
every time i try to play even on single player, i find that there seems to be some lag between my mouse clicking and the unit response, is there any way that i can remove this lag? sorry if this is a repeated question


it's intended input delay IIRC. No way to remove it Better get used to it
I don't like it either but the dota 1 vets do

ive been playing dota 1 for years now, and i dont get why anyone would like it, it makes it much harder than it needs to be, i mean, its like playing with horrible ping permenantly (around 200 ms or so); i am genuinly confused why anyone would want it...
either way thanks for your help!

i dont think it happens to everybody, what are your computer specs and actual ping to the server? (netgraph 1 through -console)
LiquidDota StaffOnly a true king can play the King.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-12-19 00:46:04
December 19 2011 00:43 GMT
#993
On December 19 2011 05:30 3Y3S wrote:
every time i try to play even on single player, i find that there seems to be some lag between my mouse clicking and the unit response, is there any way that i can remove this lag? sorry if this is a repeated question

As far as the way it's implemented, I don't think there's a difference between "single player" and normal games. DotA2 is on a client-server model, IIRC, rather than the P2P model of WC3, and even custom games with one player are still hosted on Valve's servers. So even if you host a game with no one else in it, you're still connecting to Valve's servers, which means your network connection is still relevant.

On December 19 2011 06:19 WaSa wrote:
it's intended input delay IIRC. No way to remove it Better get used to it
I don't like it either but the dota 1 vets do

There is no "intended" input delay.
Moderator
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
December 19 2011 01:18 GMT
#994
Interesting. Is Fury Swipes supposed to work on buildings?
Writerdamn, i was two days from retirement
choe
Profile Joined August 2010
Germany86 Posts
December 19 2011 01:31 GMT
#995
On December 19 2011 10:18 flamewheel wrote:
Interesting. Is Fury Swipes supposed to work on buildings?


no its units only
wurm
Profile Joined October 2007
Philippines2296 Posts
December 19 2011 01:38 GMT
#996
On December 19 2011 10:18 flamewheel wrote:
Interesting. Is Fury Swipes supposed to work on buildings?


This is definitely something the dota team overlooked. Thank god it doesnt work on towers. Only on buildings in-base.
I know where my towel is.
rabidch
Profile Joined January 2010
United States20289 Posts
December 19 2011 02:44 GMT
#997
On December 19 2011 10:38 wurm wrote:
Show nested quote +
On December 19 2011 10:18 flamewheel wrote:
Interesting. Is Fury Swipes supposed to work on buildings?


This is definitely something the dota team overlooked. Thank god it doesnt work on towers. Only on buildings in-base.

backdoor monster
LiquidDota StaffOnly a true king can play the King.
Cirn9
Profile Blog Joined May 2009
1117 Posts
Last Edited: 2011-12-19 08:35:46
December 19 2011 08:35 GMT
#998
Does Nightstalkers ult have a purpose at night?

I heard it extends night making it last longer, but I don't know if thats true.
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
FinestHour
Profile Joined August 2010
United States18466 Posts
December 19 2011 08:54 GMT
#999
Yes it does. You use it at night so it prolongs the night duration.
thug life.                                                       MVP/ex-
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 19 2011 09:02 GMT
#1000
NIghstalkers ultimate pauses the time, making night effectively longer by the duration of the ulti.

If you cast it at 1 am, it'll end at 1 am too.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
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