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Simple Questions, Simple Answers - Page 402

Forum Index > Dota 2 Strategy
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aintz
Profile Joined August 2010
Canada5624 Posts
April 15 2013 03:45 GMT
#8021
if you're a decent stack and actually pick heroes it is safe to assume that you will win your safelane. rush midas into battlefury or maelstorm whichever one you prefer. afterwards all the items are situational. mom bkb crit mkb butterfly manta heart etc depends on wtf is going on in the game

TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
April 15 2013 04:58 GMT
#8022
Correct me if I'm wrong here, but I always thought the decision of whether or not to build MoM on Faceless hinged on the enemy team's ability to damage you while you're in chrono.

Also is battlefury a good item on Void if you're planning to farm a lot and take the game late? Or is Maelstrom sufficient for farm acceleration
Dodge arrows
Shaella
Profile Blog Joined January 2013
United States14828 Posts
April 15 2013 05:04 GMT
#8023
On April 15 2013 13:58 TheSubtleArt wrote:
Correct me if I'm wrong here, but I always thought the decision of whether or not to build MoM on Faceless hinged on the enemy team's ability to damage you while you're in chrono.

Also is battlefury a good item on Void if you're planning to farm a lot and take the game late? Or is Maelstrom sufficient for farm acceleration

Battlefury is a fine choice on void if you can get it up reasonably fast

Maelstrom is more of a fighting item
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
evilfatsh1t
Profile Joined October 2010
Australia8898 Posts
Last Edited: 2013-04-15 05:14:19
April 15 2013 05:14 GMT
#8024
man i hate midas -> bfury builds on void
such a long build up and youre not particularly strong even with the midas. if i must go bfury i always get mom instead of midas. same price, but more killing power. actually i just go mom every game and decide whether i want a bfury or something else later, but midas is a big nono for me
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
Last Edited: 2013-04-15 05:17:07
April 15 2013 05:16 GMT
#8025
On April 14 2013 05:38 Lexia wrote:
How should my team approach the other team, if their team composes of Warlock and Void? ( Me and a group of friends were playing a pub the other day, and we lost despite obtaining a considerable lead during the early and mid-game stages, our heroes were batrider, OD, sven, WR and rubick, against Warlock, Void, Omni, Pudge, and Weaver) I'm sorry if the details are insufficient, I just want a general idea of how we could've approached the matter.

Gank them and force small skirmishes around the map. Their teamfight is better, but highly dependant on the big cooldown ultis of Warlock Omni and Void. They have no spammable, short cooldown disables (pudge is inconsistent at best), while you have Sven, WR and Rubick. Play a split push / ganking style that leads to more small skirmishes and less 5 on 5s. Your Rubick should also have an amazing time with all the spells he has to steal.

You should also win the lanes pretty hard as Void, Omniknight and Pudge are all pretty mediocre in lane. OD and Batrider both excel in lane. Sven, rubick and WR is an incredibly strong tri lane relative to anything their team composition can put together. I would have just aggressive tri laned to completely shut down the Void. I can't really see any way for them to not lose vs that kind of a lane with the heroes they have
Dodge arrows
TheYango
Profile Joined September 2008
United States47024 Posts
April 15 2013 07:26 GMT
#8026
On April 15 2013 14:14 evilfatsh1t wrote:
man i hate midas -> bfury builds on void
such a long build up and youre not particularly strong even with the midas. if i must go bfury i always get mom instead of midas. same price, but more killing power. actually i just go mom every game and decide whether i want a bfury or something else later, but midas is a big nono for me

If you're going to get the Battlefury, get it straight-up.

MoM->Crit or Mael is essentially looking for an earlier teamfight timing, because your combat stats come together faster. Mael is popular in DotA 2 over Crit because you couldn't stack Mael with Crit in DotA 1--Mael farms faster, but Crit still has more up-front damage, At the point where you have MoM + Crit or Mael + BKB, you can go to fights because you have survivability, damage, and attack speed.

Battle Fury builds are essentially aimed at a teamfight timing at your THIRD major item (usually BFury + BKB + Bfly). You take longer to get your combination of attack speed, damage, and survivability, but the items are bigger and Battle Fury farms faster.

If you're getting a MoM and THEN a Battle Fury, you're not really taking advantage of either build. The MoM delays your Battle Fury so you don't really farm faster, it's slot-inefficient when Battle Fury lets you farm out big items, and you don't take advantage of the early fighting/solo killing ability of the MoM when Battle Fury is a poor item for that.
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Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
April 15 2013 10:29 GMT
#8027
Seems like my assessment was pretty correct then. Void might just not be a suitable hero for our team in the current meta with weak laning, comparatively bad flashfarming and needing 3 big items to become a force where others require less(when avoiding the MoM style build/playstyle).

Thanks for the answers.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
April 15 2013 11:21 GMT
#8028
Is there ever a time where desolator would be a better option over an mkb? Desolator is nice because the minus-armour has a duration, which thus enables any other allied autoattacks and physical skills to deal increased damage as well, but the minibash on mkb really does a lot of damage; the truestrike is valuable too. Desolator is cheaper, but if you can afford the components of desolator your income should afford the components of mkb too. Is there some item/hero synergy interaction with deso's minus-armour that would make it the better option in that scenario?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
April 15 2013 11:49 GMT
#8029
deso is very good on ta because of the interaction it has with meld. Its good on bounty too cuz jinada. Decent on weaver but i would build mkb before deso on him.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
evilfatsh1t
Profile Joined October 2010
Australia8898 Posts
April 15 2013 15:14 GMT
#8030
On April 15 2013 16:26 TheYango wrote:
Show nested quote +
On April 15 2013 14:14 evilfatsh1t wrote:
man i hate midas -> bfury builds on void
such a long build up and youre not particularly strong even with the midas. if i must go bfury i always get mom instead of midas. same price, but more killing power. actually i just go mom every game and decide whether i want a bfury or something else later, but midas is a big nono for me

If you're going to get the Battlefury, get it straight-up.

MoM->Crit or Mael is essentially looking for an earlier teamfight timing, because your combat stats come together faster. Mael is popular in DotA 2 over Crit because you couldn't stack Mael with Crit in DotA 1--Mael farms faster, but Crit still has more up-front damage, At the point where you have MoM + Crit or Mael + BKB, you can go to fights because you have survivability, damage, and attack speed.

Battle Fury builds are essentially aimed at a teamfight timing at your THIRD major item (usually BFury + BKB + Bfly). You take longer to get your combination of attack speed, damage, and survivability, but the items are bigger and Battle Fury farms faster.

If you're getting a MoM and THEN a Battle Fury, you're not really taking advantage of either build. The MoM delays your Battle Fury so you don't really farm faster, it's slot-inefficient when Battle Fury lets you farm out big items, and you don't take advantage of the early fighting/solo killing ability of the MoM when Battle Fury is a poor item for that.


i was comparing mom->bfury to midas->bfury (which btw, is a very popular build)
and mom->bfury isnt necessarily bad. as i said, i dont like to go this build much, but it dishes out respectable dmg early simply because you have the aspd to back up the raw dmg from battlefury. its not optimal, but definitely not sub-par either. and its a better item build than midas->bfury imo.
aintz
Profile Joined August 2010
Canada5624 Posts
April 15 2013 15:32 GMT
#8031
going midas first on a safelane free farm in pubs is just common sense. it allows you to snowball out of control much sooner. and bf or maelstrom depends on if you want to rice a bit a more/faster or to fight a little earlier. and mom before a damage item is just awful.
Yurie
Profile Blog Joined August 2010
12118 Posts
Last Edited: 2013-04-15 18:53:45
April 15 2013 18:52 GMT
#8032
On February 25 2013 16:30 BurningSera wrote:
Show nested quote +
On February 25 2013 16:20 igotmyown wrote:
On February 25 2013 16:13 Yurie wrote:
On February 25 2013 14:18 igotmyown wrote:
Sometimes you can pull a single stack (usually at the start of the game) on the dire side, aggro creeps, neutrals retreat, neutrals re-engage ... but OUTSIDE the creep spawning zone. End result, pull AND double stack. However I can't replicate it, does anyone know tricks to doing this?

And in case anyone's wondering, I asked awhile ago what the mechanics for batrider flamebreak was. Tested last night, and even if you flamebreak point break distance, or if you flamebreak at the edge of the blast radius, the target always seems to travels the same distance (about the flamebreak aoe, 375). The benefit of flamebreaking at the edge of the blast radius is you have better control of the vector (important for precise flamebreaks, like blasting things up cliffs).


Do you have a replay of this? I know I've done it occasionally as well but the only way to check how it is done would be a replay and then trying to replicate until you find exactly what was done.

I've been trying to find one in my past games, no luck so far.


try this, some game i played yesterday, 135109648. Is regarding the 2/3 times of respawning neutrals while you pull, i call it 'auto pulling'.

It is harder when you have the range satyr otherwise it just take some practice (and luck).


I recalled this thread when I noticed it in a game. 173344928 at 2:46 or something KotL pulls, the creeps stays just outside the spawn box and a triple spawn is created.
Whole
Profile Blog Joined May 2010
United States6046 Posts
April 15 2013 20:04 GMT
#8033
I've been trying out Meepo when appropriate. I get PMS, then Power Treads. I went Mek -> Aghs after that a few games, but I read that you should just go straight Aghs. Should I? And when should I get Blink Dagger (if appropriate)? Before or after Aghs? It seems like before would allow better ganking, but make your Meepos way too weak for way too long.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
April 15 2013 20:10 GMT
#8034
If you're getting treads instead of tranquil mek first is probably a good idea. Personally I prefer tranquil aghs, but I imagine which you choose is a factor of your farm rate. If you can safely freefarm aghs in a reasonable amount of time, it's probably best. Else mek first helps you help your team sooner.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Cyx.
Profile Joined November 2010
Canada806 Posts
April 15 2013 23:00 GMT
#8035
On April 16 2013 05:04 Whole wrote:
I've been trying out Meepo when appropriate. I get PMS, then Power Treads. I went Mek -> Aghs after that a few games, but I read that you should just go straight Aghs. Should I? And when should I get Blink Dagger (if appropriate)? Before or after Aghs? It seems like before would allow better ganking, but make your Meepos way too weak for way too long.


I usually like to go mek -> blink -> aghs when I'm playing Meepo in pubs, since you can get your mek and blink up REALLY fast with Meepo (think 16-17 minutes) and be a really effective ganker as well as still having insane farm and getting your aghs by around 20-22 mins. With just mek and blink you have more than enough HP to deal with whatever gets thrown at you at that level as well as insane burst.

That being said, if you're playing with friends or you just feel like it's a better option, letting someone else get the mek and rushing a straight aghanim's followed by blink is really good too. The fastest aghs possible increases your farming speed and if you're rushing it followed by blink you still have your blink at a decent timing to do a fair bit of ganking in the midgame - aghs is kind of a farming item on Meepo (though it gives you a lot more than that) so getting it really early is pretty good.

For a little more indepth discussion of Meepo builds and etc. you can check my guide here, or feel free to toss me a PM if you want to, he's one of my favourite heroes by a long long ways =)
MSGHero
Profile Joined December 2012
United States147 Posts
April 15 2013 23:14 GMT
#8036
Are there any other builds to AM besides battlefury? I don't mean buildup like a midas or vanguard, but like a completely different item. Like how void can go mom or maelstrom instead of a bfury to be useful earlier on in fights.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
April 15 2013 23:27 GMT
#8037
yes but they're not as good as bfury first
vanguard -> manta is probably the best non-bfury build but it's still not that good

mom/maelstrom first void isn't that good either; it's decent but bfury first accelerates your farm a lot
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
Last Edited: 2013-04-15 23:36:50
April 15 2013 23:36 GMT
#8038
Not 100% sure about the interaction on this, so figured I'd ask for sure here.

When you enfeeble CK pre split, do his illusions carry over the -damage or are they not affected by enfeeble?

I'm pretty sure that they don't because illusions only carry over stats (right?) not +damage.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 15 2013 23:40 GMT
#8039
On April 16 2013 08:36 LeLoup wrote:
Not 100% sure about the interaction on this, so figured I'd ask for sure here.

When you enfeeble CK pre split, do his illusions carry over the -damage or are they not affected by enfeeble?

I'm pretty sure that they don't because illusions only carry over stats (right?) not +damage.


Just like using Manta, Phantasm will dispel the enfeeble so none of them will have it.
I'll always be your shadow and veil your eyes from states of ain soph aur.
aintz
Profile Joined August 2010
Canada5624 Posts
April 15 2013 23:43 GMT
#8040
On April 16 2013 08:14 MSGHero wrote:
Are there any other builds to AM besides battlefury? I don't mean buildup like a midas or vanguard, but like a completely different item. Like how void can go mom or maelstrom instead of a bfury to be useful earlier on in fights.


am kinda needs bf to flash farm and get big. i mean you can fight somewhat but that kinda not what hes meant to do.
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