Simple Questions, Simple Answers - Page 207
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dismiss
United Kingdom3341 Posts
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Firebolt145
Lalalaland34501 Posts
On October 06 2012 23:34 dismiss wrote: So, what is everyone liking to build on Magnus item/skillwise? Is blink dagger really where you want to be or do you usually need some tankyness first? Blink bfury armlet satanic bkb heart that sort of thing. | ||
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ZeroClick
Brazil63 Posts
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Heh_
Singapore2712 Posts
On October 07 2012 00:15 ZeroClick wrote: Why a Dota2 forum on TeamLiquid but not a LoL forum? Dota2 > LoL You're not gonna get a straight answer if you're asking in this forum... | ||
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KwoM
Singapore108 Posts
On October 07 2012 00:15 ZeroClick wrote: Why a Dota2 forum on TeamLiquid but not a LoL forum? Because real man play dota. | ||
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Firebolt145
Lalalaland34501 Posts
On October 07 2012 00:15 ZeroClick wrote: Why a Dota2 forum on TeamLiquid but not a LoL forum? There is a LoL forum, just not quite the focus Dota 2 has. http://www.teamliquid.net/forum/index.php?show_part=51 | ||
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evilfatsh1t
Australia8812 Posts
stats for the first couple levels is good, skewer is more situational imo. you dont have the mana to sustain shockwave and skewer unless you get a soul ring ulti should be gotten whenever and empower after you finish skewer for items i tend to build for bfury with a soul ring beforehand if i feel like it blink is standard but force staff isnt terrible considering your mana pool. besides force staff > skewer is actually pretty fun after that you could either go mom, ac, hotd, mjolnir. again, like all item builds, they should be decided depending on who your opponents are etc. but there is definitely some versatility when building magnus imo On October 07 2012 00:15 ZeroClick wrote: Why a Dota2 forum on TeamLiquid but not a LoL forum? lol | ||
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TheYango
United States47024 Posts
On October 06 2012 22:24 coriamon wrote: Midas is very much, a snowball item. In mid lane, the only (common mid) hero that can really contest his farm (assuming exort for extra attack damage) is templar assassin. Assuming that you are going to win your lane anyways, the HOM merely extends your lead. And this is why Chinese Morphlings getting fed a mere 190 gold in tangoes/salves allowed them to absolutely crush Invokers on lane at TI2? Putting yourself behind by ten times that amount on an item that gives stats of minimal value in laning has a huge effect on lane matchups. On October 06 2012 22:24 coriamon wrote: Yes, HOM does set you back initially, but it puts you ahead in the mid game (at around 25 mins). It's like getting an upgrade when you are ahead in SC2. Yes, it will delay your inevitable attack, but it keeps you ahead in the game, later on. The problem is that this analogy is being applied devoid of the context of your enemy. If delaying your attack is allowing your enemy who's behind to freely double-expand when you could punish his greed and possibly just end the game, then the right play is to attack the double expand timing, not blindly wait on the upgrade "because you're ahead". Likewise, why are you letting an enemy farm when you could push/teamfight and take towers to suppress their development? Just because you are getting bonus gold/XP does not mean it's worth leaving space for the enemy to farm/catch up, even if you are ahead. | ||
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LAN-f34r
New Zealand2099 Posts
On October 07 2012 00:15 ZeroClick wrote: Why a Dota2 forum on TeamLiquid but not a LoL forum? You may be interested it this | ||
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Slardar
Canada7593 Posts
The only time I can see HoM acceptable on Invocader is pure Exort carry style. Going 4-4 (Quas Exort) and doing roshan with double forge summons into sheepstick. | ||
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LazyFailKid
Canada750 Posts
Edit: ill extend it to asking if junglers are any good in low level pub games? | ||
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LAN-f34r
New Zealand2099 Posts
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cool_slowbro
Sweden97 Posts
On October 07 2012 10:45 LazyFailKid wrote: Is bane a good low level hero? A long ass disable would almost be a 100% kill but would people be smart enough not to know to attack the nightmared guy when you gank a 2v2 lane? Edit: ill extend it to asking if junglers are any good in low level pub games? Yes but you'd have to play him mid. Bane excels when he has a level advantage over the people he's ganking. Jungling is excellent because no one will gank you or even walk in your jungle for the first 10 minutes. In low level games you'll want to go for semi-carries/carries as opposed to Chen/Enigma, as the latter two rely too much on your team. | ||
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LazyFailKid
Canada750 Posts
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sandyph
Indonesia1640 Posts
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evilfatsh1t
Australia8812 Posts
little gaps between trees where you can walk into, although it may seem like you cant theres actually quite a fair bit so unless someone has a very thorough guide to these spots, i suggest you trying it out yourself create a random game and just roam around the map (lol). see where your hero can fit into and where he cant. note that some spots are good for juking because you can get out of the spots by eating just 1 or 2 trees while abusing fog for sf ulti should still be gotten at lvl 9/11. the +dmg from necromastery is still way too important some people got 1 lvl of aura at 9 and then ulti at 10/11, but now i think getting ulti at 9/11 is pretty much a definite build now | ||
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sandyph
Indonesia1640 Posts
or probably get it at level 7 after maxed necromastery ? also now you can do a double ultimate by walk in, land an ultimate, then die in the middle of the crowd | ||
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TheYango
United States47024 Posts
On October 08 2012 16:20 sandyph wrote: but after the patch whenever SF died he would release an ulti without any mana cost or cooldown. Which basically make it possible for him to kill his ganker and then respawn with a full soul counter (since he get 12 for kill heroes) or probably get it at level 7 after maxed necromastery ? The majority of the time you will max Raze at 7, Necromastery at 8. The difference between rank 3 and rank 4 Raze is too noticeable for you to skip it for ult. Not just for fighting heroes, but rank 3 Raze cannot kill melee creeps in 2 Razes, while rank 4 Raze can. On October 08 2012 16:20 sandyph wrote: also now you can do a double ultimate by walk in, land an ultimate, then die in the middle of the crowd Generally it's more beneficial to be able to survive to cast a second round of Razes and autoattack than to try to suicide. | ||
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sandyph
Indonesia1640 Posts
On October 08 2012 16:26 TheYango wrote: The majority of the time you will max Raze at 7, Necromastery at 8. The difference between rank 3 and rank 4 Raze is too noticeable for you to skip it for ult. Not just for fighting heroes, but rank 3 Raze cannot kill melee creeps in 2 Razes, while rank 4 Raze can. oh right, this makes a lot of sense for maxing out raze first so next question is, Lothar or Blink dagger for SF ? I notice that casting ultimate wont cancel lothar invisibility while its channeling but then you wont get the backstab bonus damage, would be useful when enemy dont have detection and suddenly an ultimate just appear right in the middle of them | ||
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TheYango
United States47024 Posts
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