Also, is there any way to buy items in the shop using ONLY your keyboard? Just like in counterstrike? It feels rather silly to have to click with your mouse :/
Simple Questions, Simple Answers - Page 129
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Coal
Sweden1535 Posts
Also, is there any way to buy items in the shop using ONLY your keyboard? Just like in counterstrike? It feels rather silly to have to click with your mouse :/ | ||
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Dead9
United States4725 Posts
creep score aka creep kills yes there is but i hate using the shop hotkeys because if you try to select a control group you'll buy random stuff try using quick buy and maybe quick buy button, it's generally good enough | ||
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Ottoxlol
735 Posts
On May 16 2012 05:54 Comeh wrote: In my opinion (which isn't good, admittedly), buriza makes less sense with heroes that have low attack speed - generally you want it on heroes that have high attack speed and high base damage (that's why you tend to see crti on drow - her ulti gives her naturally high base attack damage with high attack speed). The reason kunkka often gets buriza is more for the lolzy chance to get a perfect crit splash on 5 heroes and he is relatively reliant on this to do damage (and thus is taking a large chance to be effective). If I get Buriza, it's usually the third or fourth lategame item after I already have other important items. Or long story short, other items before buriza. Yeah, Manta is usually the first choice for dps and Desolator is just too good. I cry when pros go MKB and Buriza with no orb effect in a pusher meta. | ||
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ilovelings
Argentina776 Posts
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Dead9
United States4725 Posts
and who cares about minor changes in dps deso eats your orb and mkb gives you ministuns + true strike | ||
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LAN-f34r
New Zealand2099 Posts
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Firebolt145
Lalalaland34501 Posts
On May 17 2012 15:58 LAN-f34r wrote: Its something similar to http://divinecourage.dy.fi/ Also, how they found venge's recommended items. AA has skadi as one of his recommended items. Although I can see where they're coming from, that still gives a really bad idea to new players :/ | ||
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taldarimAltar
973 Posts
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Dead9
United States4725 Posts
you might see it picked up occasionally after bfury on heroes like am or jugg to speed up their farming rates a bit, and it's also pretty common on lycan to speed up his jungle | ||
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Qbek
Poland12923 Posts
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Yurie
12036 Posts
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Candadar
2049 Posts
On May 18 2012 19:29 Yurie wrote: Back to MKB, true strike is great on ranged carries like sniper if you are pushing base. He has longer range than the tower and suddenly no miss chance. Forces opponents to get down from their height. We played a push strat with sniper that worked pretty well due to the dmg output of mkb from low ground. Except you know, there is that problem of....not dying until you can get MKB. Which is rather difficult if you're rushing that with no defensive items, and if you do get defensive items first then you're giving more time to get fucked up. | ||
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Comeh
United States18919 Posts
On May 18 2012 20:25 Candadar wrote: Except you know, there is that problem of....not dying until you can get MKB. Which is rather difficult if you're rushing that with no defensive items, and if you do get defensive items first then you're giving more time to get fucked up. Solution: Don't play sniper. | ||
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The Great Taste
389 Posts
On May 18 2012 20:25 Candadar wrote: Except you know, there is that problem of....not dying until you can get MKB. Which is rather difficult if you're rushing that with no defensive items, and if you do get defensive items first then you're giving more time to get fucked up. I could claim that as a problem for any hard carry with no escape mechanism.... In fact, almost any hero without an escape mechanism. Sniper isn't actually that easy to jump provided you have good warding because Take Aim allows him to stand very far away from the creeps, so at around level 3 it becomes very hard to jump him in lane or even harass and we aren't even taking into account any support that is in the lane for him yet. Manta Style is usually gotten first on Sniper before any other damage item anyway (unless you are from the Phase/MoM school of sniper). It gives good damage, stats and movespeed. | ||
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VoO
Germany278 Posts
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Comeh
United States18919 Posts
On May 19 2012 00:16 The Great Taste wrote: I could claim that as a problem for any hard carry with no escape mechanism.... In fact, almost any hero without an escape mechanism. Sniper isn't actually that easy to jump provided you have good warding because Take Aim allows him to stand very far away from the creeps, so at around level 3 it becomes very hard to jump him in lane or even harass and we aren't even taking into account any support that is in the lane for him yet. Manta Style is usually gotten first on Sniper before any other damage item anyway (unless you are from the Phase/MoM school of sniper). It gives good damage, stats and movespeed. And that's why carrys who only tend to be useful in the lategame are rarely drafted - its simply too hard for them to farm without constantly being ganked. | ||
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TheWarbler
United States1659 Posts
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LAN-f34r
New Zealand2099 Posts
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Rickeh TT
13 Posts
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Dead9
United States4725 Posts
now it doesn't really matter whatever you prefer | ||
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