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Simple Questions, Simple Answers - Page 125

Forum Index > Dota 2 Strategy
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BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2012-05-01 15:13:13
May 01 2012 15:10 GMT
#2481
Quick question, does veno gale slow suppose to go through jugger's blade fury (gale and then activate fury)? happened in my last game.

edit: turned out it is like that in dota1.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 01 2012 17:35 GMT
#2482
Looking for some people who can play with me on ladder so I can get better at the game. I tried to play TL inhouse games, but got flamed to shit because I'm bad, so I would love it if some people who don't mind playing with newbies would play with me (don't really know anyone who plays dota 2 IRL). Solo queuing is just boring as hell, so I'd rather find some nice people to play with.

I played LoL for a little while, so I know the basics of Mobas and I've watched some videos and read some guides about dota, but it's all very general and isn't really helping me in games, especially not when I'm forced to play a character I've never even seen before.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
May 01 2012 18:14 GMT
#2483
On May 02 2012 00:10 BurningSera wrote:
Quick question, does veno gale slow suppose to go through jugger's blade fury (gale and then activate fury)? happened in my last game.

edit: turned out it is like that in dota1.

Blade fury makes him immune to magic but it doesn't dispel effects that are already on. So, gale shouldn't hit you if you're already spinning but the DoT and slow will still stay on you if you start spinning after being hit.
rabidch
Profile Joined January 2010
United States20289 Posts
May 01 2012 18:15 GMT
#2484
On May 02 2012 03:14 Durak wrote:
Show nested quote +
On May 02 2012 00:10 BurningSera wrote:
Quick question, does veno gale slow suppose to go through jugger's blade fury (gale and then activate fury)? happened in my last game.

edit: turned out it is like that in dota1.

Blade fury makes him immune to magic but it doesn't dispel effects that are already on. So, gale shouldn't hit you if you're already spinning but the DoT and slow will still stay on you if you start spinning after being hit.

actually this is special to poisonous gale. applies to all magic immunity effects from what i've seen (repel, naix rage)
LiquidDota StaffOnly a true king can play the King.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
May 01 2012 19:29 GMT
#2485
On May 02 2012 03:15 rabidch wrote:
Show nested quote +
On May 02 2012 03:14 Durak wrote:
On May 02 2012 00:10 BurningSera wrote:
Quick question, does veno gale slow suppose to go through jugger's blade fury (gale and then activate fury)? happened in my last game.

edit: turned out it is like that in dota1.

Blade fury makes him immune to magic but it doesn't dispel effects that are already on. So, gale shouldn't hit you if you're already spinning but the DoT and slow will still stay on you if you start spinning after being hit.

actually this is special to poisonous gale. applies to all magic immunity effects from what i've seen (repel, naix rage)

Might do some testing myself then and check it out. It doesn't say anything about that on the Dota2wiki, and that doesn't make any sense to me, but that's Dota in a nutshell: exceptions rather than rules.
diggurd
Profile Blog Joined May 2007
Norway346 Posts
May 01 2012 19:52 GMT
#2486
not to be an asshole, but i change firefall invites for dota2's :D
the interesting thing about this quote is that youll only understand whats interesting when youre done reading it. ǝɯıʇ ɹn ƃuıʇsɐʍ n ǝɹɐ ʎɥʍ
TheYango
Profile Joined September 2008
United States47024 Posts
May 01 2012 19:55 GMT
#2487
On May 02 2012 04:29 Durak wrote:
Show nested quote +
On May 02 2012 03:15 rabidch wrote:
On May 02 2012 03:14 Durak wrote:
On May 02 2012 00:10 BurningSera wrote:
Quick question, does veno gale slow suppose to go through jugger's blade fury (gale and then activate fury)? happened in my last game.

edit: turned out it is like that in dota1.

Blade fury makes him immune to magic but it doesn't dispel effects that are already on. So, gale shouldn't hit you if you're already spinning but the DoT and slow will still stay on you if you start spinning after being hit.

actually this is special to poisonous gale. applies to all magic immunity effects from what i've seen (repel, naix rage)

Might do some testing myself then and check it out. It doesn't say anything about that on the Dota2wiki, and that doesn't make any sense to me, but that's Dota in a nutshell: exceptions rather than rules.

IIRC in DotA 1, Venomous Gale and Poison Nova were coded based on Phoenix Fire, which was a Physical-typed debuff, and therefore was unaffected by gaining or losing magic immunity.
Moderator
rabidch
Profile Joined January 2010
United States20289 Posts
May 01 2012 20:17 GMT
#2488
On May 02 2012 04:55 TheYango wrote:
Show nested quote +
On May 02 2012 04:29 Durak wrote:
On May 02 2012 03:15 rabidch wrote:
On May 02 2012 03:14 Durak wrote:
On May 02 2012 00:10 BurningSera wrote:
Quick question, does veno gale slow suppose to go through jugger's blade fury (gale and then activate fury)? happened in my last game.

edit: turned out it is like that in dota1.

Blade fury makes him immune to magic but it doesn't dispel effects that are already on. So, gale shouldn't hit you if you're already spinning but the DoT and slow will still stay on you if you start spinning after being hit.

actually this is special to poisonous gale. applies to all magic immunity effects from what i've seen (repel, naix rage)

Might do some testing myself then and check it out. It doesn't say anything about that on the Dota2wiki, and that doesn't make any sense to me, but that's Dota in a nutshell: exceptions rather than rules.

IIRC in DotA 1, Venomous Gale and Poison Nova were coded based on Phoenix Fire, which was a Physical-typed debuff, and therefore was unaffected by gaining or losing magic immunity.

yep. i did some testing in dota1. another reason why i got ghost scepter against veno in dota1 (i havent been crazy enough to attempt it in dota2)
LiquidDota StaffOnly a true king can play the King.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-05-01 20:41:51
May 01 2012 20:39 GMT
#2489
On May 02 2012 05:17 rabidch wrote:
yep. i did some testing in dota1. another reason why i got ghost scepter against veno in dota1 (i havent been crazy enough to attempt it in dota2)

I would assume Ghost Scepter doesn't work, as I'm 100% sure that Pugna's Decrepify doesn't remove Poison Nova anymore.

The interactions between the Ethereal (de)buff and Tinker's Rockets are also not the same as in DotA 1 (if you're Ethereal when the spell is cast, the rockets don't target you in DotA 2--and if you become Ethereal while the rockets are in flight, they still hit you and they do the bonus damage).
Moderator
The Great Taste
Profile Joined January 2012
389 Posts
May 02 2012 00:15 GMT
#2490
On May 02 2012 05:39 TheYango wrote:
Show nested quote +
On May 02 2012 05:17 rabidch wrote:
yep. i did some testing in dota1. another reason why i got ghost scepter against veno in dota1 (i havent been crazy enough to attempt it in dota2)

I would assume Ghost Scepter doesn't work, as I'm 100% sure that Pugna's Decrepify doesn't remove Poison Nova anymore.

The interactions between the Ethereal (de)buff and Tinker's Rockets are also not the same as in DotA 1 (if you're Ethereal when the spell is cast, the rockets don't target you in DotA 2--and if you become Ethereal while the rockets are in flight, they still hit you and they do the bonus damage).


Yep it doesn't, found out the hard way a while ago haha.
Curu
Profile Joined March 2010
Canada2817 Posts
May 03 2012 17:01 GMT
#2491
On May 02 2012 03:14 Durak wrote:
Show nested quote +
On May 02 2012 00:10 BurningSera wrote:
Quick question, does veno gale slow suppose to go through jugger's blade fury (gale and then activate fury)? happened in my last game.

edit: turned out it is like that in dota1.

Blade fury makes him immune to magic but it doesn't dispel effects that are already on. So, gale shouldn't hit you if you're already spinning but the DoT and slow will still stay on you if you start spinning after being hit.


It does dispel effects. If you have a Haste rune and spin it dispels.

As mentioned before Veno's Gale is a special case, there was a patch note about it a few weeks ago.
wat
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
May 03 2012 18:41 GMT
#2492
how do you cancel (your own) furion tp? just clicking move doesnt seem to do anything like it does for regular tps.
I AM THE UNIVERSAL CONSTANT
TubbyIsAwesome
Profile Joined February 2011
United States161 Posts
May 03 2012 18:45 GMT
#2493
On May 04 2012 03:41 zeehar wrote:
how do you cancel (your own) furion tp? just clicking move doesnt seem to do anything like it does for regular tps.

I just hit s to cancel.
babishh
Profile Blog Joined September 2010
Canada965 Posts
May 04 2012 07:29 GMT
#2494
Both s and h work
twitch.tv/babishh
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
May 04 2012 11:52 GMT
#2495
Can rubick steal panda's ult from the 3 split pandas? Or can he only do it after it wears off?
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2012-05-04 18:29:51
May 04 2012 13:26 GMT
#2496
Hey, I cant load Dota2. As soon as I get past the valve loading screen it crashes with the error message "uanable to load version from steam.inf"
I can load the Test client just fine, I have not tried reinstalling yet but im gonna do that right now.
If anyone has experienced this before I would love some advice

NVM got it working- File Validation wasnt working properly but I got it going.
Call me Marge Simpson cuz I love you homie
Count9
Profile Blog Joined May 2009
China10928 Posts
Last Edited: 2012-05-05 21:02:51
May 05 2012 20:57 GMT
#2497
Do illusions give bonus dmg for opponent's echo slam?

Also, if I sprout someone in a blackhole can the spawned trees move enigma and cancel it?
Dattish
Profile Blog Joined January 2011
Sweden6297 Posts
Last Edited: 2012-05-05 21:05:29
May 05 2012 21:00 GMT
#2498
--- Nuked ---
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
May 05 2012 21:22 GMT
#2499
No you have to disturb (disrupt) Enigma to cancel Black Hole. Simply moving him with stuff like force staff won't cancel black hole.
Writerdamn, i was two days from retirement
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
May 06 2012 05:13 GMT
#2500
How do you use smoke correctly, and what are the situations you want to be using it in?

Also, are there any guides on how to run and play a tri-lane?
you gotta dance
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