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Simple Questions, Simple Answers - Page 1048

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BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
February 25 2015 01:05 GMT
#20941
On February 25 2015 09:45 Mecha King Ghidorah wrote:
http://www.dotabuff.com/matches/1268889214

A) How did we start losing this game, felt like we had the advantage for a long while and then they just won.
B) Anything i could do to improve as Viper/a player as a whole

Plz watch.


without even watching, looking at the xp graph it appears that you didn't have much of an advantage all game and you were on a team feeding the sven lol
LiquidDota Staff@BluemoonGG_
Mecha King Ghidorah
Profile Joined April 2014
United States595 Posts
February 25 2015 03:20 GMT
#20942
On February 25 2015 10:05 BluemoonSC wrote:
Show nested quote +
On February 25 2015 09:45 Mecha King Ghidorah wrote:
http://www.dotabuff.com/matches/1268889214

A) How did we start losing this game, felt like we had the advantage for a long while and then they just won.
B) Anything i could do to improve as Viper/a player as a whole

Plz watch.


without even watching, looking at the xp graph it appears that you didn't have much of an advantage all game and you were on a team feeding the sven lol


Thing was we had map control most of the midgame and we managed to take down all their outter towers. Really don't know how things were/got So shitty.
☭☭☭☭☭☭☭☭☭
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2015-02-25 04:26:40
February 25 2015 04:19 GMT
#20943
I skimmed it briefly and it seemed like you had a much more mid game focused lineup than the other team, but didn't win going into the mid game. Though you on Viper seemed to be doing well, if your team isn't with such a mid game lineup that seems like it'd cause problems. So you never really had the advantage, with your line-up falling off and being reliant on snowballing you needed to be significantly ahead as time went on, not just better than even. It was always unavoidable that if Tide got Refresher and PA/Sven got even 2-3 big items that they would be able to rush over your team.

Then later on I saw a weird trade where you killed 3 enemies, took a T3, then 1/2 your team backed while 1/2 tried for another T3 when instead you could have just went 4 on the mid T4 and taken it or backed up for Roshan. It seems in general Roshan was ignored even when it could have probably won you a big teamfights if you had the aegis on BB or you.

In terms of personal performance I'd think your item build maybe was the thing to change? With such a tanky frontline, but a big drop off in effectiveness as the game goes on I don't know if your defensive item build was really the best choice. A MKB certainly would have helped vs the PA at the very least.
Logo
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2015-02-25 04:37:22
February 25 2015 04:32 GMT
#20944
On February 25 2015 09:45 Mecha King Ghidorah wrote:
http://www.dotabuff.com/matches/1268889214

A) How did we start losing this game, felt like we had the advantage for a long while and then they just won.
B) Anything i could do to improve as Viper/a player as a whole

Plz watch.

I'll watch it...

Don't skill your skill before you need to (poison attack at level 1 is not usually going to be optimal). You can harass way more - Lion/Viper against 2 melee heroes and I've seen practically no harassment (which would be the only reason to get poison attack anyways, to orb walk).
RoP is probably better than some of your starting items so you can make a basilius, it can be made in the sidelane (no courier needed) and gives more than a wraith band anyways (+6 damage, 3 armor, +2 armor aura). Basi will let you push down a tower while wraith band just gives 3 more damage and some attack speed. In lane against a PA and Tide spamming their spells like that you should've gotten a stick asap.

Personally, I hate phase boots on Viper. That's just personal preference though (mek + phase is bad though). Be more liberal in your usage of your ult - if you had used it earlier in several fights you could have saved a teammate (it's stronger on sven than it is on PA, it doesn't remove PA's attack speed or kiting ability very much). Yeah I've seen at least two scenarios where an earlier ult would have saved an allies life.

General - your static farming is poor - your lane is pushed way too far out constantly. Not always in your control, I know, but the lane was practically a safelane for them with the creep positioning. If you're the primary carry on your team you shouldn't tp to engagements like the one that got you killed by sven, staying top and farming would've done far more than a kill on the sven would have (which didn't happen anyways).

When your entire team is grouped up for no apparent reason and there's a free lane to farm... go to that lane. Basically you're really underfarmed in general. Five minutes have passed without you getting a single CS.

Oh, you're going mek? Yeah, definitely don't go phase + mek. There's no way to support the mana cost if you don't have treads, especially without a wand. And aghs is misleading in making you think you will have more mana - you will also be casting your ult a lot more. If you're going mek the item build I would recommend is aquila, wand, treads, drums, mek, yasha. edit - Also, a BKB would have been a very good item this game.

Also, there's practically no wards, very little map control... I don't see how your team ever thought they were ahead and I'm at the 21 minute mark. 48 CS at the 22 minute mark is ... really bad as a safelane carry (and yes, I know that your opponents have less - it doesn't matter). The game seems even at this point but the poor play that lost it has already occurred.
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2015 04:36 GMT
#20945
You don't need Drums to support Mek. The Point Booster for your Agha suffices if you Treads swap (you pretty much have to remember to cast ulti and Meka off Int Treads).

Without Treads Swap, it's super hard to support the mana cost of Meka.
Moderator
FFGenerations
Profile Blog Joined April 2011
7088 Posts
February 25 2015 04:49 GMT
#20946
lets say you're weaver with treads and full mana

is it correct to switch to int when you phase, then back to agi for attacking, then back to int for your next phase? and the reason is not because of the mana regen increase

is it similarly correct to drop bkb in fountain whilst regenning? if you drop bkb to regen in fountain then pick it up before at 100%, does this defeat the point or does it still increase your regen time slightly?

im shit at math
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2015 04:53 GMT
#20947
On February 25 2015 13:49 FFGenerations wrote:
is it correct to switch to int when you phase, then back to agi for attacking, then back to int for your next phase? and the reason is not because of the mana regen increase

In theory yes this is more efficient, but in practice you're just gonna be Str Treads in fights cuz you need to not die.

On February 25 2015 13:49 FFGenerations wrote:
is it similarly correct to drop bkb in fountain whilst regenning? if you drop bkb to regen in fountain then pick it up before at 100%, does this defeat the point or does it still increase your regen time slightly?

Gaining and losing bonus stats preserves your % HP, so dropping items in fountain makes you regen slightly faster yes.
Moderator
FHDH
Profile Joined July 2014
United States7023 Posts
February 25 2015 04:54 GMT
#20948
On February 25 2015 13:49 FFGenerations wrote:
lets say you're weaver with treads and full mana

is it correct to switch to int when you phase, then back to agi for attacking, then back to int for your next phase? and the reason is not because of the mana regen increase

is it similarly correct to drop bkb in fountain whilst regenning? if you drop bkb to regen in fountain then pick it up before at 100%, does this defeat the point or does it still increase your regen time slightly?

im shit at math

1) Yes (but for mana reasons so I don't know what you're asking)
2) Not unless you have a non-percentage form of regen, like bottle. If you are only getting fountain regen dropping items does nothing as fountain regen is percentage-based.
После драки кулаками не машут (Don't shake your fist when the fight is over)
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2015 05:45 GMT
#20949
On February 25 2015 13:54 FHDH wrote:
Show nested quote +
On February 25 2015 13:49 FFGenerations wrote:
lets say you're weaver with treads and full mana

is it correct to switch to int when you phase, then back to agi for attacking, then back to int for your next phase? and the reason is not because of the mana regen increase

is it similarly correct to drop bkb in fountain whilst regenning? if you drop bkb to regen in fountain then pick it up before at 100%, does this defeat the point or does it still increase your regen time slightly?

im shit at math

1) Yes (but for mana reasons so I don't know what you're asking)
2) Not unless you have a non-percentage form of regen, like bottle. If you are only getting fountain regen dropping items does nothing as fountain regen is percentage-based.

It also provides some flat mana regen, so dropping a mana item is still worth it even without a flat regen item.
Moderator
FHDH
Profile Joined July 2014
United States7023 Posts
February 25 2015 05:48 GMT
#20950
On February 25 2015 14:45 TheYango wrote:
Show nested quote +
On February 25 2015 13:54 FHDH wrote:
On February 25 2015 13:49 FFGenerations wrote:
lets say you're weaver with treads and full mana

is it correct to switch to int when you phase, then back to agi for attacking, then back to int for your next phase? and the reason is not because of the mana regen increase

is it similarly correct to drop bkb in fountain whilst regenning? if you drop bkb to regen in fountain then pick it up before at 100%, does this defeat the point or does it still increase your regen time slightly?

im shit at math

1) Yes (but for mana reasons so I don't know what you're asking)
2) Not unless you have a non-percentage form of regen, like bottle. If you are only getting fountain regen dropping items does nothing as fountain regen is percentage-based.

It also provides some flat mana regen, so dropping a mana item is still worth it even without a flat regen item.

Ah, right you are. 4% HP/MP + 14 mana per second. I have learned a thing.
После драки кулаками не машут (Don't shake your fist when the fight is over)
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2015-02-25 07:11:49
February 25 2015 07:07 GMT
#20951
On February 25 2015 13:53 TheYango wrote:
Show nested quote +
On February 25 2015 13:49 FFGenerations wrote:
is it correct to switch to int when you phase, then back to agi for attacking, then back to int for your next phase? and the reason is not because of the mana regen increase

In theory yes this is more efficient, but in practice you're just gonna be Str Treads in fights cuz you need to not die.


but maybe in laning phase if you have treads and are harassing with your phase then id imagine you'd be switching very often..... (i dont play weever but wtvr)
anyone care to give an estimate of the mana you would "save" doing this sort of thing? is it a matter of 5 mana or 20 mana or 100 mana over the course of say 5 casts or 5 minutes?
obv i know its situational but its nice to have an idea so you cant justify being lazy .... its ez for nubs to justify shit in dota if they dont know actual outcomes (e.g. missing last hits -> your item is 5 minutes late -> you lose dota. the amount of laziness that misses cs or tower cs probably costs people 1000s of games per year )
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Manifesto7
Profile Blog Joined November 2002
Osaka27148 Posts
February 25 2015 07:18 GMT
#20952
Are there any good dota podcasts that are regular and ongoing? Most of what I found in itunes was outdated or inconsistent.
ModeratorGodfather
Quochobao
Profile Joined October 2010
United States350 Posts
Last Edited: 2015-02-25 08:09:49
February 25 2015 07:56 GMT
#20953
Today I safe lane medusa against hard lane sniper. He was babysat by venom for a while (6-7 min) and got all the farm while I got none. Thus, after that even when venom left the lane and my teammates gank sniper 2,3 times, he just tp back and continued to bully me in lane.

Whenever I see pro plays I rarely see them being as hopeless / able to do nothing in my case. I'm sure my mechanics is not perfect and believe that by playing better I wouldn't get out-carried so hard. Is there a way to learn this? Like a vod or something of a pro relying on his raw skill despite poor match-up?

MatchID: www.dotabuff.com/matches/1272580L
Best or nothing.
Kreb
Profile Joined September 2010
4834 Posts
February 25 2015 08:31 GMT
#20954
On February 25 2015 16:56 Quochobao wrote:
Today I safe lane medusa against hard lane sniper. He was babysat by venom for a while (6-7 min) and got all the farm while I got none. Thus, after that even when venom left the lane and my teammates gank sniper 2,3 times, he just tp back and continued to bully me in lane.

Whenever I see pro plays I rarely see them being as hopeless / able to do nothing in my case. I'm sure my mechanics is not perfect and believe that by playing better I wouldn't get out-carried so hard. Is there a way to learn this? Like a vod or something of a pro relying on his raw skill despite poor match-up?

MatchID: www.dotabuff.com/matches/1272580L

Sometimes you end up in losing lanes and you just have to accept it and do your best given the circumstances. In lane that could either mean leaving the lane or playing very safe and only go for the easy CS. Later on it could mean playing different from what you'd normally do. That said, learning to play from behind and how to adjust your playstyle is something you'll see people struggle with at 6k mmr too. You could write a book about it.
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2015 09:01 GMT
#20955
On February 25 2015 16:07 FFGenerations wrote:
Show nested quote +
On February 25 2015 13:53 TheYango wrote:
On February 25 2015 13:49 FFGenerations wrote:
is it correct to switch to int when you phase, then back to agi for attacking, then back to int for your next phase? and the reason is not because of the mana regen increase

In theory yes this is more efficient, but in practice you're just gonna be Str Treads in fights cuz you need to not die.


but maybe in laning phase if you have treads and are harassing with your phase then id imagine you'd be switching very often..... (i dont play weever but wtvr)
anyone care to give an estimate of the mana you would "save" doing this sort of thing? is it a matter of 5 mana or 20 mana or 100 mana over the course of say 5 casts or 5 minutes?
obv i know its situational but its nice to have an idea so you cant justify being lazy .... its ez for nubs to justify shit in dota if they dont know actual outcomes (e.g. missing last hits -> your item is 5 minutes late -> you lose dota. the amount of laziness that misses cs or tower cs probably costs people 1000s of games per year )

It depends on your Intelligence. With no flat mana items, casting off Intel treads saves you (mana cost) * 8/(total Intel including Int treads). So a level 7 Treads Aquila Weaver will save 12 mana on a Shukuchi casting off Int Treads rather than Agi. As you gain levels, the effect becomes smaller and smaller because your base Intel is higher, so the swap represents a smaller percentage change in your max mana.
Moderator
Quochobao
Profile Joined October 2010
United States350 Posts
February 25 2015 16:36 GMT
#20956
On February 25 2015 17:31 Kreb wrote:
Show nested quote +
On February 25 2015 16:56 Quochobao wrote:
Today I safe lane medusa against hard lane sniper. He was babysat by venom for a while (6-7 min) and got all the farm while I got none. Thus, after that even when venom left the lane and my teammates gank sniper 2,3 times, he just tp back and continued to bully me in lane.

Whenever I see pro plays I rarely see them being as hopeless / able to do nothing in my case. I'm sure my mechanics is not perfect and believe that by playing better I wouldn't get out-carried so hard. Is there a way to learn this? Like a vod or something of a pro relying on his raw skill despite poor match-up?

MatchID: www.dotabuff.com/matches/1272580L

Sometimes you end up in losing lanes and you just have to accept it and do your best given the circumstances. In lane that could either mean leaving the lane or playing very safe and only go for the easy CS. Later on it could mean playing different from what you'd normally do. That said, learning to play from behind and how to adjust your playstyle is something you'll see people struggle with at 6k mmr too. You could write a book about it.


Are there heroes that are not easily countered and can do decently against all heroes? I'm trying to refine my mechanics, and having totally dominated games like this complicates my attempt to focus on single aspect of my play.
Best or nothing.
ChunderBoy
Profile Joined August 2011
3242 Posts
February 25 2015 16:48 GMT
#20957
On February 26 2015 01:36 Quochobao wrote:
Show nested quote +
On February 25 2015 17:31 Kreb wrote:
On February 25 2015 16:56 Quochobao wrote:
Today I safe lane medusa against hard lane sniper. He was babysat by venom for a while (6-7 min) and got all the farm while I got none. Thus, after that even when venom left the lane and my teammates gank sniper 2,3 times, he just tp back and continued to bully me in lane.

Whenever I see pro plays I rarely see them being as hopeless / able to do nothing in my case. I'm sure my mechanics is not perfect and believe that by playing better I wouldn't get out-carried so hard. Is there a way to learn this? Like a vod or something of a pro relying on his raw skill despite poor match-up?

MatchID: www.dotabuff.com/matches/1272580L

Sometimes you end up in losing lanes and you just have to accept it and do your best given the circumstances. In lane that could either mean leaving the lane or playing very safe and only go for the easy CS. Later on it could mean playing different from what you'd normally do. That said, learning to play from behind and how to adjust your playstyle is something you'll see people struggle with at 6k mmr too. You could write a book about it.


Are there heroes that are not easily countered and can do decently against all heroes? I'm trying to refine my mechanics, and having totally dominated games like this complicates my attempt to focus on single aspect of my play.

ta for mid
razor/sniper/pa/naga/lc/medusa for safe/mid
brew for any lane
tide for offlane
theres more
"mmr is a social construct" - tumblr
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2015 16:49 GMT
#20958
While there are fundamentally disadvantaged matchups, there are almost no matchups where you are not developing fundamentals by learning to play those lanes better. Learning how to maximize your gains in disadvantaged matchups is a crucial skill in and of itself. I can't think of a reasonable matchup where it's so unplayable that going through it is a waste of time and complicates your attempt to develop your mechanics. Dusa.safe lane 1v2 vs. Sniper+Veno most certainly isn't that hopeless.
Moderator
Atoissen
Profile Joined July 2011
Norway1737 Posts
February 25 2015 17:24 GMT
#20959
Hey guys!
How do I get the green arrow thingy I see on streams, the one that shows when ur using skills and shit?
Im not sure if this make people understand, but it kinda shows range on skills etc for blink and stuff?
“Strength lies not in defense but in attack.”
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-02-25 17:28:56
February 25 2015 17:28 GMT
#20960
dota_disable_range_finder 0

pop taht in console to make it happen as long as dota's open, or in ur autoexec to make it keep happening
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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