|
I always go Aquila, 13 armor at 3 mins is super nice ^.^
|
Russian Federation40186 Posts
On February 05 2014 02:10 Zealos wrote: I always go Aquila, 13 armor at 3 mins is super nice ^.^ Aquilla is meh. Armor really kicks in later, when you have HP to make use of it. At 3 mins after all nukes of all sorts shine, not right clicks.
|
On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great
Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith.
Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK.
|
Aquila is nice for the mana regen and damage regardless
|
Russian Federation40186 Posts
On February 05 2014 03:48 Hagen0 wrote: Aquila is nice for the mana regen and damage regardless
mana regen concern is more legit, dmg is not worth the money (seriously, 2 wraith bands will give you more in HP, 1,5 less armor, same dmg and slightly less mana regen at the cost of more mana in pool).
|
The land of freedom23126 Posts
Do you really need mana regeneration on TB? I hadn't had problems at least in one game. And with basic 7 armor there is no need in basilius as well, it's ridiculous to have 7 armor in 1st level.
Easier to get pms if you need damage, that's way more profit.
|
On February 05 2014 06:00 oo_Wonderful_oo wrote: Do you really need mana regeneration on TB? I hadn't had problems at least in one game. And with basic 7 armor there is no need in basilius as well, it's ridiculous to have 7 armor in 1st level.
Easier to get pms if you need damage, that's way more profit.
Didn't have problems with mana either, but I was pretty confused as to what I should buy so I went for the proposed item build. I liked it, wasn't that bad at all.
|
On February 05 2014 03:38 DucK- wrote:Show nested quote +On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf
|
Russian Federation40186 Posts
On February 05 2014 18:45 MotherOfRunes wrote:Show nested quote +On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries.
|
On February 05 2014 19:37 lolfail9001 wrote:Show nested quote +On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries.
I'm referring to the damage nerf from +9 to +3.
On February 05 2014 18:45 MotherOfRunes wrote:Show nested quote +On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf
Stats wise its extremely cost inefficient. Getting 2 of Wraith/Bracer/Null will grant you comparable stats at half the price. Considering that majority of players getting Drums think that it gives good value for stats, it shows how overrated this is.
You are essentially paying 850 gold just for the Aura/Charges. Even then, the AS can be eliminated because realistically how important is 5 AS? It is laughable. To put it in perspective, according to playdota mechanics it's 0.03 attacks more per second on a 1.7 BAT hero (majority of heroes). Do you even bother using a charge for an additional 0.06 attacks per second?
The only useful component for the Aura/Charges is the MS. The Aura gives ~17 MS. How important is this? If you are going Treads, you are still slower than any Phase Boots hero. MS is mainly important to melee heroes. They need superior movement speed to ensure they can constantly hit their targets. For ranged heroes? 17 MS isn't going to help you hit anything better. It may help you kite melee heroes a bit better, but it wouldn't help much if you went for Treads vs their Phase.
I accept that Drums have some usefulness in the form of MS boost. But that should be the only reason you decide to make Drums. And even if you do want to have additional MS, please evaluate whether the hero even needs it desperately in the first place.
[Edit]
After reading, can anyone tell me logically why the hell would you build Drums on a Meracle/RTZ Naga build.
|
Russian Federation40186 Posts
On February 06 2014 03:50 DucK- wrote:Show nested quote +On February 05 2014 19:37 lolfail9001 wrote:On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries. I'm referring to the damage nerf from +9 to +3. Was not question to you but IIRC there was a cost nerf too.
|
Is PMS good on this hero? does it work when he's in ranged form?
|
On February 06 2014 19:01 rob.au wrote: Is PMS good on this hero? does it work when he's in ranged form? I'd say PMS is more or less a must have. I guess it changes between ranged/melee, but I feel you need it regardless in the laning phase where you won't be in ranged form usually. Terrorblade is just so harassable early on because of his low health.
|
On February 06 2014 19:01 rob.au wrote: Is PMS good on this hero? does it work when he's in ranged form?
He has high armour and base regen. Its OK to leave it as a stout. Not really necessary to upgrade it unless you really need the extra block.
|
His base damage is surprisingly low, it helps with last hitting a lot I like it
|
On February 06 2014 03:50 DucK- wrote:Show nested quote +On February 05 2014 19:37 lolfail9001 wrote:On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries. I'm referring to the damage nerf from +9 to +3. Show nested quote +On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Stats wise its extremely cost inefficient. Getting 2 of Wraith/Bracer/Null will grant you comparable stats at half the price. Considering that majority of players getting Drums think that it gives good value for stats, it shows how overrated this is. You are essentially paying 850 gold just for the Aura/Charges. Even then, the AS can be eliminated because realistically how important is 5 AS? It is laughable. To put it in perspective, according to playdota mechanics it's 0.03 attacks more per second on a 1.7 BAT hero (majority of heroes). Do you even bother using a charge for an additional 0.06 attacks per second? The only useful component for the Aura/Charges is the MS. The Aura gives ~17 MS. How important is this? If you are going Treads, you are still slower than any Phase Boots hero. MS is mainly important to melee heroes. They need superior movement speed to ensure they can constantly hit their targets. For ranged heroes? 17 MS isn't going to help you hit anything better. It may help you kite melee heroes a bit better, but it wouldn't help much if you went for Treads vs their Phase. I accept that Drums have some usefulness in the form of MS boost. But that should be the only reason you decide to make Drums. And even if you do want to have additional MS, please evaluate whether the hero even needs it desperately in the first place. [Edit] After reading, can anyone tell me logically why the hell would you build Drums on a Meracle/RTZ Naga build.
The Naga drums is so that you have a larger mana pool to work with. +9 Int means one or two extra riptides per bottlecrow (you drop drums when bottling). It's also really useful when you need to escape.
While I have bought drums in most Terrorblade games, I've found that I mainly do it for the early game stats more than anything else. Drums is just easier to build than pretty much any other item on him. With that said, a casual bracer and maybe even a soul ring for mana regen might be more useful.
|
On February 07 2014 00:34 Ra.Xor.2 wrote:Show nested quote +On February 06 2014 03:50 DucK- wrote:On February 05 2014 19:37 lolfail9001 wrote:On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries. I'm referring to the damage nerf from +9 to +3. On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Stats wise its extremely cost inefficient. Getting 2 of Wraith/Bracer/Null will grant you comparable stats at half the price. Considering that majority of players getting Drums think that it gives good value for stats, it shows how overrated this is. You are essentially paying 850 gold just for the Aura/Charges. Even then, the AS can be eliminated because realistically how important is 5 AS? It is laughable. To put it in perspective, according to playdota mechanics it's 0.03 attacks more per second on a 1.7 BAT hero (majority of heroes). Do you even bother using a charge for an additional 0.06 attacks per second? The only useful component for the Aura/Charges is the MS. The Aura gives ~17 MS. How important is this? If you are going Treads, you are still slower than any Phase Boots hero. MS is mainly important to melee heroes. They need superior movement speed to ensure they can constantly hit their targets. For ranged heroes? 17 MS isn't going to help you hit anything better. It may help you kite melee heroes a bit better, but it wouldn't help much if you went for Treads vs their Phase. I accept that Drums have some usefulness in the form of MS boost. But that should be the only reason you decide to make Drums. And even if you do want to have additional MS, please evaluate whether the hero even needs it desperately in the first place. [Edit] After reading, can anyone tell me logically why the hell would you build Drums on a Meracle/RTZ Naga build. The Naga drums is so that you have a larger mana pool to work with. +9 Int means one or two extra riptides per bottlecrow (you drop drums when bottling). It's also really useful when you need to escape. While I have bought drums in most Terrorblade games, I've found that I mainly do it for the early game stats more than anything else. Drums is just easier to build than pretty much any other item on him. With that said, a casual bracer and maybe even a soul ring for mana regen might be more useful.
And you can get comparable stats with just null and bracer for about half the cost. You lose out in 3 Agi, but is 3 Agi even important at that stage? You don't even end up with less damage on the main hero.
As I said I accept MS is a useful component in Drums. But do you even need that on Naga when most of the time you just sleep TP to escape? So you are paying ~900 more just so that you can situationally have +60 MS to escape?
|
On February 07 2014 00:49 DucK- wrote:Show nested quote +On February 07 2014 00:34 Ra.Xor.2 wrote:On February 06 2014 03:50 DucK- wrote:On February 05 2014 19:37 lolfail9001 wrote:On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries. I'm referring to the damage nerf from +9 to +3. On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Stats wise its extremely cost inefficient. Getting 2 of Wraith/Bracer/Null will grant you comparable stats at half the price. Considering that majority of players getting Drums think that it gives good value for stats, it shows how overrated this is. You are essentially paying 850 gold just for the Aura/Charges. Even then, the AS can be eliminated because realistically how important is 5 AS? It is laughable. To put it in perspective, according to playdota mechanics it's 0.03 attacks more per second on a 1.7 BAT hero (majority of heroes). Do you even bother using a charge for an additional 0.06 attacks per second? The only useful component for the Aura/Charges is the MS. The Aura gives ~17 MS. How important is this? If you are going Treads, you are still slower than any Phase Boots hero. MS is mainly important to melee heroes. They need superior movement speed to ensure they can constantly hit their targets. For ranged heroes? 17 MS isn't going to help you hit anything better. It may help you kite melee heroes a bit better, but it wouldn't help much if you went for Treads vs their Phase. I accept that Drums have some usefulness in the form of MS boost. But that should be the only reason you decide to make Drums. And even if you do want to have additional MS, please evaluate whether the hero even needs it desperately in the first place. [Edit] After reading, can anyone tell me logically why the hell would you build Drums on a Meracle/RTZ Naga build. The Naga drums is so that you have a larger mana pool to work with. +9 Int means one or two extra riptides per bottlecrow (you drop drums when bottling). It's also really useful when you need to escape. While I have bought drums in most Terrorblade games, I've found that I mainly do it for the early game stats more than anything else. Drums is just easier to build than pretty much any other item on him. With that said, a casual bracer and maybe even a soul ring for mana regen might be more useful. And you can get comparable stats with just null and bracer for about half the cost. You lose out in 3 Agi, but is 3 Agi even important at that stage? You don't even end up with less damage on the main hero. As I said I accept MS is a useful component in Drums. But do you even need that on Naga when most of the time you just sleep TP to escape? So you are paying ~900 more just so that you can situationally have +60 MS to escape?
Well the other thing about drums is that they only take up one item slot, and on a fast farming hero such as Naga or TB, slot efficiency quickly becomes more useful than stats efficiency. You will have to get rid of either your bracer or null by 25 mins, which lessens the stats efficiency they give. Moreover, both the drums stats and auras apply to your illusions, making it useful not only for escapes but teamfights. A 10% AS boost to all of your illusions is no joke, especially on TB. The ~900 extra gold you're paying thus becomes more of a long term investment than something like a wraith/bracer build.
|
Russian Federation40186 Posts
On February 07 2014 06:22 Ra.Xor.2 wrote:Show nested quote +On February 07 2014 00:49 DucK- wrote:On February 07 2014 00:34 Ra.Xor.2 wrote:On February 06 2014 03:50 DucK- wrote:On February 05 2014 19:37 lolfail9001 wrote:On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries. I'm referring to the damage nerf from +9 to +3. On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Stats wise its extremely cost inefficient. Getting 2 of Wraith/Bracer/Null will grant you comparable stats at half the price. Considering that majority of players getting Drums think that it gives good value for stats, it shows how overrated this is. You are essentially paying 850 gold just for the Aura/Charges. Even then, the AS can be eliminated because realistically how important is 5 AS? It is laughable. To put it in perspective, according to playdota mechanics it's 0.03 attacks more per second on a 1.7 BAT hero (majority of heroes). Do you even bother using a charge for an additional 0.06 attacks per second? The only useful component for the Aura/Charges is the MS. The Aura gives ~17 MS. How important is this? If you are going Treads, you are still slower than any Phase Boots hero. MS is mainly important to melee heroes. They need superior movement speed to ensure they can constantly hit their targets. For ranged heroes? 17 MS isn't going to help you hit anything better. It may help you kite melee heroes a bit better, but it wouldn't help much if you went for Treads vs their Phase. I accept that Drums have some usefulness in the form of MS boost. But that should be the only reason you decide to make Drums. And even if you do want to have additional MS, please evaluate whether the hero even needs it desperately in the first place. [Edit] After reading, can anyone tell me logically why the hell would you build Drums on a Meracle/RTZ Naga build. The Naga drums is so that you have a larger mana pool to work with. +9 Int means one or two extra riptides per bottlecrow (you drop drums when bottling). It's also really useful when you need to escape. While I have bought drums in most Terrorblade games, I've found that I mainly do it for the early game stats more than anything else. Drums is just easier to build than pretty much any other item on him. With that said, a casual bracer and maybe even a soul ring for mana regen might be more useful. And you can get comparable stats with just null and bracer for about half the cost. You lose out in 3 Agi, but is 3 Agi even important at that stage? You don't even end up with less damage on the main hero. As I said I accept MS is a useful component in Drums. But do you even need that on Naga when most of the time you just sleep TP to escape? So you are paying ~900 more just so that you can situationally have +60 MS to escape? Well the other thing about drums is that they only take up one item slot, and on a fast farming hero such as Naga or TB, slot efficiency quickly becomes more useful than stats efficiency. You will have to get rid of either your bracer or null by 25 mins, which lessens the stats efficiency they give. Moreover, both the drums stats and auras apply to your illusions, making it useful not only for escapes but teamfights. A 10% AS boost to all of your illusions is no joke, especially on TB. The ~900 extra gold you're paying thus becomes more of a long term investment than something like a wraith/bracer build. By the time 10% AS boost becomes a good on illusions (+ i am fairly certain that illusions only get aura + agility AS so it is 14 IAS) you have manta-skadi-some agility item (eblade/butterfly) and then why would you delay this by this 900 gold? Both TB and Naga benefit more from items that actually build into their future cores/luxuries like casual vit booster/point booster.
|
On February 07 2014 06:22 Ra.Xor.2 wrote:Show nested quote +On February 07 2014 00:49 DucK- wrote:On February 07 2014 00:34 Ra.Xor.2 wrote:On February 06 2014 03:50 DucK- wrote:On February 05 2014 19:37 lolfail9001 wrote:On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Which nerf? I have heard of at least 2 nerfs and 1 rebalance (amount of charges). And tbh, i prefer casual ultimate orb over drums on someone who actually has item that builds out of this like it is on.... all agi carries. I'm referring to the damage nerf from +9 to +3. On February 05 2014 18:45 MotherOfRunes wrote:On February 05 2014 03:38 DucK- wrote:On February 04 2014 23:43 KOFgokuon wrote: while midas and heart I agree, drums are great on him. He needs the mana early game, extra stats damage and the extra utility are all great Drums is an overpriced and overrated item that give shitty stats. You only get it for the Charges. TB doesn't really need them. If you want it for the Stats, just get 2 Bracer/Wraith. Drums used to be great before the damage nerf. Now you shouldn't be getting it on any hero except CK. what the heck did i just read?!?!?! drums is one of the best and most cost efficient items ingame roflmao even after the nerf Stats wise its extremely cost inefficient. Getting 2 of Wraith/Bracer/Null will grant you comparable stats at half the price. Considering that majority of players getting Drums think that it gives good value for stats, it shows how overrated this is. You are essentially paying 850 gold just for the Aura/Charges. Even then, the AS can be eliminated because realistically how important is 5 AS? It is laughable. To put it in perspective, according to playdota mechanics it's 0.03 attacks more per second on a 1.7 BAT hero (majority of heroes). Do you even bother using a charge for an additional 0.06 attacks per second? The only useful component for the Aura/Charges is the MS. The Aura gives ~17 MS. How important is this? If you are going Treads, you are still slower than any Phase Boots hero. MS is mainly important to melee heroes. They need superior movement speed to ensure they can constantly hit their targets. For ranged heroes? 17 MS isn't going to help you hit anything better. It may help you kite melee heroes a bit better, but it wouldn't help much if you went for Treads vs their Phase. I accept that Drums have some usefulness in the form of MS boost. But that should be the only reason you decide to make Drums. And even if you do want to have additional MS, please evaluate whether the hero even needs it desperately in the first place. [Edit] After reading, can anyone tell me logically why the hell would you build Drums on a Meracle/RTZ Naga build. The Naga drums is so that you have a larger mana pool to work with. +9 Int means one or two extra riptides per bottlecrow (you drop drums when bottling). It's also really useful when you need to escape. While I have bought drums in most Terrorblade games, I've found that I mainly do it for the early game stats more than anything else. Drums is just easier to build than pretty much any other item on him. With that said, a casual bracer and maybe even a soul ring for mana regen might be more useful. And you can get comparable stats with just null and bracer for about half the cost. You lose out in 3 Agi, but is 3 Agi even important at that stage? You don't even end up with less damage on the main hero. As I said I accept MS is a useful component in Drums. But do you even need that on Naga when most of the time you just sleep TP to escape? So you are paying ~900 more just so that you can situationally have +60 MS to escape? Well the other thing about drums is that they only take up one item slot, and on a fast farming hero such as Naga or TB, slot efficiency quickly becomes more useful than stats efficiency. You will have to get rid of either your bracer or null by 25 mins, which lessens the stats efficiency they give. Moreover, both the drums stats and auras apply to your illusions, making it useful not only for escapes but teamfights. A 10% AS boost to all of your illusions is no joke, especially on TB. The ~900 extra gold you're paying thus becomes more of a long term investment than something like a wraith/bracer build.
Its 5 AS. Its not a percentage. 5 AS is barely noticeable. Even if I am somehow wrong and it is a percentage, the build goes for Radiance first. At level 16 you have approximately base 61 Agility. You need 100 Agi/AS for the percentage to be equivalent. Either way the AS is irrelevant. 0.03 additional attacks per second? How can anyone be concerned about it.
Its a similar case for TB. 5 AS is nothing. It's still slightly more than 0.3 attacks per second. More importantly it doesn't even matter because a lot heroes die if you land a reflection + meta anyway.
First fact everyone needs to accept is that the AS or DPS component of Drums is massively overrated. Don't ever use it as an argument. The numbers don't support you. Let's put it in perspective again. Every 33 hits you can land an additional attack. 33?!?!?!?
Slot efficiency may be a concern, but it doesn't really matter for naga. The main item you are looking for is Radiance. Before it you need bottle boots TP. You could fill the remaining 3 slots with any combination null bracer PMS quelling. You don't even need all of them (in safelane naga do you need a Bottle??). Moreover after your radiance you are going to be selling these items in no time anyway
|
|
|
|